Author Topic: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
1stAD 
Registered: May '01
6260_TIE Pilot
Date Posted: 5/26/02 8:27pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
Some of this stuff is great, especially Bib's cards. Unfortunately, I do not have the time nor patience to create these cards. However, I do possess a gigantic library of AOTC images (including 1000's of frame-by-frame screencaps from the trailers), so if you need images of any sort I can probably get them for you.

On the subject of the helvetia font, I think it looks okay but in my opinion it does not look like the Decipher font. Decipher's font is thinner and more accentuated. And with text like titles and values for power, deploy, etc., those are very easy to cut and paste and give the cards a more realistic feel. As for game text and lore, I would really prefer fonts that are good for printing because the Decipher font often comes out blurry.

 

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Sithlord119 
Registered: May '02
6476_Darth Bane
Date Posted: 5/26/02 9:05pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
I need images for my next expansion Clone War any thing of Clone Troopers any thing that happens on Kamino a shot of Kamino itslef and a shot of the Confrence room on Geonosis. If you can help me in any way I would apreciate it. If you want to see what I have already done in terms of cards follow the link bellow.
http://www.geocities.com/threeangrymen/starwars/starwarsccg/index.htm

 

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Restrainingbolt 
Registered: Feb '02
6555_Han Solo
Date Posted: 5/26/02 9:20pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers) - Date Edited: 5/26/02 9:24pm (1 edits total) Edited By: Restrainingbolt
Is there a link where you can either see or download the pictures you mention 1st AD? I'd be interesting in checking them out. I've got a high speed connection at work, so downloading them would be fairly straight forward.

2ndQuest, know what you mean by the term "bearer". Can't think of what else we might use in it's place.

Also, a couple more cards have been posted:

Lord Tyranus
Mace Windu with Lightsaber

Mace text is standard fare, with respect to Lord Tyranus what do you all think. Don't want to overpower him, but at the same time the darkside doesn't have the slew of jedi possible with this expansion.

As always, comments appreciated.

Restrainingbolt

 

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angeldesignpro 
Registered: May '02
Date Posted: 5/26/02 10:03pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
That tyrannus looks a little off...

First, I'm reasonably sure he was a Jedi Master, and I don't think ha you can LOSE ability, can you? Once a master, always a master?

Also, force lightning targets the emperor, so you will need a new F. lightning (couldn't hurt) or add text stating that force lightning may target tyrannus.

I peronsaly think the deploy - to certain sites is dumb. Thats my opinion, again.

Destiny 6? Bah. UR where always bad ideas IMHO sad

You call him a 'sith lord', isn't ability 6 just suposed to be Dark Jedi though?

He looks about as tough as maul w/ stick w/ TPM even though all he would need is a stick, which seems to powerful. Adding 1 to each destiny makes him realy killy.

I think it should be closer to this:

Deploy: 7
Forfit: 9
Destiny: 1
Dark Jedi Icon
Power: 5
Ability: 7
Lore: What you have is fine, but add 'senator'
GT: power + 2 when armed w/ a saber. May search for one force lightning, dissarmed, or mostly armless once per turn. May be the target of force lightning. Immune to attrition < 6.

And his saber:

Tyrannus' Stick:
Deploy on tyrannus. Subtract 1 from all weapon destinies drawn against Tyrannus. Politics + 2. May target a jedi present for free: Draw 3 destiny, and discard the lowest. Target hit, power -2, and imidiatly dissarmed if total destiny > targets ability.

How's that for different? Hehe, I think a polotican would be more...convincing when armed with a stick, don't you? (There would be a senator version of him too, of course)


Just my ideas.

And what do you tihnk of the card I made everyone??

 

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Sithlord119 
Registered: May '02
6476_Darth Bane
Date Posted: 5/26/02 10:07pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
Well forst off if yo give him the Dark Jedi Master Icon make him Ability 7 otherwise remove it. Next it's Dark Jedi or Dark Jedi Master not Sithlord. Now his text is not really overpowered but unless you intend on making force lightning for him he cannot use it so that would have to be put on there but you have no room. Also more immunity is a must in my opinion.

