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Topic:
Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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Leto II
Registered:
Jan '00
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Date Posted:
3/11 8:52pm
Subject:
Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
- Date Edited:
3/11 10:21pm (6 edits total)
Edited By:
Leto II
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It's official.
And Levine's still involved. Everyone remain calm.
Take-Two just announced that work on the sequel is underway, and that it'll be released in Q4 of 2009, though whether as an Xbox 360 exclusive or also on the PS3, remains to be seen.
A prequel that shows the downfall of Rapture? Maybe. Still, part of me feels that Rapture's backstory was already presented to perfection in the first game, and that anything new would diminish this. The recorded message detailing that whole history makes it almost superfluous.
A parallel adventure during the first game's timeframe set in a different part of Rapture might be the way to go, instead of a prequel. Or else a prequel showing us Andrew Ryan's life at the start of the Cold War -- communists and capitalists fighting for control of the technology.
(More ADAM-infested Giant Mutant-Killer-Manta-Ray-Monsters and **** in the sequel, though, please.)
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chiss_man
Registered:
Jul '02
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Date Posted:
3/11 8:58pm
Subject:
RE: Big Daddies Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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D'oh, I almost made this thread earlier, I would've titled "Would You Kindly Click Here?" Ah well.
I'm in agreement, I don't think a prequel detailing the fall of Rapture is that necessary. A sequel set some time later could work I suppose. Maybe the Soviets and the Americans both try to claim it, and some begin to become Splicers as a result. *shrug*
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Reynar_Tedros
Registered:
Jul '06
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Date Posted:
3/11 9:17pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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I thought BioShock was overrated.
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jangoisadrunk
Registered:
Mar '05
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Date Posted:
3/11 10:03pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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Now prequels, parallel stories, or direct continuations of the original. I want a completely new story in a whole new time period (present day or near future please) with a Rapture that is vastly different than what we saw in the first game. All I want to remain is the Big Daddy/Little Sister dynamic.
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Aragorn327
Title: Manager Emeritus
Registered:
Aug '01
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Date Posted:
3/11 10:12pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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It'd be interesting to see the effects of plasmids spread through a city outside of Rapture.
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Espaldapalabras
Registered:
Aug '05
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Date Posted:
3/11 10:31pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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Big Daddy/Little Sister dynamic
Really?
I think you missed the whole point of the plot if you feel that is what Rapture was all about. Killing or not killing little girls protected by big machine guys was simply a way to present some sort of moral choice. The specific moral choice wasn't really the issue or point. The point was much more focused on how such a libertarian society could become screwed up, the decision to do something normally wrong in extraordinary circumstances if it benefits you, and also having a go at you for following intructions. The relationship between Big Daddies and Little Sisters was almost non-existent, and was completely explained in-game as simply the result of classical conditioning. Frankly you would take the story of Old Yeller and want the sequel to only explore why some other dog in some city comes to dinner when a bell is rung.
As for what I would want, I don't know. I went through the game pretty fast and didn't listen to all of the backstories, but from what I saw it was pretty well explained. If they go out into the world, they loose the best thing about Bioshock, the awesome and creative world they imagined. Yes the tonics and plasmids were cool, but being under the sea in an art-deco city made everything seem new. And it helped you forget that we have seen many of the plasmids as super or force powers before. OF course an armfull of bees was just awesome.
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jangoisadrunk
Registered:
Mar '05
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Date Posted:
3/12 6:31am
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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Espaldapalabras posted: Big Daddy/Little Sister dynamic
Really?
I think you missed the whole point of the plot if you feel that is what Rapture was all about. Killing or not killing little girls protected by big machine guys was simply a way to present some sort of moral choice. The specific moral choice wasn't really the issue or point. The point was much more focused on how such a libertarian society could become screwed up, the decision to do something normally wrong in extraordinary circumstances if it benefits you, and also having a go at you for following intructions. The relationship between Big Daddies and Little Sisters was almost non-existent, and was completely explained in-game as simply the result of classical conditioning. Frankly you would take the story of Old Yeller and want the sequel to only explore why some other dog in some city comes to dinner when a bell is rung...
Excuse me? I think you missed the point of my post. I wasn't insulting or trying to reduce the plot of Bioshock to "should I kill little girls or not." It just wouldn't seem like a Bioshock game without Big Daddies and Little Sisters. I didn't mean to imply that something you clearly hold dear was less significant than it actually is.
