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Topic:
Adventures of funniness in RPGs
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Commando-scorch
Registered:
May '06
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Date Posted:
5/14/06 1:27am
Subject:
RE: Adventures of funniness in RPGs
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Yeh well me and my friend were playing a battle and he had seven hundred points worth,he had all but three of the jedi in clone strike and rots and thity two clone troopers.
But my army consited of the AT-AT and five snow troopers......I won didn't even move my snowies but I only used one move in whole game stomp! I killed every single man in his army!!
He really shouldn't bunch up!!!!
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If things are getting out of hand, send in the aclay 'cos he dont have any hands he has RIPPERS!!!
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Commando-scorch
Registered:
May '06
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Date Posted:
5/14/06 1:43am
Subject:
RE: Adventures of funniness in RPGs
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yeh well me and my friend were having a battle and he 700 points he had all the jedi from clone strike and rots thirty two clones.
I had the AT-AT and 5 snow troopers, guess WHAT I WON! AND i DIDNT even use the snowies and I only used on move the whole time that is STOMP!!!
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If things are getting out of hand, send in the aclay 'cos he dont have any hands he has RIPPERS!!!
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Nktalloth
Registered:
Sep '05
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Date Posted:
5/31/06 1:54am
Subject:
RE: Adventures of funniness in RPGs
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Recently, in a fallout-based pen and paper, I came across an abandoned "Nuka Cola" production plant inhabited by a large, scaly, mutant. Of course I was unaware of his prescence, so I activated the machinary (it broke down shortly after). Before breaking, it produced a large amount of cola that tasted like, well... s***. I end up in the security room, inhabited by the skeletal remains of two security guards, when I note on the screen that in the room behind me, packaging... where the soda is ending up... a large scaly man is sniffing at the cola. He opens up and drinks from a cherry flavoured cola.
My perception is high enough, so I am treated to the following phrase muttered from the room over. "Hm. This actually tastes like cherry. If by cherry you mean S***! OH GAWD MY MOUTH BURNS LIKE MY GENITALIA!" Followed by wild thrashing on the security monitor, while the poor man scrapes his tongue, trying to get the taste out.
We later determined that you can concoct a powerful poison by mixing lime, cherry, and normal flavours together.
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We learn that ninja can walk on water from Tactics Ogre. The only other instance of walking on water is Jesus. Therefore, Jesus is a ninja. Look for me in Sunrunner, SWG and in Gaurdian, CoV
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
5/31/06 11:49am
Subject:
RE: Adventures of funniness in RPGs
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I would argue that most any soda is poison.
What most people don't realize is that soda is a dehydrant. The more you drink, the more fluid it takes OUT from your system, the thirstier you get. You are deceiving your bodies and minds. Your system tells your brain you are thisty and need fluid. You drink soda. Your mouth and stomache tell your brain you've taken in fluids. You body tells your brain you need more. You drink More soda...
and so it continues.
Try lemonade.
Actually, we used to mix Squirt with Lemonade to get the happy bubbly fizziness with the quenching of lemonade, with the added benefit of super citric yumminess.
House rule: whoever finishes off the pitcher of lemonade must make more. Violators will be soaked! One person didn't learn and had to be reminded. I poured a pitcher of water over his head.
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Create happy mediums: Free prozac to all psychics & Jedi I'm met 6yo adults and 36yo children Still working toward Ni-Kyu Go Ju Ryu
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Nktalloth
Registered:
Sep '05
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Date Posted:
5/31/06 3:31pm
Subject:
RE: Adventures of funniness in RPGs
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Well, yeah, soda does dehydrate and decieve. D&D. But, we meant poison in the violent cramps, sweating, vomiting, and dying way.
Sounds like a cool house rule, though. Now that I think of it, I even live next to a ditch... hm...
-----signature-----
We learn that ninja can walk on water from Tactics Ogre. The only other instance of walking on water is Jesus. Therefore, Jesus is a ninja. Look for me in Sunrunner, SWG and in Gaurdian, CoV
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
6/6/06 5:45pm
Subject:
RE: Adventures of funniness in RPGs
- Date Edited:
6/6/06 5:46pm (1 edits total)
Edited By:
Koohii
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No one in the party wanted to have a ship (rather, no one wanted the bounty on their heads), but they needed a consistant way to get from planet to planet.
So...
"Ma Rooouka Lay" was a ship built of junk and spare parts. The boxy lower hull of a cargo drudger with the sleeping compartment of another design, and a cockpit bubble sphere from a submersible craft. Glommed onto that were various odds and ends, like floodlights, weapons, tractor beam, drive systems, landing gear, emergency water life-raft, etc. It was an ugly freightor.
