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Author
Topic:
Fleet Commander: Rise of the Empire
Beta-Commando
Registered:
Jul '07
Date Posted:
7/9/07 3:07pm
Subject:
Fleet Commander: Rise of the Empire
-
Date Edited:
8/5/07 12:09pm
(4 edits total)
Edited By:
NaboosPrincess
Story-
The year is 19 BBY, and the Clone Wars appear to be coming to an end. The CIS hangs on to control of the Outer Rim, and a few scarce planets located in the Mid-Rim, and have been staying on the defensive for a time. But unbeknowest to the Republic, the CIS has a foothold in the Eclipse System, where the Republic hold is weak, their assuming that the Deep Core is totally safe ultimately proving to be near fatal. Now, the first battle of the possible turning point, in favor of the CIS, is dawning.
As both the Republic and the CIS have sustained heavy losses in their fighting, so too, have they lost many high-ranking Admirals. New strategic-minded recruits have been gathered from all over the galaxy to replace the fallen officers. Can these new recruits bear the pressures and responsibilities of command and lead their troops to victory? Or will they crumble and their forces fall to the hands of the enemy? Only time will tell...
* * *
Rules-
1. ALL CHARACTER SHEETS ARE TO BE SUBMITTED TO GM FOR APPROVAL VIA PM
2. ABSOLUTELY NO GOD-MODING! GOD-MODING WILL BE DEALT WITH SWIFTLY; NO WARNINGS... AT ALL!
3. The GM’s decision is the law. Never argue with his decision.
4. Follow all gameplay mechanics as if your life depended on it... And it just might!
5. Have fun!
* * *
Name:
Alias:
Gender:
Age:
Species:
---Species-relevant Details:
Homeworld:
Affiliation:
Rank:
Personality:
Appearance:
The Force:
---Lightsaber Description:
Biography:
Fleet:
* * *
Name
: Your character’s name.
Alias
: Another name your character will go by, if your character prefers to be called by it.
Gender
: Male, Female, or N/A
Age:
How old your character is.
Species:
What species your character is. If he/she is a half-breed, seperate the two races with a back slash ‘/’
---Species-relevant Details:
Any details that are relevant, concerning your character's species, such as about their headtails, skin color
Homeworld:
Where your character is from.
Affiliation:
Choose from: Republic, CIS, Jedi (Naturally associated with Republic, for now), Sith (Naturally associated with CIS, for now), or ‘another‘, as approved by the GM. As time progresses, the Empire and Rebellion will replace the Republic and CIS... Or some of the old ones stay? It all depends on your actions!
Rank:
Always 'Commander,' until you get promoted in-game.
Personality:
Description of your character’s traits, quirks, etc.
Appearance:
Description of the way your character looks, physically, with the exception of fur/skin colors, horns, etc. That's covered in 'Species-relevant Details.'
The Force:
Description of how your character uses the Force if he/she can. Force Powers should be listed here; Please limit one neutral Forcepower (Force Jump, etc) and one alignment-specific Forcepower (Lightside - Healing ; Darkside - Force Choke, etc.)
---Lightsaber Description:
Describe you lightsaber, including blade color, hilt design, etc.
Biography:
Your character’s history, family, etc.
Weapon(s):
Your character’s weapon in addition to to the Lightsaber. Like the Lightsaber, Weapons are used for PC Duels, NPC Duels, and other similiar events. If you have a duel-bladed lightsaber or two lightsabers, no additional weapons are allowed. If you have no lightsabers, two weapons are allowed, one required.
Fleet:
Leave blank so you and the GM can work this out over the PM System.
* * *
Gameplay-
This is a CHARACTER-DRIVEN RP, meaning that you, the player, are going to be immersed in almost totally non-linear play! Cool, huh? With the exception of GM Interventions and GM NPC Controlling, YOUR CHARACTER IS WHAT MOVES THE RP FORWARD! Everything from how they interact with other Fleet Admirals, including other PC's, to how they utilize their fleets and how well they reward and treat their fleets, as approved by the GM, to how they act under command will not only further the story, but it will also earn your character some of several things, free of charge: Ships, Ship Upgrades, Battle Ability Upgrades, Command Ability Upgrades, the rare Promotion, and even credits (Distributed in MCs or Million Credits) and later on, secret prizes worth their weight in credits! Okay, maybe not quite, but they're worth more than anything else you can get!
