Author Topic: Adventures of funniness in RPGs
Nktalloth 
Registered: Sep '05
39865_Darth Revan
Date Posted: 8/25/06 2:49am Subject: RE: Adventures of funniness in RPGs
You get bonus points for using the phrase Sith Friendship Games.

 

-----signature-----
We learn that ninja can walk on water from Tactics Ogre.
The only other instance of walking on water is Jesus.
Therefore, Jesus is a ninja.
Look for me in Sunrunner, SWG and in Gaurdian, CoV
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DarthBobbalot 
Registered: Mar '02
20444_Valley of the Jedi
Date Posted: 9/3/06 9:57pm Subject: RE: Adventures of funniness in RPGs
I just got back from a dnd session where we got our asses almost handed to us while fighting some skeletons in one part, we were down one man but that ended up as us getting more exp. Anyway. After we had taken that encounter and opened the next door, the man we were missing shows and so now we have a full party. After we opened the door, more skeletons. These guys were much much simpler than the other ones, rarely getting a hit on me and when they did it was for small damage ammounts, but there were many many more of them. So we all did our thing, i have an Amazon Samurai character which i immediately leapt over the dwarf into the middle of the foray and started pwning, seriously. The friend which came late? Just annoyed the DM as much as possible by deciding to summon 6 Celestial Monkies and 3 Celestial Badgers. All it did was take up time for him casting the spells and adding canon fodder, which admitedly, did work out well with them taking on 2 enemies so we didnt have to. Since my bard was doing little if any damage or anything, i decided to cast Unseen Servant and scoop up mister monkey. So we had monkies throwing their poop all over the place, while overhead there was a floating monkey dropping it on the skeletons, which when the monkey happened to roll a 1, he missed and hit our tank in the face with some poo, blinding him for 2 rounds. "Do these monkies give us any exp if we kill them?" "No, they dont" "I'm killin em anyway." And monkies became priority number one, skeletons didnt matter anymore... Celestial poo ftw.

 

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In the ***Official*** Andalite-Bandit cult.
"Idle hands spend time at the genitals" - Drippy
"Kif, set a course for that blackish, holish, thing" - Zap Brannigan
The greatest weapon is knowledge. And laser beam eyes
I'm a winner.
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JediMaster_Waldo 
Registered: Aug '06
24191_Boga
Date Posted: 9/9/06 6:44pm Subject: RE: Adventures of funniness in RPGs
I actually I played for the first time today...anyway we got in a big fight in a cantina and everyone died accept our characters and the bass in the band who kept on playing even though the rest of the band was dead. Also my friend told me one time he did a bust a move check once and his character failed and fell down.

 

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Padawan to benkenobi151 SWC Jedi Trials
"Where's Waldo?"
Wraith 13-NJO/LotFFC, Twin Suns 14
I have returned
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KudosDas 
Title: Games: RPG d20 GM
Registered: Jan '05
20425_Sha'a Gi
Date Posted: 9/10/06 7:26pm Subject: RE: Adventures of funniness in RPGs - Date Edited: 9/10/06 8:20pm (3 edits total) Edited By: KudosDas
So we just started a game where we have a Human Noble who wants to be a famous holonet personality, a Bothan Soldier with a crapped out swoop, a Feerion Scoundrel who owns a J-9 labor droid named Frank and a Wookiee Force Adept who hates Jedi and just about everyone else in the universe, the other three members of the party included.

The game starts off with the four heroes in a turbolift minding their own business when a Jedi drops onto the lift, cuts a hole through the roof, drops in, stops the lift, and dashes out into a fire fight taking place in the middle of a bazzar. This particular Jedi has the nerve to tell the Wookie, of course, to keep his head down and stay in cover. The Wookie doesn't like this so goes out with his sling and sits behind the Jedi shooting rocks at people while the Jedi tries to deflect all the blaster bolts comming his way. Because of all the weapons fire the turbolift locks down, blastdoors come down around the bazzar (which is in a spaceport) essentially trapping the heroes with no where to run. To make matters worse, since the Jedi popped out of the same turbolift the pirates, who are fighting a bounty hunter named Ace who is trying to collect a bounty on the pirates leader, the pirates assume that the heroes are with the Jedi, the heroes having pulled out their weapons when the Jedi was cutting a hole into their turbo lift.

