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Topic:
Saga Starships of the Galaxy
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NarCranor
Registered:
Mar '05
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Date Posted:
12/18/07 2:39am
Subject:
Saga Starships of the Galaxy
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So...has anyone got this yet? List of ships in the book? I plan on picking it up wednesday, but I have heard that people have found it early. I plan on picking this up to work our first clone wars saga chapter with for fandomcomics.com, so I am very interested what people think of the book itself.
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Jedi Merkurian
Title: Games: RPG d20 GM
Registered:
May '00
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Date Posted:
12/18/07 7:06am
Subject:
RE: Saga Starships of the Galaxy
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I've heard that it's out, but I haven't picked up mine yet The boards at WotC are buzzing about it though...
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
12/18/07 12:52pm
Subject:
RE: Saga Starships of the Galaxy
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There's a thread about it in the lit forum. hopefully it will be one of my christmas presents
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Excellence - "'Cause some American-accent informed me Kun is Koon and Yun is Yoon doesn't mean I'm going to Megazord myself into robotic obediance."
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NarCranor
Registered:
Mar '05
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Date Posted:
12/18/07 1:11pm
Subject:
RE: Saga Starships of the Galaxy
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ok well im leaving in 15 minutes to go hunt it down since today is the official release date. Ill be back with a full report and my initial thoughts!
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FlareStorm
Registered:
Nov '00
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Date Posted:
12/18/07 9:20pm
Subject:
RE: Saga Starships of the Galaxy
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Saw it for like $40. I passed for now
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NarCranor
Registered:
Mar '05
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Date Posted:
12/18/07 10:39pm
Subject:
RE: Saga Starships of the Galaxy
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Both the barnes and noble and borders by me in chicagoland did not have it in stock. A local gaming shop had it, but was not able to sell it until wednesday for some reason due to clerical error, so I will get it from them tomorrow afternoon and post my review.
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
12/19/07 12:40pm
Subject:
RE: Saga Starships of the Galaxy
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the consensus seems to be okay so far.
the gripes I see so far is that turbolaser numbers are given in batteries, which could be anything up to 10 individual turbolasers.
plus there aren't any dimensions for the ships. There are for us rpg nuts in terms of units etc, but not strict meter measurements i guess.
look at me care, i've got official stats for a yt-2000
there were some repeats from the saga core rulebook, which really DOES stink of sloppiness, though i can understand if they want A official starship compendium, A official kotor compendium, etc etc, it just means that those weirdos who don't buy all the sourcebooks can buy one without needing the other.
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Moridin
Title: RPG Author
Registered:
Apr '99
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Date Posted:
12/19/07 2:10pm
Subject:
RE: Saga Starships of the Galaxy
- Date Edited:
12/19/07 2:10pm (1 edits total)
Edited By:
Moridin
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Jedi_Matt posted: there were some repeats from the saga core rulebook, which really DOES stink of sloppiness, though i can understand if they want A official starship compendium, A official kotor compendium, etc etc, it just means that those weirdos who don't buy all the sourcebooks can buy one without needing the other.
There's nothing of slopiness about it--it doesn't take that much effort to write up a one-page entry. But some of the stats are updated, some of the stats have different crew ratings, and some of the repeats aren't repeats at all--the core book has the Imperial I SD, and SotG has the Imperial II. Besides, a Gamemaster at the table is much more likely to be helped by having a few repeated stat blocks (which, honestly, don't take up that much space) than by having to have two books open during an encounter.
Also, a lot of people complained about not having images or not having enough information on the ships in the SECR, so this was a chance to give people what they asked for: more information.