Neei-to, a force-sensative Rodian Pacifist was the owner. He became a student to the one party member with Jedi training. He would sell off the weapons systems or just the power crystals in order to make the ship more peaceful in keeping with his interpretation of the Force. He would also drain the power from the party's weapons, or otherwise sabotage their ability to do violence. He was an assertive, proactive pasifist.
Eeeeenee, a Jawa engineer. He was the one who had to keep repairing the ship (including the disabled blasters) and keep it functioning. He had the cargo hold filled with spare parts or whatever other odds and ends might be needed to install, swap out, or swap for the parts needed. He also had the cargo hold's ceiling height set to 1.1 meters, which kept the party and most everyone else out of his treasure trove of parts and junk.
Aahrdvaac, a RiDar thief. He would rob others of credits or valuables (strictly via pick-pocketing, since anything confruntational was scary and would make him fly away screaming about tree sloths) in order to help his partner, Eeeenee repair the ship.
This trio kept bickering and drove the party nuts. Actually, the RiDar pickpocket became a favored NPC. Really, everyone hated Neei-to and the ship. After that, someone was willing to own a ship, just to keep me from using my imagination to screw the party that way.
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Create happy mediums: Free prozac to all psychics & Jedi I'm met 6yo adults and 36yo children Still working toward Ni-Kyu Go Ju Ryu
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MercenaryAce
Registered:
Aug '05
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Date Posted:
6/9/06 8:08pm
Subject:
RE: Adventures of funniness in RPGs
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All of these take place in the World of Warcraft Table top RPG:
1) Super zombie: one zombie nearly doubled the length of an otherwise short battle by doging an insane amount of attacks in row.
2) Another zombie was grappling with our warlock. Our Paladin throws a hammer to rescue the Warlock, but misses the sombie and critical hits said warlock, nearly killing him in one attack.
3) A group of escaped prisoners fortified a mess hall. Being severiled outnumbered, we had the Druid use sommon nature's ally to call forth a monkey. He sucessfully destracted the entire room while we rolled in a lit barrel of gunpowder. Killed everyone, including said monkey.
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"I am no man...I am a space station!" Another star wars ships, droids and troops site: http://armiesofstarwars.com/ It does have info found nowhere Move all sig, for great justice
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Nktalloth
Registered:
Sep '05
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Date Posted:
6/12/06 4:35pm
Subject:
RE: Adventures of funniness in RPGs
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"...Um, how much damage does an angry flaming monkey do?"
-----signature-----
We learn that ninja can walk on water from Tactics Ogre. The only other instance of walking on water is Jesus. Therefore, Jesus is a ninja. Look for me in Sunrunner, SWG and in Gaurdian, CoV
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dizfactor
Registered:
Aug '02
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Date Posted:
8/9/06 1:25am
Subject:
RE: Adventures of funniness in RPGs
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In my game tonight, the players show up in this frontier town on this Outer Rim planet to negotiate with this pirate crew they've been having trouble with. When I first start describing the town square they're walking into, the music we have on changes all of a sudden to this Western sort of thing, like that whistling kind of sound they always play in Westerns before the big gunfight?
Anyway, the pirates show up, with the pirate leader in the front with a blaster rifle draped over his shoulder, and then all these other thugs climbing out of speeders, heavily-armed, swaggering, looking like a bunch of total hardasses. All in all, the pirate leader steps up to the PCs group of four with fifteen henchmen behind him.
One of the PCs who's playing a soldier leans over to the Jedi and whispers "I got the three on the left. You take the twelve other guys."
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"Play is going to be for the 21st century what steam was to the 19th century." Julian Dibbell "You gotta love an elite killing force that you can fool by putting on a hat." Gryph
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
8/9/06 1:48am
Subject:
RE: Adventures of funniness in RPGs
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I believe that's "The Good, The Bad, and the Ugly".
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Create happy mediums: Free prozac to all psychics & Jedi I'm met 6yo adults and 36yo children Still working toward Ni-Kyu Go Ju Ryu
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Rogue_Thunder
Title: FanForce CR, Edmonton, Alberta, Canada
Registered:
Jan '03
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Date Posted:
8/9/06 2:17am
Subject:
RE: Adventures of funniness in RPGs
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dizfactor posted: In my game tonight, the players show up in this frontier town on this Outer Rim planet to negotiate with this pirate crew they've been having trouble with. When I first start describing the town square they're walking into, the music we have on changes all of a sudden to this Western sort of thing, like that whistling kind of sound they always play in Westerns before the big gunfight?