During the ensuring battle the following occurs:

1) The first thing our Noble does is pull out his recording rod and procced to record the first five rounds of the battle,
2) The Bothan Soldier runs down a wounded pirate with a fruit cart,
3) The Wookie gets a nat crit with his sling taking down another pirate after dealing 1 damage (the pirate failed a Fort SV of 6)
4) The Jedi misses with a roll of 1, slicing through the support of a sign (the other support had been accidently shot out the round before by our Bothan Soldier) which causes it to almost fall onto himself and the Wookiee,
5) The Jedi continues to tell the wookie to stay out of the way,
6) The Wookiee takes a blaster bolt point blank to the chest thanks to the Jedi's inability to hit anything,
7) The Jedi takes a stun bolt in the back while attempting to disarm another pirate,
8) The Bothan Soldier takes a blaster bolt to the crotch while standing over the pirate leader who has just come to after being stunned two rounds.
9) The pirate leader escapes by rolling into a ventilation shaft.

After the battle the Jedi wakes up, thanks the party and the Bounty Hunter for their help, then dashes off once he explains to the security forces (who show up at this point) that he took down the pirates with a small amount of help from the party. The party of course took down every single pirate.

Our soldier in need of some serious bacta treatment (the party having been locked out of the lower levels where the pirate leader has escaped to by the security forces), the party decides to visit a private medical clinic to A) Heal the Soldier and B) To find a console the Feerion Scoundrel can hack into in order to give the heroes a way to get down to Bounty Hunter's ship whom they've agreed to help for a share of the bounty. So our Soldier goes in and hops into the bacta tank. Five minutes later our Noble, whose last name is Gold, runs into the clinic screaming that a crazed Wookiee is trying to kill him. Our Wookiee comes in, picks up the protocol driod manning the recption desk, and proceedes to chase the Noble around with the droid, who is screaming at the top of its vocabulator, just outside the clinic with the Bounty Hunter and Scoundrel hack into the mainframe.

On a final note, while heading down to the Bounty Hunter's ship, our Scoundrel steals a chronometer off some random guy's wrist, pawns it off on a pretty young human women selling comlinks, then buys the Soldier a new pair of pants which happen to be bright purple with yellow stripes running down the side.

I won't mention the things our Wookiee has said he'll do should the party run into the bumbling Jedi again which of course will happen in the next session.

 

-----signature-----
Luke: Wow...he must have been consumed by the evil over a long period of time then...
Obi-Wan: Well no, not really. Seriously, one minute he was all like "Oh Hello
Obi-Wan old chum! What new adventures shall we have today?" Next he was killing babies...
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dizfactor 
Registered: Aug '02
6896_Obi-Wan<br>LEGO
Date Posted: 10/10/06 11:23pm Subject: RE: Adventures of funniness in RPGs - Date Edited: 10/10/06 11:25pm (1 edits total) Edited By: dizfactor
The captain of the PC crew got mauled last session by a madclaw Wookie bounty hunter and had to take a dunk in the bacta tank. This is the third time he's almost gotten killed and had to recuperate in the tank. The first time he was tortured by a group of Sith - lost an eye and most of one arm, but the medic got to him in time to stabilize him and get him to the tank. The second time he got cooked by a repeating blaster.

This time he got gutted, passed out, and woke up in the tank to find that the crew had painted THE CAPTAIN'S QUARTERS on the outside. Everyone now refers to the bacta tank as "the captain's quarters."

----------

Speaking of bacta, the crime lord PC handles the money for the group. He's going over the budget, when someone asks if they should stock up on bacta, and then asks me how much it costs to fill the tank. I tell him it's 100 credits a liter, and a single tank is 300 liters, so 30,000 credits per tankful. The crime lord's player looks up from the notepad where he's been crunching numbers and says "Yeah, our bacta expenses are killing the budget. Going forward, we're just going to have to let people start dying."

