Author Topic: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
DarthSolar 
Registered: Jun '08
19543_Obi-Wan Kenobi
Date Posted: 6/20 10:46am Subject: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread* - Date Edited: 6/20 10:49am (2 edits total) Edited By: DarthSolar


Only two games have my utter intrest this year. One of them is Spore and the other is Fallout. I'm very much a Fallout olbie so the fact that it may be out in four months time has got me replaying Fallout 1 and 2 again. Anyway i'm shutting up and posting some gameplay infomation.




A cover story in the magazine Game Informer and other previews that followed revealed that:



  • The game will use both first-person and third-person perspective.


  • Main character creation is implemented by specifying the character's childhood. The character's mother dies in labor in a Vault hospital, after which the player chooses the character's Traits and general appearance during the father's DNA analysis. Afterwards, the father removes his surgeon's mask to reveal a face much like the one chosen by the player for the character.


  • As a child in the Vault, the character receives a book titled "You're Special", whereupon you'll set the character's 7 primary aptitudes. The character receives training weapons and a PIP-boy during childhood, and the player's performance in various tests determines the rest of the attributes.


  • Skills and Perks are similar to those in previous games: the player chooses 3 Tag Skills out of 14 to be the character's specialties, and the character will gain a Perk every other level.


  • The Vault-Tec Assisted Targeting System, or V.A.T.S. real time with pause combat system will be implemented. Various actions cost action points, and both the player and enemies can target specific body areas for attacks, inflicting specific injuries. While using V.A.T.S., real-time combat is paused.


  • The game will maintain the same level of gore. All gory deaths in the game will be shown in slow motion. One of the featured screenshots is of a super-mutant's head exploding in great detail.


  • The game will revolve around the same three standard character archetypes and gameplay approaches of the 'Combat Boy', 'Stealth Boy', or 'Charisma Boy'.


  • The game will feature a new health and radiation system. The player can measure an object's radioactivity and gauge the effect it will have on the character.


  • Karma titles, similar to those from previous games, will grant Xbox Live Achievements on that platform.


  • Characters will be able to create small blasts by targeting nuclear generators and using nuclear catapults.


  • While Fallout and Fallout 2 featured turn-based combat and top-down isometric view in a 2-D engine, Fallout 3 features real-time combat and first or third person view in a 3-D engine (like Fallout: Brotherhood of Steel). Fallout Tactics and the cancelled Van Buren featured both turn-based and real-time combat and a top-down view.


  • In the SPECIAL character system, the number of skills has been reduced from 18 to 14 and perks are selected every other level instead of every 3 levels. It is unknown whether any other elements of the character system will be changed.


  • Only the 'Combat Boy', 'Stealth Boy', or 'Charisma Boy' gameplay approaches were mentioned so far, Unlike Van Buren, the cancelled Fallout 3 by Black Isle Studios, where 'Science Boy' was also going to be a valid gameplay choice.










 

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SoloCommand 
Title: Games Mod
Registered: Jun '01
6642_42
Date Posted: 6/20 5:38pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
Here's hoping that War still hasn't changed.

 

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rogue_wookiee 
Registered: Apr '04
7942_Chewbacca
Date Posted: 6/20 7:47pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
I have to say that this may be the game that finally gets me to buy a new console. The games this cycle have been pathetically weak, even the AAA realeases rarely hold my attention, but the hours I would get out of this and GTAIV may just make a PS3 worth the cash.

 

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Leto II 
Registered: Jan '00
42114_Jones Attacked
Date Posted: 7/15 11:02am Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread* - Date Edited: 7/15 11:08am (4 edits total) Edited By: Leto II
Fallout 3 IGN hands-on. Oblivion fans, rejoice!

And once again, the Bethesda forums prove themselves to be a hot breeding-ground of fanboy rage.

"Not being able to kill kids? That's a mother****ing dealbreaker."

"Incremental stat-boosts from clothes? That's a mother****ing dealbreaker. Screw you, Bethesda, for ruining
Fallout."

So, if you like JRPGs, you're a pedophile, and if you like ARPGs, you're a child-killer? The only way to win is not to play, it seems.

(P.S.: Incremental stat-boosts from clothes sounds great...after all, black leather boosted Mad Max's badass-cred, right?)

 

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DarthSolar 
Registered: Jun '08
19543_Obi-Wan Kenobi
Date Posted: 7/15 2:13pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
I'm telling you all, Fanboys are dangerous. hypnotized I loved the first two Fallout games but things have to change for the better.

 

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DDL 
Registered: Nov '05
6156_Mace Windu
Date Posted: 7/15 2:24pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
You didn't get this from me... shhh


Bethesda posted:
From: XXXX
Sent: Monday, July 14, 2008 9:43 PM
Subject: New Fallout 3 Assets

Hi!