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NarCranor
Registered:
Mar '05
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Date Posted:
12/20/07 7:58pm
Subject:
RE: Saga Starships of the Galaxy
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Alright, I am about to go lay down and read this cover to cover, but for those who are curious, here is what the book contains:
New Uses/Space Clarification for Talents:
Jedi: Adept Negotiator/Master Negotiator, Battle Meditation, Force Haze, Force Intuition
Noble: Demand Surrender, Rally, Weaken Resolve/Improved Weaken Resolve
Scoundrel: Dastardly Strike, Fool's Luck, Skirmisher, Stellar Warrior, Walk the Line
Scout: Acute Senses, Evasion/Uncanny Dodge, Hidden Movement/Improved Stealth
Soldier: Battle Analysis, Devastating Attack/Penetrating Attack/Weapon Specialization, Draw Fire/Harm's Way, Indomitable
Bounty Hunter: Hunter's Mark
Gunslinger: Debilitating Shot
New Talents:
Sense Tree (Force): Force Reflexes
Lineage Tree (Noble): Engineer
Outlaw Tech Tree (Scoundrel): Fast Repairs, Hot Wire, Quick Fix, Personalized Modifications
Expert Pilot Tree (Ace Pilot): Blind Spot, Close Scrape, Improved Attack Run, Vehicle Focus, Wingman
Gunner Tree (Ace Pilot): Crippling Hit, Great Shot, Synchronized Fire
Squadron Leader Tree (Ace Pilot): Begin Attack Run, Regroup, Squadron Manuevers, Squadron Tactics
Naval Officer (Officer): Combined Fire, Fleet Deployment, Fleet Tactics, It's A Trap!, Legendary Commander
New Uses/Space Clarification For Skills:
Deception, Perception, Stealth, Use Computer
New Uses/Space Clarification For Feats:
Burst Fire, Careful Shot/Deadeye, Coodinated Attack, Dodge, Double Attack/Triple Attack, Dual Weapon Mastery, Far Shot/Point Blank Shot/Rapid Shot, Improved Defenses, Triple Crit, Weapon Focus
New Feats:
Starship Designer, Starship Tactics, Tactical Genius, Tech Specialist
Starship Manuevers:
Ackbar Slash, Afterburn, Angle Deflector Shields, Attack Formation Zeta-9, Attack Pattern Delta, Corellian Slip, Counter, Darklighter Spin, Devastating Hit, Engine Hit, Evasive Action, Explosive Shot, Howlrunner Formation, I Have You Now, Intercept, Overwhelming Assault, Segnor's Loop, Shield Hit, Skim The Surface, Skywalker Loop, Snap Roll, Strike Formation, Tallon Roll, Target Lock, Target Sense, Thruster Hit, Wotan Weave
Starship Codex:
Capitol Ships:
Rothana Heavy Engineering Acclamator-Class Assault Ship
Rothana Heavy Engineering Acclamator-II-Class Assault Ship
Banking Clan Munificent-Class Frigate
Damorian Manufacturing Carrack Class Light Cruiser
HK Recusant-Class Light Destroyer
CEC CR90 Corvette
CEC CR70 Corvette (with instructions and build times to modify CR70 to CR90)
Rendili StarDrive Dreadnaught
Rendili StarDrive Outbound Flight
Gozanti Cruiser
Gozanti Cruiser (Krayt's Honor)
CEC Gunship
Hapan Battle Dragon
Hapan Nova Cruiser
KDY Imperial-II Star Destroyer
Rendili StarDrive Victory-II Star Destroyer
KDY Pelleaon-Class Star Destroyer
Immobilizer 418 Interdictor Class Heavy Cruiser
KDY Vindicator Class Heavy Cruiser
Rendili StarDrive Imperial Customs Corvette (light corvette)
KDY Lancer Class Frigate
Sienar Marauder Class Corvette
Mon Calamari MC80 Cruiser
Mon Calamari MC80 Cruiser Home One (MC80B?)
Mon Calamari Star Defender
New Republic Nebula Class Star Destroyer
KDY Nebulon-B Frigate
Rebel Assault Frigate Mk 1 (Modified dreadnaught)
Rebel Assault Frigate Mk 2 (modified Dreadnaught)
KDY Star Galleon Class Frigate
Loronar Corp Strike-Class Medium Cruiser
Fondor Shipyards Super Star Destroyer
Fondor Shipyards Super Star Destroyer Lusankya
Fondor Shipyards Super Star Destroyer Eclipse
SFS IPV-1 System Patrol Craft
HK Drive Lucrehulk Class Battleship
HK Drive Lucrehulk Class Droid Control Ship
HK Drive Lucrehulk Class Core Ship
Venator Class Star Destroyer
Starfighters:
KSE Delta-7 Aethersprite Interceptor
Incom/Subpro ARC-170 Starfighter
Dodonna Blissex A-Wing Starfighter
Slayn & Korpil B-Wing Starfighter
Slayn & Korpil B-Wing/E2 Starfighter
Slayn & Korpil B-Wing Shuttle
Chiss Clawcraft
KSE Cloakshape Fighter (with mod stats for either/or Manuevering Jets, Hyperdrive Sled, and R2)
Vong Coralskipper
BAW Vulture Mk 1 Variable Geometry Droid Starfighter
Phlac-Arphrocc Droid Tri-Fighter
Haor Chall Engineering Scarab Droid Starfighter
KSE Eta-2 Actis Interceptor
FreiTek Inc E-Wing Starfighter Type B
Nantex-Class Starfighter (Geonosian Starfighter)
Ginivex-Class Starfighter (Asajj Ventress' Fighter)