----------

I'm talking to the group about the structure of the game, and I say "Well, each of your characters has a particular specialty that they're really good at..."

The elite trooper's player cuts me off, raises his hand, and says "Kill people!"

The scoundrel cuts in and says "Cause trouble!"

The crime lord says "Lie."

 

-----signature-----
"Play is going to be for the 21st century what steam was to the 19th century."
Julian Dibbell
"You gotta love an elite killing force that you can fool by putting on a hat."
Gryph
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dizfactor 
Registered: Aug '02
6896_Obi-Wan<br>LEGO
Date Posted: 11/15/06 1:57am Subject: RE: Adventures of funniness in RPGs - Date Edited: 11/15/06 1:57am (1 edits total) Edited By: dizfactor
Sorry I keep bumping this thread with one-off quotes from my game sessions, but here I go again.

So some of the PCs are hiding out in a hotel on Nar Shaddaa, waiting for the rest of the group to come pick them up.

I start off saying "OK, so the next 24 hours pass quietly..." and one of my players cuts in and says "... but since you're on Nar Shaddaa, 'passing quietly' means you wake up hung over with a dead hooker in your bed... as usual"

 

-----signature-----
"Play is going to be for the 21st century what steam was to the 19th century."
Julian Dibbell
"You gotta love an elite killing force that you can fool by putting on a hat."
Gryph
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Goo_Child 
Registered: Jul '02
44342_Darth Malak
Date Posted: 1/7/07 1:46pm Subject: RE: Adventures of funniness in RPGs
Illusion + Krayt Dragon in heat = funny as hell...

all the info you need...

 

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I <3 Twi'leks
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Aragorn327 
Title: Manager Emeritus
Registered: Aug '01
46456_MLB 2008
Date Posted: 1/7/07 9:15pm Subject: RE: Adventures of funniness in RPGs
Renegade Clone post Order 66: *walking down street, hoping he's not noticed*
Stormtrooper: *sees him* "What's your operating number?"
Our Clone: "um...for...?"
Chase scene ensues.

They player hadn't realized what I was asking for, but everyone else in the room took it as him saying "um...four." Four's become our standard number for pretty much everything now.

 

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"Question not the ways of the script, there's always a bigger fish"
The singularity is about to explode.
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Goo_Child 
Registered: Jul '02
44342_Darth Malak
Date Posted: 1/12/07 7:08am Subject: RE: Adventures of funniness in RPGs
so my party was in a sewer and our female twi'lek jedi character made a spot check and found several creatures and in character she scream "OH MY GOD THERE IS SOMETHING IN THE ****!"

 

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I <3 Twi'leks
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Darth_Kuthuus 
Registered: Sep '06
40052_Darth Nihilus
Date Posted: 1/24/07 4:15pm Subject: RE: Adventures of funniness in RPGs
My first session ever (I was GM.) The heroes are chilling in a cantina. A Mon Cal senator is being roughed up by a low-level crime-lord. The heroes interfere. The Wookie scout who happened to roll three 18's and put them all into his physical attributes (for a str of 22.) goes into a rage and his player asks: "Are the tables attached to the floor?"

"Yes."

"What's the DC for ripping one out of the floor?"

(I fumble for an answer.) "25."

"I rip a table out of the floor. Strength check result is: 28"

He goes on to throw said table across the room, taking out the only enemy thug that would have said anything and making me swear mentally.

 

-----signature-----
It's not a lockin until someone has a discussion about Communism
How do you stop an exploding man?----Hiro Nakamura
"Don't make him angry. He's exactly the same as when he's happy, except he hits you. -Me
======Official Cookie-Dunking Guru of Theforce.net
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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 1/24/07 5:46pm Subject: RE: Adventures of funniness in RPGs
"Your chair is securely fastened, isn't it?"
"Uh, Yes, sir"
"Good. Probablly with great big bolts that go deep, deep into the deck."
"Uh, Yes, sir. Probablly, sir."
"Good. Good. Wonderful..."

Bonus points for those who get the reference.

We turned a rancor loose in the cargo hold of a freightor delivering relief goods to a frontier world suffering from crop-failure.

