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Topic:
d20 Star Wars RPG conversion to CRPG
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Ecrir_TwyLar
Registered:
May '05
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Date Posted:
5/24/05 12:06pm
Subject:
d20 Star Wars RPG conversion to CRPG
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Ok, my purpose for posting this in these forums instead of the CRPG forums is that I want to know how many of you actually play CRPG's and would you be interested in playing CPRG's more often if this were to happen:
I don't know how many of you have played Neverwinter Nights, but it's a fantasy CRPG that is based in the Forgotten Realms. It was developed by Bioware and came with an official campaign game as well as a toolset (And DM/GM client) to create (and host) your own adventures. There is a huge online community and lot's of custom modules(adventures) that you can download from the internet.
Currently Obsidian is developing Neverwinter Nights 2. It sounds like NWN2 will have all the things that the original game had plus some new additions and an updated engine. So, my point is that both companies who developed the KOTOR games were also involved in the Neverwinter Nights games.
I'd like to see Lucas Arts have Obsidian develop a Star Wars CRPG (Perhaps KOTOR 3) using the NWN2 engine. This should include the same toolset that is included with the NWN2 game (when it's released). I'm confident that we could also have hooded jedi robes and such. The greatest part about such a game is that you would be able to download almost unlimited adventures from people who enjoy making them. I'm sure some people would even host persistent worlds as they did with Neverwinter Nights.
Of course this game should offer multiple races for player characters as well as professions. Basically it would be the d20 Star Wars RPG in computer format.
Some people think that Lucas Arts would be unwilling to grant a license for such a game. I disagree. Wizards is probably every bit as protective over their license as Lucas Arts is over theirs. Plus, Lucas Arts already allowed for the creation of the d20 Star Wars game. Why not a computer version of it?
After seeing the success of both the KOTOR and NWN series, I don't hardly see how such a game could fail.
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FlareStorm
Registered:
Nov '00
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Date Posted:
5/24/05 12:21pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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While I love NWN, I think a d20 Star Wars CRPG would need a different engine (I've worked on NWN modules, so I know how it works). Something that could handle starships, the extreme ranges of weapons (compared to D&D's bows and arrows), things like multifire/autofire, etc
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Ecrir_TwyLar
Registered:
May '05
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Date Posted:
5/24/05 12:38pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
- Date Edited:
5/24/05 12:47pm (1 edits total)
Edited By:
Ecrir_TwyLar
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Actually I used to script and maintain my own persitant world. I agree that a different engine would be needed if you were to include space flight. I was thinking more along the lines of a KOTOR like game without the inclusion of space flight or vehicles. I think that would be asking for too much additional development time. If someone like Obsidian were to develop such a game (under license by Lucas Arts of course), they could save a lot of development time by using an already existing engine. The reason I suggested using the NWN2 engine is that there is already a toolset for it.
Btw, I believe that KOTOR was created using a version of the NWN engine... I may be wrong though.
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TheLoneGunman9x19mm
Registered:
Feb '05
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Date Posted:
5/25/05 1:18pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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The problem that I see is this: Bioware rushed to get KOTOR for XBox out by the release date. I think most would agree, that though the game was fairly well written, it was rendered unplayable by the horrific bugs. It is the only game I have ever seen crash on XBox. I'm not too sure that the same thing wouldn't happen with a SWRPG version of Neverwinter Nights. However, I haven't played the PC version of KOTOR, so maybe they fixed all those atrocious bugs in it.
However, I think it's time that the PC gamer community stood up and told the developers that we are sick of paying $50 a copy for games that production was rushed on , so beta testing was brief (possibly even skipped!), so then we have to wait for endless patches to be made and then wait more to download them before we can even play the game! I think they should all follow Blizzard's example. Whenever Blizzard puts out a game, they don't get in a hurry to get it out by a certain date. They may give a projected release date, but they don't kill themselves (or the game) to get it out by then. Let's face it, Blizzard has put out some awesome games (Warcraft I-III, Starcraft, Diablo I&II), but how many bugs have we seen in them? You only have to download patches to play online, and most of those are to keep the butt-holes on the Internet from cheating the rest of us.