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Leto II
Registered:
Jan '00
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Date Posted:
3/12 9:48am
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
- Date Edited:
3/12 9:51am (1 edits total)
Edited By:
Leto II
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Espaldapalabras posted: If they go out into the world, they loose the best thing about Bioshock, the awesome and creative world they imagined. Yes the tonics and plasmids were cool, but being under the sea in an art-deco city made everything seem new. And it helped you forget that we have seen many of the plasmids as super or force powers before. OF course an armfull of bees was just awesome.
Agreed. Taking the storyline outside of Rapture wouldn't be the best idea, unless, say, an ADAM-infected monster gets so big and out of control that it can only be fought elsewhere in the world.
A sequel that spins off from the "evil" ending might be worthwhile, though it would probably limit the amount of time spent in Rapture, which I'm sure would be off-putting to most people.
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Twinky_Stryder
Registered:
Nov '03
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Date Posted:
3/13 6:06am
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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I like the idea of a story that runs parralell to the first game. That way you could still have all the stuff int here that made the first game so great, whilst still adding some new stuff.
But I like the fact that the downfall of Rapture was something we just got glimpses at through the audiodiaries.
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Ranger of FFUK I don't care, I'm still free, you can't take the sky from me FFUK awards 2006 Best Female Poster What about the Twinky?- Ghostbusters
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Leto II
Registered:
Jan '00
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Date Posted:
3/13 11:40am
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
- Date Edited:
3/13 12:03pm (5 edits total)
Edited By:
Leto II
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Memo to the designers:
Give us less of hacking things, and deeper morality choices instead.
So it really was the case that playing through nice gave you more ADAM and stuff? I just started my "Hard" playthrough, and want to see a non-YouTubed version of the "evil" ending. I'm thinking I'll just wait to kill the very last little Sister, so I can reap the benefits of being nice as long as possible.
Honestly, though, the whole moral side to the story wasn't truly the main reason I got into it. I absolutely love the game, and I'd probably say it was the best of last year (along with Mass Effect and Mario Galaxy), but the moral choices they said would blow you away didn't really affect the game that much for me. I was much more intrigued by the "A-man-chooses, a-slave-obeys" aspect of the plot, and how they used that one cutscene to totally mess with perceptions of the way a video game can tell a story.
But forcing, say, a Little Sister to return to Rapture in order to uncover secrets about her past? Sign me up right there. That could be moving as hell, but the potential downside would be the player-character "discovering" that either she or her dead/spliced-up family members played some key role in the fall of Rapture.
This is going to be a very delicate, tricky thing to pull off, Take-Two. Don't pooch it.
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The2ndQuest
Title: : -Games -LACWAC -Lit Mod of Death
Registered:
Jan '00
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Date Posted:
3/13 1:34pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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Leto II posted: Big Daddy Will Drill You Hard in a Very Uncomfortable Place
Like the back of a Volkswagon?
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moosemousse
Title: CR - FF:UK South
Registered:
Oct '04
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Date Posted:
3/13 2:03pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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The2ndQuest beat me to it. I was going to make the exact same joke.
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Twinky_Stryder
Registered:
Nov '03
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Date Posted:
3/13 2:56pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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There there moosey, there's always Bioshock 3.
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Ranger of FFUK I don't care, I'm still free, you can't take the sky from me FFUK awards 2006 Best Female Poster What about the Twinky?- Ghostbusters
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JMJacenSolo
Registered:
May '06
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Date Posted:
3/13 4:57pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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I've never seen a game get a free pass from the press like BioShock did. The game had numerous lame fetch quests that nobody mentioned, and significantly affected my enjoyment of it. It was still a great game, but it's not the life-changing experience people made it out to be
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Leto II
Registered:
Jan '00
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Date Posted:
3/13 4:58pm
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
- Date Edited:
3/13 4:59pm (1 edits total)
Edited By:
Leto II
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The2ndQuest posted:
Leto II posted: Big Daddy Will Drill You Hard in a Very Uncomfortable Place
Like the back of a Volkswagon?
Finally! Jeez, people...took you long enough.
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Twinky_Stryder
Registered:
Nov '03
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Date Posted:
3/14 11:43am
Subject:
RE: Big Daddy Will Drill You Hard in a Very Uncomfortable Place: BioShock 2 (2009)
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Leto II posted:
The2ndQuest posted:
Leto II posted: Big Daddy Will Drill You Hard in a Very Uncomfortable Place
Like the back of a Volkswagon?
Finally! Jeez, people...took you long enough.
I thought it was too easy.
Although I like whoever said the name of the thread should be somehting like "Would you kindly enter this thread".
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Ranger of FFUK I don't care, I'm still free, you can't take the sky from me FFUK awards 2006 Best Female Poster What about the Twinky?- Ghostbusters
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