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Topic:
A Tide of Flames: a d20 Dungeons & Dragons adventure
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DarthXan318
Registered:
Sep '02
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Date Posted:
5/2 8:02pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
- Date Edited:
5/2 8:17pm (2 edits total)
Edited By:
DarthXan318
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Hmm... tentatively, I'm getting:
+1 Blueshine Mithral Shirt 3500g (1000+1000+1500)
Cloak of Elvenkind 2500g
+1 Rapier w/ Least Crystal of Return 2300g (2000+300)
Finger Blades 20g
Handy Haversack 2000g
Magic Bedroll 500g
Waterskin 1g
Rope, silk 10g
Masterwork Thieves' Tools 100g
Ring of Communication 2000g
Light Horse 75g
Military saddle 20g
Bit & bridle 2g
Saddlebags 4g
Old stuff:
Shortbow
Quiver & arrows
Dagger
Candles x5
Potion of Cure Light Wounds x2
Flint & steel
Sold:
Rapier (for 10g)
Backpack (1g)
Leather Armor (5g)
33g remaining
Is it really worth getting a warhorse and a military saddle?
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Yuul_Shamar
Registered:
Nov '04
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Date Posted:
5/2 8:10pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
- Date Edited:
5/2 8:13pm (1 edits total)
Edited By:
Yuul_Shamar
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First, you can use a military saddle on a plain horse i think, the military saddle gives you a +2 to stay in saddle, which given our untrained selves is a very good thing.
The warhoreses wont spook so easily either
Bit and bridle? I didn't see it in the equipment SRD file
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"Your power over others only relates to those who fear you. Look into my eyes, fool, and see no fear."-Darth Shadra, in response to the dread lord Delano Most Eager Newbie - Spring RPF awards 2008 Most Eager GSE Player! Sith Lord! Watch out! John 3:16
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DarthXan318
Registered:
Sep '02
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Date Posted:
5/2 8:16pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
- Date Edited:
5/2 8:19pm (1 edits total)
Edited By:
DarthXan318
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It's there. Look at the table on the right side of this page.
Yeah... hrm... suppose I can afford a military saddle. A warhorse is another story though.
edit - Hang on, my math sucks. I managed to conflate weight and cost, so I had a Riding Saddle down as 30g when it's only 10g. Military saddle it is!
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Yuul_Shamar
Registered:
Nov '04
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Date Posted:
5/2 8:23pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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I was using the downloaded Srd... but I'll go ahead and by one for the 2 gp
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"Your power over others only relates to those who fear you. Look into my eyes, fool, and see no fear."-Darth Shadra, in response to the dread lord Delano Most Eager Newbie - Spring RPF awards 2008 Most Eager GSE Player! Sith Lord! Watch out! John 3:16
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CmdrMitthrawnuruodo
Registered:
Jul '00
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Date Posted:
5/2 8:50pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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Shouldnt regular horse tack be included when you purchase the horse? Any improvements on the tack, such as a military saddle, should be bought separately.
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"Dyin' be the day worth livin' for!" --Captain Hector Barbossa PotC: Amuletum Angiti http://www.fanfiction.net/s/3635826/1/ http://s12.gladiatus.com/game/c.php?uid=48046
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Ktala
Registered:
Sep '02
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Date Posted:
5/2 10:29pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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Im getting crazy. I cant find
what I was looking for, so I will wait on that..
But Im somebody PLEASE tell me how much to add +1 to armor and sword?? One place I read 1000 the other 2000
*sigh*
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Blessed are the cracked,  for they let in the light!! **Earth: The insane asylum for the universe.** Cheap core bombs...only used once. ... ...getting back to work...slowly...
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Yuul_Shamar
Registered:
Nov '04
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Date Posted:
5/2 10:39pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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If you ahve the downloaded SRD its under magic items 2
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"Your power over others only relates to those who fear you. Look into my eyes, fool, and see no fear."-Darth Shadra, in response to the dread lord Delano Most Eager Newbie - Spring RPF awards 2008 Most Eager GSE Player! Sith Lord! Watch out! John 3:16
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Ktala
Registered:
Sep '02
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Date Posted:
5/2 11:32pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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Yuul_Shamar posted: If you have the downloaded SRD its under magic items 2
I have NOT downloaded it.
Can anyone ELSE TELL me???
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Blessed are the cracked,  for they let in the light!! **Earth: The insane asylum for the universe.** Cheap core bombs...only used once. ... ...getting back to work...slowly...
