Author Topic: Isaiah Rivers: A Super-Powered RPG
NickLitYouAFlame 
Registered: Feb '07
44304_Padme Watching the Jedi Temple
Date Posted: 9/12/07 2:48pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
Approved! laugh Haha!

Name: Jared Sing
Alter-ego: Heretic
Age: 26
Gender: Male
Appearance: Heretic’s hair color is unknown. His eyes are black. He is 6’3” and weighs 196lbs.
Day Job: None
Street Clothes: Always in costume
Costume: Wears a flowing black cloak and a silver mask that covers his entire head. Under the cloak is black body armor that protects him from most weapons. The face of the mask is like the sad dramatic mask. The eyes are crescents facing downwards and there is a black tear falling from the left eye. The mouth is also a crescent angled down. Over the mouth is a black material. Somewhere in the mask is a voice changer that makes his voice deep and raspy.
Powers: Heretic has the advantage of no bodily functions, besides a brain. He has increased stamina and endurance. He has extreme strength and is much faster than normal. His reflexes are far better as well. His mind is like a computer in the fact that he can memorize things immediately and he can calculate odds quickly. He however doesn’t input all of the data when he is planning something. He doesn’t need to breathe or sleep. He feels no pain. Yearly outburst of energy; he yearly gains the ability to destroy anything by seeing it in his head destroyed.
Weaknesses: His youth causes him to make mistakes and occasionally lose focus. He thinks things over to much. He can still be injured.
Personality: Quiet and perceptive. He is reposed and introverted. Heretic analyzes situations more than is needed.
Bio: Heretic was created in a lab for an experiment about a disease that is developed after death. Something in the formula to make a dead human went wrong however. Heretic was created, but he was alive. He had no organs or cells, but somehow lived. After further testing his strange strength and heightened reflexes and stamina were discovered. Within a year all of his “powers” were discovered. He was named after the lead scientist on the job. A year later, Heretic’s powers were still developing, but he was becoming unstable. He lost control and destroyed the whole lab. After his outburst, his powers returned to normal. Every year on the anniversary of his creation he has similar breakouts of raw power. The explosions increase in magnitude and danger with every passing year. He calls himself Heretic because he is an anomaly of the human.

 

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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 9/12/07 4:19pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
GM's OOC: Beast, my PM box is always open if you seriously have to talk to me, although if it's just about how I choose to name my NPCs, I'd feel I wasted my time. Try packing in a CS for approval when you 'talk to me' tongue .

 

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Darth_Vaders_cousin 
Registered: Nov '04
7758_Sparky
Date Posted: 9/12/07 8:39pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
The Character Sheet

Name: Jaycen Spade
Alter-ego: Slinger
Age: 25
Gender: Male
Appearance: Black hair, Blue eyes, 6', slender.
Street Clothes: Street
Costume: Costumed
Powers: Slow time around him for short periods (Up to 2 minutes, with in visual range), Ability to move in and out of shadows
Weaknesses: Lack of shadows can trap him, Once time-slowing runs out, time catches up with itself.
Personality: Cold and distant, shy.
Bio:

Unknown.

 

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POLARIUS 
Registered: Mar '04
42932_Han Solo
Date Posted: 9/13/07 6:58pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
GM Approved look forward to plying with you guys

Name:Stephanie Rose
Alter-ego: The Huntress
Age:21
Gender:female
Appearance: hair Black in a ponytail, eyes Blue-Gray, height 6'1", weight 185 long and lean
Day Job: superheroine/rogue 24/7
Street Clothes:none
Costume: black leather pants and boots, Black and green corset with a black cotton blouse under it, and a long black trench coat
Powers: ability to commincate with animals and heightened senses. also carries a rapier and a crossbow
and has a cougar she rides named luna
Weaknesses: seeing nature destroyed needlessly and people who torture animals for money or fun
Personality:distant and aloof with a hint off stand-offishness
Bio:At the tender age of 8 She was abandoned after a camping trip in the olympic mountains in Washington where she was raised by a female cougar and learned the ways of the wild. When she was 16 two woodland spirits bestowed upon her the gifts of being able to communicate with beasts and the senses of a cougar and made her a Guardian of the Wild, that is where she recieved the rapier and crossbow. Luna was one of the cubs she was raised with which she became attached to and the Woodland spirits granted the puma with incredible strength, size and intelligence. she now uses Luna as her main form of transportation. She came to Isiah Rivers to help protect the innocent and enviroment.

