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Author
Topic:
Darkside Uprising II: Imperial Dreams
LadyAngelic
Registered:
May '04
Date Posted:
11/19/04 5:02pm
Subject:
Darkside Uprising II: Imperial Dreams
-
Date Edited:
10/22/05 3:39pm
(1 edits total)
Edited By:
NaboosPrincess
Story-
Set 30 years post ANH (Nope no ‘Vong War, sorry), 15 years past Darkside Uprising I: Return
of the Ancient One. Fifteen years ago the Dark Lord Sadow awoke for hibernation to come back and rebuild the Sith Order. He managed to plant seeds for a New Sith Order, until he met his death at the hands of
Luke Skywalker. The last thing he did however was destroy Skywalker and topple his Jedi order. Broken apart the Jedi order desperately tried to rebuild to the Darkside. As the Jedi order tried to rebuild, Admiral Daala teamed up with a secretive alien race, who was connected to the new Dark Lord swepted in and destroyed the New Republic, assassinating it’s leaders, and destroying it’s naval forces. Even the Grand Hapen cluster did not survive the invasion. The New Sith Order, although small moved behind the scenes to secure the Galaxy is theirs. Although the new Dark
Lord of the Sith, a General Oochy, and the Grand Admiral of the Imperial Navy, Daala were killed, two of his followers stepped up and took control of the New Empire as the Emperor and Empress, along with Pellaeon as the new Imperial Naval commander. The remains of Luke’s Jedi Order are few and hunted down anywhere they go...
Rules and Notes:
1) Only OCs can be played by players, I play all canon characters (unless otherwise stated)
2) This is a Jedi vs. Sith RPG, not a fleet RPG. Only two ships per person. One for you NPC and one for yourself. No squadrons or fleets, and ships can be no bigger than a crew of 30.(No fully automated ISDs either.)
3) I am a big one for realism. That means you don’t know everything or can feel everything. The RPG does have a unofficial time passage thing, so you can’t take off from across the galaxy, jump into a system and attack to people dueling on the ground, okay? Thanks.
4) GM’s are Oochy and Angel
5) Levels from ~Dark Side Uprising: The Return of the Ancient One~ Carry over into this RPG.
6) NPC's can not have force powers.
Character Sheet:
Main Character:
Name:
Alias:
Age:
Species:
Homeworld:
Occupation:
Faction:
Gender:
Hair:
Eyes:
Appearance:
Weapons:
Personal ship:
Side Character:
Name:
Age:
Occupation:
Species:
Gender:
Appearance:
Weapons:
Force Levels: (1-10)
Lv 1-Initiate/ at this level the character recieves 10 points at which you can distribute amongst the force powers.
Lv 2-Initiate/ +5 points
Lv 3-Padawan/Apprentice/ +5 points
Lv 4-Padawan/Apprentice/ +5 points
Lv 5-Knight/Warrior/ +5 points
Lv 6-Knight/Warrior/ +5 points
Lv 7-Master/ +5 points
Lv 8-Master/ +5 points
Lv 9-Grand Master/ +5 points
Lv 10-Grand Master/ +5 points
Levels of Mastery for Force Powers
You can allocate up to 5 points to each power listed below,
Proficient: You are proficient in this skill if you have allocated 1 point towards its use.
Specialized: 2 points allocated.
Master: 3 points allocated.
High Master: 4 points allocated.
Grand Master: 5 points allocated.
Force Powers
J- Jedi
S- Sith
B- Both
Elemental Control:-(B) Allows the weilder to control 1 specific aspect of nature, to the exclusion of all others (air, earth, fire, water), and manipulate it to their own gain. It can be used in various ways and the higher the level of the user the more adept s/he is at controling the power.
Absorb/Dissipate Energy-(B) Allows the apprentice to absorb and neutralize energy attacks from blasters, the force, etc. The higher the level the more powerful the attack can be. When trying to deflect an attack from a player character, your Absorb/Dissipate skill level should be checked against the attackers level in the skill s/he is using.
Accelerate Healing-(J) Allows the user to greatly accelerate the healing process. L1 can heal small cuts and sprains, L2 can heal broken bones, L3 can heal large cuts, L4 can heal severe wounds, L5 can heal life threatening wounds and injuries.
Concentration-(B) Allows lightsiders to clear negative thoughts from their minds and channel positive energies of the Lightside of the Force. For Darksiders this is vice versa allowing them to clear positive thoughts and channel negative energies. An apprentice can only concentrate on one task at hand, higher level individuals can concentrate on multiple tasks depending on their skill level.
Control Pain-(B) Control pain lets Jedi/Sith continue a task despite great pain. Lower levels can control small pains, but the higher the level the more the pain is reduced and the greater the pain that can be dealt with.
Enhance Attributes-(B) Enhance attribute increases a basic skill, i.e. jumping, running, speed, acrobatics.