We will be posting new Fallout 3 assets on Tuesday, July 15th promptly at 9:00am (PST) on the FTP below. The assets can be found in the folder marked 'E3_2008'.

The latest full Fallout 3 trailer is currently available in this folder now.

All the best,

The Bethesda Softworks PR Team

IE7 Use:
ftp://falloutpress:5u$87hyTrh!@publicftp.zenimax.com/users/falloutpress

All other browsers use:
ftp://falloutpress:5u$87hyTrh!@publicftp.zenimax.com
or
ftp://publicftp.zenimax.com

Username: falloutpress
Password: 5u$87hyTrh!


 

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Leto II 
Registered: Jan '00
42114_Jones Attacked
Date Posted: 7/15 2:39pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread* - Date Edited: 7/15 2:39pm (1 edits total) Edited By: Leto II
You are awesome, sir.

Those HD trailers are the same ones they just showed at E3 -- nice to have them at home.

The background firefight going on outside the shelter during that one "cutaway" animation is ****ing hilarious.

 

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"Pronouncing the first 'r' in 'February' is like making a homemade seaQuest DSV uniform -- it's a crime
against breeding, taste, intelligence, and humanity itself; and very few people appreciate the effort."
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DarthSolar 
Registered: Jun '08
19543_Obi-Wan Kenobi
Date Posted: 7/15 2:40pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
Leto II posted:
You are awesome, sir.



I 2nd that, sir.

 

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Hoojib_Wrangler 
Registered: Jul '06
8181_Hoojib
Date Posted: 7/15 4:10pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
Have never played the game, but Bethesda hasn't steered me wrong yet...oh, wait, that Cthulu game...

 

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Handmaiden_Yane 
Title: Manager Emeritus
Top Games Tournament Host

Registered: Jul '02
6086_Yané
Date Posted: 7/15 5:13pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
I am intrigued by this game and will probably pick it up when it comes out. An RPG on the 360 is always a welcome sight in my eyes.

 

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Sabre_11 
Registered: Jun '05
46253_TFN Turns "10"
Date Posted: 7/15 5:15pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*

 

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Reynar_Tedros 
Registered: Jul '06
7874_Gabe
Date Posted: 7/15 5:55pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
I can't ******* wait for this game. And I hate Bethesda.

 

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Leto II 
Registered: Jan '00
42114_Jones Attacked
Date Posted: 7/15 6:16pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
If I can con my wife into letting me use the Pip-Boy as my permanent alarm clock, I'll be one happy stunted manchild.

Though I'm disappointed that they didn't get Mark Morgan back for the third installment, or that they didn't grab Jeremy Soule, who works well with Bethesda. Morgan's work on the Fallouts and Planescape was non pareil.

Oh, and I want that hilarious Radiant AI **** back! Sneaking around in a tavern stealing apples ("THIEF!!") or just causing general mayhem made playing Oblivion worthwhile. The fun I had with getting guards who chased me to attack other citizens, generating a town square massacre, was the best part. I really hope they expand on the random chaotic AI reactions, and not restrict them to standing around giving quests.

I want angry villagers to attack each other with the nuke-gun.

 

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"Pronouncing the first 'r' in 'February' is like making a homemade seaQuest DSV uniform -- it's a crime
against breeding, taste, intelligence, and humanity itself; and very few people appreciate the effort."
-- Lore Fitzgerald Sjoberg
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MarcusP2 
Title: Manager Emeritus
Registered: Jul '04
6822_Manny Calavera
Date Posted: 7/15 7:16pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
This has been banned in Australia because of all the drugs. But if it's like Oblivion, meh.

 

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Leto II 
Registered: Jan '00
42114_Jones Attacked
Date Posted: 7/16 5:27pm Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
Still not 100 percent sold on the two game-perspectives, but if the gameplay is as great as it looks, and the game world as huge as we've been promised, I will buy this on release day and play until my eyes bleed.

Yeah, Fallout does that to me...I'm not proud.

 

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"Pronouncing the first 'r' in 'February' is like making a homemade seaQuest DSV uniform -- it's a crime
against breeding, taste, intelligence, and humanity itself; and very few people appreciate the effort."
-- Lore Fitzgerald Sjoberg
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DarthSolar 
Registered: Jun '08
19543_Obi-Wan Kenobi
Date Posted: 7/17 7:22am Subject: RE: Welcome to the world of tomorrow..... Oh crap *A Fallout 3 Thread*
Wikipedia posted:
During a March 21, 2008 Official Xbox Magazine podcast interview, Todd Howard revealed that the game had expanded to nearly the same scope as Oblivion. There were originally over 500 versions of the final cutscene, but due to recent upgrades, this expanded to nearly 10,000 possible permutations, all of which are determined by the actions taken by the player


I guess you can play till your eyes bleed then. plain

 

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Spore: My own little Galaxy happy
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