* * *
Rewards-
Rewards are always given out after a battle, with the criteria being:
1. How well the posts were written.
2. The utilization of the fleet.
3. The character's interaction with his fleet; Don't tell what the ships do, show your character giving the orders and watching the battle from both his and the ships point-of-view.
4. Outcome, which is also judged by these criteria.
* * *
Battles-
Battles are an important part of gameplay, but aren't the biggest or most complicated parts. Battles are played in rounds, where each player submits their post, containing ship movements, attacks, etc. until all participants have done so. After this, the round is finished and the GM will post ships losses, damages, ammo costs, etc. for each individual player. Then, the next round will continue in this manner, and so on until either a) An event calls for the battle's end, as determined by players and/or GM b) One side withdraws their forces c) One side has all forces, with the exception of the capital ships, destroyed or d) A capital ship is severely damaged, and so the player's entire surviving fleet goes to hyperspace with it to prevent destruction. The rare exception is when the GM approves the destruction of a capital ship for special events.
* * *
Teaser-
Okay, so you think you want to join, but you want to know what you can get? Well, the entire list is only availible when a character sheet is submitted, but here's a teaser for the Factions:
Republic-
Acclamator-class Cruiser -
240 mc Special: Boarding Party - Sends out an LAAT/i loaded with two squads of Commandos to land in an enemy ship (Cruiser-Corvette class) and attempt to take over the ship.
V-Wing Fighter Squadron -
20 mc Special: Bombard I - Uses the secondary cannon to bombard enemy Capital Ships with special ion bombs that bypass the shields. Shields must be lowered, manually or otherwise, to 15% to use this. Can only be used once per round.
ARC-107 Fighter Squadron -
16 mc Special: Adrenaline Shot - Evasiveness is increased. Can only be used once per round.
Jedi Cruiser -
340 mc Special: All Power to Shields - The shields are raised to maximum by cutting any unnessecary usage and drawing power from auxilary systems. Overal Shield percentage is increased by 80%. Can only be used once per battle ; Is in effect entire battle, though shields can still be taken down.
CIS-
Banking Clan Assault Cruiser -
240 mc Special: Bombard II - Focuses all turrets and ion cannons on an enemy ship and bombards them until the weapons need to cooldown. Can only be used once per battle.
Droid Tri-Fighter -
22 mc Special: Buzz Droids - Launches and activates a canister of buzz droids which are then used as a squadron themselves. Can only be used three times per battle, once every two rounds.
DroidStarfighter -
8 mc SpeciaL: None
[/b]Trade Federation Control Ship -[/b] 780 mc Special: Jam Communications - Jams all enemy communications, preventing orders from getting through, so previous orders are maintained until communications are re-established. Can only be used once per battle, lasts for four rounds, jams only one fleet's communications.
* * *
All other guidelines, etc. will be revealed when it is deemed nessecary by the GM.
* * *
The Star Wars Galaxy Map We'll Be Using-
Click on the picture for the full, high-quality image.
* * *
I look forward to the start of this!
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
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Beta-Commando
Registered:
Jul '07
Date Posted:
7/9/07 6:01pm
Subject:
RE: Fleet Commander: Rise of the Empire
Hm, I'm afraid I may have discouraged you by my join date. No, this isn't a sock, but I reassure you; I've been hosting, creating, participating in, and contributing to RP's since 2001. I guess you can call me a vet.
Sorry for the double post, but I thought I would just make that clear, and hopefully encourage some activity.
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
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"Bring the Fuzzy Pink Banner Back to the Role Playing Forum!"
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The_Future_POTUS
Registered:
Mar '07
Date Posted:
7/10/07 4:25pm
Subject:
RE: Fleet Commander: Rise of the Empire
I will want to join. I might take awhile though. This looks good.
-----signature-----
As I watch the Jedi train and prepare endlessly for their self appointed role as saviors of the Galaxy
the Sith whom constantly strive and bicker with their comrades; always ready to prey on the weak,
I must wonder;
do none of these people have lives?
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godofwar1233
Registered:
Jun '07
Date Posted:
7/10/07 4:29pm
Subject:
RE: Fleet Commander: Rise of the Empire
Agreed i already sent in my CS
-----signature-----
An awsome Fan Fic check it out
http://boards.theforce.net/before_the_saga/b10475/27060479/p1/?3
Humans crave power and that shall be their downfall. - Me
Join the gods in my rpg ------> Wrath of the Gods:The Age of Gods
Its in the Non-Star Wars RPG.