Contort/Escape-(B) Allows the user to escape restraints by contorting into painful and difficult positions. Lower levels can escape from mediocre hand or leg restraints and the higher the level the more difficult the restraints can be.
Control Disease-(B) Allows the user to direct and control the anti-bodies and healing resources of their bodies to throw off an infection or resist diseases within the body, or to lower the bodies resistence. L1 can control modest infections and illnesses such as high fever or the flu, L2 can control severe illnesses like gangrene or a hive virus, L3 can control life threatening diseases, L4 can control massive and long standing illnesses, L5 can control fast acting life threatening diseases.
Detoxify Poison-(B) Allows the user to detoxify poisons in yourself. L1 for mild poisons, L2 for average poisons, L3 for virulent poisons, but for very complicated poisons like neurotoxins L4 or L5.
Force of Will (J)- Allows a Jedi to use his own willpower to fight the effects of hostile Force powers. As Jedi’s level increases so does the effectiveness of his willpower.
Hibernation Trance-(B) Sends you into a hibernation where your body needs less attention.
Reduce Injury-(B) Similar to Accelerate healing, except reduces extent of injury, doesn't actually heal.
Short Term Memory Enhancement-(B) Very useful tool for remembering the exact details of a recent memory.
Combat Sense-(B) Allows you to focus on the battle, enhancing combat effectiveness.
Life Detection-(B) Allows you to sense life around you and who that life is. L1 can sense lower life forms a short distance from their position, L2 can sense lower life forms further away, L3 can sense higher life forms a short distance but not know who they are and they can sense lower life forms at long distances, L4 can sense higher life forms at short distances and know who they are as well as sense lower life forms at long distances, L5 can sense who a higher life form is at long distances and sense lower life forms at long distances.
Danger Sense-(B) This is a power all force users constantly have. Allows them to sense immanent danger. L1 can sense danger near them, and the higher the level the further the user can sense danger.
Sense Force-(B) Allows you to sense the Force in a certain place, and whether it is light or dark. An apprentice, experienced apprentice, knight can sense beings on their side of the Force, masters and above can sense beings of the opposite side as well.
Life Web-(B) Allows you to detect large concentrations of specific species, i.e. Wookiees, Rodians, or Humans. L1 can detect 100,000 or more, L2 can detect 10,000 or more, L3 can detect 1,000 or more, L4 100 or more, L5 can detect 10 or more (Can detect less then 10 at closer range at discretion of GM).
Magnify Senses-(B) Using this you can magnify your five sense. Effectiveness increases with users level, and can be used in a wide variety of situations.
Receptive Telepathy-(B) You can feel the emotions and receive the thoughts of others. L1 can pick up on the emotions and thoughts of non Force users or other apprentices, as your level increase you‘ll be able to pick up on the thoughts and emotions of those equal to and lower than you. However this rule is bent when a higher level person uses Projective Telepathy on you.
Telekinesis-(B) Allows you to pick up, move, or stop a solid object with the Force. L1 would have to concentrate to move small objects such as a lightsaber, blaster, or small rock. L2 could move small objects fast but would have to concentrate moderately for objects such as large rocks or heavy machines such as droids and strenuously concentrate for something several hundred pounds. L3 can lift people, large rocks, and droids fairly easy now and heavy things can be pushed easier but heavy things several hundred pounds in weight still require a good bit of concentration. L4 can move people, large rocks, etc very easily and move things under a thousand pounds with a fair amount of concentration, L5 can move heavy things under a thousand pounds quite easily and things over a thousand pounds with great concentration. (This would be used for force push and pull, it can also be used for more specific things like force choke, and force push waves at higher levels.)
Levitation-(B) Allows you to lift yourself above the ground using Telekinesis. L1 can slightly slow down a short fall, L2 are able to increase the effectiveness of a jump or turn a fall backwards into a flip, L3 may levitate themselves upward but never very far with much concentration, L4 are able to levitate themselves fairly high with much concentration and short distances with very little concentration, L5 can levitate themselves fairly high with little concentration. Never can a Force user levitate themselves when falling a great distance.
Farseeing-(B) Allows you to see into the past, present, and future. L1 and L2 can only see current situations, L3 and above can see into the past, present, and future but only L4 or higher can do so with ease. When using this ability tag the GM for responce.
Life Bond (B)- Allows you to create a permanent mental link with another individual such as a family member or close friend. Detailed information can be learned from this link. L1 is aware the other’s general location and emotional state, L2 can experience the other’s senses however at this level both are affected by the other’s experiences (both experience pain if one is hurt, if one receives an injury the other receives one that is less severe), L4 are telepathically linked to the other in the bond and read surface thoughts if the other is willing, L5 can send telepathic messages to those that they’re bonded to.