"Do you know what happens when a rancor eats 5 tons of garlic and a crate of protien soy?"
"It get's bad breath?"
"And do you know what happens when a rancor eats 5 tons of garlic and a crate of protien soy and follows that up with 400 gallons of a popular fizzy dring and an entire freezer of icecream?"
"It belches?"
"Very good. And do you know what happened to the security detail that was standing in front of the rancor when it belched?"
...

 

-----signature-----
Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
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dizfactor 
Registered: Aug '02
6896_Obi-Wan<br>LEGO
Date Posted: 2/7/07 2:18am Subject: RE: Adventures of funniness in RPGs - Date Edited: 2/7/07 2:25am (2 edits total) Edited By: dizfactor
The poodoo really hit the fan in my game tonight. Part of it was that the dice were nuts, but always in very dramatically appropriate ways.

The players were trying to kidnap former Chancellor Valorum. Don't ask, seriously, it's best that way. Long story short, the whole party got scattered, and there were these armored security speeders with modified mounted E-Webs hunting them through these woods at night, with aerial surveillance support.

The group's biggest tank (the Mandalorian Soldier/Tech Spec) got completely incinerated in the nastiest hail of blasterfire we've seen in the entire campaign. Out of six attack rolls, there were three natural 20s and one 19, and about one out of every three d8 damage dice I rolled came up 8, and another one out of three came up 7. New players have come into the game since it started almost a year ago, and people have secondary characters on these extended character trees, and this is the first time that one of the original four characters that started the campaign has gone down, so it was nice that he got his blaze of glory, but when the (kind of twinked out) character who has been the scariest thing on the battlefield every week for a year gets completely pwned, people start FREAKING OUT.

The Mando's dead, the droid PC (another one of the heavy combat characters) has been taken down with an EMP, one of the characters who had been stunned and taken prisoner (the Rybet treasure hunter) has rocked an Escape Artist check and some stealth rolls and is hauling ass away from the battle, but he has no weapons or anything else, and he's totally alone and has no idea where anyone else is. The crime lord remains free, but he's totally useless in combat and has no outdoor survival skills, so it's really only a matter of time until they find him.

Suffice it to say, **** is getting hectic, tensions are soaring.

Meanwhile, the player of the droid character is a little upset because some of the other players have told him that since his character was disabled and is currently in possession of the enemy, there was really no realistic outcome other than the droid getting melted down for scrap. Because, you see, at the time the EMP went off he had been holding the former Supreme Chancellor of the Galactic Republic hostage, and when they took him down, they had surely found the severed heads.

You see, unbeknownst to the other characters, and for a while unbeknownst to the players too, the droid character was going more than a little bit nuts. The droid's player was a little bored with the character, and had taken me aside to talk about a new direction for the character. He decided to spice things up a bit by having the character start to develop a quiet hatred for biological organisms. He never talked about it, he just started to loathe the meatbags and long for a chance to take out his bloody vengeance on them.

The other players knew nothing. For weeks, only I knew that the seemingly quiet droid was quietly seething and biding his time. The droid's player said he understood that the character probably didn't have a long life ahead of him, but he kind of wanted to see how far it would go and what kind of monkeywrenches having a closet berserker droid in the group would throw into the plot.

Then, in last week's session, the group had staged a raid on Valorum's private compound, and when they took Valorum hostage, he ordered his personal guards to stand down. The group needed someone to watch the prisoners while they grilled the former Chancellor, and, God help them, they picked the droid to do it.

The droid, of course, is thrilled. He would be very happy to watch the prisoners. He would just take them down into the (virtually soundproof) wine cellar while they went about their business.

Needless to say, the players were horrified to learn what exactly was transpiring in the wine cellar, but their characters were still in the dark.

Meanwhile, the interrogation went totally pear-shaped, and Valorum managed to trigger a secret panic button which called for reinforcements, leading to the crazed flight into the woods with Valorum bound and gagged which began tonight's festivities. The PCs contact the droid on the comlink on their way out, and the droid goes to meet them... spattered with blood and bringing along a bag full of severed heads.