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Beta-Commando
Registered:
Jul '07
Date Posted:
7/14/07 11:55am
Subject:
RE: Fleet Commander: Rise of the Empire
Anyone else? We need another Republic Officer, preferably Jedi or force-sensitive, and two Confederates; One non-force sensitive and a Dark Jedi or force-sensitive.
Thanks!
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
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"Bring the Fuzzy Pink Banner Back to the Role Playing Forum!"
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godofwar1233
Registered:
Jun '07
Date Posted:
7/14/07 3:47pm
Subject:
RE: Fleet Commander: Rise of the Empire
Name: Darmor Voer
Alias: The Thundering Fist
Gender: male
Age: 32
Species: human
---Species-relevant Details:
Homeworld: Coruscant
Affiliation: Republic
Rank: Commander
Personality: Kind
Appearance:
http://www.arikah.com/encyclopedia/images/thumb/c/c5/190px-Commander_Gree.jpg
The Force: not force sensitive
---Lightsaber Description: none
Biography: As a child he was found by a republic field commander who found him as a moderately good tactician for a child. By the time the clone wars began he was 27 and his family was completely engulfed in the war as either an officer or a foot soldier fighting with the clones. He fought as a officer onboard an Acclamator-class Cruiser he showed that he was no ordinary officer when he helped the Captain who was in a tactical no-no, after the battle he was promoted to commander by the admiral of the fleet he was fighting in.
Fleet:
3 Acclamator-class Cruisers - 720 MC
1. Flagship - The Iron Hand
2. Support Cruiser - The Malta[/i
3. Support Cruiser - [i]The Excelsior
1 Marauder-class Corvette - 98 MC
1. Support Corvette - The Martial
14 ARC-107 Squadrons - 224 MC
1. Red Squadron
2. Gold Squadron
3. Blue Squadron
4. Green Squadron
5. Yellow Squadron
6. Iron Squadron
7. Malta Squadron
8. Excel Squadron
Non-docked Squadrons:
9. Leo Squadron
10. Anea Squadron
11. Callair Squadron
12. Steel Squadron
13. Nav Squadron
14. Phantom Squadron
12 H-Wing Squadrons - 168 MC
1. Rune Squadron
2. Ion Squadron
3. Home Squadron
4. Ono Squadron
5. Duo Squadron
6. Trie Squadron
7. Quatros Squadron
8. Synch Squadron
Non-docked Squadrons:
9. Saer Squadron
10. Seta Squadron
11. Olta Squadron
12. Naev Squadron
-----signature-----
An awsome Fan Fic check it out
http://boards.theforce.net/before_the_saga/b10475/27060479/p1/?3
Humans crave power and that shall be their downfall. - Me
Join the gods in my rpg ------> Wrath of the Gods:The Age of Gods
Its in the Non-Star Wars RPG.
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Beta-Commando
Registered:
Jul '07
Date Posted:
7/14/07 3:58pm
Subject:
RE: Fleet Commander: Rise of the Empire
We only need the two Confederacy Commanders... Though more Republic Commanders are welcome! I'm aiming for a maximum of four, maybe five, players per faction. But we only need the two more Confederacy Commanders before we can begin!
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
Proud Member of the BFPBBRPFC
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popww
Registered:
Jul '07
Date Posted:
7/14/07 6:25pm
Subject:
RE: Fleet Commander: Rise of the Empire
-
Date Edited:
7/14/07 6:52pm
(3 edits total)
Edited By:
popww
Name:
Nav'aren
Alias:
Nava Ren (Formerly Darth Chir'Daki/Deathseed)
Gender:
Female
Age:
22
Species:
Twi'lek
---Species-relevant Details:
Yellow colored, with tatooed brain-tails.
Homeworld:
Geonosis (Technially Nar Shadda, but she doesn't know it.)
Affiliation:
Jedi
Rank:
Commander
Personality:
Kind and gentle, obviously trying not to do anything related to the dark side of the force.
Appearance:
With her lekku wrraped around the neck most of the times, she looks like a quite beautiful twi'lek. But no one can ignore the sith tatooes on her braintails, althogh she is trying to cover them up with a mask of kindness and happiness.