Lightsaber Combat-(B) Allows you to become one with your lightsaber, making it an extension of your arm. Your combat effectiveness increases with your level.
Projective Telepathy-(B) Allows you to project thoughts and emotions to others. L1 can only project their thoughts and emotions to non Force users or L1s, as your skill level increases you will be able to project thoughts and emotions to those that have lower or equal levels.
Inflict Pain (S)- Allows you to create extreme agony in your opponent. L1 can attack an opponent within close proximity, with each higher level gained the possible distance between the user and target increases as well as the amount of damage done. Once you reach L4 you cripple but do not kill your opponent as well as causing extreme pain.
Affect Mind-(B) (Note: Jedi who use this ability must be careful as to how they use it, using it for bad intent will bring you closer to the dark side) Allows you to make someone think they are, hear, see, and feel something they do not. L1 can mess with a persons perceptions as well as make slight momentary misperceptions, minor changes to distant memories, or even make the target not care one way or the other. L2 can make brief visible phenomenon, mess with memories less than a year old, and cause the target to feel minor emotion towards the conclusion he was coming to. L3 can create short hallucinations, mess with memories less than a day old, and cause a target to think he has strict orders about a conclusion. L4 can cause slight disguises with facial features, cause hallucinations that can be sense by two of the five senses, can mess with memories less than a minute old, and if the matter involving the conclusion of the target is very important. L5 can cause hallucinations sensed by all five senses, can cause major memory changes, and cause the target to the logic is absolutely clear and coming to the wrong conclusion is impossible.
Control Mind (S)- Allows you to take control of someone’s mind, turning them into a puppet per say. When done correctly you can control the actions of others to get them to serve you like loyal automatons. L1 can take control of one willing person but can’t gain control of an unwilling person. L2 can take control of two willing people and only one unwilling person. L3 can take control of three willing people but only two unwilling people. L4 can take control of 4 to 5 willing people and three unwilling. L5 can take control of 6 to 8 willing and 4 to 5 unwilling.
Enhanced Coordination- Very useful power, makes the coordination of a group better, works especially well on Imperial Navy crews. L1 can control 1 to 10 people, an L2 can control 11 to 100 people, L3 can control 101 to 500 people, L4 can control 501 to 5,000 people, L5 can control 5,001 to 500,000 people
Control Shadows-(S) Allows the force user to manipulate the shadows around him/her, at higher levels (4 & 5) the force weilder can create pockets of darkness randomly, these pockets of darkness cannot be broken by normal light sources.
Control Breathing-(B) Allows you to control the flow of oxygen in your body. You take control of the atmosphere around yourself to ‘grab’ oxygen molecules and pull them through the your skin and into your lungs. This allows you to affectively breath underwater without breathing masks, and it allows water breathers to breath on land the same way. L2 can use this power for a limited time, L3 or higher can use it longer.
Remain Conscious-(B) Allows you to remain conscious when wounds normally would incapacitate you. User can also resist the effects of stun weaponry.
Remove Fatigue-(B) Allows the Force user to battle the effects of strenuous acts. The user manipulates the Force and causes bodily toxins to be ejected more efficiently and thus allowing greater stamina. As the level of mastery increases so does the amount of time the effects last.
Dim Other’s Senses-(B) Allows you to dim another’s senses. Only works on those that are lower or equal to your level.
Translation-(B) (Note: only 1 point needs to be taken in this skill for it to be effective) Allows you to translate a language and speak it The user may translate body language, explore spoken words, and possibly decipher ancient Sith text.
Create Force Storms (B)- Allows user to create massive storms to deadly effect. At higher levels of mastery the force user can make the effects more deadly and control the storm more precisly.
Feed on the Darkside (S)- Allows a Force user to feed on fear, hate, anger, and other negative emotions to make himself more powerful. After the first time it’s activated it becomes easier to activate.
Force Lightning (S)- This power is thought to be the corruption of the Force, therefore it is rarely seen being used by Jedi. When used it produces bolts of white or blue energy that fly from the user’s fingertips. The bolts tear though the targets creating extreme pain and eventually death if used long enough. Since the lightning is Force generated it can be repelled using dissipate energy. Force lightning courses over and into the target’s body, convulsing them, feeding off their power, and finally killing them. L3 can create a continuous bolt of lightning, L4 can create bolts of lightning that fan out but cause damage to whoever it touches, L5 can create a fan of lightning that intelligently strikes the enemy.
Aura of Uneasiness (S)- Allows a Sith to project a field of vague discomfort and uneasiness around themselves. In turn this causes lower life forms to avoid them and higher life forms to sense an uneasiness about the person. L3 can create the aura, increase in level enhances the proximity but is limited to the Sith’s line of sight
Aura of Calm (J)- This would be the opposite of the previous power, it acts similar to it except this power can be used to calm a rioting crowd, keep hostile people from lashing out, ect..
