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Topic:
A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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VadersLaMent
Registered:
Apr '02
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Date Posted:
12/18/06 12:06pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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I really have to thank you for looking that up for me. I thought I had looked all over that site and I could not find it. So, Thanks!
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Sai-Mera_Saa
Registered:
Apr '02
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Date Posted:
12/18/06 10:10pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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No problems mate, glad to help.
I'm now deep into Chapter II of NWN2. The writing is better, but the overall plot structure is still very tedious. I continue to be impressed by the depth and power of the toolset, however, and hold high hopes for future fan content.
My feeling so far is that Obsidian set unrealistic expectations again and did not have enough time to finish the game. They really need some better project management. While it's clear that they have a wealth of exceptional talent and ideas people, some simple organisational skill during development would do wonders for the quality of their finished product.
Has anyone else noticed that Bioware's games (KOTOR and NWN) are biased towards tanks, whereas Obsidian's games (KOTORII and NWN2) are biased towards casters?
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"I think age is a very high price to pay for maturity." - Tom Stoppard Former Adopter of slumvillage | ex-RPer | somtime FFer
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DarthBobbalot
Registered:
Mar '02
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Date Posted:
12/18/06 10:14pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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When you get the chance, do the Wendersnaven quest to its end. It is by far the BEST quest you will ever do. EVER.
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In the ***Official*** Andalite-Bandit cult. "Idle hands spend time at the genitals" - Drippy "Kif, set a course for that blackish, holish, thing" - Zap Brannigan The greatest weapon is knowledge. And laser beam eyes
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Sai-Mera_Saa
Registered:
Apr '02
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Date Posted:
12/18/06 11:22pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Cool, will do
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"I think age is a very high price to pay for maturity." - Tom Stoppard Former Adopter of slumvillage | ex-RPer | somtime FFer
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Uncle_Owen_Kenobi
Registered:
Dec '01
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Date Posted:
12/19/06 8:16am
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
- Date Edited:
12/19/06 8:29am (1 edits total)
Edited By:
Uncle_Owen_Kenobi
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One thing that really bugs me is that out of all the Prestige Classes in NWN they cut the coolest (Shifter). And out of the new ones they added, the Arcane Trickster has been broken since launch with no official fix in sight. Fortunately there is a user fix for "sneak attacks and ranged touch", but Obsidian should have been on top of that from the beginning. And whats up with Dragon Disciples and Palemasters missing their wings and skeletal arms?
Sai-Mera_Saa posted: No problems mate, glad to help.
Has anyone else noticed that Bioware's games (KOTOR and NWN) are biased towards tanks, whereas Obsidian's games (KOTORII and NWN2) are biased towards casters?
Don't know about that. In D&D the casters were always more powerful. Baldurs Gate, NWN where heavily biased to casters. A well built/played Cleric,Wiz or Sorcie were far more effective then a melee toon. Spells like Harm (pre-nerf), Greater Missle Storm, Flesh To Stone and Time Stop were brutal.
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Sai-Mera_Saa
Registered:
Apr '02
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Date Posted:
12/19/06 7:07pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Uncle_Owen_Kenobi posted: Don't know about that. In D&D the casters were always more powerful. Baldurs Gate, NWN where heavily biased to casters. A well built/played Cleric,Wiz or Sorcie were far more effective then a melee toon. Spells like Harm (pre-nerf), Greater Missle Storm, Flesh To Stone and Time Stop were brutal.
Not to mention extremely effective. In no way are NWN's casters underpowered. I have observed though that Bioware's continued development of the game (primarily though the two expansions) has really tipped the balance towards tanks. Feats like Devastating Critical, Epic Toughness, Terrifying Rage and Improved Spell Resistance all enable caster-trumping tank builds. And that's not even going into the tank-themed epic equipment. I'm not saying that casters are poor character choices, just that their abilities seem to have been overshadowed somewhat.
