Author Topic: (D20) Challenging powerful Player Characters
Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 7/31/06 5:22pm Subject: RE: (D20) Challenging powerful Player Characters
Any news on this?
How's the new character working out?

 

-----signature-----
Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
Locked Topic | Active Topic Notification | Private Message | Post History
Donp 
Registered: Mar '03
6595_Luke Skywalker
Date Posted: 8/8/06 7:14am Subject: RE: (D20) Challenging powerful Player Characters
Ehmm....the player's new character is dead! He decided to charge a group of 8 entrenched Mandalorian Elite troopers at a range of 400 meters armed only with blaster pistols (Max range 100 m).

Not really a smart move...

 

Locked Topic | Active Topic Notification | Private Message | Post History
Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 8/8/06 9:06am Subject: RE: (D20) Challenging powerful Player Characters
doh! D'OH!

Oh well...
Has he decided on a new character?
Did he manage to wipe out the entire party with that move?

 

-----signature-----
Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
Locked Topic | Active Topic Notification | Private Message | Post History
Donp 
Registered: Mar '03
6595_Luke Skywalker
Date Posted: 8/8/06 8:02pm Subject: RE: (D20) Challenging powerful Player Characters
Yes he has created a new character who is a rather fat bald guy with a cowboy hat. The character has much experience as an archeologist and is both and avid gambler and an alcoholic.

He's also a former Jedi Knight who had to turn to a life of crime to repay his gambling debts. His identity as a Jedi is something he keeps carefully hidden.

Due to always being drunk (something the other players haven't noticed yet as he is devious enough to use an inconspicous mouth-spray for his alcohol needs) he tends to act a bit like Captain Jack Sparrow from Pirates of the Caribbean, that is always rather disorientated, always shows up late etc.

It's a fun character happy

 

Locked Topic | Active Topic Notification | Private Message | Post History
Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 8/8/06 11:15pm Subject: RE: (D20) Challenging powerful Player Characters
So what, Jedi Guardian 7 / Fringer 5? confused
I would think the gambling and substance abuse would lead to darkside.
OK, I suppose you could use force powers to detox, but I would also think that the presence of the substance would make one more vulnerable? Certainly a penalty would be in order, based on level of intoxication, whenever the temptation of the dark side called.

Oh well. Good luck. Let us know if you need any ideas to help control this one.

grin devil nerd thinking

 

-----signature-----
Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
Locked Topic | Active Topic Notification | Private Message | Post History
Rogue_Thunder 
Title: FanForce CR, Edmonton, Alberta, Canada
Registered: Jan '03
14369_Vader Concept
Date Posted: 8/9/06 1:31am Subject: RE: (D20) Challenging powerful Player Characters
Koohii posted:
So what, Jedi Guardian 7 / Fringer 5? confused
I would think the gambling and substance abuse would lead to darkside.
OK, I suppose you could use force powers to detox, but I would also think that the presence of the substance would make one more vulnerable? Certainly a penalty would be in order, based on level of intoxication, whenever the temptation of the dark side called.

Oh well. Good luck. Let us know if you need any ideas to help control this one.

grin devil nerd thinking


I don't imagine it being much of a problem if he doesn't use the Force much. If he's trying to keep his Jedi heritage a secret, anyway...

 

-----signature-----
I'll fly a starship across the universe divide
And when I reach the other side
I'll find a place to rest my spirit if I can
Perhaps I may become a highwayman again
Or I may simply be a single drop of rain, but I will remain, and I'll be back again...
Locked Topic | Active Topic Notification | Private Message | Post History
Donp 
Registered: Mar '03
6595_Luke Skywalker
Date Posted: 8/9/06 6:21am Subject: RE: (D20) Challenging powerful Player Characters
Yes, he's actually not using the Force at all, he has 7 levels of Force Skills and Force feats just lying there doing nothing.

The only problem with handling this guy is making sure he does what he's supposed to be doing, rather than just wandering off doing random things! worried

And he's not half as bad as the latest addition to the group, phew!

That guy is a drug addict who is a Starship Ace, but keeps getting so hammered on drugs that he falls down in the middle of battles ("I've fallen and I can't get up!").

The player and I devised a number of drugs the player was addicted to, and we made up a bunch of fun side effects ("Drugs are fun mkay"). So now this player is constantly harried by various hallucinations and also tends to fall asleep during important moments.

Really I don't know what happened to my group! But whatever, it's a lot of fun even though it isn't quite as serious anymore.

 

Locked Topic | Active Topic Notification | Private Message | Post History
Rogue_Thunder 
Title: FanForce CR, Edmonton, Alberta, Canada
Registered: Jan '03
14369_Vader Concept
Date Posted: 8/9/06 8:09am Subject: RE: (D20) Challenging powerful Player Characters
It'd be an interesting story arc to have the former Jedi try to find his way back to the Jedi path and start taking levels again, but then from the sound of things your campaign is veering away from serious stuff.

IIRC, there's rules for drugs in the Galactic Campaign Guide. They have glitterstim, caarsanuum (sp?), Ryl, Andris and a bunch of other spices.

 

-----signature-----
I'll fly a starship across the universe divide
And when I reach the other side
I'll find a place to rest my spirit if I can
Perhaps I may become a highwayman again
Or I may simply be a single drop of rain, but I will remain, and I'll be back again...
Locked Topic | Active Topic Notification | Private Message | Post History
Jedi Merkurian 
Title: Games: RPG d20 GM
Registered: May '00
6372_Mace Windu
Date Posted: 8/9/06 8:58am Subject: RE: (D20) Challenging powerful Player Characters
You might also check out the latest SW-Insider. They have a listing of different illicit substances...

 

-----signature-----
Striking down can result in common side effects including fear, anger, aggresion, nausea, dry mouth, hatred, suffering, headaches, IBS, & in some extreme cases has been linked to lava burns
Please consult your doctor before striking anyone down
Locked Topic | Active Topic Notification | Private Message | Post History
Koohii 
Title: Games: RPG d6 GM
Registered: May '03
6249_Veers
Date Posted: 8/9/06 11:17am Subject: RE: (D20) Challenging powerful Player Characters
I liked the drug effects listed in a game called The Nightlift. It's a horror genre game with werewolves, vampyres, wyghts, and 40 other races of Kin. Bad as drugs were for humans, they did even worse things to Kin who fed upon the hopped-up Herd using them. "Your eyes roll back in your head until they're facing inward. You start crying, and realize that your eyes are melting from their sockets. (Blind until healed)."

Unfortunately, the Stellar Games company had absolutely no marketing, to the game is virtually unheard of. They had two other games: It Came from the Late, Late, Late Show where the characters are actors in D-grade movies that MST3K would be too embarrassed to show, and A.C.E. Agents which could be spy, super spy, GIJoe, or superhero.

 

-----signature-----
Create happy mediums: Free prozac to all psychics & Jedi
I'm met 6yo adults and 36yo children
Still working toward Ni-Kyu Go Ju Ryu
Locked Topic | Active Topic Notification | Private Message | Post History
Donp 
Registered: Mar '03
6595_Luke Skywalker
Date Posted: 8/9/06 5:40pm Subject: RE: (D20) Challenging powerful Player Characters
My game is supposed to be serious, it's just veered off into silliness recently. But I'll get it back on track soon enough. I've got the mother of all plot developments coming around really soon, and that will shock them to their very core, this will stop them being silly. shame_on_you

TIP: If your players are being silly in a serious-minded campaign turn their world completely upside down on them. That ought to wake them up... shock

 

Locked Topic | Active Topic Notification | Private Message | Post History