Wave of Darkness (S)- The Sith digs into the darkness of his own spirit to dredge up feelings of hatred, jealousy, greed, and rage that are in the shadowed recesses. Using the Force as a power source he expels these vile emotions in waves of Darkside energy that radiate out from the Sith in an expanding sphere. Anyone caught in the wave suffers from immediate confusion, and several seconds later flees in fear. L3 can affect an area of 1 to 2 meters from them, L4 affects an area of 3 to 15 meters, L5 affect an area 16 to 30 meters.
Electronic Manipulation-(B) - Allows a force user to manipulate droids, security panels, ship controls, ect. Depending upon the level of mastery the user can do anything from unlock a simple security code, to totaly bypassing military quality databases.
Force Wind (B)- This allows the user to manipulate and channel air currents to form a destructive/protective wall of air that can lift people and fling them about.
Drain Life Essence (S)- This allows the Sith to draw life energy from victims, the energy drawn helps to heal and replenish the Sith. At lower levels the user can repair minor damage, at higher level the user can heal massive damage and even cause death to the victim.
Force Harmony (J)- Allows several willing Jedi to manifest the Lightside. As long as it is kept up it bathes the users in the celestial illumination of the Lightside acting as a shield against the powers of the Darkside. Only lords(Level 8 and up) can use this power, however they can aide others as low as knights in pulling off this task.
Pryokinesis (S)- Allows a Sith to burst anything and anyone into flames, burning everything from a small starship to a Jedi to ash. Level 1 can start a fire on combustible material, Level Tens can burst anything burnable into flames.
Cryokinesis (S)- Allows the Sith to freeze objects solid, down to near absolute Zero for powerful users. Focused in a victim, the instant freeze will cause there insides to come apart during thawing, causing a extremely painful death.
-----signature-----
Jesus Loves you, He has a plan for Your life.
Retired leader of the Galactic Defenders.
Now...Only at the end..Do you understand..
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Rogue9-Horn
Registered:
Aug '04
Date Posted:
11/19/04 9:36pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
OOC:*Confused* So since it's so long, do we pick the same characters or newbies?
~Rogue~
-----signature-----
Official Minister Of Useless Ideas In The WJFC
Gold Squadron (Retired CPT.) X-Wing Series Fan Club
Galactic Defenders Of The Old Days
Yub Yub Commander
Creator Of Sock_Of_Swan & Lord_Janson
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LadyAngelic
Registered:
May '04
Date Posted:
11/19/04 9:57pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
OOC: you can use the char from the last RPG if you want...or make a new one..what ever you want..this RPG is 15 years after the last rpg.
-----signature-----
Jesus Loves you, He has a plan for Your life.
Retired leader of the Galactic Defenders.
Now...Only at the end..Do you understand..
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Darth_Joesha
Registered:
Apr '04
Date Posted:
11/20/04 12:45pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
Name: Lelu yubar
Alias:
Age: 35
Species: Human
Homeworld: Mannan
Occupation:sith warrior
Faction:Sith
Gender:F
Hair: Black
Eyes:black
Appearance: she has long black hair and a very plae face which contrasts her black eyes and lips
Weapons: two red lightsabres
Personal ship:the nessus
force level: 6
Elemental Control:-(B) 5
Absorb/Dissipate Energy-(B) 2
Concentration-(B)2
Control Pain-(B) 3
Enhance Attributes-(B) 2
Contort/Escape-(B) 1
Detoxify Poison-(B) 3
Hibernation Trance-(B) 2
Reduce Injury-(B 5
Combat Sense-(B) 5
Telekinesis-(B) 5
Changes in between the last one: when Lelu’s master joined the dark side Lelu also joined embracing it fully with every inch of her body.
ooc: I put level 6 because I was in the first one and I think I would have advanced over 15 years
-----signature-----
And how I lived! How they shone
But how soon the lights were gone
Moff of both Polis Massa and Vorzyd V
You cannot hope to grasp the source of our power...
Undoubtably Malkavian
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The_NecroJedi
Registered:
Sep '04
Date Posted:
11/20/04 1:09pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
I'll post my character soon.His name'll be Count Yeviell
-----signature-----
White Council Leader,Knights of the Old Republic Leader
Herald of Power,Wisdom,Intelect,and Love
Servant to God,I\Wizard,Swordsman and Martial Arts Master
I am The_NecroJedi
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Robal_Krahl
Registered:
Dec '03
Date Posted:
11/20/04 1:36pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
-
Date Edited:
11/20/04 1:37pm
(1 edits total)
Edited By:
Robal_Krahl
OOC:
Character Sheet
Main Character:
Name:
Robal Krahl
Alias:
none
Age:
40
Species:
human
Homeworld:
Occupation: [i]Jedi Master
Faction:
Jedi Order
Gender:
male
Hair:
brown
Eyes:
brown
Appearance:
tall, slim. A beard adorns his face now. Shoulder-length hair.
