Author Topic: Toys to crossover SW RPG stats
Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 5/30/06 10:52am Subject: Toys to crossover SW RPG stats
While I was tossing and turning last night, I began thinking of some of my classic toys in RPG stats, and how to convert them. (Good sign of a bored mind that has gone over the edge into geekdom).
It started with a line called StarCom (Colleco, ~1987), but soon wandered arround to Centurions, ExoSquad, and others.
Questions I have: has anyone else come up with stats for this sort of thing? Would other people even be interested or care? In all of them, or just specific lines?

Bare in mind that I'm going to post strictly D6 stats, so D20 folks would have to convert. Anyone else who has already compiled stats will post in whatever formats s/he has.

Any takers, or is this too silly a topic?

 

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dp4m 
Registered: Nov '01
13878_Luke Skywalker<br>Dark Empire
Date Posted: 5/30/06 11:06am Subject: RE: Toys to crossover SW RPG stats
I think, once upon a time, we did Predators, Aliens and a couple of mecha to D6. I'd have no idea where we left our conversions though...

 

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Blithe 
Registered: Jun '03
Date Posted: 5/30/06 1:00pm Subject: RE: Toys to crossover SW RPG stats - Date Edited: 5/30/06 1:01pm (1 edits total) Edited By: Blithe
Don't worry, Koohii, you're not the only one. I just hope you haven't been thinking of RPG stats for lego ships and characters from the various different genres and worlds like me. plain doh!

Though I'd certainly be interested in some d6 stats for the Zaku II, RX-78 Gundam, Guntank, and Guncannon from the original Mobile Suit Gundam; and GI JOE stats, especially in d6, have plenty of room for potential hilarity.

grin @ the thought of Cobra Commander in d6.

 

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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 5/30/06 5:52pm Subject: RE: Toys to crossover SW RPG stats - Date Edited: 5/30/06 5:53pm (1 edits total) Edited By: Koohii
As you wish:


GI Joe
Cobra Commander (TV Cartoon Version)
Name: Cobra Commander
Type: Scientist turned Military dictator
Sex/Species: Male, Cobra-La
Age: ? (30's-50's)
Height: ? (5'10")
Weight: ? (100kg)
Description: Physically fit (mentally may be another matter), probablly white/anglo-saxon of medium build. No known photos or images available. Has not been seen without full helmet or hood on by anyone in years. Shrill irritating voice.
DEX 3D+2
Blaster 7D
Dodge 10D
Grenade 5D
Heavy Weapons 6D+1
KNO 3D
Bureaucrasy 4D
Culture 6D
History 5D+1
MEC 3D+2
Tank driving 6D+2
Car 4D+2
Hovercraft 5D+2
Airplanes 5D
Helicopters 5D
PER 3D
Command 8D+2
Bargain 8D
Con 8D+2
Sneak 6D
STR 2D+2
Brawling 4D+2
Stamina 5D+1
Climb/Jump 5D
TEC 2D
Demolition 4D
Security 5D+2
SP 12
FP 3
DSP 7
Equipment: Cobra Commander delux dress uniform, Cobra Commander battle helmet, Cobra Commander hood (+1D physical, +1 energy), blaster pistol (4D), legions of followers, cobra command infrastructure, cobra command equipment, Cobra island.
Background: Unknown to almost everyone, Cobra Commander isn't strictly human, but a cobra-la scientist who was deformed by one of his experiments when something went wrong. He was exiled from Cobra-la and decided to become a facist military dictator and terrorist. Somehow, he succeeded in attracting the loyalty and financial backing to pull it off. While imaginative, many of his schemes are ultimately ludicrious and/or impractical. That doesn't stop him from trying, but it does prevent him from succeeding.
Personaliy: Slightly deranged, has anger-management issues. Not a bottle baby.
Objective: World Domination
A Quote: "COOOO-BRAAAAAAAAAAAAAAAAA"
Connection to other characters: Leader/employer of all cobra personnel, ally to Destro, Enemy of everyone non-cobra