 

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angeldesignpro 
Registered: May '02
Date Posted: 5/26/02 10:17pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
JYNX sithlord! We said a lot of the same stuff.

And BTW, I think he should only be able to swing at jedi. He should be GOOD at swingin at jedi, but he is so arogant he should be forced to sue the force (sorry bout pun) for reg. folks.

 

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ThomashawkOfToola 
Registered: May '02
Date Posted: 5/27/02 4:47am Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)

Restrainingbolt! I would love to have your hires templates. I can give you the font Decipher use for card name.

Email thomashawk@mac.com

 

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Restrainingbolt 
Registered: Feb '02
6555_Han Solo
Date Posted: 5/27/02 7:21am Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers) - Date Edited: 5/27/02 7:55am (4 edits total) Edited By: Restrainingbolt
A lot of great suggestions. Looks like we should have given the card more thought before posting it. I agree with most of the suggestions. happy

Some questions_thoughts:
1. Making force lightning for him was something we thought would be appropriate. Finding a great pic is going to be the trick. We've got a couple that might work. I might try posting potential card images in the cards in process folder for your comments in the near future.

2. Do you all think he should be immune to attrition, or just a higher immunity? We adjusted the card currently to read < 6

3. Hey the force lighning stuff is great. Do you all think Yoda should have that ability in a card as well? Seems he should.

4. I think the Tyranus Stick text is great. Not sure where to find an accurate rendition of his lightsaber though. That's going to be tough in the immediate future. I suspect a lot of pics will eventually surface now that the movie is out.

Also, when is comes to the effects and interrupts, we are going to need to put everyones heads together. We've got some ideas but are really going to need the better players to make good suggestions! I will work on effect, interrupt and light side weapon templates when I get to work on Tuesday.

ThomashawkOfToola, I'd love to get the exact fonts if you happen to have them. I might actually have them in my Adobe Type Library, if you care to post the names. I'm sure a lot of dream card makers here would love to get that information. I'll e-mail you in reference to the templates during the week. I assume you mean Shire templates.

I should have a revised Tyrannus up shortly. I will also be working on a lot of card corrections on formerly posted cards when I get back to the office on Tuesday.

Restrainingbolt

 

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Sithlord119 
Registered: May '02
6476_Darth Bane
Date Posted: 5/27/02 1:11pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
Ok I am first going to say why do some people seem to think Dooku/Tyranus should be weaker than Maul, Maul took on 2 jedi Qui-Gon who died and Obi-Wan who killed him Dooku managed to disarm the chosen one who was using 2 lightsabers and Obi-Wan the Man that killed Maul he would have killed them both had Yoda not come. Please do not use the exuse of Mauls ability with a saber Tyranus was suposed to use 2 TFN has pics to prove it but it was cut. So Power 7 is good in fact I think he is stronger than Maul we never saw Maul use force lightning. Now suggestions Dooku was not a senator he was the leader of the Confederacy he doent like the galzvtic senate that's why he left the Jedi order beacuse they serve the Galactic Senate so giving him politcs is not worthwhile as he is atempting to split the republic. Give him full imunity he deserves it. Pics I have a pic of him using lightning and a decent shot of his lightsaber but the shot was cut from the film. So both these things are not hard to get.

 

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angeldesignpro 
Registered: May '02
Date Posted: 5/27/02 2:55pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
Well, I still think a lightsaber that added to polotics would be FAR to cool not to have. Who cares if he was a senator, he was at least amnipulative.

Here are things that we need in 'red' (which are much less fun, neh?)