Weapons:
single-blade lightsaber, orange blade
Personal ship:
heavily modified SoroSuub Horizon-class Star Yacht, the
Crimson Acolyte
Skills
Level 10/Grand Master (55 points)
Absorb/Dissipate Energy: 5
Accelerate Healing: 5
Control Pain: 5
Enhance Attributes: 5
Danger Sense: 3
Combat Sense: 3
Lightsaber Combat: 5
Create Force Storms: 5
Affect Mind: 3
Life Bond: 1
Telekinesis: 5
Sense Force: 5
Force of Will: 5
Side Character:
Name:
Duran Lomax
Age:
42
Occupation:
mercenary
Species:
human
Gender:
male
Appearance:
average height. facial features not known; wears Mandalorian armor
Weapons:
blaster pistol, sniper rifle, flame-thrower on wrist-guantlet
-----signature-----
I take orders from just one person: me.
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LadyAngelic
Registered:
May '04
Date Posted:
11/20/04 2:10pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
Main Character:
Name: Angelic Peace Kun (maiden last name: Skywalker)
Alias: Empress Angel
Age: 37 (Doesn't look a day over 22)
Species: Angel/Human.
Homeworld: Born:Iego. Raised:Naboo,Yavin4, ect.
Occupation: Ruler of the sith
Faction: Sith
Gender: Female
Hair: Straight, Long (To the waist) Red.
Eyes: Emerald Green
Appearance:
Weapons: 2 Red Sith sabers Small blaster, occasionally explosives, And a few outher things only
known to her.
Personal ship: J-type nubian space ship
Level 10 Sith Grand Master.
Powers/skills:
Absorb/Dissipate Energy- 5
Force Lightning - 5
Danger Sense - 5
Telekinesis -5
Enhance Attributes - 5
Elemental Control(Air) - 4
Lightsaber Combat - 5
Reduce Injury - 5
Control Pain - 4
Levitation - 3
Translation - 1
Drain Life Essence - 5
Dim Other’s Senses- 3
more info on Angel
Side Character:
Name: Briina Padme Skywalker
Age: 37 (Dosen't look a day over 22)
Occupation: Iego
Species: Angel/Human.
Gender: Female
Appearance:
Weapons: 2 lightsabers both purple. Outher Weapons: Small blaster, occasionally explosives,
And a few outher things only known to her.
(Note the powers below are approved by oochy and do not need the force to work.)
Angel powers:
telaportaion.
Healing
Angel light..(Blinds up too 15 seconds)
More info on Briina
-----signature-----
Jesus Loves you, He has a plan for Your life.
Retired leader of the Galactic Defenders.
Now...Only at the end..Do you understand..
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LordJoda-181
Title:
FanForce CR
Columbia, SC USA
Registered:
Mar '04
Date Posted:
11/20/04 2:44pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
OOC: I'm planing on playing in this one but my new character will give aways spoilers to my old character
-----signature-----
G-D's. Lvl 7, EUDF Lt. Security Officer
Raptus Regalitor
Do you spend time with your family? Good. Because a man that doesn't spend time with his family can never be a real man.
-Don Corelone
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Darth-Vassago
Registered:
Jun '04
Date Posted:
11/20/04 3:58pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
-
Date Edited:
11/20/04 4:01pm
(1 edits total)
Edited By:
Darth-Vassago
Name:
Izlos Kun
Alias:
Darth Vassago
Title/Occupation:
Emperor
Age:
41 standard years
Species:
Human
Faction:
Sith
Gender:
Male
Home world:
Unknown
Achievements:
Killed Akira, became Dark Lord of the Sith, is the current Emperor of the Galaxy
Family Status:
Married and has one son with Angel; son's name is Revan.
Appearance
-
Height:
6’5”
Weight:
245
Build:
Tall and fit, with a chiseled physique
Hair:
Jet black hair that shines, and hangs just below his ears
Eyes:
Pale, sapphire blue
Skin:
White (tanned)
Markings:
Various Sith tattoos spanning his entire upper body, though usually covered by his flowing robes
Click here for apperance
Click here, as well, for apperance
And a colored version of the above
Clothing:
Darth Vassago, as the Emperor, has chosen a more elegant choice of apperal, something that shows his status upon entering a room.. He sports a long, black tunic, that hangs just above his knees, and is held to his body by a dark leather belt. The belt sports a few small compartments, and a large silver buckle. The tunic is layerd, and is held closed by a fastener located on the far left at the top of the tunic. The tunic matches the deep black color of the long pants he wears. The pants stop at about his shin, due to the tall, elegant dress boots he wears. The boots are made of a glossy black leather, and have buckles up the sides, and are very expensive, as is his entire ensamble. All that the Emperor wears is made of extremely costly materials, and most of is has a armorweave to help protect against blaster bolts, and even lightsaber blades. Over his shoulders Darth Vassago wears a long, flowing cape that comes to a stop just below the height of his boots. The cape is fastend together with about eight platinum links that go across his upper chest, the emblem of his new Empire on the connecting links. The cape serves not only to increase the size of his sillhouette, further intimidating his opposition, but also as a sign of his status of Emperor. The cape has an underlayer made of fine-grade, costly armorweave fabric, that drapes like silk down over him and, as mentioned before, helps dissipate blaster bolts and lightsaber blades. EmperorVassago, at times, also wears a large, black, baggy hooded robe over his entire outfit. The hood to this robe is put up at times, shrouding Vassago’s face in darkness.