By the time the droid managed to make his way to the group, everyone, including the droid, has been dragging themselves through the dirt and mud and underbrush, and it's dark, and in the woods, and no one does especially well on their Spot checks, so while they notice the droid is carrying a bag he didn't have before, the blood is really indistinguishable from dirt, and very soon people start shooting anyway, and it all goes nuts so no one's really spending a lot of time worrying about what the droid was up to while he was away.

When the droid goes down from the EMP, the only people nearby are the Rybet, who was stunned right before they took down the droid and doesn't hang around once he wakes up and escapes, and the Mando, who's incinerated. While everyone else is running around in the woods, the troopers are examining the fallen droid, and of course, they open the bag, which of course guarantees that they're going to smelt the droid down when they bring it back to civilization.

The player is a little upset, because he was kind of hoping that the subplot would go at least a little further, and getting taken down by an EMP was a little anticlimactic. I tried to explain "I'm sorry, but what exactly would you expect them to do in this situation? You were holding the former Chancellor hostage, and when they took you down, they found a bag full of severed heads. They're not going to just memory wipe you and send you on your merry way. There's clearly something very, very wrong with your design."

That leaves only two characters who have a snowball's chance on Tatooine of getting away: the crime lord's Wookie bodyguard and his Anzati assassin henchman. The aerial surveillance vehicle spots the Wookie, but not the crime lord, so the ever-loyal Wookie surrenders to buy time for his boss to escape.

He decides to stall for time by doing what the player calls "playing dumb tourist" - acting like he's trying to be cooperative, but pretending he doesn't understand Basic and responding to instructions like "Lie face down on the ground and put your hands behind your head" by looking confused and babbling in Shyriiwook. We're all dying laughing at the player looking hapless and shrugging and making "Arooorawwwhhrrr" sounds as I roleplay the soldiers getting increasingly ****** off.

Eventually, they begin to lose patience and rather than push it any further, he lays face down and complies with their demands, biding his time, knowing that at least some of the other PCs are out there and hoping he will get a better opportunity to fight.

Meanwhile, the Anzati assassin is using his Anzati Force-tracking ability to find the crime lord and meet up with him. When he gets near where he is, he can't help but notice that the Wookie is not too far away, lying there on his belly in the spotlight of the aerial vehicle, as four troopers get out of the speeder to take the Wookie prisoner. He weighs the risks of trying to save the Wookie vs the possibility of getting the only combat-viable character back in action vs his chances of being able to escort the crime lord to safe haven somewhere vs the chances of the crime lord making it out on his own if he tries and fails to save the Wookie. He decides to go for it, and everyone at the table knows that the fate of the entire party rests on him succeeding.

He's got great Move Silently and Hide, and he's rolling really well, so he successfully sneaks closer as the aerial vehicle flies off to go help the people looking for the fugitive treasure hunter, and just as they finish loading the Wookie into the speeder but before the hatch closes, he tries to toss a stun grenade into the speeder, figuring that he can take out the whole crew at once without risking hurting the Wookie. The player emphasizes that he wants to do anything he can to adjust the timer on the grenade so that it goes off as soon as possible, so that there's no chance it will bounce around on the inside of the speeder and give the pilot or someone time to signal the other troops in the area. People are giddy with anticipation. After getting the crap kicked out of them all night, the Anzati's making a big play. He rolls to throw the grenade...

... and he rolls a 1.

For the critical failure, I decide that since he was setting the timer so short, the grenade goes off in his hand.

Everyone around the table just about drops dead.

Thankfully, he makes his Fort save and avoids knocking himself unconscious. The two guards closest to him blow their Spot rolls, so they see the blue stun flash go off in the underbrush, but they don't actually see the Anzati, so they logically enough say "What the hell was that?" and go off to investigate.

There are two troopers in the speeder with the Wookie holding stun batons and getting the prisoner secured, along with a pilot and a gunner, sitting with their backs to the main hold of the speeder in fairly cramped circumstances. Two more troopers are going out to look for the Anzati. I call for initiative rolls. The Anzati wins, followed by the Wookie, followed by the troopers.

The Anzati rolls out another stun grenade and takes down both troopers.

Now, here's where it gets nuts. The Wookie realizes it's his time to move and flies into a Wookie rage.

