main
side
curve
  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Lit Fleet Junkie Flagship- The technical discussions of the GFFA (Capital Ships thread Mk. II)

Discussion in 'Literature' started by AdmiralWesJanson, Sep 12, 2005.

  1. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    And here's the Exterminatore ("destroyer")-class Star Destroyer:

    [​IMG]

    Noticing the lack of interested in the Deverro Escort Destroyer, KDY used the existing hull to make what they deemed as a [large] frigate (Munificent-type, so big ones) destroyer; noting the success the CIS star frigates enjoyed during the war.

    Its main tactical use is to form up into squadrons of 3 or more vessels and advance swiftly on the enemy (unlike the escort destroyer Deverro which is to screen the fleet from small craft), letting off medium and heavy (one dual heavy turbolaser was added just forward of the conning tower) turbolaser fire with shields full forward (the removal of the numerous anti-fighter cannons increased the energy pool, so its shields are a little better). It also fires its prow torpedo tubes on the way in, though since there's only four and they're large scale anti-shipping variants, not many are expected to get through (the four forward do have a fast reload system, so they can pump out four every 20 seconds or so). Two torpedo hits can wreck the shields of a Munificent sized frigate and cause various external and internal damages. Three will kill one. 16 in the fore mag.

    As they approach the enemy (on either flank or straight down the middle); they launch their heavy port and starboard loads of torpedoes at enemy shipping (they only have one shot each per tube, unlike the bow ones; a tender has to reload them). Frigates are toast. Star destroyers and cruisers will either have to angle their deflectors to the incoming torpedoes, which will expose their bows to the heavy turbolaser fire of the main fleet, or hope they're able to shoot them all down. A Star destroyer couldn't take more than 8 without its shields getting trashed, and a couple of more will be a hulled ship.

    So, a nasty ship when in a destroyer squadron, though concentrated heavy [larger] destroyer or cruiser fire will take one out rather quickly (again, making the enemy choose, which throws him for a loop). Not especially potent when in small numbers in fleet engagements though.

    Bought in large numbers by the new Imperial Navy due to its perceived effectiveness in fleet engagements (they have Munificent-phobia) and also being more than adequate for chasing down blockade runners (sans the torpedoes in the trenches; they only load them up for real battles).

    (The engine cowling thrust vectors are extended here, unlike on the Devorro.)
     
  2. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    And this'll be the last spam for a bit. :)

    Mundus-class Star Frigate; no gimmicks here other than lacking direct fire ventral weaponry (designed to land on land and water and the expense of retractable weaponry in this case wasn't worth it). Otherwise it's a well rounded frigate. She can deploy space and naval mines through ventral trapdoors (secondary mission when not escorting bigger stuff/chasing down smaller stuff).

    [​IMG]
     
  3. Tzizvvt78

    Tzizvvt78 Jedi Grand Master star 5

    Registered:
    Jun 12, 2009
    Thanks for the designs. Nice to see some new takes on warships. :cool:
     
  4. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    No problems. :)

    They're just added designs I've thought up to flesh out the Republic/Imperial fleet in mah wargame. It's "mah wargame" because all Star Wars ones have sucked. Babylon 5 had Babylon 5 Wars, Star Trek has Star Fleet Battles, so I'm making my own Star Wars one (different to those, but along the same lines).
     
  5. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    Can't remember seeing this fella before; a small armed transport it appears (Padme and a Banking Clan representative are passengers):
    [​IMG]
     
  6. AdmiralWesJanson

    AdmiralWesJanson Force Ghost star 5

    Registered:
    May 23, 2005
    Huh. looks like a Rendilli design. Not quite a Dreadnought, but making progress towards one.
     
  7. MercenaryAce

    MercenaryAce Chosen One star 6

    Registered:
    Aug 10, 2005
    Gorefiend likes this.
  8. AdmiralWesJanson

    AdmiralWesJanson Force Ghost star 5

    Registered:
    May 23, 2005
    I should be ashamed for not knowing that.
     
  9. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    There's a little bit of a space battle in the 3rd ep. of the Banking Clan arc. You see an Arquitens going all out next to Venators (it's like the little Star Destroyer that could).