Weapon(s):
One custom made, single bladed lightsaber. (Darth Vassago is trained to use two lightsabers, but carries one), The Force.
Lightsaber Description:
Hilt
- The Emperor Vassago carries a lightsaber with a curved hilt, which is rather uncommon. The hilt is not shiny or glossy at all, but has a dull black finish, and is laced with subtle, yet intricate gold designs. The curved hilt allows for superior finesse and precise blade control. Being custom made by the hands of the ruling Emperor himself, it was built for power, and speed.
Color
- The crystals within the lightsaber of Darth Vassago are rare synthetic Sith crystals, which generate greater power than a normal, Jedi crystal. The crystal that provides the color glows with a deep, almost hypnotic Purple tint.
Lightsaber Fighting Style:
One Handed, Vaapad, some Fencing, and various others.
Personal ship:
To be announced
NPC:
Coming Soon
Biography:
Aside from the fact that he is a devoted Sith, and an evil man, very little is known about Darth Vassago. His past is shrouded in mystery…and darkness.
Born Izlos Kun, he was identified as a very strong Force user at an early age for obvious reasons. The blood running thorough the veins of the Sith known as Darth Vassago is that of two very powerful persons. Two people who changed the face of the galaxy…forever. From his father he gains the name “Kun”, and all the power that comes along with that blood; his father being a blood relative to the great Sith Lord, Exar Kun. And from his mother he gains the blood, and the sickening power of the greatest ruler of all time, Emperor Palpatine. With these two bloods combined and running through Darth Vassago’s veins, there’s no doubt he is one of thee most powerful Sith alive.
Early in his life he was fed the Dark Side, trained in the ways of the Sith. But before he could advance too greatly, he was abducted by the Jedi Order. They thought if they put him under their guidance early in his training, before he was too well trained in the Dark Side, he would be easily turned…and he was. But there was something the Jedi had to do. The Jedi had to keep his family’s history from him, for if he ever learned of it…there is no doubt he would return to the Dark Side. Izlos was trained as a Jedi for many years, and was recognized as one of the Orders most promising students. He was on his way to Knighthood when he stumbled onto a powerful tool…his past. It didn’t take Izlos long to make up his mind, and embrace the Dark Side, leaving the Jedi and their corrupt Order for the Sith. The way he saw it, the Jedi were holding him back, keeping him away from his true potential and power. The Jedi were afraid he would become more powerful than even their strongest Master, and for that…he hated them. He hated the Jedi and their ways for many reasons, being suppressed under their order for so long. But that reason was on top of his list.
So, as it were, he left the Jedi and roamed the Galaxy for a time, coming across many different types of aliens and people…none of which he liked. Something few know about Izlos has a great hate for any species that is not human, or not nearly human. A hate no doubt inherited by his ancestor, Exar Kun. As the young man traveled the Galaxy, he harnessed his hate and turned it into power, forgetting his former name, Izlos Kun, and adopting the “Sith” alias of Darth Vassago.
After many months of traveling he finally found a home in the Sith Order, under the guidance of Rex Wiggins…but that was not to be. Wiggins did nothing for Vassago. Wiggins held him back and kept him suppressed much like the Jedi did before him. For this, Vassago hates his former Master and all who support him. A silent vow he made to himself was to kill Wiggins at the first chance he gets.
From Wiggins, Vassago went under the guidance of General Oochy, now Dark Lord of the Sith, and learned much from him. While under the guidance of Oochy, the Wolatarian, Vassago found a love interest in the young captive Jedi, Angel. At first, the Jedi Angel wanted nothing to do with Vassago, but he wasn’t going to just back down. He kept up his pursuit of the beautiful young woman, and in doing so, won her heart. The two are now engaged, and are to be wed in the very near future.
