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Topic:
ROTS Statistics (d20 -> d6 Conversion)
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dp4m
Registered:
Nov '01
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Date Posted:
5/4/06 6:26am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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Neo-Paladin posted: Wasn't WEG's official rule on the Skywalker lineage to start out with 1D in all Force skills? Not the best rule out there but I can't exactly think of anything a whole lot better. I suppose the reduced cost for Force skills isn't a bad way to go.
My core book says Revised and Expanded, but at my table rules are always candidate for tweaking. I use a wholly different Force system, and the D6 legends for combat.
Not quite.
All Skywalker characters have 1 PIP in each Force skill (check Luke and Leia out, I think they're both shorted a 1D from their attributes).
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
5/4/06 8:40am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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What book are you looking in?
THe books I have list Leia as a Young Senator template with all 18D
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dp4m
Registered:
Nov '01
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Date Posted:
5/4/06 8:52am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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Koohii posted: What book are you looking in?
THe books I have list Leia as a Young Senator template with all 18D
Hmmmm, I know Luke was missing a full 1D. I thought Leia was as well.
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"Looks like you're about to get pwned" - Eric Cartman "Awarding experience points for cleverly and creatively generating an enjoyable experience. How warped is that?" - Darths & Droids
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
5/4/06 12:21pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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AFAIK the chosen one thing didn't really exist when the game was bought in, so there wouldn't be a reason to include anything reflecting, at the time, nothing at all.
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Neo-Paladin
Registered:
Dec '04
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Date Posted:
5/4/06 4:41pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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True, the 'chosen one' wasn't around yet, but there was that whole RotJ scene where the ever smooth Luke proclaims something to the effect of 'The Force is strong in my family, I have it, my sister has it...'
*psst, it's you Leia*
The 'strong in my family,' thing should count for something.
As this is the RotS in D6 thread, could we discuss the chosen one thing? I think the best way to do it is either reduced cost of Force advancement or give him two Force Points when he earns an additional Force Point for his actions (i.e. the heroic FP usage at the dramatically appropriate moment). I kind of like the later.
Anakin jumps out of a stopped speeder and falls hundreds of feet without blinking an eye because he knows he has the Force Points to pull it off; it's quite hard to fail. His stats don't even have to be so much greater than everyone else's, he has to be good and in the clutch make with the Force Points.
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
5/4/06 11:36pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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but the force is strong in the halcyon family, the solusar family, the sunrider family, the qel-droma family, etc. It's weird for Luke and co because at that time Jedi weren't supposed to have a family.
That sounds quite good btw, for the chosen one rule. I'll have a think about it today n see if i think of anything else
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Excellence - "'Cause some American-accent informed me Kun is Koon and Yun is Yoon doesn't mean I'm going to Megazord myself into robotic obediance."
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
5/5/06 12:07am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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"THe force is strong in my family" thing: they are force-sensative by default. Every member. Other families may not have that high a percentage of Force-sensatives--maybe 1 in 5 or maybe it skips generations or something.
"Chosen One": Lucas prequel crap writing. Or sloppy GM writing. Story factor rather than rules benefit.
That's my interpretation.
Luke was shorted 2 pips in the books I have (1st & 2nd ed sourcebooks).
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sithreaper
Registered:
Oct '04
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Date Posted:
5/5/06 2:13am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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I like the additional force points rule. Anakin really does need some good stats, I haven’t seen one set of stats that come close to doing him justice (even the D20 mini stats seem ridiculously harsh).
At 19 his senses where more attuned then Obi Wans (and Obi was already one of the better jedi), he was already a vastly superior pilot & his light saber skills appeared much better.
During the Clone Wars Anakin is a one-man army, time after time he saves the day & kicks ass. Where other Master fail Anakin takes down Durge, Ventress & then even the almighty Dooku.
Every bit of literature out their pretty much puts Anakin on the same level (power wise) with the elite Palpatine, Mace & Yoda, yet Anakins RPG stats make him look like just another run of the mill Jedi.
D20's problem is that it seems to equate age with experience & also natural talent doesn’t get a look in,
From what we have read we know that as a padawan Anakin has experienced far more then many masters. In any case Anakin is an NPC and I don’t see why NPC should have to follow the games structure.
If natural talent did get a look in a player would have to roll a dice which would show how strong an individual was with the force (Anakin is at the top of the scale, Scout at the bottom). Perhaps force powers could be taken out of a separate pool of point’s ala KOTR game.