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Yuul_Shamar
Registered:
Nov '04
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Date Posted:
5/3 12:59am
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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Here for weapons
http://www.d20srd.org/srd/magicItems/magicWeapons.htm
Here for armour
http://www.d20srd.org/srd/magicItems/magicArmor.htm
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"Your power over others only relates to those who fear you. Look into my eyes, fool, and see no fear."-Darth Shadra, in response to the dread lord Delano Most Eager Newbie - Spring RPF awards 2008 Most Eager GSE Player! Sith Lord! Watch out! John 3:16
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DarthXan318
Registered:
Sep '02
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Date Posted:
5/3 1:15am
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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... Didn't think to ask before: do half-elves sleep like humans, or trance like elves? The description says half-elves are immune to sleep effects like elves, but nothing about whether they actually need sleep.
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Yuul_Shamar
Registered:
Nov '04
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Date Posted:
5/3 2:25am
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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Don't consider my list finalized, my friend is letting me borrow his magic item compendium and I want to read it first, thanks and sorry for any inconvienance but i think we are still waiting on others so hopefully it wont be to much trouble
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"Your power over others only relates to those who fear you. Look into my eyes, fool, and see no fear."-Darth Shadra, in response to the dread lord Delano Most Eager Newbie - Spring RPF awards 2008 Most Eager GSE Player! Sith Lord! Watch out! John 3:16
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LightWarden
Registered:
Oct '01
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Date Posted:
5/3 9:43am
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
- Date Edited:
5/3 10:59am (1 edits total)
Edited By:
LightWarden
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OOG:I spend a day driving and my inbox explodes.
Let's answer some questions.
Ktala: Improved Flight is the feat you're looking for, it improves your [linnk=http://www.d20srd.org/srd/movement.htm#movingInThreeDimensions]flying ability by one grade[/link], in this case from "Average" to "Good", which allows you to hover, and removes the minimum foward speed. And to make sure we're on the same page, you're a 4th level fighter due to your +2 Level Adjustment from Avariel. Thus your attacks improve by +3, your Fortitude saves improve by +2, your Reflex and Will saves by +1, and you have more hit points, 4 more feats, and your two +1s to ability scores.
As to weapons and armor, the formula is bonus^2 x 2000 gp for weapons or bonus^2 x 1000 gp for armor and shields. Thus you could buy a +1 weapon for 2k, a +1 shield or +1 set of armor for 1k, or a +2 set of armor or a +2 shield for 4k (+2 weapons are 8k and thus out of your price range).
Xan: Half-elves rest for 8 hours, though the jury is still out on what exactly that rest consists of. It's probably sleep, but since you're immune to sleep effects, it could be some sort of eight hour pseudo-trance thing.
Just something to point out to the team here: Best bet for survival is to maintain a good defense (or a ridiculously powerful offense, but that's beyond the scope of this game). If you do not have an AC of at least 16, you're probably in trouble, though over 20 is better.
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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Yuul_Shamar
Registered:
Nov '04
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Date Posted:
5/3 10:48am
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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OOC: I have a AC of 16, due to my ring of protection. I intend to stay behind our meatshields and near our clerics so id ont have to go very far if i get hit.
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"Your power over others only relates to those who fear you. Look into my eyes, fool, and see no fear."-Darth Shadra, in response to the dread lord Delano Most Eager Newbie - Spring RPF awards 2008 Most Eager GSE Player! Sith Lord! Watch out! John 3:16
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LightWarden
Registered:
Oct '01
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Date Posted:
5/3 1:20pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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OOG: Since Sephy and Tog no longer have time and have dropped out, that means that two people have been brought in off the wait-list.
So, we've got guitar_hero and DarthKrayt90. Since I've gone through the character sheets and everything seems to be in order, why don't you two introduce yourselves and your characters, so the others here can get a feel for them and we can figure out how you guys joined up and what sort of relationships you guys have as a team. We've got an entire year to fill!
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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guitar_hero
Registered:
May '08
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Date Posted:
5/3 4:54pm
Subject:
RE: A Tide of Flames: a d20 Dungeons & Dragons adventure
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OOG: So, I'm guitar_hero, and as you can probably see, I'm new to the boards, although I've gamed with Lightwarden before. Go a bit easy on me if I mess up on the formats and such that you guys like to use in posts and all that. At any rate, this is Alessandro:
posted:
Alessandro Itrayem
"You've never seen a show quite like this!"