While under Oochy’s guidance, Vassago ran into a young Jedi that he had a previous grudge with, Akira. He had fought the Jedi Akira when he was aligned with Wiggins, but was unsuccessful in his attempt to end the Jedi’s life. But, once he learned of Akira’s attraction and feelings for Angel…there was no stopping Vassago. Akira had made his feelings clear to Vassago that he had a love for Angel…a love that got him killed. Vassago did not let the Jedi slip through his fingers, but instead…killed him at the first chance he got.
As time has passed, much has changed in his life. As mentioned, he is now married and expecting a baby boy. Also his Master, Oochy, was killed helplessly by a rouge Jedi by the name of Kev. With Oochy's death Vassago was named the Dark Lord of the Sith, and his wife Angel, the Dark Lady. With this title comes complete rule over the Sith, and all it's followers.
Just recently, the Dark Lord of the Sith paid the Jedi Order's most powerful Jedi Master, Robal Krahl, a "visit" on his home planet of Bakura. This visit was a long time coming in Vassago's mind, as he had been planning it since their meeting back on Naboo. Once Vassago reaches Bakura, he proceeded to destroy the Jedi Master's home, strip him of his Force powers, attack him relentlessly, murder his wife, and abduct his infant daughter. The Dark Lord of the Sith had destroyed the Jedi Order's most powerful member, and there was nothing anyone could do about it.
As Vassago returned to Korriban with his pregnant wife, Robal's daughter, and a Sith apprentice, Nemisis, all seemed to be going very well...until the Jedi Robal showed up on Korriban, cutting Vassago off before anything could transpire. The Sith apprentice was able to get back to the Sith Installation on Korriban before Robal arrived, but Vassago was not able to do so. With his wife in a pregnant state, he had to stay and protect her, which he did. A duel followed, with Robal and the Dark Lord fighthing aggressively until the Jedi pulled a most under handed trick. As the two were fighting, Robal jumped onto Vassago's ship, with his pregnant wife, and although Vassago fought to get into the ship, cutting a hole through the top, Robal managed to escape with his wife. But, the Jedi was not done there; he tricked the Dark Lord into thinking that he was actually giving Angel back to him, in exchange for his daugher. But in reality, Robal was giving Vassago Angel's twin sister. Vassago was not so easily fooled, he knew the moment the switch was made, and toyed with the young woman as Robal made off with his duaghter, and the Dark Lady.
While Robal held Angel captive, he attempted to turn Angel back to the ways of the Jedi, and almost did, but was cut short by Vassago threatening to kill the young imposter, should Angel not be returned to him. Being a Jedi, Robal could not allow this, and sped to Briina, Angel's twin sister's aide. Once he arrived, a trade was made, and Vassago got his wife back safe and sound...and Robal left with Briina. As Vassago nursed his wife back to health, he felt the good within her...and promptly killed it...brining back the power that was the Dark Lady of the Sith, Angel. Not long at all after the Dark Lord of the Sith got his wife back, she gave birth to their son, Revan. Their son was then taken by the two rulers of the Sith to Iego, Angel's homeworld. There the child was raised just long enough so that he would be able to us his angelic powers.
After taking their son to Iego, time seemingly flew for Darth Vassago and Angel. They returned promptly to Korriban, after a short stay on Dantooine, and began planning a massive assault on one of the biggest Core Worlds...Coruscant. The purpose of this attack would be to wipe out it's current leaders, and create a Sith Empire, the likes of which have not been seen in thousands of years. The preparation for this attack lasted years, with immense amounts of resources collected, and precise planning...the rulers of the Sith wanted to make sure nothing went wrong. All of the planning paid off, as the rulers of the Sith, acompanied by their Sith followers, lead an attack on the planet, and over throw the Government, naming Darth Vassago the Emperor and Angel the Empress of the Galaxy.
Not long after Emperor Vassago and Empress Angel took their thrones at the head of the Galaxy, the Empress returned to Iego to retrieve their son, Revan, and brought him to Coruscant to be raised in the New Sith Empire by his parents. Revan was then raised in the ways of the Sith by his mother and father, harnessing his unimaginable power within the Force, grooming him to be one of the most powerful Sith to live...and how could he not be? Just look at his bloodline.
Just over thirteen years have passed since the Emperor and Empress brought their son to Coruscant to be raised and trained in the Force, and things seem to be going overly well for the rulers. Once again, the Sith have risen, and their Empire is one of the most powerful ever seen in history. The rulers of this New Sith Empire, Emperor Darth Vassago and Empress Angel, are among the most powerful rulers of the Sith in history. Now, nearly fifteen years after gaining the title of Dark Lord and Lady of the Sith, Vassago and Angel out their master plan into motion...the second Jedi Purge; a virtual holocaust that will sweep the galaxy, totally eradicating the now decrepit Jedi Order, and all of it's remnants from the face of the Galaxy. One thing is for certain, a very Dark cloud looms over the Galazy, and only suffering awaits those who oppose the Emperor Vassago, and his Empress Angel...