Image
(untatooed image)
The Force:
Force Push and Force Lightning
---Lightsaber Description:
Double-Bladed purple lightsaber with a simple hilt.
Biography:
As a child, Nava's parents abandoned her. A human sith found her on one of the streets in Nar Shadda as a baby and adopted her, feeling the force potential she had. He took Nava to his hideout in Geonosis, raised her and trained her in the ways of the force, unoffically taking her as his apprentice.
He taught her form VII, Juyo, and helped her in making her lightsaber.
Once, on a mission, Nava and her sith master met up with the jedi Quinlan Vos and his apprentice, Ayala Secura. In a deadly battle with Secura, Nava was charmed with the power of the light side, and was convinced by Ayala to join her and the other Jedi on Coruscant. After aiding Quinlan and Ayala to kill her sith master, she came with them back to Coruscant and wittnesd Quinlan's promotion to a master and Ayala's promotion to a jedi knight. Ayala instantly took Nava as her apprentice, taught her about the light side and trained her in Form IV, Ataru, wich Ayala mastered.
Fleet:
1 Jedi Cruiser - 340 mc
1. Flagship - The Conclave
2 Acclamator-class Cruisers - 480 mc
1. Support Cruiser - The Rivaera
2. Support Cruiser - The Yunert
2 Maurauder Corvettes - 196 mc
1. Support Corvette - The Wilder
2. Support Corvette - The Never
12 ARC-107 Squadrons - 192 mc
1. Ataru Squadron
2. Orange Squadron
3. Silver Squadron
4. Bronze Squadron
5. Onyx Squadron
6. Copper Squadron
7. Cyan Squadron
8. Violet Squadron
9. Maroon Squadron
10. Mahoghany Squadron
11. Teal Squadron
12. Coal Squadron
6 H-Wing Squadrons - 84 mc
1. Cold Squadron
2. Ice Squadron
3. Cyber Squadron
4. Tear Squadron
5. Vader Squadron
6. Raven Squadron
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Beta-Commando
Registered:
Jul '07
Date Posted:
7/14/07 6:57pm
Subject:
RE: Fleet Commander: Rise of the Empire
Okay, two people so far, start sending in some character sheets people! If you guys don't have your charater sheets sent in by this up-and-coming Tuesday, we'll start without you, myself using NPC fleets as fillers. Come one guys, you know you want to!
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
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RilasTyrinth
Registered:
Jan '07
Date Posted:
7/15/07 4:54pm
Subject:
RE: Fleet Commander: Rise of the Empire
Beta_Commando GM approved!
Name: Qymaen jai Sheelal (Birth Name)
Alias: Grevious
Gender: Male
Age: Unknown
Species: Kaleesh/Cyborg
---Species-relevant Details:
Homeworld: Kalee
Affiliation: Seperatist
Rank: Commander
Personality: Mean and Un-merciful
Appearance: Droid like-some Kaleesh features (organs)
The Force: No
---Lightsaber Description: Four lightsabers (2 Green, 2 Blue)
Biography:
http://starwars.wikia.com/wiki/General_Grevious
Fleet:
3 Prototype Munificent-class Cruisers - 720 mc
1. Flagship - The Invisible Hand
2. Escort Cruiser - The Invisible Skull (Decoy for The Invisible Hand)
3. Support Cruiser - The Hiatus
1 Prototype Missile Frigate - 300 mc
1. Support Frigate - The Wraith
6 Tri-Fighter Prototypes - 132 mc
1. Alpha Squadron
2. Bravo Squadron
3. Delta Squadron
4. Epsilon Squadron
5. Gamma Squadron
6. Omega Squadron
10 Vulture Droid Starfighters - 140 mc
1. Theta Squadron
2. Beta Squadron
3. Bravo II Squadron
4. Delta II Squadron
5. Gamma II Squadron
6. Epsilon II Squadron
7. Alpha II Squadron
8. Omega II Squadron
9. Theta II Squadron
10. Proto Squadron
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Beta-Commando
Registered:
Jul '07
Date Posted:
7/15/07 6:03pm
Subject:
RE: Fleet Commander: Rise of the Empire
We only need one more CIS Commander before we can start! Come on you guys, you know you want to! Don't worry though; if you don't join now, you'll be able to join in the future, but I encourage you to JOIN NOW!