    Here she be:

    [​IMG]
     
    darthscott3457 likes this.
  10. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    A couple of more designs for mah game (well, several based on one too):

    Devastator (yep, the first ship was called that -- the thing didn't get past a dozen examples; made by Rothana HE but it wasn't chosen for purchase)-class Star Destroyer; mainly trench weaponry with the four quad turbolaser batteries on the dorsal bow (ahead of the superstructure); O, and you can see the vertical launch missile tubes behind the conning tower
    [​IMG]
    and mah favorite, Mundus-class Star Boats (the differences between them are self-explanatory for the most part, but there's some cool little things here and there, like the minelayer having ventral tractor beam projectors to move mines around)
    [​IMG]
     
  11. seeker_two

    seeker_two Jedi Grand Master star 4

    Registered:
    Jan 3, 2003
    Do we have any specs on the Arquitens? It looks like a smaller ship....maybe 250-300 meters long?

    Also, do we have any idea how many ships the CW Republic fielded? Was it close to the 25,000-ship Imperial Navy?

    Sent from my HTC One using Tapatalk
     
  12. King of Alsakan

    King of Alsakan Jedi Grand Master star 4

    Registered:
    Nov 25, 2007
    Off the top of my head I believe the only hard numbers we have is that there are at least a minimum of 1,000 Venators and a 1,000 Acclamators. We also know there were a least 10 Mandator I/II Star Dreadnoughts in service as well. Plenty of other designs and classes out there, though I don't know if there are any hard numbers against them.
     
  13. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    Arquitens ships are around 200 meters in length (probably a little more; 200-300 anyway), though they're definitely combat designed vessels compared to the refitted Consular frigates. They have lots of weapons on such a small hull (which are also retractable when entering atmospheres). We never got official stats on them as I think they were introduced after The Clone Wars ICS was published (like with the Umbaran support ship). Perhaps if Hasbro makes a die-cast model of one (if they bring the Titanium line back), we'll probably get hard stats on the things. Or, isn't the Star Wars fact files mag back in print? It might eventually show up in that.

    "Thousands" (as above) would be as close as you can get to any numbers for Republic ships (though "hundreds of thousands" makes more sense).

    The CIS has millions of ships fighting battles all over the outer rim with the Republic, so it'd be logical to assume that the Republic shouldn't be too far behind considering neither side has much of an advantage over the other.
     
    darthscott3457 likes this.
  14. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    You know, with designing so many ships there's one thing that's been a real flaw in the canon KDY/RHE designs:

    Why on earth don't they have turrets down the spine of the dorsal surface (ventral too for heavier designs)? Each one can fire over the next one, and all of them can fire to port and starboard. It boggles the mind.

    Whilst the port and starboard wing turrets are pretty decent, they can only fire forward and to one side (and you do need to angle the bow down a little to get them all firing at a single target far away).

    Combining both of these would be the best solution, obviously, and the ISD-I did have three smaller ball turrets forward of the superstructure's along the spine IIRC..., but heavy guns would be more practical to be located down the spine.
     
  15. Iron_lord

    Iron_lord Chosen One star 10

    Registered:
    Sep 2, 2012
    This might be why the (recently canonized in TEGTW) fractalsponge take on the Allegiance, and his own (also canonized in that book) Procursator do have big dorsal guns.
     
    darthscott3457 likes this.
  16. King of Alsakan

    King of Alsakan Jedi Grand Master star 4

    Registered:
    Nov 25, 2007
    My thoughts on the turret placement is there is just a lot of weaponry we are not seeing, thus compensating for the flaw of those main turrets. They are either in the trench runs or just not seen with the details we have. As mentioned above, I do quite like the turret layouts that fractal has put into his models, more than compensates for some short comings. You do always have the turret layout of Pellaeon-class Star Destroyers as well, as a future fix to the issue.

    Could also be those turrets were designed with the primary intent of bombarding planets?
     