Race: Human
Class: Swashbuckler 3/Rogue 3
Hit Dice: 5d10+3d6+12 18 HP: 70
Initiative: +5
Speed: 30ft
AC: 21(+5 dex +4 armour + 1 enhancement +1 dodge)
Touch/Flat-footed: 16/15
Base Attack/Grapple: +5/+7
Attacks: Rapier +9 and Shortsword +9 or Light Crossbow +10
Damage: Rapier 1d6+6(18-20/x2) and Shortsword 1d6+4(19-20/x2) or Light Crossbow 1d8(19-20/x2)
Face/Reach: 5x5, 5 Feet
Special Attacks: Dodge +1, Insightful Strike, Sneak Attack 3d6
Special Qualities: Evasion, Grace +1
Saves: Fort +6 Ref +9 Will +3
Abilities: Str 14(+2), Dex 20(18)(+5), Con 12(+2), Int 16(+3), Wis 12(+1), Cha 14(+2)
Skills: Acrobatics, Deception, Diplomacy, Gather Information, Knowledge(local), Perception, Perform(acting), Thievery
Feats: Combat Expertise, Daring Outlaw, Improved Feint, Telling Blow, Two-Weapon Fighting, Weapon Finesse(b)
Languages: Chondathan, Common, Elven, Goblin
Alignment: Chaotic Good
Deity: Lathander
Region: Amn
Gender: Male
Age: 22
Height: 5' 8"
Weight: 138lbs
Equipment:
Rapier +1 2320gp (2lb)
Masterwork Shortsword 310gp (2lb)
Light Crossbow – 35gp (4lb)
- 40 bolts – 4gp (4lb)
Thieves’ Tools (Masterwork) – 100gp (2lb)
Backpack – 2gp (2lb)
- Bedroll – 1sp (5lb)
- Canteen – 3cp (1.5lb)
- Flint & Steel – 1gp
- 4 wooden balls
Traveler’s Outfit (5lb)
Mithral Shirt +1 – 2100gp (10lb)
Hat of Disguise – 1800gp
Gloves of Dexterity +2 – 4000gp
Ring of Communication - 2000gp
328gp
Weight: 37.5lb (light load)
Description:
Short and lithe, with a shock of longish dark brown hair, Alessandro seems more like an oversized halfling than a human. Perhaps the best description for him is ‘impish’ – his perpetual expression of that of someone who’s just gotten the grand joke. Where he comes from is a little difficult to place – his accent is a melange of different regions, and while he definitely has Tethyrian blood in him, there’s a touch of the exotic in his swarthy skin and sparkling blue eyes.
His clothes, while mostly wool and linen, are well cut and in good repair. Though made for travelling, they show definite touches of flamboyance – the crimson cloak, the scarlet-and-gold waistcoat, the elegant cut of his linen shirt. There’s something of the showman in this fellow, certainly.
Personality:
As his habitual attire might suggest, there is a great streak of the theatrical in Alessandro, from the overstated gesture to the subtle inflection. Despite his small stature, he possesses an almost boundless energy and enthusiasm for whatever he’s decided to take on, an eagerness that can border on the annoying. Whatever he’s doing, wherever it is, it has to be a performance.
He also tends to be non-confrontational wherever possible – he would rather talk his way out of a tight spot than draw steel.
Biography:
Alessandro was born in Amn, the result of a ‘nocturnal transaction’ between a Calishite merchant and the barmaid of the inn where he was lodged. He grew up, for the most part, on the streets of Amn, while his mother worked at the inn, yet he was never really a troublemaker, despite having fallen in with gangs on a couple occasions – often he would just be the ‘funny one’ in the group, the joker. From a young age, he’d had an infatuation with the theatre, after seeing a rather madcap rendition of ‘The Caliph’s Daughter’ performed on the street. Often he’d take off from classes to try and sneak into the theatres to watch rehearsals.
A smooth-talker even then, it wasn’t long before he’s secured himself an apprenticeship – not with a theatre, but with a travelling troupe. There he learnt his trade, all while traveling from Baldur’s Gate to Calimshan, and all manner of places in-between. His performances were well spoken of, and he seemed to be set to go on to bigger things when disaster struck.
While Alessandro, like many others in the troupe, had his fair share of affairs - helped considerably by the fact that he'd be out of whatever town they happened to be visiting the next morning - it was his last that landed him in hot water. Not to put too delicate a point on it, he'd knocked up the manager's daughter, and his subsequent exit from the troupe was probably less graceful and more hurried than he'd perhaps have liked.
Since then, Alessandro has drifted from town to town, getting by through street performances and the occasional turn at a tavern. Despite a short - and unsuccessful - stint at a theatre back in Athkatla, he has not as yet been able to find a company of actors that will have him, and, after all, what's an actor without a supporting cast?
Although it looks less and less likely as time goes by, he's still looking for that one big role to play. There's fame out there for him. Maybe.
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