DS:
*Force lightning - simmilar to DS, but IMHO, less powerful, since palpy > Mr. T. (maybe - 3 DV instead of -4? Or always a lsot?)
*Pick up and throw stuff w/ force - exclude characters w/ a used portion, kill them with the lsot portion. Based on ability
*Completely armless - disarms them, hurts power, does worse stuff than mostly armless, but harder to pull off.
*'Flesh wound' - An almost sure fire 'hit' that dosn't 'hit' them but hurts them or somthing w/ a saber
*An effect about saber combat/styles - so maul would have an all out effect, Mr. T would have a more fencing approach, vader would be in between?
---
Here is a combo card that wouldn't make previous cards obsolete, instead it would combo two non-existant 'cards':

Clonning/iradication:
effect
lose 3 force to play on a charcter, creature or creature vehicle. Choose one: Target gains one (*) [uniqueness dot] OR if target has more than one (*) [uniqueness dot] target loses one of those. All characters of same persona share this uniqueness change.

This wouldn't be THE clonning effect, or maybe it would, and you would need a big draw / onjective to fire it off.

---
*...We must settle this with sabers - to jedi immidiatly LS combat duel.
*Assasinate - simmilar to bouny, but retrieval comes on forfit/hit of character, not capture.
*Anger - add's to power, subtracts from abiliy. Target's either players characters.
*Blind rush - cancels an initiated duel.
*Overhwelm - capture jedi with ease... if you have enough firepower/droids
*Lost a planet, you have - Use places a planet face down, and then deploys locatinos face down. Characters/devies deploy face down. All deployment is free and w/ out use of force, and no locations generate force.
*Hidden army - reveals everything on a 'hidden' planet - for the cost of losing 1 force per location, creature, vehicle, character and device played there.
----------
LS
*Timely back up - Help strandad jedi
*Dual wield - Let's a jedi grab a lost saber, and swing both, BUT at lower accuracy and/or risk to self
*Hate - same as anger, increases power but lowers ability
*Quantity - nasty effect that let's you go crazy if you can stack a bunch of jedi at jedi councel chamber or jedi temple.
*Let's find Obi Wan's planet, we will - simmilar to above, counters 'Lost a planet, you have' or allows peeking at cards.
*Gravity shadow - Allows LS to deploy to a hidden planet
*Giant library of Coruscan (name?) - search both players decks and deploy every single location. DS gets teh advantage of any duplicate locations. Might have a big 'deploy' cost.
*Unimportant dinner - Weapons, devies, vehicles and starships deploy for free on that crazy aliens dinner, and while that crazy alien there, they may be re-distributed. His dinner will be able to pull 'find Obi Wan's planet, we will'.
---
Real jedi tests - a whole new 6 that are more generic. Including : Building lightsabers, preforming Yoda's random tasks (hehe), group training, levitation, and maybe the things they used when testing minny anakin.
---
*Jedi cadets - draw mini-jedi
*Planet of information - The more jedi @ temple, the more you can 'know' anout both players decks.
*Keepers of the peace - gives benefits to true Light side players who don't sink to the level of using clone armies

Well, thats all I could think of =)

And SOME ONE tell me what they thought of my previous concept/vader card:

http://members.cox.net/angeldesignpro/LSvaderDONE.jpg

(ignore the red bar in center of card)

/me

 

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Restrainingbolt 
Registered: Feb '02
6555_Han Solo
Date Posted: 5/27/02 4:23pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers) - Date Edited: 5/27/02 4:46pm (2 edits total) Edited By: Restrainingbolt
Posted Jango Fett, Mandalorian (my son's creation) along with a potential card "Zam's Droid." It's currently on a vehicle card, but my son thinks it might do better as a weapon, sort of like a seeker targeted at Senator Padme Naberrie. We've got to give it some thought. Text suggestions for that would be cool!

2ndQuest, the Fett is somewhat along the lines of the Mandalorian Super Commando you mentioned in your initial post. Don't know if you have some specific comments, or if there is another version you might suggest?

I also created another page which shows a couple samples of processed images before and after. Check out the before_after pics especially of Zam's Droid. happy The beginning Droid image was just terrible, but after processing it's somewhat passable. Hopefully I'll be able to find a better image as time goes by.

I also corrected the game text on Anakin, Padawan Learner and we adjusted the Boba Fett with Dual Blasters. I'll get some additional changes up soon.

Going to need time to digest all the comments on the effects_interrupts. I think the best way to potentially handle them when the time comes is to post samples of cards that we have cool images of, and then ask for suggestions about game text.



