Author Topic: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
Zorrixor  4390 posts
Registered: Sep '04
42757_Prince Xizor
Date Posted: 6/9 1:53am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
Rhen Var actually wouldn't surprise me... LucasArts have used it before, it links in with Ulic Qel-Droma, and there's an unexplained ancient Jedi civilsation buried under the snow.

In some ways, it'd actually be kind of neat if they did with Rhen Var what they've done with Ord Mantell and Alderaan by presenting us with a "different" kind of Rhen Var that was only half-iceball with a not-yet-ruined Jedi/Sith Enclave somewhere.

I wouldn't mind that too much... it'd be better than Hoth anyway.

 

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Vrook_Lamar  984 posts
Registered: May '08
6210_Max Rebo
Date Posted: 6/9 3:21am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?] - Date Edited: 6/9 4:01am (1 edits total) Edited By: Vrook_Lamar
Zorrixor posted:
Rhen Var actually wouldn't surprise me... LucasArts have used it before, it links in with Ulic Qel-Droma, and there's an unexplained ancient Jedi civilsation buried under the snow.

In some ways, it'd actually be kind of neat if they did with Rhen Var what they've done with Ord Mantell and Alderaan by presenting us with a "different" kind of Rhen Var that was only half-iceball with a not-yet-ruined Jedi/Sith Enclave somewhere.

I wouldn't mind that too much... it'd be better than Hoth anyway.


Rhen Var has been slightly mis-used in my opinion. In its first appearance, it was "just coming out of an ice age" so when it appears 4000 years later in the clone wars surely it should have been "was in an ice age millenia ago" and not be an ice planet at all? Unless it fell back into an ice age later. Or they just happened to visit it in winter every time

A 400 years later and still slightly snowy Rhen Var with tons of ruins to explore and loot could be a great planet for an MMO though.

 

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Zorrixor  4390 posts
Registered: Sep '04
42757_Prince Xizor
Date Posted: 6/9 5:07am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
It was meant to be coming out of one? Ohhh... grin

That really does sound interesting then. thinking

That's just begging for BioWare to use it and present us with "Rhen Var like we haven't seen it before" without it being a continuity conflict, but in fact a perfectly reasonable retcon to make sense of TotJ and TCW. And it explains how there could be ancient Jedi ruins (i.e. not a recently constructed Enclave) in TOR that Ulic never directly came across.

I like that. happy

Pity that we've probably just jinxed any hope of Rhen Var happening... but it'd definitely be a planet I could enjoy, as it'd be an "ice world" without being an "ice world". So, not as cliche as Hoth while still providing us with that partial "Hoth feel" in certain regions.

 

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Corusca_One  641 posts
Registered: Oct '05
48803_11 - Rebel Dawn
Date Posted: 6/9 5:34am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
I believe SWG did add Hoth in the end, you can only hope that Bioware are looking at what SoE did and running in the opposite direction. tongue

Except space combat, with a bit of tweaking that would still be a cool addition.

 

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ZanderSolo  449 posts
Registered: May '07
40073_Luke and Mara
Date Posted: 6/9 7:08am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
Vrook_Lamar posted:
Zorrixor posted:
Rhen Var actually wouldn't surprise me... LucasArts have used it before, it links in with Ulic Qel-Droma, and there's an unexplained ancient Jedi civilsation buried under the snow.

In some ways, it'd actually be kind of neat if they did with Rhen Var what they've done with Ord Mantell and Alderaan by presenting us with a "different" kind of Rhen Var that was only half-iceball with a not-yet-ruined Jedi/Sith Enclave somewhere.

I wouldn't mind that too much... it'd be better than Hoth anyway.


Rhen Var has been slightly mis-used in my opinion. In its first appearance, it was "just coming out of an ice age" so when it appears 4000 years later in the clone wars surely it should have been "was in an ice age millenia ago" and not be an ice planet at all? Unless it fell back into an ice age later. Or they just happened to visit it in winter every time

A 400 years later and still slightly snowy Rhen Var with tons of ruins to explore and loot could be a great planet for an MMO though.