 

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blubeast1237 
Registered: Apr '07
8116_Luke Skywalker
Date Posted: 9/15/07 2:10pm Subject: RE: Isaiah Rivers: A Super-Powered RPG - Date Edited: 9/15/07 2:27pm (2 edits total) Edited By: blubeast1237
OOC: Wow, everyone has super strength, this will be interesting. rolling_eyes

The...Approved!!

Name: Ethan Eclaim
Alter-ego: Phoenix
Age: 22
Gender: Male
Appearance: 6'1, 214 pounds, long light brown hair, dark brown eyes, generally doesn't smile alot besides the occasional nervous one, 5 o'clock shadow.
Day Job: Works for the Falls University Newspaper and an intern at the local newstation.
Street Clothes: Clear glasses for seeing, brown jacket, dark blue shirt, jeans, his hair tied in ponytail(varies), and white shoes. (This varies, doesn't wear the same thing everyday.)
Costume: Red and navy blue outfit with "P" on the chest. Navy Blue shoes while the rest of the suit is red besides his gloves. His glasses are replaced by white eyeholes that keep his sight regular.

Powers: He can shape and/or separate his spirit from his body. His body is taken by one personality(regular)while his spirit is taken by the other side of him. The more aggressive, exciting, and wild side of him that is pretty much dormant. He can make a spirit hand appear out of his stomach or a foot out of his back. The spirit side, known as the "Phoenix", can fly and has super strength while his normal side uses his human abilities. This is a good combination for the spirit side will be more of a ditraction, his normal side can solve the actual problem.
Weaknesses: Prolonged time away from each other will cause the personalities to start to take command and fill up the space that the other side left open. The Phoenix might become entirely aggressive and too wild, and Ethan might become solemn and calm completely and they wouldn't be able to fuse back together. They need each other to survive because Ethan would stop having a spirit altogether and eventually die while the Phoenix, with its actual body dead, would lose his powers and deteriorate.

Personality:

Normal Ethan: Calm, nice, somewhat shy. Can sometimes be aggressive and demanding to get what he wants. He likes good jokes and people that he can feel comfortable around. Takes a while to trust others. Despite how he acts in public, at home he is a laid-back type of guy who enjoys many different types of music and hobbies. He likes hiphop, rock, pop, R&B, etc. Loves to get on his laptop at starbucks, but at the same time will dance wildly at a club.

Separated Ethan: Solemn, quiet, somewhat of a pushover, but is learning to stand up for himself despite his lack of the Phoenix. He is protective over the Phoenix side of him and will do anything to save the other. Not really into jokes and playfulness, but can tolerate and maybe even smile at some. Formal, doesn't relax alot and stays on the Phoenix for them to train.

The Phoenix: Loud, obnoxious, overconfident, and quite excessive in laughing at the villains he beats, often taunting them all the way to prison. Protective over Ethan, but at the same time picks on him and uses the regular Ethan's body quite recklessly. One of those "I can do it to him, but nobody else can." types. Slacks off sometimes while he's separated, often flirting with girls during battles. Likes hiphop and really loud music and overreacts to insults.

Bio: Ethan developed his ability at the age of six. His father worked as a scientist in the Falls and often took young Ethan with him to work, since his Mother was working also and they didn't have a sitter all of the time. Ethan became his dad's helper at the Lab, but only in small things like bringing the trashcan near his father and drawing pictures on papers, thinking he was working on a formula like his Chemist Father, though all he was really doing was drawing weird shapes and such. The actual event of him getting his powers wasn't that extravegant. He was playing around in the "Daycare Center" of the lab, actually a room that the Lab had cleared out for its employees and had placed a few toys and a tv in, he got out and messed with some used test tubes that he drank because they were pretty colors.

As he grew, his parents noticed days when he was his regular self then days where he would be absolutely quiet and unmoving. They thought he was developing autism, but in truth the Phoenix side of him was slowly learning how to slip in and out of Ethan practice the abilities he had gained from the chemicals. Ethan didn't discover this power, after being taken to many doctors to figure out why he was quiet at one time and his normal self at others. It wasn't until he was 14 that he had this power to split and that is when he started to train in it. Nobody really knew or noticed besides his parents, which he told.

 

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chanbill5390 
Registered: Jul '07
40048_Yoda
Date Posted: 9/16/07 2:04pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
OOC: So when are we going to start this thing.

 

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Penguinator-176 
Registered: May '05
46292_The Clone Wars: Obi-Wan Kenobi
Date Posted: 9/16/07 2:12pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
OOC: It'll happen when it happens. Be patient.