Anyway, the pirates show up, with the pirate leader in the front with a blaster rifle draped over his shoulder, and then all these other thugs climbing out of speeders, heavily-armed, swaggering, looking like a bunch of total hardasses. All in all, the pirate leader steps up to the PCs group of four with fifteen henchmen behind him.
One of the PCs who's playing a soldier leans over to the Jedi and whispers "I got the three on the left. You take the twelve other guys."
LMAO That's classic. Had you guys been watching Serenity?
-----signature-----
I'll fly a starship across the universe divide And when I reach the other side I'll find a place to rest my spirit if I can Perhaps I may become a highwayman again Or I may simply be a single drop of rain, but I will remain, and I'll be back again...
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Saora_Bin
Registered:
Apr '05
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Date Posted:
8/14/06 6:08pm
Subject:
Much Laughing Involved
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Playing my Rodian Scoundrel, when all of a sudden the DM tells the other players to go watch TV, because I'm going solo at the moment, and for me to make a fortitude save, which I failed miserably. Confused, we all agreed and continued. I spent the next hour and a half fighting off three Dark Lords of the Sith, barely escaping with my life.
From nowhere, the DM tells me to make a fortitude save.
I passed out from exhaustion. I woke up and noticed all of my companions, a Wookie Scout, a Wookie Fighter, and our brand spanking new Human Force Adept. Realizing what had happened, I dropped to my knees and yelled out the name of the one I knew was behind this.
THRRRRRAAAAAAAAAWN!
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Jedi Master in the SWC Jedi Trials
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Nktalloth
Registered:
Sep '05
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Date Posted:
8/17/06 1:27am
Subject:
RE: Adventures of funniness in RPGs
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A friend and I were playing out a lossly-ruled, home-brewed horror themed rpg (in practice it's more storytelling than anything else). Players make five characters, one of whom is granted "protection". Meaning He/She cannot be killed without putting up a fight, unless they do something incredibly stupid.
SO, one of my characters, the one with protection, is a professional undead-hunter. He's investigating a house that, so far, has had:
1) Giant Lizard-things,
2) A bathroom-o'-many-colors,
3) A screaming and weeping ghost that claws at the windows and dices ANYTHING outside the house at midnight,
4) Voices,
5) Something bound in chains shambling around underground,
6) Packs of crazed wolves,
7) Unidentified creatures punching through the roof when provoked.
So, he discovers a book out of place in the library and decides to set it upright, causing a sound from the kitchen. He goes, and notices that the oven appears to now open into a secret passage, with a faint red glow down the tunnel, off to the right. He, naturally, lights a flashlight and starts in and...
BAM! A lizard statue comes crashing out of it, inches away from his face.
For the rest of the game, we couldn't stop making jokes about lizard statues coming out of places such as: Books, doors, closets, pants, other lizard statues, giant lizard mouths, etc. and it has wormed it's way into every game as a joke.
-----signature-----
We learn that ninja can walk on water from Tactics Ogre. The only other instance of walking on water is Jesus. Therefore, Jesus is a ninja. Look for me in Sunrunner, SWG and in Gaurdian, CoV
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Nktalloth
Registered:
Sep '05
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Date Posted:
8/21/06 12:27am
Subject:
RE: Adventures of funniness in RPGs
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This one's funnier, I promise.
It's an rpg based on the old arcade game "Carnevil" tm, and we've escaped from a hedgemaze filled with chainsaw-weilding demons, when a voice over the park intercom informs us that the park is sort of a gameshow for demonic enjoyment. It also informs us that if we wish to survive, we have to go through all of the warped rides.
My character, upon hearing this turns to everyone else and proclaims:
"Well, the voices say to play, so let's go on that Terror Mountain roller coaster. It sounds harmless enough."
Dirk (My character) also, right before a ride begins asks an undead abomination missing half it's face whether or not he can get nachos while he's on the ride.
-----signature-----
We learn that ninja can walk on water from Tactics Ogre. The only other instance of walking on water is Jesus. Therefore, Jesus is a ninja. Look for me in Sunrunner, SWG and in Gaurdian, CoV
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dizfactor
Registered:
Aug '02
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Date Posted:
8/24/06 11:51pm
Subject:
RE: Adventures of funniness in RPGs
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Quotes from tonight's session:
"Yeah, he won the Silver Medal for Social Climbing through Polite Assassination at the Sith Friendship Games"
"We should consider retreating."
"Well, I've considered it, and I've decided it's a really ******* good idea. Run!"
-----signature-----
"Play is going to be for the 21st century what steam was to the 19th century." Julian Dibbell "You gotta love an elite killing force that you can fool by putting on a hat." Gryph
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