Generally speaking in terms of our planet, I believe we were "coming out of the last ice age" for about 25k years(appx) before the ice caps totally receeded to their kind of now positions. So at 4k years the Ice would have melted a bit, but if it was indeed "just coming out of an ice age" it could still have thousands of years to go still.

 

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Zorrixor  4390 posts
Registered: Sep '04
42757_Prince Xizor
Date Posted: 6/9 7:09am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?] - Date Edited: 6/9 7:15am (1 edits total) Edited By: Zorrixor
I'm not too fussed about space combat, to be honest. At the end of the day, I feel if LA want to do space combat they should get off their behinds and make a new X-Wing game/other flight simulator game. At most, I'd just want some "minigame" (or "miniquest") type things like KOTOR had with the random attacks when you arrived at a planet. I never really quite got the logic of incorporating a flight sim with an RPG... it seemed a very mixed idea, as it literally requires building two entirely separate game engines. SWG tried to pull off "SWG-in-Space" but... I never really felt the playstyle suited space combat.

Mass Effect is sci-fi and survives without space combat... so provided the game is like that, I'll be happy. ME does have a minor amount of ground vehicle combat, though; but, again, I think if they go that route it'll be best done as a "minigame" type thing (WOTLK has a few quests kind of like that with vehicles)--or, if the planets turn out to be massive, not so much designed as a "combat" thing, but a "mounted travel between regions" thing.

Assassin's Creed comes to mind: you have the big overworld, but it's primarily just there to travel between cities on horseback. I wouldn't mind something along those lines with the Mass Effect-style vehicles if they wanted to incorporate a degree of vehicle stuff, which potentially could actually enable them to make the planets feel "big" as opposed to all these Jedi and Sith settlements all being crammed into one "little" area (in a relative "there is the whole planet for them to spread across" sense).

In AC, you basically steal a horse outside a city and then use it to ride across the overworld to one of the other cities. The main game all takes place in the cities, though. Procuring a landspeeder on the edge of one area and using it to drive across the planet to another region wouldn't be bad... kind of like how you might grab a Chocobo in Final Fantasy.

I haven't a clue how mounts will work though to be honest... WoW is quite easy as horses aren't exactly "big". Any vehicle other than a speeder bike is a lot bigger--and a speeder bike, if the controls are made to feel realistic, shouldnt just be able to u-turn when you press the walk backwards button. Flying mounts? Not a clue. Dragons might work in WoW, but... skyhoppers? They're a bit big really to go blasting around what will be comparitively small areas compared to the speed you'd expect planes and things to go at.

Maybe they could do something like STAPs but... dunno. confused

 

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MercenaryAce  2816 posts
Registered: Aug '05
8117_Y-Wing Pilot
Date Posted: 6/9 8:06am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
ZanderSolo posted:
Vrook_Lamar posted:
Zorrixor posted:
Rhen Var actually wouldn't surprise me... LucasArts have used it before, it links in with Ulic Qel-Droma, and there's an unexplained ancient Jedi civilsation buried under the snow.

In some ways, it'd actually be kind of neat if they did with Rhen Var what they've done with Ord Mantell and Alderaan by presenting us with a "different" kind of Rhen Var that was only half-iceball with a not-yet-ruined Jedi/Sith Enclave somewhere.

I wouldn't mind that too much... it'd be better than Hoth anyway.


Rhen Var has been slightly mis-used in my opinion. In its first appearance, it was "just coming out of an ice age" so when it appears 4000 years later in the clone wars surely it should have been "was in an ice age millenia ago" and not be an ice planet at all? Unless it fell back into an ice age later. Or they just happened to visit it in winter every time

A 400 years later and still slightly snowy Rhen Var with tons of ruins to explore and loot could be a great planet for an MMO though.


Generally speaking in terms of our planet, I believe we were "coming out of the last ice age" for about 25k years(appx) before the ice caps totally receeded to their kind of now positions. So at 4k years the Ice would have melted a bit, but if it was indeed "just coming out of an ice age" it could still have thousands of years to go still.

I think we were are still technically in one. Right now we are much colder than the Earth has been throughout most of its history. Did you know, for example, in the Triassic and Jurassic, that there were no ice caps at all, nor did it snow during winter except in the highest elevations?