GI Joe
Cobra Commander (Marvel Comic series)
Name: Cobra Commander
Type: Scientist turned Military dictator
Sex/Species: Male, Human
Age: ? (50's)
Height: ? (5'10")
Weight: ? (100kg)
Description: Physically fit white/anglo-saxon of medium build. No known photos or images available. Has not been seen without full helmet or hood on by anyone in years.
DEX 3D+2
Firearms 7D
Dodge 6D
Grenade 5D
Heavy Weapons 6D+1
KNO 3D
Accounting 7D
Bureaucrasy 8D
Culture 6D
History 9D+1
Sciences 5D+2
Technology 7D+2
MEC 3D
Tank driving 6D+2
Car 4D+2
Hovercraft 5D+2
Airplanes 7D
Helicopters 6D
Gunnery 5D+1
Artilary 4D+1
PER 3D+2
Command 12D+2
Bargain 8D
Con 8D+2
Sneak 6D
STR 2D+2
Brawling 4D+2
Stamina 5D+1
Climb/Jump 5D
TEC 2D
Demolition 4D
Security 5D+2
SP 27
FP 3
DSP 5
Equipment: Cobra Commander delux dress uniform, Cobra Commander battle helmet, Cobra Commander hood (+1D physical, +1 energy), blaster pistol (4D), legions of followers, cobra command infrastructure, cobra command equipment, Cobra island.
Background: A former midwestern (some town named "Springfield") used-car salesman, Cobra commander began leading counter-culture political rallies in the 50s. They started as Huey Long-style and twisted to be more and more anti-US as time went on. Slowly, the organization that became known as COBRA was born, with Cobra Commander as it's military, political, and economic leader.
Personaliy: A gifted orator, convinced that he is the one who was born to lead the new world order, dedicated to reshaping the world to suit his desires.
Objective: World Domination
A Quote: "It will be mine. By hook or by crook, the world will be allll Miiiiine..."
Connection to other characters: Leader/employer of all cobra personnel, ally to Destro, Enemy of everyone non-cobra, Father of "Billy"

 

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Blithe 
Registered: Jun '03
Date Posted: 5/30/06 7:23pm Subject: RE: Toys to crossover SW RPG stats - Date Edited: 5/30/06 7:39pm (1 edits total) Edited By: Blithe
username posted:
While imaginative, many of his schemes are ultimately ludicrious and/or impractical. That doesn't stop him from trying, but it does prevent him from succeeding.
Personaliy: Slightly deranged, has anger-management issues. Not a bottle baby.
Objective: World Domination
A Quote: "COOOO-BRAAAAAAAAAAAAAAAAA"



laugh laugh applause applause

The stats themsevles seem to be accurate, too. Well, as accurate as you can get for a GI JOE character. tongue Though if I had to nit-pick, I would imagine Cobra would have some skill in Willpower, but it's been forever since I've actually seen the cartoon, so I can't say for sure if that's suitable; all I remember are the ridiculous plots. tongue

I like them. happy

 

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Ender_Sai 
Title: Manager Emeritus
Registered: Feb '01
44324_Kyle Katarn
Date Posted: 5/31/06 12:05am Subject: RE: Toys to crossover SW RPG stats
Was StarCom the line of toys which had magnets in their feet?

E_S

 

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Nktalloth 
Registered: Sep '05
39865_Darth Revan
Date Posted: 5/31/06 1:45am Subject: RE: Toys to crossover SW RPG stats
When he says COOOOOOOOO-BRAAAAAAAAAAAAAAAAAAAAAAAAAAA is it in a specific circumstance, or does he shout it at random. Because now I have the image of a man calmly eating dinner, then leaping to his feet and shrieking in a fit of rage: "COOOOOO-BRAAAAAAAAAAAAAAAAAAAAAAAAAAA!"

 

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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 5/31/06 2:27am Subject: RE: Toys to crossover SW RPG stats
Yes, StarCom figs had magnetic feet. They also had the small vehicles that folded up into a std cargo-container size/shape. I thought they were very cool. Sold mine on eBay a couple months ago for a nice tidy sum over $800


Glad you liked the stats. Wasn't sure if you wanted comic book or cartoon. You're right about willpower--I forgot about that one and it wasn't one of the standards mentioned on the Cyborged Pirate template I based him on. whistling


I would see that as more of a toast at the beginning of the meal, or with the after-dinner cherry. laugh

 

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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 5/31/06 1:56pm Subject: RE: Toys to crossover SW RPG stats
Star Com:

Craft: Star Wolf F-1400
Type: Compact interceptor fighter
Scale: Starfighter
Length: 3.8 meters
Skill: Starfighter piloting: Star Wolf
Crew: 1
Crew Skill: Piloting 5D, Gunnery 4D+2
Cargo: 20kg (can pick up and carry one external cargo container)
Cost: 70,000(new)
Hyperdrive: none
Nav computer: none
Maneuverability: 2d (4d atmospheric)
Space: 9 (4D+2)
Atmosphere: 450, 1,300kmh
Hull: 2d
Shields: 0
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 75/2D
Focus: 4/4D
Weapons:
2 laser cannons (fire Linked)
Fire arc: front
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-200/1.2/1.5km
Damage: 4D