R'Bolt

 

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The2ndQuest 
Title: :
-LACWAC
-Lit Mod of Death
-Games

Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 5/27/02 5:04pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
>> *Completely armless - disarms them, hurts power, does worse stuff than mostly armless, but harder to pull off. <<

I made a post on this early on...instead of invalidating Mostly Armless, Complete Armless should serve to make it more powerful.


*Completely Armless
Destiny: 2
Effect
Gametext: Deploy on table for 2 force. Adds 1 to force loss from Mostly Armless (and that card may now play after winning a battle, duel or lightsaber combat). Bionic Hand may not be played and is immediately lost if drawn for destiny or revealed as a combat card. (Immune to Alter.)

 

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The2ndQuest 
Title: :
-LACWAC
-Lit Mod of Death
-Games

Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 5/27/02 5:24pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
The Fett is pretty good- although you could probably remove the hidden weapons game text and add Mandalorian Armor somewhere in the card lore instead so he can still be targeted- and then put the devices gametext I had back in.


Later I'll post all kinds of fun technical details for the weapons and ships from the visual dictionary and cross-sections book.

I'll also include some more preliminary objective concepts for you guys to review- the cloning ones and the arena objectives. Also, I think I've thought of a way to combine a Seperatists objective with assassination via epic events, so I'll submit those for the first set as well.


And Dooku should have politics- "He's a political idealist...". And just because he's breaking away from the republic, doesn't mean he won't have anything to do with the senate- there are several senators who join the seperstists afterall, so he could work well with enhancing those senators.

Yoda should not have force lightning, but instead "Energy Deflection" or "Energy Redirection" or "Absord Energy" card.

Make Dooku immune <7, since while he is good- "much to learn, you still have".

A good question though would be, if he was a Jedi Master, does that make him qualified enough to be a DARK Jedi Master? Different sides of the force and "only two there are a master and an apprentice".

HOWEVER... perhaps to balance it out- Count Dooku could still be considered a Jedi Master (but still be a darkside card- that'd be a first!!), but Darth Tyranus would only be a Dark Jedi- with special gametext to allow him to replace Dooku despite a lower ability and such.

 

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The2ndQuest 
Title: :
-LACWAC
-Lit Mod of Death
-Games

Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 5/27/02 5:46pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
btw, here're some screen caps of some of the images you've been asking for, hopefully they're sharp enough for the size you need...

Yoda w/Lightsaber...



Yoda, Great Warrior...



Another Yoda pose...



Energy Redirection...



Dooku's Force Lightning...

 

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angeldesignpro 
Registered: May '02
Date Posted: 5/27/02 6:11pm Subject: RE: Quest's SW:CCG Attack of the Clones Expansion Project (Probable AOTC spoilers)
>> The Fett is pretty good- although you could probably remove the hidden weapons game text and add Mandalorian Armor somewhere in the card lore instead so he can still be targeted- and then put the devices gametext I had back in. <<

If I recal corectly, after reading the glossary, hidden weapons targets Boba Fet and the card mandalorian armor, and if I recal, it SPECIFICLY states 'mandalorien armor is NOT a characteristic, it is a device'

Interupts/effects should be easy to make, but frustrating to think up : /

BTW, How many cards are we shooting for, and should cards be 'common, uncommon and rare' or just as is?

We should have 2 or 3 objectives/side.

DS:
*Assasination/Bounty hunting w/ J. Fett
*Assasination w/ the arena (oh man, 3 creatures + at once! Imagine all 3 of those creatures, a Kryat dragon, wampa and rancor all at one location!)
*Secretly 'ammasing an army' - build forces the opponent can't see!


LS:
*REAL jedi training - training anything, not jsut luke (I can't believe only luke could become a jedi -_-)
*Bodyguarding (as long as a certain character lives, the opponent would suffer consequences. It would be a 'reverse' objective - once it flipped, it would suck for the LS, not be better for the LS. It would be the counter to bounty hunting w/ fett)
*Clones (who knows)

SOME ONE REVIEW MY VADER CARD -NOW-

 

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