  17. anotherdemon

    anotherdemon Jedi Knight star 2

    Registered:
    Apr 29, 2013
    I think the wing mounted turrets are fine for the most part; in TCW, you see both sides able to engage ships off the bow, so all are able to be unmasked easily enough for the attack posture they take. Though it's probably more effective to have all your big guns down the spine so all can bear on either side, but there could be practical reasons for not doing this.

    Looking at the cross-sections, you see the flank guns are fairly close to the reactor; perhaps it's a safety measure (they are going to be fed via power lines of some sort), so the shorter the lines, the less chance of them getting cut. And being the main armament, you'd want them to be as safe and secure as possible. Local smaller guns wouldn't need to be as restricted as much.

    Their gun lines seem to be various line formations abreast when they have time to plan an attack (you see a few rows of ships over Kamino during the CIS attack on such, and they're still abreast and in lines, bow forward to the attack. The same with the typical three ship Venator task forces).

    Broadside formations don't seem to be the main line of battle in this universe, well, at least for the forces we see. Even with ships that have many port and starboard weapons (Invincible-type dreadnoughts and those heavy destroyers), they still form up line abreast and square off with the enemy. Though many of their heavier weapons are mounted forward, so they don't seem to be disadvantaged here either. Malevolence needs to go broadside, for obvious reasons.
     
    Iron_lord likes this.
  18. Iron_lord

    Iron_lord Chosen One star 10

    Registered:
    Sep 2, 2012
    One of the things about tabletop wargames is that they involve a lot of design compromises.

    If one wants to recreate the Clone Wars Battle of Coruscant, with thousands of ships a side:

    http://starwars.wikia.com/wiki/Battle_of_Coruscant_(Clone_Wars)

    one will need fairly abstract rules and fairly small models - if the game is to take place in a reasonable timeframe.

    There's also the issue of finding players.

    A lazier approach would be to use an existing, highly popular system - and simply statting units and weapons out.

    WH40K seems like the most popular at the moment - I could see that working, with Star Destroyers being 1 "wound" models and larger ships being multiwound models.
     
  19. Katarn's Beard

    Katarn's Beard Jedi Knight

    Registered:
    Jan 21, 2014
    Were there any CIS corvette type ships?

    I don't recall any Separatist ships between the size of the Nemoidian shuttle and the Munificent frigates.
     
  20. Grand Admiral Paxis

    Grand Admiral Paxis Jedi Master star 3

    Registered:
    Sep 2, 2012
    The CIS is pretty top-heavy in terms of what we get to see depicted, and most of the smaller ships are frigate sized under the Anaxes system - Hardcell-class (220m) and Diamond-class (200m). Apparantly there are Commerce Guild corvettes and Geonosian corvettes which have never been depicted, though, and there's the Lupus-class Missile Frigate which we don't have an official length for although it appears quite small and probably corvette sized.
     
  21. Tzizvvt78

    Tzizvvt78 Jedi Grand Master star 5

    Registered:
    Jun 12, 2009
    There's also the Umbaran support ship. And Gozanti Cruisers that were repainted and appropriated for military use.
     
  22. Zeta1127

    Zeta1127 Jedi Grand Master star 5

    Registered:
    Sep 2, 2012
    In other words, there are plenty of corvette-scale CIS warships, its just that most of them haven't been properly depicted yet.
     
    Gorefiend likes this.
  23. Gorefiend

    Gorefiend Chosen One star 5

    Registered:
    Oct 23, 2004

    Though seeing there "battle prowess" they seem to do just about as well as the frigates and corvettes of other fleets. ;)
     
  24. Havac

    Havac Former Moderator star 7 VIP - Former Mod/RSA

    Registered:
    Sep 29, 2005
    I just re-read Crimson Empire II, and I don't believe these fighters used by Baron D'Asta have ever been identified, have they?

    [​IMG]

    I'd love to see them identified as some further evolution of the Delta-series, a descendant of the Aethersprite. They look remarkably like them, aside from the stupid giant gun.
     
  25. Tzizvvt78

    Tzizvvt78 Jedi Grand Master star 5

    Registered:
    Jun 12, 2009
    It seems the Carrack-class is scaleable as well. Look at the size of the Marauder-class corvette docking with it. :p