Craft: Starmax Bomber
Type: Light bomber assault carrier
Scale: Starfighter
Length: 16.8 meters
Skill: Starfighter piloting: Starmax bomber
Crew: 1 pilot, 1 gunner, 1 sensor/tech
Crew Skill: Piloting 5D, Gunnery 5D+2, Sensors 5D, Repair 6D
Cargo: 120kg (can pick up and carry one external and one internal cargo container)
Cost: 170,000(new)
Hyperdrive: none
Nav computer: none
Maneuverability: 1d
Space: 6 (3D)
Atmosphere: 350, 1,000kmh
Hull: 3d+2
Shields: 0
Sensors:
Passive: 30/aD
Scan: 50/2D
Search: 75/3D
Focus: 10/4D
Weapons:
2 laser cannons (fire Linked)
Fire arc: front
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-200/1.2/1.5km
Damage: 4D
Twin laser cannons (fire Linked)
Fire arc: turret
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-200/1.2/1.5km
Damage: 5D
Proton torpedo Launcer
Ammo: 4
Fire arc: rear
Skill: starship gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 500-100/700/3.6km
Damage: 9D
Can carry up to 4 Star Wolf F-1400 fighters using all 3 external mounts plus internal storage

 

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FlareStorm 
Registered: Nov '00
14749_Jawa 'Toon
Date Posted: 5/31/06 10:31pm Subject: RE: Toys to crossover SW RPG stats
I love how the comic Cobra Commander is a disgruntled used car salesman.


Anyways, do a Transformer. How much damage would Megatron do in gun mode??

 

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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 6/2/06 9:38am Subject: RE: Toys to crossover SW RPG stats
Transformers
Megatron (G1 original TV Cartoon Version)
Name: Megatron
Type: Decepticon Leader
Sex/Species: Male, Cybertronian
Age: ? (30's-50's)
Height: 32meters
Weight: 4000KG
Scale: Walker
Description: Giant robot with gun barrel mounted on right arm or a Walther PPK pistol.
DEX 3D+2
Blaster 10D
Dodge 7D
Melee parry 5D
Melee 6D+1
Brawling parry 5D
Flying 4D+1
KNO 3D
Willpower 8D
Tactics 7D
History (Cybertron) 5D+1
MEC 2D
Starship Piloting 5D
Starship Gunnery 5D
PER 3D+2
Command 10D+2
Bargain 6D
Con 8D+2
Sneak 6D
STR 3D+2
Brawling 7D+2
Stamina 9D+1
TEC 2D
Comp Prog/Repair 6D
Demolition 4D
Security 5D+2
SP 30
FP 3
DSP 9
Equipment: Command of Decepticons, Right Arm Cannon (10D), Energy weapon (Mace Str+2D requires 1 skill point per round to use), Alternate Mode--Gun(10D + up to 5 skill points)
Background: Some say the Decepticons were built as the military to defend Cybertron. Some say they were built by the Quintessons as their muscle to oppress the Autobot slaves. Some say other things. Some people will say anything. Regardless, Megatron is the first in a series of Megatrons to be the absolute leader of the decepticons. He is a skilled leader and diplomat, maneuvering any challengers to his leadership into exposing themselves and then destroying their possitions of challenge (and usually them too).
Personaliy: Slightly deranged, has anger-management issues. Not a bottle baby.
Objective: Galactic Domination
A Quote: "You may have won this time, Prime, but I will be back..."
Connection to other characters: Leader of all Decepticons, Enemy of every other sentient in the universe.
Notes:
Can fly both in atmosphere (100kmh) and through space (2D/4).
Before Transformers: The Movie, Megatron appears to have upgraded his firepower. This allowed him to add his DSP to the damage of his arm cannon, thereby greatly improving his killing power.
While he can hover in Gun-Mode, Megatron needs another Transformer to aim and fire. While in Gun-mode, Megatron can spend up to 5 skill points to increase his damage.
There are rumors that the stock and silencer of his gun mode can transform into a howitzer cannon, but like Optimus Prime's trailer/battle platform, this is never used in the cartoon.




Comic book versions some other time. Did I forget anything?

 

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FlareStorm 
Registered: Nov '00
14749_Jawa 'Toon
Date Posted: 6/3/06 10:03pm Subject: RE: Toys to crossover SW RPG stats
nah, although I don't understand the skill points/use (I never played 2nd edition d6 SWRPG)

also, armor?