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FlareStorm
Registered:
Nov '00
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Date Posted:
5/25/05 2:41pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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One of the reasons that KOTOR2 was rushed, is because they wanted to put a lot of time into NWN2
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Ecrir_TwyLar
Registered:
May '05
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Date Posted:
5/26/05 7:33am
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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"One of the reasons that KOTOR2 was rushed, is because they wanted to put a lot of time into NWN2"
You may be right. But, I think it has more to do with deadlines set by Lucas Arts. As far as Blizzard goes... I think Blizzard has more control over their own games and they don't have someone like Atari or Lucas Arts breathing down their necks, pushing them to finish the game.
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Ecrir_TwyLar
Registered:
May '05
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Date Posted:
5/31/05 11:50am
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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Nobody else is interested in such a game? I was hoping there would be more interest from the d20 community...
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
5/31/05 12:21pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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kotor2 was handled by obsidian entertainment, and that was buggy, lacked the content promised, and unless you saved often, if you went into a room full of enemies it'd crash, it was a real pain, but the story was great, until the end, which was just yuck.
That was rushed out for the christmas deadline...
KOTOR 1 was an awesome game, and it's never crashed on either me or my brother, and i've heard no instances of it crashing, as far as i know, its just the second one thats had so much stick
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Excellence - "'Cause some American-accent informed me Kun is Koon and Yun is Yoon doesn't mean I'm going to Megazord myself into robotic obediance."
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Ecrir_TwyLar
Registered:
May '05
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Date Posted:
5/31/05 1:32pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
- Date Edited:
5/31/05 1:38pm (1 edits total)
Edited By:
Ecrir_TwyLar
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I agree that KOTOR2 was buggy. But, what I'm talking about here really isn't a KOTOR game. I'm talking about a better translation of the d20 role playing game. Something like Neverwinter Nights only taking place in the Star Wars campaign.
I'd mainly like to hear what the d20 community thinks about a Star Wars computer game which would allow you to create your own Star Wars adventures. One with a Game Master client that would allow a Game Master to take a group of players through a custom module. Or one that would allow people to create their own online persistant worlds in the Star Wars Campaign.
I used to run my own Neverwinter Nights persistant world. I used to have 20-30 people playing on it regularly. I created a starting town for each race type. There was a lot of adventuring as well as some wars between the good and evil races. It was a lot of fun. I'd like to do the same thing, only having it take place in the Star Wars Campaign.
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
5/31/05 3:16pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
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aye i know what you're getting at, i was in a hurry before and just wanted to post that
I think it'd be awesome, and with the current machines on the market and the ones coming out i dont see why it couldn't be done.
Release it on blu ray, so you have 54 gigs to play with, that way at least you don't need loads of disks for the different kinds of play (ground play, space play, atmosphere flight, capital ship command, etc)
I've wanted to see something like that for ages, in fact since the release of diablo 2 i've said to my older brother loads of times 'i wish they'd make a star wars version of this'
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Excellence - "'Cause some American-accent informed me Kun is Koon and Yun is Yoon doesn't mean I'm going to Megazord myself into robotic obediance."
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Ecrir_TwyLar
Registered:
May '05
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Date Posted:
6/1/05 2:31pm
Subject:
RE: d20 Star Wars RPG conversion to CRPG
- Date Edited:
6/1/05 2:37pm (1 edits total)
Edited By:
Ecrir_TwyLar
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Blu-ray? Sheesh, DVD burners have just recently become affordable... lol. Blu-ray does seem cool though.
I think the space flight stuff sounds cool... But, I think it's a bit much to ask for at this point. I'd be happy for just the basic d20 system.
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