Author Topic: Man Cubs
Winged_Jedi  3411 posts
Registered: Feb '03
50155_H761: Lancelot
Date Posted: 1/15 1:57pm Subject: Man Cubs
MAN CUBS
(or How The Galaxy Was Tamed)



Music

Once upon a time, in a galaxy far, far away...

This all took place in the days that were called the Beginning of Years, when the galaxy was a wild and fierce place that was known as The Great Jungle.

In those times, Hyperspace was the name of the Dragon who watched over all things. As he slept, ships would enter into his cavernous mouth, and when he awoke he would spit them out on a tide of flame, hurling them away at tremendous speed. In this way did beings journey across the stars.

The planets were limitless in number and name, and every one of them was ruled by the Togorian named Shere Khan. He was an evil and hated beast, and his wrath was feared by all who lived in The Jungle, from the mightiest wroshyr tree to the smallest lizard-ant.

But Shere Khan knew a fear of his own.

The Khil, who were proud sages from ancient days, forewarned him of the coming of Man, who would tear down the Laws of the Jungle and make themselves into kings. Shere Khan was overcome by a terrible madness at this news, for he had once been a slave to the vile Rakata, and had vowed never to bow to any creature again.

So it was that he swore a terrible oath: that by the blood of his hide he would devour alive any Man who entered the galaxy.

Many moons passed, and the Jungle suffered beneath the rule of Shere Khan the Togorian.

Then, one warm evening on a world named Alderaan, Bagheera the Cathar heard an unnatural noise coming from within a forgotten cave. When he went to look, he found not a predator as he had expected, but something far worse: a group of crying human infants. At first Bagheera was struck by fear, and did not dare approach the strange creatures. But after some time had passed, he saw that they were too small to cause harm, and he took pity on them.

He took them to his trusted friends in the Shistavanen pack, who agreed to raise the little ones as their own, so that wolf and man would grow together as one.

All feared that if Shere Khan were to discover this deed, he would kill everyone who had known of it. But Bagheera and his friends hoped that the children would grow quickly into Men, and slay the tyrant...

And that was how the great tale began.






Introduction

Welcome.

This game is the spiritual successor to a previous game of mine, and is also loosely based on a number of fairy tales, fables and other stories (most prominently The Jungle Book, at least to begin with).

The story is meant to be an ancient Star Wars myth that explains how a democratic galactic government sprang up and how humans became the dominant force within it. I can see it as the kind of bedtime story that PROXY might narrate to a young Starkiller, for example. As a fairy tale, it has no ‘factual accuracy’ regarding actual canonical events. So you don’t need to worry about where this game fits into the timeline or whatever.

The galaxy of the game has most of the usual SW characteristics and most of the familiar technology, but with a few more wild and fantastical elements and creatures. Princes, princesses, genies, giants, monsters, magic and mayhem- expect to see it all here.

The ruler of the galaxy, as mentioned above, is Shere Khan the Togorian. Neither the Republic nor the Jedi Order exist...yet.

The only humans in the galaxy are you, the players.




Gameplay


"Life is like a game of cards. The hand you are dealt is determinism; the way you play it is free will."

-Jawaharlal Nehru



The twist in this game is that each of the players discover their character's destiny right from the offset.

Allow me to explain.

Each player begins with no complex history, no Force-sensitivity, nothing. They are blank slates. The only thing the player decides are the basics like name, species, appearance, etc.

Now, I have several Fates written out. These are short descriptions that include details such as 'You will become a successful sabaac player' or 'You will lose an eye in battle' etc.

Once I have my players ready to go, each player will choose their own Fate through a random selection system (it will be a secret- the other players will not know what is in store for your character, and vice versa). It's an extremely simple system, but I will explain it once I have my players.

Now, once you have your character and have chosen your Fate, the idea is to gradually fulfil the various aspects of your Fate as the game progresses. For example, if you are told 'You will become a famous scuba diving instructor' then you will try and work towards becoming a scuba diving instructor as the game goes on. I will assist you with this.

You will also find that your Fates are interlinked with your fellow players (for example, 'You will become firm friends with character x') but I will explain this more at the time. All I will say is that I have many plans for how the seven Fates will interconnect, but there is also a lot of room for player flexibility and individual interpretation.

NOTE 1- the characters themselves will NOT know their Fate, only the players who control them. The puppeteers know what will happen next, the puppets themselves are ignorant. Your OOC knowledge does not translate into IC knowledge.