Koensayr BTL-58 K-Wing Starfighter
Feethan Mankvim-814 Light Interceptor (grievous' starfighter obi-wan steals after Order 66)
Hapan Miy'til fighter
Hapan Miy'til bomber
Naboo Royal N-1 Starfighter
P-38 Starfighter
Sorosuub Cutlass-9 Patrol Fighter
MandalMotors StarViper Assault Frigate (Virago specifically)
TIE Predator
TIE Scimitar assault Bomber
TIE/ln Starfighter
TIE Bomber
TIE Interceptor
TIE Advanced X1
TIE Defender
Sith Interceptor
V-19 Torrent Starfighter
KSE V-Wing Starfighter
Incom X-83 TwinTail Starfighter
Incom T-65B Xwing Starfighter
Incom T-65XJ3 Xwing Jedi Starfighter
Incom T-65BR Xwing Recon Starfighter
Koensayr BTL-S3 Y-Wing Starfighter
Koensary BTL-A4 Longprobe Y-Wing Starfighter
Koensary BTL-S3 Courier Y-Wing Transport
Incom/Subpro Z-95 Headhunter
Transports:
CEC Action VI Transport
Baudo Class Star Yacht
Koensayr ILH-KK Citadel-Class Cruiser
Dynamic Class Freighter (Stock version of Ebon Hawk with Deckplans)
KSE Firespray-31 Patrol Craft
KSE Firespray-31 Patrol Craft (Slave I)
Ghtroc 720 Freighter (deckplans)
Telgorn Corp Gamma-Class Assault Shuttle
Nubian J-Type Star Skiff (E3 Padme's Ship)
SFS Lambda Class Shuttle (Deckplans)
Gallofree Yards Medium Transport
CEC Consular Class Cruiser (republic cruiser)
Sith Infiltrator (darth mauls modified RSS Armored Star Courier, Deckplans)
SFS Skipray Blastboat GAT-12h
Cygnus Spacewerks Theta Class Shuttle
CEC YT-1300 Stock Transport (Deckplans)
CEC YT-2000 Stock Transport
CEC YT-2400 Stock Transport
CEC YT-1300 Millinium Falcon
Templates (can be applied to any ship):
Advanced Ship Template (V-19 Example, V-19 stock stats elsewhere)
Archaic Ship Template (Dreadnaught Cruiser Example, dreadnaught stock stats elsewhere)
Junker/Ugly Template (TYE-Wing Example, not statted anywhere else)
Prototype Template (Rebel Assault Frigate, stock elsewhere)
So WOW, thats 104 ships statted, only a handful of which are specific ships (good, I prefer the stock class, ill do my own mods thanks). In any case, for 160 pages, the volume is terrific. Of course...for 35 dollars 160 pages doesn't seem like nearly enough content, but that is a separate issue. I think the book is a wonderful companion to the Saga Edition core book, and I definitely feel like it brings the most needed extras to the game compared to the other products on deck (The Force Unleashed and KOTOR which are era/sourcebooks and the threat guide book, which will provide random NPCs to fight).
In all, I have to read through the entire thing page to page to see what I really think, but at a glance this looks fantastic. My only gripe is the deckplans. There are only 5 of them, and for some reason I was expecting many more, of course, a fair amount of the ships are cut-away in the various cross-sections books, and I dont really expect it for starfighters or capitol ships, but I was really hoping every single transport was going to have a deckplan,or at least one for each type, which would be about 15-20. They didn't quite even get in a picture of every ship. So I do think the book is sorely missing another 36 pages of deckplans, enlarged deckplans for what is in there, and pictures. Regardless, my first impression of the book is that it is impressive.
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
12/21/07 2:24pm
Subject:
RE: Saga Starships of the Galaxy
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Moridin posted:
Jedi_Matt posted: there were some repeats from the saga core rulebook, which really DOES stink of sloppiness, though i can understand if they want A official starship compendium, A official kotor compendium, etc etc, it just means that those weirdos who don't buy all the sourcebooks can buy one without needing the other.
There's nothing of slopiness about it--it doesn't take that much effort to write up a one-page entry. But some of the stats are updated, some of the stats have different crew ratings, and some of the repeats aren't repeats at all--the core book has the Imperial I SD, and SotG has the Imperial II. Besides, a Gamemaster at the table is much more likely to be helped by having a few repeated stat blocks (which, honestly, don't take up that much space) than by having to have two books open during an encounter.
Also, a lot of people complained about not having images or not having enough information on the ships in the SECR, so this was a chance to give people what they asked for: more information.