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
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giman
Registered:
Jul '07
Date Posted:
7/16/07 6:11pm
Subject:
RE: Fleet Commander: Rise of the Empire
-
Date Edited:
7/16/07 6:12pm
(1 edits total)
Edited By:
giman
Name: Mal'ruun'ooroodo
Alias: Ruun
Gender: Male
Age: 23
Species: Chiss
Species-relevant Details: The Chiss are a humanoid species with pale blue skin, blue-black hair and glowing red eyes.
http://en.wikipedia.org/wiki/Chiss
Homeworld: Csilla
Affiliation: CIS
Rank: Commander
Personality: Ruun is intelligent and takes great pleasure in deceiving his foes. He treats his men well, but expects them to perform well. Is willing to take a loss if it benefits the big picture
Appearance: 6 foot tall, average build
The Force: None
Biography: Joined the military against his family's wishes and worked his way up to the rank of commander. Working his way up the ranks made him proficient in most weapons, but he favors his vibroblade when in close combat, which is modified for maximum balance and lethality. Working up the ranks was very competitive for him, and caused him to make many personal enemies along the way, but the men under him respect him and are very loyal for the same reason.
Weapon(s): Blaster Pistol and a Vibroblade
Fleet:
2 Protoype Munificient-class Cruisers - 480mc
1. Flagship - The Cha'nandra
2. Escort Cruiser - The Riss
2 Prototype Missile Frigates - 600mc
1. Assault Frigate - The Ryn
2. Assault Firgate - The Yen
12 Vulture Droid Starfighter Squadrons - 168mc
1. Alpha II Squadron
2. Bravo III Squadron
3. Beta III Squadron
4. Delta III Squadron
5. Delta III Squadron
6. Gamma III Squadron
7. Epsilon III Squadron
8. Theta III Squadron
9. Omega III Squadron
10. Alpha IV Squadron
11. Bravo IV Squadron
12. Beta IV Squadron
2 Tri-Fighter Prototype Squadrons - 44mc
1. Delta IV Squadron
2. Proto II Squadron
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godofwar1233
Registered:
Jun '07
Date Posted:
7/17/07 9:58am
Subject:
RE: Fleet Commander: Rise of the Empire
OOC:Is that the mark get set go?
-----signature-----
An awsome Fan Fic check it out
http://boards.theforce.net/before_the_saga/b10475/27060479/p1/?3
Humans crave power and that shall be their downfall. - Me
Join the gods in my rpg ------> Wrath of the Gods:The Age of Gods
Its in the Non-Star Wars RPG.
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Beta-Commando
Registered:
Jul '07
Date Posted:
7/19/07 4:22pm
Subject:
RE: Fleet Commander: Rise of the Empire
OOC: Sorry it took so long... Here it goes! Everyone who's applied and has not been approved, just wait for it; I'll get to you soon, I promise!
* * *
IC:
Commander Darmor Voer
" Commander Voer, it's good to see you again."
Darmor smiled at the sight of his father.
" It's good to see you to father. How may I help you?"
His father frowned. Bad news.
" We have a mission for you. You must immediatly maneuver your fleet to the Eclipse system. We have reports of several CIS Fleets in-system. I'm sorry, I have no more time... I'll see you soon son."
Darmor immediatly ran onto the bridge of his ship, the Iron Hand.
Tag:
godofwar1233
* * *
IC:
Jedi Knight Nava'ren
" Master Secura?" Nava said hesitantly. Something was going to happen. The Force told her that much.
" Nava, I wish I had more time but there is something very important for you to do... now."
"Yes Ayala... I mean Master Secura."
Ayala Secura turned to face something, then returned her attention to Nava.
" Get your fleet to the Eclipse system, ASAP."
Nava bowed as the hologram disappeared. Several seconds later, she was on the bridge of the Conclave.
Tag:
popww
* * *
IC: Commander Grievous
" Commander, enemy signatures have been detected on the radar... Republic Fleet IG-9081, under command of General Tyara Moore... More enemy fleets en route. Their escape velocity vectors are much closer to our position sir. Shall we engage IG-9081 or the incoming fleets, sir?" That droid... It's lifelessness annoyed him... it made him sick to be as close to that thing as he was.
Not physically, but in person. He was half-machine himself. But there was a difference; that droid never had a soul. He did. A long time ago before
they
took it all away. But still he served them. As souless as the droid.
" Wait for the incoming fleets... Surprise them," he said, his emchanical voice grating to even his own ears.
Too late to change things now...