 

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blubeast1237 
Registered: Apr '07
8116_Luke Skywalker
Date Posted: 9/16/07 2:14pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
chanbill5390 posted:
OOC: So when are we going to start this thing.


Don't start this. He will start it when he starts it. He may still be accepting characters/players and they haven't posted their sheets yet or he may just be waiting. Don't start posting things like this and polluting the thread with OOCs. shame_on_you


-BeastoftheWonderland-

 

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Apadamek 
Registered: Jul '07
7933_Admiral Motti
Date Posted: 9/16/07 11:10pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
Penguinator-176 posted:
OOC: It'll happen when it happens. Be patient.


OOC: "We all loath the PM button, how else can we be pretentious in public"

 

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Penguinator-176 
Registered: May '05
46292_The Clone Wars: Obi-Wan Kenobi
Date Posted: 9/17/07 8:50pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
OOC: Be patient.

 

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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 9/18/07 11:30am Subject: RE: Isaiah Rivers: A Super-Powered RPG
GM's OOC: Sorry for the delays. I'm waiting on a few people who had expressed an interest to submit sheets to me, and I've got some housekeeping. Expect a start this weekend.

 

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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 9/22/07 12:55pm Subject: RE: Isaiah Rivers: A Super-Powered RPG - Date Edited: 9/22/07 1:39pm (1 edits total) Edited By: SephyCloneNo15
GM's OOC: Well, today's the day. There's a lot of information, not just the opening of the game, so bear with me, it may come in multiple posts.

First of all, I'd like to direct your attentions to Saintheart and blubeast1237. They have been appointed Co-GMs, and it will be their job to handle the one-shot issues between all the major world-changing arcs, leaving me with more time to focus on the main plot. Therefore, if you have any ideas for one-shot issues, please direct them to one or both of the Co-GMs, not me (it will, eventually, get to me, via them, though).

Second of all, Saint reminded me that I had promised you a brief summary of the Geography of Isaiah Rivers, so here goes:

Isaiah Rivers is a big city in Massachusetts on the coast of the Atlantic Ocean. The streets running north and south are numbered, starting at 1st Street right along the coast and increasing in number as you go west. The east-west streets are named. Along the coast are all the things you'd expect to find on the coast of a comic book city, there's a fish market, a series of ports, and a pier-mounted amusement park, which certain IR Historians speculate was built around the Superhero Boom for the express purpose of epic Batman-versus-Joker-style battles for the media to pounce on.

The Southeast portion of town, from roughly 10th Street to the Sea and everything south of Archangel Ave. (the dividing line between the north and south halves of the city) is the rougher part of town, IR's Bronx if you will, and its local violence is usually quelled by a quartet of superheroes known as the Fourth Street Vanguard. Their territory virtually monopolizes the shady docks and back alleys of town. They are also the home of Isaiah Rivers East High School.

North of Archangel Avenue is the nicer part of town. Towards the coast, this is celebrated with the rich building their mansions there, including the home of the Mafia's Don, and therefore their de facto base, along with the aforementioned Amusement Park and fish market/tourist trap. In the western parts of the city, that is celebrated with the proud STV towers, from which the vast majority of super-news is generated. STV towers are on the corner of 76th and Archangel. The Generation is also based in this area, on 53rd and Salvatore Blvd. (a few blocks north of Archangel Ave.) Generation Towers features its very own, on-site Graham-Corp, Human Machine, and Genes 'R' Us stores, along with fancy fashion-designers for costumes, all offering special discounts to Generation members.

In this area are a bunch of malls and upper middle class houses, along with Isaiah Rivers West High and Isaiah Rivers University. IR West's mascot is the Angel, while IR U's is the Crusader. IR East's teams call themselves the Blue Beatles. In the Southwestern part of town, just a few blocks too far west to intrude on the Fourth Street Vanguard's territory, is the Graham building, which Libra somehow managed to hold onto after Frederich Graham's "suicide", and now functions as the base of operations for the Crusaders.

Go far enough West, and you'll end up in the suburb of Isaiah Falls, where the truly elite of Isaiah Rivers live. There's not much here other than rich people and the other typical features of the suburbs, such as big fancy malls and high schools full of spoiled kids who think they're better than you. SUVs and sports cars abound, and the cops here are trained to pester you for one over the speed limit.

Edit: Misspelled Beast's name. Fixed it.

 

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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 9/22/07 1:38pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
GM's OOC: And so it begins. I'm not gonna be too specific on the tags with this one, I wanna see where your characters will choose to go, so that in future situations I'll have a better feel for where to send them.