Level 8- Emperor
(45 points)
Force Lightening:
5
Lightsaber Combat:
5
Dissipate Energy:
5
Combat Sense:
5
Enhance Attributes:
5
Telekinesis:
5
Create Force Storms:
5
Dim Other's Senses:
5
Drain Life Essence:
5
-----signature-----
Red Dragons.
"Go away. Seriously."
+Oderint Dum Metuant+
Berserkers are born, they are not made.
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Darth-Vassago
Registered:
Jun '04
Date Posted:
11/21/04 7:48pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
OOC:
Sorry about the double post, but I am bumping this so people who want to sign up don't miss it...
~Vassago
-----signature-----
Red Dragons.
"Go away. Seriously."
+Oderint Dum Metuant+
Berserkers are born, they are not made.
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darth_nemisis
Registered:
May '04
Date Posted:
11/21/04 7:53pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
I shall have my sheet up soon.
And since it
is
15 years later, do we get another level up?
-----signature-----
College takes up too much of my time...
~Sith Master - Master to Trimaj~ - Acolytes of Darkness
Join the Acolytes of Darkness Today
http://boards.theforce.net/star_wars_community/b10012/28369757/p1/?966
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Barbatis_Rahl
Registered:
Jun '04
Date Posted:
11/21/04 8:21pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
-
Date Edited:
11/21/04 8:36pm
(3 edits total)
Edited By:
Barbatis_Rahl
If i made a character what lvl would he be?
-----signature-----
"When all you have is a stick, everything looks like a kneepcap"
Self sacrifice is meaningless unless done for someone you hold dear.
Jedi Master of the Galactic Defenders training PrincessCambria and Kleinmeister
"So uncivilized"
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LadyAngelic
Registered:
May '04
Date Posted:
11/21/04 9:10pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
OOC: A level 1.
-----signature-----
Jesus Loves you, He has a plan for Your life.
Retired leader of the Galactic Defenders.
Now...Only at the end..Do you understand..
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Angelic_308
Registered:
Jan '02
Date Posted:
11/22/04 7:58am
Subject:
RE: Darkside Uprising II: Imperial Dreams
OOC: Oops sorry didn't see this:
And since it is 15 years later, do we get another level up?
Maybe a little bit after the RP starts.
-----signature-----
Jesus Loves you... He has a plan for Your life!
Chairwoman of the Galactic Defenders...Level 10.
Official Jedi Master of blowing things up.
I refuse to be just anouther helpless victim..
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BultarSwan
Title:
Former CR
Founder Grand Rapids FF
Registered:
Jul '03
Date Posted:
11/22/04 6:53pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
Hmm...some new and intriguing characters to play with and against. Ponder this, I must...
My character profile shall appear as quickly as possible. I'll be working on it hard.
-----signature-----
Jedi Master to Ree, QGR and CPL_Macja
EUCer and RPGer
"I can't negotiate with a sword! I need a blaster!"
"Maybe they had a collective blond moment" ~ Allie-sis
Do NOT use my real name on tfn.
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Amos
Registered:
Nov '04
Date Posted:
11/22/04 8:57pm
Subject:
RE: Darkside Uprising II: Imperial Dreams
Character Sheet:
Main Character:
Player:
Evil_King_Wiggins/Amos
Name:
Delith Wiggins
Alias:
Darth Arioch
Age:
30
Species:
Rattataki/Lorrd Crossbreed
Homeworld:
Gorgath VII
Occupation:
Dark Prince/Sith Assassin
Faction:
Empire of the Wargod
Gender:
Male
Hair:
Light Brown, slightly long
Eyes:
Navy Blue
Appearence -
Clothing -
black formfitting mesh electromesh armor, under a long brown leather trench coat.
-Main Weapon:
Twin Lightsaber's, with bone handles dyed red with blood.
--Secondary:
Lightsaber Spear, with Cortosis weaved handle.
---Any other weapons:
Will be revealed in the game
Personal Ship:
Level 8 - Dark Prince
Elemental Control: Air -
5
Enhance Attributes -
5
Magnify Senses -
5
Lightsaber Combat -
5
Combat Sense -
5
Inflict Pain -
5
Remove Fatigue -
5
Drain Life Essence -
5
Force Wind -
(One of the many things you can do with EC:A)
Electronic Manipulation -
5
(Below powers were approved by LadyAngelic, and do not require the force to use)
Lorrd Powers:
Telepathy
Side Character:
Name:
Rex Wiggins
Age:
47
Occupation:
Wargod of the Gorro System
Species:
Rattataki/Human Clone hybrid
Gender:
Male
Appearance:
Almost the same as his son
[b]Weapons:[b] Same as his son
~Prophet Man
-----signature-----
§ I
the Lord my God with all my heart.
§ Amos the Prophet.
§ Sock of "The Lord of the Sock Kings"
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