Author Topic: Stargate Worlds- MMORPG
Aragorn327 
Title: Manager Emeritus
Registered: Aug '01
6822_Manny Calavera
Date Posted: 5/26 6:37am Subject: RE: Stargate Worlds- MMORPG announced
Steve Williams on designing SGW's minigames.

 

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"Question not the ways of the script, there's always a bigger fish"
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The2ndQuest 
Title: :
-LACWAC
-Lit Mod of Death
-Games

Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 7/26 1:36pm Subject: RE: Stargate Worlds- MMORPG announced
SoloCommand posted:
As much as I hate SG-1, even I hate to confess a desire to play the new StarGate MMO after seeing the new footage from this years Comic-Con.

Trailer
Playthrough

It looks a bit like Tabula Rasa, but with more staple tactical-action-elements (using cover/stealth/squad gameplay). Here's hoping that it doesn't suffer from "Kill Ten Murlocs"-style quests on its release.

You can apply for closed Beta testing on the official website.

 

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Drew_Atreides 
Registered: Apr '02
8090_Short Round
Date Posted: 7/29 8:41am Subject: RE: Stargate Worlds- MMORPG
Love those sound effects. I really hope this works out well.

 

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Aragorn327 
Title: Manager Emeritus
Registered: Aug '01
6822_Manny Calavera
Date Posted: 8/12 7:09pm Subject: RE: Stargate Worlds- MMORPG - Date Edited: 8/12 7:10pm (1 edits total) Edited By: Aragorn327
The devs occasionally give away beta keys to fansites and such, which then run random giveaways.

An online SGW Radio site had a few contests to give away 5 keys, that I remember. If you want into the beta (which is still alpha, at this point), and would like better odds than just waiting around for an email, remember to check the official boards to see what kind of promotions like this are going on. You may get lucky.

 

-----signature-----
"Question not the ways of the script, there's always a bigger fish"
I am a fan of the hit TV show, Orion Alliance.
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The2ndQuest 
Title: :
-LACWAC
-Lit Mod of Death
-Games

Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 10/27 12:25pm Subject: RE: Stargate Worlds- MMORPG
SGW Meges Game Genres

Just as the SG-1 team is a collective of different talents and experiences, game developer Cheyenne Mountain Entertainment plans to make Stargate Worlds a collective gaming experience for a broad variety of individuals.

"We are building [a Massively Multiplayer Online Game] and MMO players will feel at home when they step through the gate," studio head Elggren told GameZone.com. "One playtester who had about 15 minutes of game time commented that Stargate Worlds plays like an MMO, but feels like a tactical shooter.

"It’s a tough concept to explain, but once you get in and play, it all snaps into place."

A core element for the game will obviously be running and gunning, but that will not always be the easiest way to negotiate a problem. Identifying archaeological symbols, cracking an alien terminal, and negotiating with a new species will change the outcome in a variety of ways. It's up to the player, or group of players, to choose how to handle the situation.

"Another area where we’re looking to innovate is with mini-games," said Elggren. "We're getting the player more involved in activities like opening locks, sabotage and translation by creating mini-games that they have to complete to accomplish their goall.

"We’re aware that some players out there aren’t interested in this kind of gameplay, so we have given them the choice of "calling in help." Characters get XP for completing mini-games, and it's possible to advance through level cap, kicking back in the major cities and fielding calls for mini-game help."

 

-----signature-----
Yub Nub! Celebrate the lovvve!
K'Kruhk, 140 ABY: "Why haven't I come forth earlier to share my Jedi knowledge with Skywalker?
Well, it's kinda a long story, see, I had this freaking sweet hat..."
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