Everyone starts screaming "SNAP THE BINDERS! SNAP THE BINDERS!" because everyone, by now, is hungry for payback, and wouldn't it be really cool to see the Wookie actually just snap the binders on his wrists and go to town on these clowns?

Hell, I even think it's cool. I want him to try and I want him to succeed, because it would be a cool dramatic moment. Just to warn him, though, I point out that the DC on breaking the binders is really high, and even with his increased STR he's going to need to roll a 19. I figured his character would know his own strength and even while raging would be able to gauge how much resistance he'd have to overcome to snap the things.

The player says that's OK, he's not going to break the binders. He's just going to fight.

Mind you, he's unarmed, and he still has the binders on and his hands are behind his back. I tell the player that he will obviously suffer significant penalties to both Attack and Defense if he's trying to fight in melee with both hands literally tied behind his back.

He says that's fine, he just wants to know if he still gets his normal unarmed attack damage if he just uses his feet.

Because, you see, he has Wrruushi, which he can use while raging, and while raging he has a STR of 24.

I don't recall exactly what the damage on his single attack per round was, but I think it was something like 2d4+11. It's worth noting that the troopers are unarmored 6th-level Thugs, which means they have decent attacks, but no VP at all and only 12 WP.

So the hapless troopers find to their dismay that the tables have turned, and whereas a moment ago they had a prisoner who was fully under their control, they are now trapped inside an enclosed speeder with an enraged Wookie who is STOMPING THEM TO DEATH.

The first guy doesn't even know what hit him. I describe with glee the way the Wookie's massive foot crushes his pelvis and lower spine into powder against the deck of the speeder.

The other trooper freaks out and whacks him with the weapon he's been holding... a stun baton. With the Wookie's Defense penalties from having his hands tied, plus the Defense penalties he gets from raging, the guard hits him easily... but it's a stun baton. He's got to make a Fort save, but he's a raging Wookie so that's not exactly a problem. Panicked guard clobbers Wookie with stun baton, Wookie shrugs it off like it's a bee sting.

The (totally unarmed) pilot and the gunner don't need a weatherman to tell them which way the wind is blowing, and they try to get the hell out of dodge. Unfortunately, they are sitting in forward-facing seats, and the exit is behind them. They have to climb around the chairs and past the Wookie to get out. Fortunately for them, the Wookie does not have Combat Reflexes, so he only gets one AoO, and the gunner draws the short straw on that one.

The gunner is getting out of his seat, turning around and standing up in a single fluid motion when he catches a foot in the face. His skull basically caves in even as his whole head is snapping back almost clean off his body, and for the sake of color I say the Wookie basically stomps him into a puddle in the space between his seat and the dashboard.

The pilot escapes the speeder, only to be cut in half diagonally at the top of the next round by the Anzati's vibroblade, followed immediately by the Wookie stomping a mudhole in the last guard.

I tell the Anzati player that he can hear blood-curdling screams coming from inside the speeder, as well as the Wookie howling.

The player says "What's the Wookie saying?"

I ask "Can you understand Shyriiwook?"

He says, "Yes, I can. What's he saying?"

I say "Oh, well, then, he's saying RAAHHHHHRAWAAAARAAAAR!"

People are falling off the couch, drinks are coming out of noses, good times are being had.

By this time, with two stun grenades going off on the scanner and all that, the aerial vehicle starts paging the speeder asking what the frak is going on down there. The Anzati is climbing into the speeder, which looks like an abattoir, sits in the chair next to the crumpled mess that used to be the gunner, answers the comm, and basically tries to pull a classic Han Solo "Everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?" routine.

I ask him to roll Bluff.

God as my witness, he gets a Natural 20.

"Roger that, Unit 6. Glad to hear you have the prisoner under control. When you're ready, please rejoin the search for the other fugitives at coordinates blah-de-blah-blah-blah"

Not knowing what else to do, they tie up the stunned guards, throw them and the pilot's body inside the speeder, and drive off to go help in the manhunt.