I should have evenly spread my capitals-for-boldness in that paragraph, because the sloppiness statement stands out more than what comes after it. As you said, and me but in less emphatic lower case, it means you've got one book for one thing, so if you want that one thing, it's in 'this' book, rather than thinking hmm, were those yt-2400 stats in the core or SotG. Depending on your point of view, it could be seen as well organised or something used by idle game developers as filler. As I myself would want a handbook with one clear purpose and one with another, i'm about 75-25 towards the organised part, and I haven't seen the book yet.
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HansHunkyChest
Registered:
Oct '03
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Date Posted:
12/31/07 3:17am
Subject:
RE: Saga Starships of the Galaxy
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I've been pretty excited about this book and Amazon will be delivering mine within the week. I'm really looking forward to trying out the new construction/modification rules. I like the idea of having templates for ships and more of a focus on modifying existing stock designs. I rarely if ever go through the hassle of designing a ship from scratch. I either just stick with stock configurations (that I have stats for) or swap some weapons/armor/shields/cargo and call it a day. Saga Edition actually made this process easier.
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
12/31/07 6:00am
Subject:
RE: Saga Starships of the Galaxy
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I've got it but haven't had a proper chance to look through it thoroughly. The starship combat section of the Saga core rulebook is still probably the only section i haven't looked at properly either. I'm liking the thoroughness though, I'm no fleet junky, but there is just a ton of stuff there, can't think of many stock ships that aren't in there, glad the k-wing made it, but where was the stealth-x, being saved up I guess.
I suppose I'd like it if there were a bit more depth with the starship parts, a compendium or something. Brands etc, different engine types, sensor suites, turbolasers, things like that. What else will freighter captains brag about in the cantina but their newly installed quad laser. Bought through a friend of a friend at KDY at a knockdown price. So your Sorosuub packs more of a punch, but what will that matter if you can't get near me because of the bigger range?
It's like blokes and cars, y'know.
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Koohii
Title: Games: RPG d6 GM
Registered:
May '03
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Date Posted:
12/31/07 10:25am
Subject:
RE: Saga Starships of the Galaxy
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Jedi_Matt posted: It's like blokes and cars, y'know.
The need to compensate for percieved short-comings?
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
12/31/07 10:48am
Subject:
RE: Saga Starships of the Galaxy
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Koohii posted:
Jedi_Matt posted: It's like blokes and cars, y'know.
The need to compensate for percieved short-comings?
Bingo
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Excellence - "'Cause some American-accent informed me Kun is Koon and Yun is Yoon doesn't mean I'm going to Megazord myself into robotic obediance."
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HansHunkyChest
Registered:
Oct '03
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Date Posted:
1/6 2:25am
Subject:
RE: Saga Starships of the Galaxy
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I got my copy of SotG earlier this week and have really been enjoying it. As I expected I really like the ship modification rules along with the stock ships listing. The new ship creation rules make it much easier to port ships from d6 stats since you don't need to worry about point for point conversions, you simply pick the equivalent equipment and stick it on the equivalent stock ship chassis. The ships codex contains an impressive number of ships from all different eras.
My only real complaint is a lack of good fluff that was far more common in the West End books. In Tramp Freighters and Platt's Starport Guide there was a ton of fluff text that often suggested really good adventure hooks. The only d20 book to really compare in terms of fluff text was the Rebellion Era Sourcebook. I appreciate that verbosity costs publishers money but I miss the fluff sidebars that helped fill the West End books. I was however quite happy to see a sidebar covering BoSS. I don't recall the BoSS ever being mentioned in previous RCR or OCR books so it was a pleasant addition in my mind.
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dp4m
Registered:
Nov '01
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Date Posted:
1/7 8:33am
Subject:
RE: Saga Starships of the Galaxy
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HansHunkyChest posted: I got my copy of SotG earlier this week and have really been enjoying it. As I expected I really like the ship modification rules along with the stock ships listing. The new ship creation rules make it much easier to port ships from d6 stats since you don't need to worry about point for point conversions, you simply pick the equivalent equipment and stick it on the equivalent stock ship chassis. The ships codex contains an impressive number of ships from all different eras.
My only real complaint is a lack of good fluff that was far more common in the West End books. In Tramp Freighters and Platt's Starport Guide there was a ton of fluff text that often suggested really good adventure hooks. The only d20 book to really compare in terms of fluff text was the Rebellion Era Sourcebook. I appreciate that verbosity costs publishers money but I miss the fluff sidebars that helped fill the West End books. I was however quite happy to see a sidebar covering BoSS. I don't recall the BoSS ever being mentioned in previous RCR or OCR books so it was a pleasant addition in my mind.
Yeah, the BOSS stuff was the one thing in the book that almost made me buy it. I think the last time it was covered in-depth was Cracken's Rebel Field Guide back in WEG.
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