Zorrixor posted:
At the end of the day, I feel if LA want to do space combat they should get off their behinds and make a new X-Wing game/other flight simulator game.

While that would be the preferable option, they pretty much explicitly said that they are not going to make flight games anymore, so I will take any flight action I can get.
Besides, a lot of people really liked the space action in Galaxies.

 

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Zorrixor  4390 posts
Registered: Sep '04
42757_Prince Xizor
Date Posted: 6/9 8:48am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
I found the space combat okay... I just feel their time would have been better spent making the main game not suck. tongue

 

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Hendo255  289 posts
Registered: Feb '09
49059_Ganner Rhysode (811092)
Date Posted: 6/9 9:51am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
just to do some more speculating about the release date... based on other release dates...
Now I know I'm just kinda piecing things together here but at E3, SquareEnix apparently debued the trailer for Final Fantasy XIV Online. A game which was kept secret until this E3. They started developing it in 2006 at the same general time as ToR. However, they have already announced their release date as 2010. So one can theorize the general idea that ToR, since it was officially announced 8 months earlier, would be released a little before FFXVI... maybe the end of 2009 or first quarter of 2010. Of course I'm going on the assumptions that mmos by large companies come together at generally the same speed while unrushed.

yes... I'm very bored. lol
and if these games both come out at the same time I have no clue what I'm going to do :[ I'll be so torn...

 

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Sven_Starcrown  1684 posts
Registered: Mar '09
48649_Ganner Rhysode (613092)
Date Posted: 6/9 10:04am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
and if these games both come out at the same time I have no clue what I'm going to do

Take a history lesson with the Kel Dor jedi master.

 

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ZanderSolo  449 posts
Registered: May '07
40073_Luke and Mara
Date Posted: 6/9 11:14am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
MercenaryAce posted:
ZanderSolo posted:
Vrook_Lamar posted:
[quote=Zorrixor]Rhen Var actually wouldn't surprise me... LucasArts have used it before, it links in with Ulic Qel-Droma, and there's an unexplained ancient Jedi civilsation buried under the snow.

In some ways, it'd actually be kind of neat if they did with Rhen Var what they've done with Ord Mantell and Alderaan by presenting us with a "different" kind of Rhen Var that was only half-iceball with a not-yet-ruined Jedi/Sith Enclave somewhere.

I wouldn't mind that too much... it'd be better than Hoth anyway.


Rhen Var has been slightly mis-used in my opinion. In its first appearance, it was "just coming out of an ice age" so when it appears 4000 years later in the clone wars surely it should have been "was in an ice age millenia ago" and not be an ice planet at all? Unless it fell back into an ice age later. Or they just happened to visit it in winter every time

A 400 years later and still slightly snowy Rhen Var with tons of ruins to explore and loot could be a great planet for an MMO though.


Generally speaking in terms of our planet, I believe we were "coming out of the last ice age" for about 25k years(appx) before the ice caps totally receeded to their kind of now positions. So at 4k years the Ice would have melted a bit, but if it was indeed "just coming out of an ice age" it could still have thousands of years to go still.

I think we were are still technically in one. Right now we are much colder than the Earth has been throughout most of its history. Did you know, for example, in the Triassic and Jurassic, that there were no ice caps at all, nor did it snow during winter except in the highest elevations?


Zorrixor posted:
At the end of the day, I feel if LA want to do space combat they should get off their behinds and make a new X-Wing game/other flight simulator game.

While that would be the preferable option, they pretty much explicitly said that they are not going to make flight games anymore, so I will take any flight action I can get.
Besides, a lot of people really liked the space action in Galaxies.[/quote]

I thought we were still in one, but I wasn't 100% on it. Kewl about the Jurassic and Triassic though, i had no idea they melted completely.

Addressing the other point, after CU1, even before NGE, I felt SWG strongest point was it's Space Combat. Nothing was as fun as raiding that Impstar in an Xwing with my Squad of 9 other X's and 2 Bwings flanking me. Or all of us getting our Awings out and doing Cuts across it's bow.