Sorry back to D6
So lets get rid of those D20 inspired crappy stats & come up with some good D6 stats for the chosen one.
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Blithe
Registered:
Jun '03
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Date Posted:
5/5/06 6:52pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
- Date Edited:
5/5/06 6:55pm (1 edits total)
Edited By:
Blithe
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This might be a little of topic, but my group is starting a d6 campaign for this summer, and before we get started, I have a question. While everyone has good grasp of the d6 system--in fact, one started with d20 and has now been learning the rules for d6 and understands them better already than he does with d20--and we've decided to give things a go by using specializations for this campaign, but the question is: how did WEG handle fighting with two weapons?
I haven't seen it in any of the books. Is fighting with... say... two lightsabers, or blaster pistols, and entirely different skill? If so, I'll assume you just specialize as normal like you do with Blaster? (i.e Two blasters: heavy blaster pistols)
The only other ways I can think of incorporating duel wielding is to either just increase the standard DC by a couple of levels when wielding two weapons, or making it a specializations. (my least favorable alternative)
Any advice? How have others used this in their d6 games?
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
5/5/06 8:48pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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Everything I ever ran made no distinction, beyond the usual penalties for multiple actions in a single round. EI: you could fire one blaster pistol twice, or fire 2 once with one in each hand.
There were no special rules for ambidexterity, etc.
Now, if you want to make some, fine.
I'd say for anything less than a heavy weapon, the off-hand weapon is at -5 and leave it at that. Heavy weapons (riffle, carbine, sword) would be -5 for the good hand and -10 for the off-hand.
Lightsaber is a light-weapon.
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Blithe
Registered:
Jun '03
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Date Posted:
5/6/06 6:19am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
- Date Edited:
5/6/06 6:24am (1 edits total)
Edited By:
Blithe
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Thanks, Koohii!
As a hard and fast rule, I'm thinking of implementing just increased DC for duel wielding and not a seperate skill or specializations. Blasters, for example, will probably carry a +3 DC lvl. for characters with 2D in DEX, +2 DC with 3D, +1 DC with 4D, and no penalty with 5D.
Thoughts?
On another note, I'm probably going to talk with my player(s) and see if they want to play the next campaign with no specializations and see which way they really like better. The only reason I think one player really wants specializations so bad is because it's the munchkin coming out of him.
I don't necessarily mind specializations, but I'm worried that some parts of 2nd ed. and Revised and Expanded led things toward rules bog down, like d20; and that's what we're trying to get away from for our SW adventures to begin with.
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"Great. We have a AAA credit rating and 9 trillion in debt. That's about as worthwhile to us as a 12 inch penis that can't get hard." - rogue_wookiee "You rape people with your words." - roge-wookiee
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
5/6/06 6:51pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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OH, there was a rule somewhere in one of the EU rule books along with the stats for Exar Kun: THE only person who wielded a double-bladed lightsaber. I believe there was a substantial penalty for doing so.
Can't find the rule right now.
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Blithe
Registered:
Jun '03
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Date Posted:
5/6/06 7:30pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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It might be in the Jedi Academy Triolgy sourcebook, because I don't recall seeing Kun in the TotJ companion. Unfortunately, I don't have a copy of the JAT sourcebook yet...
Thanks for the help, though.
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"Great. We have a AAA credit rating and 9 trillion in debt. That's about as worthwhile to us as a 12 inch penis that can't get hard." - rogue_wookiee "You rape people with your words." - roge-wookiee
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
5/7/06 6:55am
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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i think the dc for a double ender is very difficult rather than difficult for a normal saber, miss it by 7 or more (instead of ten), bye bye limbs.
I don't know where i got that from, by the way. I've just looked through the TotJ companion and the JAT sourcebook and find no mention of it. Exar's stats are nowhere to be found, it's just one of those bits of information that floats about in my head
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
5/7/06 2:16pm
Subject:
RE: ROTS Statistics (d20 -> d6 Conversion)
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I have the same problem: I know I saw the stats SOMEWHERE, but can't find them now. Just as I know at one point I saw stats for the R3 series astromechs somewhere, but can't find the book page. (found the stats elsewhere online and with help from Gry Sarth).
What you mentioned sounds about what I remember too (though in our rules, if you mess up, you end up hurting yourself, but not necessarily slicing off limbs).
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Create happy mediums: Free prozac to all psychics & Jedi I'm met 6yo adults and 36yo children Still working toward Ni-Kyu Go Ju Ryu
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