Tag:
RilasTyrinth
* * *
IC: Mal'ruun'ooroodo
" Sir, incoming Republic fleet MN-8734 under command of Commander Jedi Knight Nava'ren. Shall we maneuver to match their fleet, sir."
" Yes," the Chiss replied, emotionlessly.
" Sir, another fleet is directly behind them, imbound on a nearly indentical course."
Ruun shrugged.
" We shall wait, then, for the Republic scum."
Tag:
giman
* * *
OOC: Starting now, and lasting for 48 hours, all Commanders have a time to explore their ships, communicate with the others in their faction, socialize with their crew, do whatever, withing reason, as they prepare for the battle ahead. after that time is up, I will post the opening battle sequences, deonstrate the format, reinforce the guidelines, etc. and the fun will begin... So, let's get to it! And remember to have fun!
-----signature-----
Star Wars - The Second Saga - Episode I: In the Shadows
http://boards.theforce.net/Message.aspx?topic=27987805&brd=10475
Proud Member of the BFPBBRPFC
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giman
Registered:
Jul '07
Date Posted:
7/19/07 4:35pm
Subject:
RE: Fleet Commander: Rise of the Empire
-
Date Edited:
7/19/07 5:07pm
(6 edits total)
Edited By:
giman
OOC: Sorry about the edits, this is the final copy unless I spot a typo.
IC: Ruun
"Do we know exactly where they will jump in?"
Before there is any time for a response confirming this, Ruun opened up communications with his escort ship, the Riss. Normally he would allow his aides to communicate all orders in a busy battle, but because time was on his side, he felt it more appropriate to address his ships personally.
"Hello captain, my aide will send you the projected warp-in points of a Jedi fleet, I need you to get on their left flank and open fire on any cruisers they may have to lock them down. Launch all your fighters and have them stand by for further orders. Ignore their flagship for now, let's make this Jedi squirm."
He then began communications with the Ryen and the Yen.
"A Jedi fleet is incoming I need the Ryen to take up a position on the left flank with the Riss, and the Yen on the right. You are to launch your proton missiles at any a support cruisers they may have, I want you to focus your fire and destroy them before they can launch fighters."
He turned to address his own ship captain. "Launch all fighters, I want a Tri-Fighter on either side of this ship and the rest can join the Yen."
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RilasTyrinth
Registered:
Jan '07
Date Posted:
7/19/07 4:46pm
Subject:
RE: Fleet Commander: Rise of the Empire
-
Date Edited:
7/19/07 4:48pm
(1 edits total)
Edited By:
RilasTyrinth
IC: General Grevious
General Grevious brushed off his cape and activated his four arm manuever revealed four lightsabers in his four arms. Each of them turned on, two green blades and two blue. His opponent was straight ahead, a Jedi Knight wielding only one lightsaber, a blue blade, not that it mattered. Grevious was going to kill him.
Grevious moved in a pouncing position as both combatants circled around until finally the Jedi Knight attacked first. The Jedi's attack was swift but Grevious managed to parry the blow with his top set of arms. Grevious spung both of his botton arms at the Jedi but the Jedi rolled to the left and came behind Grevious. The Jedi was about to sping a kill blow at Grevious, behind his back, but Grevious quickly moved his foot up and back-kicked the Jedi into the wall.
As Grevious came closer he slashed straight where the Jedi was at the wall but the Jedi once again evaded Grevious by front fliping over Grevious and once again coming up behind him. Now Grevious was getting angry. He slashed each of his lightsabers at the Jedi. All but one missed. The one lightsaber that his its target cut the Jedi's arm just slightly but enough to slow the Jedi down.
As Grevious went to make the kill, the Jedi parried and used the force. Grevious activated his metallic attachments in his feet and he slid backwards, his feet lodged into the deck of the ship, sparks flying from the friction. The Jedi jumped, front fliped and sprang towards Grevious his lightsaber ready for a kill shot to Grevious's organ cage. But as the Jedi neared Grevious, Grevious moved only a feet over, slashed each of his lightsabers at the Jedi and cut the Jedi into four pieces.
Suddenly the Jedi hologram disappeared and the computer said,"Simulation over."
Grevious picked up his cape, re-inserted his lightsabers under his cloak and walked out of the combat training room.
That helped me get some anger out...but only a bit
, he told himself. He was waiting impatientely to engage the Republic fleet that was approaching...
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