Isaiah Rivers Issue #1: Starting with a Bang
Isaiah Rivers U: Science Labs

The big, yellow bus pulled up in front of the college campus, and forty-some preteens noisily emerged, along with one frazzled-looking teacher. She graciously shook the hand of the twenty-year-old Chemistry major that came out to greet them. "Mrs. Gallis, I presume?" She nodded. "And these must be the eager young minds, thirsty for knowledge." The screaming children took little notice, and Mrs. Gallis' expression alone said, 'I guess you could say that....'

The student lead the children through the campus, their teaching repeatedly telling them to be quiet so he could point out bathrooms, a rack with the campus newspaper, a payphone, and the student union. Finally, he arrived at the science labs. This was what the kids' parents had filled out the permission slips to show them. One of the students was doing a very complicated experiment with electricity, and if nothing else, it was quite flashy with all its Tesla Coils and whatnot. The students were studying electricity, and the college student in charge of the experiment came to talk to them.

Just then, the lab went dark, the lightning stopped flashing from the big Tesla Coils. Moments later, a shapely old woman in golden, revealing, birdlike armor perched on one dead coil, while an unwashed old man in sagging spandex crouched on the other. Ants crawled about on his face, as if for pure shock value. The Harpy and Bætle led this attack.

Half a dozen vibrantly dressed characters also emerged from the shadows, all masked, and all almost certainly powered. One wore a slick zoot suit along with a bright green full-face mask. Another was dressed in furs, like a tiger's, complete with claws, fangs, and rippling muscles; his eyes were catlike, yellow with slitted pupils. The third was skeletally skinny, with only his head seeming to have any flesh on it; if you listened closely in the dramatic silence, you could almost hear the machinery in his body, and he would obviously never fool anyone into thinking his left arm was anything other than a chainsaw. Fourth looked almost normal, sunglasses being his only mask; huge muscles and a 9mm pistol seeming to be his only powers. Fifth had horns and a devil goatee and pointed tail, along with a mischievous smile. Sixth and final was clad in blood-red armor with silver accents. Though his body armor looked strictly utilitarian and technical, the helmet was intricately styled with a grin resembling the laughing mask of Greek drama.

Mrs. Galis grabbed a cell phone to call the police, but before she could hit the Talk button, a 9 milimeter-wide hole appeared in the phone. The man with the sunglasses blew smoke from his barrel as though he were Clint Eastwood, and the Harpy spoke. "Grins, make sure no one can get in, save some reckless hero who'll give us the opportunity to kill a hostage or two. Pan, make sure no one else has a phone to go for. Everyone else, position yourselves to kill one of them if anyone tries anything funny."
Before long, though, it was pretty obvious that something was wrong, and when the hostage-takers started making their ransom demands to the police summoned by outside sources, STV wasn't far away.

"Hell, I'm Sal Sundors, reporting live from Isaiah Rivers University, where Bætle and the Harpy, along with a few Starlight grunts have taken hostage a group of forty elementary school students, along with one teacher, and two college students. They're demanding money and making threats, and all police attempts to negotiate have been met with verbal hostility. I think we all know what this situation really requires.... More on this as it develops, back to you, Ted."

Tag: Whoever feels they'd head here
First Bank of Isaiah Rivers

The police were quicker on this one, and given the lack of big names, STV was less concerned. Sal Sundors, their star reporter, was otherwise occupied, although a less important field reporter was on the spot, preparing what he'd say, and waiting for the signal.

Inside, eight armed men had taken the tellers hostage, had the money bagged up, and were simply waiting for the inevitable fight. Although they all had pretty hefty weaponry, one stood out even among them. He held a revolver, but slung accross his back was a large silver rifle with so many tubes and dials running all over it, it would've been at home in any gritty Science Fiction franchise. He looked eager, and it was obvious the mortal cops weren't what interested him...

Tag: Whoever feels they'd head to this scenario instead

 

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Saintheart 
Title: Manager and Wandering Swordsman of the RPF
Registered: Dec '00
46363_2008 Olympics
Date Posted: 9/23/07 9:15pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
OOC: I'll bite. One small warning to everyone: you'll see the odd set of sentences phrased in the first person whilst the rest of the post is in the third person. This is an attempt to emulate the Batman style of comic narration, where Bruce Wayne's handwriting came in small square panels giving small insights as the action proceeded. Hopefully this will help me stay with the whole comic-book feel. It's an experiment, as I say...

IC - Samuel Shadlowe/Nocturne
At the corner of 26th and Salvatore Blvd
Close to the First Bank of Isaiah Rivers


I leave the DA's office for my lunchbreak and this happens.
The First Bank of Isaiah Rivers.
Wonderful.
Just wonderful.