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"I think age is a very high price to pay for maturity." - Tom Stoppard Former Adopter of slumvillage | ex-RPer | somtime FFer
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Raven
Title: SFF: Books and Comics Mangler
Registered:
Oct '98
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Date Posted:
12/19/06 7:27pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Well, the game plot is boring as hell, the graphics are laggy, and the camera has an evil mind of its own. I don't know if I'm even going to bother finish the game, and from a D&D fan who has loved Bioware games since BGI, that's something.
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Sai-Mera_Saa
Registered:
Apr '02
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Date Posted:
12/19/06 8:00pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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It is a disappointment Raven, I agree. By the end of Chapter I things were not looking promising and I was going to give up too. I'm sort of in two minds now - the D&D depth is compelling on one hand, yet the very tedious story is frustrating on the other.
I think I'll press on for a bit and see what happens. I've got Twilight Princess here waiting to be played as well, so there is great temptation just to let NWN2 slide.
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"I think age is a very high price to pay for maturity." - Tom Stoppard Former Adopter of slumvillage | ex-RPer | somtime FFer
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Uncle_Owen_Kenobi
Registered:
Dec '01
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Date Posted:
12/20/06 9:05am
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
- Date Edited:
12/20/06 9:16am (1 edits total)
Edited By:
Uncle_Owen_Kenobi
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Sai-Mera_Saa posted: I have observed though that Bioware's continued development of the game (primarily though the two expansions) has really tipped the balance towards tanks. Feats like Devastating Critical, Epic Toughness, Terrifying Rage and Improved Spell Resistance all enable caster-trumping tank builds. And that's not even going into the tank-themed epic equipment. I'm not saying that casters are poor character choices, just that their abilities seem to have been overshadowed somewhat.
I'm a huge fan of Dev. Crit. One of my favorite characters was a Dev. Criting, Half Orc: Bard/Red Dragon Disciple/Pale Master bastidge. The problem though is those abilities are not 100% effective. Anything with immunity renders them useless. Whereas specific Caster tactics are 100% effective. And there is nothing stopping a caster from taking the Epic Toughness and Improved Spell Resistence feat and working them into his routine.
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Aragorn327
Title: Manager Emeritus
Registered:
Aug '01
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Date Posted:
6/11 10:39am
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Borrowed Mask of the Betrayer from a friend, so I'm running through the OC to refresh myself on the general NWN2ness before starting it.
Any recommendations before I hit the expansion?
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FlareStorm
Registered:
Nov '00
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Date Posted:
6/16 1:56pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Did they ever fix the disgusting choppiness that was in the initial release?
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
6/17 11:35am
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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The choppyness is still there but its much less severe than it was. There are tips about to get the best out of your video card for the game too. I've got dual 7600gs' and i still get some lag at 1024x768 (i think, I haven't played it for some time).
I'd start Mask of the Betrayer with a tank type. I started with a 20th level Monk I think, the first henchperson is a wizard IIRC but then there is the chance for a massive bear henchman too. You can go whatever route I guess, tons of wraiths and shadows and stuff like that so take that into account.
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FlareStorm
Registered:
Nov '00
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Date Posted:
6/17 11:40am
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Jedi_Matt posted: I've got dual 7600gs' and i still get some lag at 1024x768
That's just unacceptable. It's sloppy. As a (former) fan of the series, that really pisses me off.
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Jedi_Matt
Registered:
Jul '02
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Date Posted:
6/17 1:14pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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Tell me about it, I enjoyed playing the game but it just wasn't doing what it should do, the engine just needed proper care and attention. Probably spent all their budget on trying to produce a good story than a visual engine that anyone can get into.
Was NWN2 rushed to be released like KOTOR2 or do Obsidian have no excuses?
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Excellence - "'Cause some American-accent informed me Kun is Koon and Yun is Yoon doesn't mean I'm going to Megazord myself into robotic obediance."
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FlareStorm
Registered:
Nov '00
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Date Posted:
6/17 2:29pm
Subject:
RE: A Return to the Neverwinter Tavern: Still Not Serving Gnomes!
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I fail to see what you mean. You say "good story" Did you play it?
NVN2 is the definition of fail in gaming, IMO. I don't keep up with whatever is happening in the industry, so I don't know why. And I don't care. I wasted $45 on that pos game.
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