Now, remember, the troopers throw the deactivated droid in the trunk of one of the speeders, leave one speeder and its crew to take care of Valorum and take him to safety, and use the rest to search for the rest of the party.

There were six speeders in total. It occurred to me that there was a 1 in 6 chance that the deactivated droid was in the trunk of the very same speeder that they had just hijacked. Since I had already established through dialogue that they were in Unit 6, I decided to quietly roll a d6 to see which one he was in, and, of course, I rolled a 6.

So I tell them "Oh, by the way, (pointing at the droid's player) you see him deactivated in the trunk."

Partially because it makes sense and partially because it's more fun, I decided that they would probably send the bag of heads back to town in the same speeder the chancellor was in, out of respect for the dead and the families of the deceased and so on. So, now, they just have the droid, and there's no evidence at all of his extracurricular activities.

The Anzati uses his Force-tracking ability to beat the other search parties to the treasure hunter and the crime lord, and soon the whole group is reunited, and once they report that they've found the prisoners, the whole group is ordered to go back to base. It occurs to them that they have to keep playing along, because even with the speeder, they're not going to last long with all the forces that are going to be brought to bear on them if people figure out what's going on or if they try to make a break for it. While they're debating their options, the treasure hunter starts to work on reactivating the droid.

So, at the end of the session, the group are a bunch of wanted fugitives inside a stolen speeder, heading directly into the local headquarters of the security forces, with a pile of bodies and two prisoners in the back, while they're trying to reactivate a massacre-happy droid they still don't know is crazy.

All told, I think this night will probably go down as the night the Mandalorian's number finally came up and the night the Wookie stomped three people to death with his hands tied behind his back.

 

-----signature-----
"Play is going to be for the 21st century what steam was to the 19th century."
Julian Dibbell
"You gotta love an elite killing force that you can fool by putting on a hat."
Gryph
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Rogue_Thunder 
Registered: Jan '03
14369_Vader Concept
Date Posted: 2/7/07 2:38am Subject: RE: Adventures of funniness in RPGs
applause

I only have two questions: what city do you live in, and can I join your gaming group? wink

 

-----signature-----
I'll fly a starship across the universe divide
And when I reach the other side
I'll find a place to rest my spirit if I can
Perhaps I may become a highwayman again
Or I may simply be a single drop of rain, but I will remain, and I'll be back again...
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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 2/7/07 6:48pm Subject: RE: Adventures of funniness in RPGs
Did the authorities get the registration information on the droid? Who is the registered owner? According to the WEG droids book, the owner of a droid that commits a crime is responsible for the droid's actions.
Could be a fun adventure idea--the droid's former owner comes to track it down...
Or hires bounty hunters to do it.

whistling

The Droid could find itself the new posterbot for the Droid Liberation Front.



The anime druid: "Dire-wolf, I choose YOU!"
Material component for his "summon Nature's Ally" spell: small red & white sphere.

Ultra-liberal druid: Pita. "Did you ask that horse for permission before putting a saddle on it? You, wizard--did you ask permission of that cat before bonding it as your familiar? Elf! I heard that bush scream when you plucked her berries without asking. You know what that's called among mammals?" monkey

 

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Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 2/12/07 7:23pm Subject: RE: Adventures of funniness in RPGs - Date Edited: 2/12/07 7:25pm (1 edits total) Edited By: Koohii
Here's a cute AD&D story from college.

Player has ring of undead control skull and has found some low-level undead to boss arround (skelletons & zombies). He starts handing out orders (first time he's had a chance to use this in 7 sessions).
"You, open that chest. (trapped--poison darts) You, open that door. (also trapped--explosive runes) You, go down this passage, kill anything you see, and come back to me here. Oh, wait, you can't talk. Don't listen to me..." beat. GM smile. "Oh ____!!!" shock cry cry cry


Another time, when that person was GMing, he had a couple of Ninja sneak up behind us to backstab. They catch us completely unaware (as ninja are want to do). He rolls their attacks. "GODDAMMIT!" Fist pounds on table. Everything from the minis to the beverage glasses shakes. Seems that one roll was a 3 and the other was a 1. Gee, nice to know he didn't have anything in for us. grin

 

-----signature-----
Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
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