Shadlowe slowly moved the wheel of his car, and the less-than-recent Ford Taurus moved into an open parking space about a hundred metres up from the bank's front entrance. The prosecutions lawyer sat there behind the wheel for several moments, looking down the street at the chaos of red-and-blue lights and black-and-white cars all circled around the front of the place. He could see some of the cops scurrying from the cover of one car to another. It was obvious that this had turned into a hostage situation.

The resignation that Shadlowe had been feeling began to crystallise into something else at that thought. It was his lunch break -- and that of most of the people in this part of town. There could be women. Children. And the way the police were running around in that cordon of theirs, the criminals were obviously armed. Possibly well armed. He decided, and got out of his car.

Of course, I could walk down there, show my ID to one of the police and ask what's going on...except for that.

He'd spotted the news van sitting a short distance from the police cars. The last thing he wanted to do was call attention to himself. Instead, Samuel got hold of the small sports bag that was always with him or close by him, turned, and walked calmly down the closest alleyway he could find. There, in a series of broken shadows, he glanced around, and quickly disrobed and reclothed himself with the speed of long practice. And as he pulled the grey hood over his head, the metamorphosis was complete; Samuel Shadlowe was gone; a grey shadow named Nocturne had emerged.

The shadow looked around once more, then to the surroundings. A few alleyways ... and the tops of the buildings as well. With all their slanting rays of daylight, illuminating pot plants and curtains gently shifting in the breeze.

One thirty in the afternoon.
This is going to hurt.


Nocturne teleported, his body winking out in a spray of black, foglike particles, and then reappearing on top of a fire escape. He repeated that action three or four more times, making it to the top of the building with a jump that brought him into daylight.
It drove him to the tarmac with an explosion of pain in his head. He hissed with the agony, writhing on the ground, feeling the darkness begin to close in...

No.
Not yet.
You can't let them do this.


...and he slowly got to his feet, staggering to the edge of the building. With a gasp, he crouched down, head spinning, pain shrieking in his guts, looking over the side. There: an alleyway closer to the bank, inside the police cordon. And near the top of the alley, close to the street itself, but still in shadow...

Nocturne felt a groan of pain escape his body as he threw himself over the side of the building, dropping, falling into shadow...where he teleported again, his body clouding out and then reforming safely on the ground of the shadow-caressed alley, about five metres from the top of the alleyway, where a young patrolman was standing facing away from him.

Didn't even hear me behind him. Kids these days...

Nocturne called on one of his other powers, shifting his body into shadows again, and approached as close as he dared to the officer. Then he softly called out. It was not Samuel Shadlowe's voice, but instead the voice of his alter ego, low and icy. "Patrolman. Don't turn around, you won't see me. My name is Nocturne. You may have heard of me. What's the situation here?"

TAG: SephyCloneNo15

 

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Penguinator-176 
Registered: May '05
46292_The Clone Wars: Obi-Wan Kenobi
Date Posted: 9/23/07 9:19pm Subject: RE: Isaiah Rivers: A Super-Powered RPG
The Gray Guard
Above Isaiah Rivers

Above the clouds, smiling in the warmth from the sun, was the Gray Guard. Those skalds on man's ground were fond of calling him that, and though he wished they'd address him by his proper name, modesty prevented him from commenting on it.

They also called him Erik Freygard, his old name. Not his name, exactly, not the misnamed hero's name. That was the name of the mortal he now occupied, the mortal he'd sent to Valhalla to dine forever with Odin himself! Erik Freygard had been chosen for this gift, though this hero would often think of it as a regrettable action. Erik was an innocent, and he could never forgive himself for what he had done.

And so the misnamed hero lived in Erik's sacrificed body. On his arrival, the hero had shaped it to his needs, to an image of his former form. He was Wulfgar Ragnarson, reborn! A warrior for Odin, and a protector of the innocent. Though Wulfgar was long gone, slain in mighty battle, Odin had seen fit to return him to Midgard.

Rumbling thunder in miniature caught his ear. Odin spoke to him. The Wizard's Hall - the young ones are under attack!

With a thought, Wulfgar soared to the city below, seeking out the Hall. If children were in danger, then Wulfgar would see to it that the fiends would be torn limb from limb.

Odin spoke again. The treasure hoard! Another attack!

Wulfgar set his jaw. Gold was gold, lives were lives. There was no thought, as he streaked to the hall.

An outsider to this train of thought would've found it very odd that this supposedly-aged man though Tesla a wizard.

Tag: Sephy, others at the university

 

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