I'd say going to gun mode takes a whole round, and he has no armor bunus while transforming or while in gun mode. He can take one un-aimed shot before he needs to be held to fire

 

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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 6/4/06 9:00am Subject: RE: Toys to crossover SW RPG stats - Date Edited: 6/4/06 9:03am (1 edits total) Edited By: Koohii
Yeah, didn't think about armor. Part of the way I worked arround toughness was to make him a walker-sized creature (+6D to resist damage from human-sized weapons--He'd have 9D+2 to resist a human with a club doing a max of 5D+2, but that looks like armor is definately in order).

As for transforming, it is an action, possiblly 2. For each action beyond the first, all actions suffer a 1D penalty. Some episodes have Megatron transform and then fire immediately.

 

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FlareStorm 
Registered: Nov '00
14749_Jawa 'Toon
Date Posted: 6/4/06 7:20pm Subject: RE: Toys to crossover SW RPG stats
oh yeah, I forgot about the d6 scaling thing.

 

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Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 6/5/06 5:52pm Subject: RE: Toys to crossover SW RPG stats
Transformers
Megatron (G2 Tank Version)
Name: Megatron
Type: Decepticon Leader
Sex/Species: Male, Cybertronian
Age: Older than the last version
Height: 32meters
Weight: 4000KG
Scale: Walker
Description: Giant robot or a Tank in Decepticon Green and Purple camoflage.
DEX 3D+2
Blaster 10D
Dodge 7D
Melee parry 5D
Melee 8D+1
Brawling parry 5D
Flying 4D+1
KNO 3D
Willpower 9D
Tactics 7D
History (Cybertron) 5D+1
MEC 2D
Starship Piloting 5D
Starship Gunnery 5D
Artillary 8D
PER 3D+2
Command 10D+2
Bargain 6D
Con 9D+2
Sneak 6D
STR 3D+2
Brawling 7D+2
Stamina 9D+1
TEC 2D
Comp Prog/Repair 8D
Demolition 4D
Security 7D+2
SP 30
FP 3
DSP 11
Tank mode:
Scale: Walker
MV: 2D
Speed: 3d+2 / 5 / 200kph
Equipment: Command of Decepticons, Cannon (12D physical Armor Piercing), Alternate Mode--Tank
Background: There appears to be some confusion about Megatron's history. At one point he was physically merged with Autobot Medic/Mechanic Ratchet during a SpaceBridge accident and placed into stasis to preserve both. Later, a battle-scarred Megatron emerges from space. What happened between these incidents is unknown. Another history has Megatron return to his previous form in order to later be turned into Galvatron by Unicron. Regardless, Megatron's return to Earth happened upon a Cobra test facility. Cobra had captured the USA's leading scientist in charge of a Rail-gun development program. While Megatron was busy entertaining himself by blowing up Cobra equipment, she aimed the prototype she'd developed at Megatron and fired. Megatron was so impressed by the damage wroght by the single shot (and the fact that the ammunition had achieved ballistic orbit AFTER passing though both sides of his armor) that he agreed to stop destroying Cobra equipment in exchange for a refit with this weapon as his primary offensive system. The US scientist included a virus in the software in an attempt to improve her situation and prevent an catostrophic loss of life should Megatron attack the US. Unfortunately, Megatron not only detected the "Crude & Childish" virus, but upgraded it and returned it to spread throughout Cobra's computers.
Personaliy: Domineering, but patient tactician. Truly believes in the supremacy of Cybertronians over all other fleshling species, and Decepticons superior to Autobots, inspite of the combat track record.
Objective: Galactic Domination
A Quote: "You may have won this time, Prime, but I will be back..."
Connection to other characters: Leader of all Decepticons, Enemy of every other sentient in the universe.
Notes:
Can fly both in atmosphere (100kmh) and through space (2D/4).
The RailGun turret is truly a devastating weapon. While based on physical damage instead of energy, it is none-the-less capable of punching through almost any armor, and destroying a battlecruiser with a single shot.
No explanation on the return to G1 Pistol version is ever provided.
History with Cobra derived from GIJoe Comics.

 

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Nktalloth 
Registered: Sep '05
39865_Darth Revan
Date Posted: 6/5/06 8:20pm Subject: RE: Toys to crossover SW RPG stats
Hey, twink out a doll or something, would you please? Just for giggles.

 

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The only other instance of walking on water is Jesus.
Therefore, Jesus is a ninja.
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