I would, in fact, buy a Flight Sim SW MMO before TOR. I'd say Galaxies too, but i would rather play Pong than the NGE. But that's just bashing the game so i'll stop there. tongue

 

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MercenaryAce  2816 posts
Registered: Aug '05
8117_Y-Wing Pilot
Date Posted: 6/9 11:40am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
Yeah, it is a strange isn't it? Especially since so many movies have the world all flooded.
It gets weirder the farther back you go. At one point, our world was entirely frozen over, rather like Hoth.
And before that, it was a volcanic world with red skies and green seas (red from the different gases in the atmosphere, gree from the sea being full of iron)

About NGE: the sad thing is that they were just trying to fix everything people were complaining about in the first version of galaxies.
And then everyone started looking at the old game with rose colored glasses apparently.

 

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Another star wars ships, droids and troops site:
http://armiesofstarwars.com/
It does have info found nowhere
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Zorrixor  4390 posts
Registered: Sep '04
42757_Prince Xizor
Date Posted: 6/9 11:42am Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?] - Date Edited: 6/9 11:48am (2 edits total) Edited By: Zorrixor
Hendo255 posted:
just to do some more speculating about the release date... based on other release dates...
Now I know I'm just kinda piecing things together here but at E3, SquareEnix apparently debued the trailer for Final Fantasy XIV Online. A game which was kept secret until this E3. They started developing it in 2006 at the same general time as ToR. However, they have already announced their release date as 2010. So one can theorize the general idea that ToR, since it was officially announced 8 months earlier, would be released a little before FFXVI... maybe the end of 2009 or first quarter of 2010. Of course I'm going on the assumptions that mmos by large companies come together at generally the same speed while unrushed.

yes... I'm very bored. lol
and if these games both come out at the same time I have no clue what I'm going to do :[ I'll be so torn...

Well, Square have already developed an MMO before, so it's possible they may be able to work faster--take the FFXI engine, update it a bit, and voila. BioWare have the catch of needing to work from scratch.
ZanderSolo posted:
Addressing the other point, after CU1, even before NGE, I felt SWG strongest point was it's Space Combat. Nothing was as fun as raiding that Impstar in an Xwing with my Squad of 9 other X's and 2 Bwings flanking me. Or all of us getting our Awings out and doing Cuts across it's bow.

Some of the most fun I ever had with SWG was JTL, sure. However... that was less because of how good JTL was, more because the original game was just bad. tongue

The one way I can see "BioWare" pulling of a flight sim and it not damaging the main game itself is if they subcontract out (like they often do via Obsidian with RPGs) back to LucasArts, and let LA do the flight sim: whereas BioWare are the RPG experts, LA are the ones who have made XWA, JO, and such... i.e. the more actioney games.

It then wouldn't mean BioWare having to develop a new internal department that would almost solely be for a single game, as they'd probably never have any use for a team that worked on action-type games again, as this'd probably be the only game where they deviated from pure RPG.

 

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ZanderSolo  449 posts
Registered: May '07
40073_Luke and Mara
Date Posted: 6/9 12:30pm Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
MercenaryAce posted:


About NGE: the sad thing is that they were just trying to fix everything people were complaining about in the first version of galaxies.
And then everyone started looking at the old game with rose colored glasses apparently.


I never understood this part. I was in several guilds before NGE, usually of at least 200 people, and not a one EVER had a problem with the combat sysytem/crafting system/anything really.

My TKM Commando sure didn't. Neither did those thousands of tuskens he laid at his feet.

 

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Rogue_Follower  8560 posts
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Registered: Nov '03
6468_Blackhole
Date Posted: 6/9 1:12pm Subject: Star Wars: The Old Republic (Bioware MMO) [Was KotOR III/MMO?]
Zorrixor posted:
The one way I can see "BioWare" pulling of a flight sim and it not damaging the main game itself is if they subcontract out (like they often do via Obsidian with RPGs) back to LucasArts, and let LA do the flight sim: whereas BioWare are the RPG experts, LA are the ones who have made XWA, JO, and such... i.e. the more actioney games.

Not quite. X-wing Alliance and the other X-wing/TIE Fighter games were developed by Totally Games. Jedi Outcast and Jedi Academy was developed by Raven Software. LucasArts has done some games in-house (The Force Unleashed and Republic Commando, for example), but they're more often just the publisher.

 

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