NOTE 2- Force-sensitivity will be determined by Fate. If it ain’t in your Fate, I’m sorry but your character isn’t Force-sensitive.




The Sheet


There really isn't much to it. NO BIO because like I said- blank slates. You were a human child raised by the Shistavanens. The story begins here.

Name:
Nickname: (if applicable)
Gender:
Age: (11-17 when we start)
Appearance: (you aren't biological siblings so you don't all need to look similar)
Personality:




And Finally

A few words before you send off your sheets.

You need to be a player open to a new kind of RPing challenge. You may be given a Fate that is completely different from the type of character you usually play. Or you may end up with a Fate that you feel is predictable. It doesn't matter. Whatever you get, write it your way. The whole idea is that you bring your own spin, your own style, your own vision to the Fate that you choose. And we'll end up with several uniquely crafted characters in one epic story.

There will be a few leaps forward in time, by the way.

Some rules to finish off:
1.) You know the drill. I'm the GM, I have control.
2.) Respect the TOS
3.) Avoid god-moding
4.) Once you receive your Fate, it is final. If you hate it so much that you wish to withdraw, please do so IMMEDIATELY so I can try and get a replacement before we begin.
5.) Your Fate is inescapable. There's room for some freedom and interpretation, but be sensible. If your Fate says you're a Jedi then don’t go Sith on me.
6) I have an over-arching storyline but there's plenty of room for you to create your own sub-plots, NPCs, etc.
7.) ALL SHEETS MUST BE PMED TO THE GM FOR APPROVAL

There’s no player cap right now, but I might institute one if interest is high. I look forward to receiving your sheets!




 

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"Men are more ready to repay an injury than a benefit, because gratitude is a burden and revenge a pleasure."
-Tacitus
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Hammurabi  3115 posts
Registered: Jan '07
50119_H725: Mal
Date Posted: 1/15 2:47pm Subject: RE: Man Cubs
!

 

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i never sleep, 'cause sleep is the cousin of death
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NickLitYouAFlame  6935 posts
Registered: Feb '07
23038_George Lucas
Date Posted: 1/15 3:02pm Subject: RE: Man Cubs
Replacing the null post, shall be the exclamatory post. tongue

But, I truly think Hammur hit the nail on the head with this one. Just phenomenal, Wing.

 

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Signature.
Signature.
Signature.
Signature.
Signature!
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TheManinBlack  1321 posts
Registered: Aug '07
49404_H12: Zoidberg
Date Posted: 1/15 3:06pm Subject: RE: Man Cubs
Must...Join....Now...

 

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JEDIGUNSHIP  16665 posts
Title: C&G Game Host
BC Single Pick Winner

Registered: May '08
49034_Gunships (80409)
Date Posted: 1/15 5:51pm Subject: RE: Man Cubs
Sounds rather interesting. I should look into joining this.

 

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Blue and yellow make a green lightsaber. How do you get red out of blue?
Council Member in the New Jedi Trials/ Commander-in-Chief of the Rebel Alliance
Addicted to Rock Band 2 and Proud of It!
SWC Secret Rebel '09
Band Geek For Life!
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Ofi-wan 
Registered: Nov '08
Date Posted: 1/16 5:48am Subject: RE: Man Cubs
This a truly phenomenal RPG I am definitely gonna join...

 

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windu4  525 posts
Registered: May '08
7306_Duality II
Date Posted: 1/16 6:12am Subject: RE: Man Cubs
This is an awesome RPG and I sure do hope my cs gets approved!

 

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Luke: "You're not going to make this easy for me are you?"
Mara: "When have I made anything easy for you?"
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JEDIGUNSHIP  16665 posts
Title: C&G Game Host
BC Single Pick Winner

Registered: May '08
49034_Gunships (80409)
Date Posted: 1/16 4:53pm Subject: RE: Man Cubs
CS sent in for approval. cool

 

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Blue and yellow make a green lightsaber. How do you get red out of blue?
Council Member in the New Jedi Trials/ Commander-in-Chief of the Rebel Alliance
Addicted to Rock Band 2 and Proud of It!
SWC Secret Rebel '09
Band Geek For Life!
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Trimaj  23402 posts
Registered: Jun '05
50649_H1252: Death - Hogfather
Date Posted: 1/16 5:01pm Subject: RE: Man Cubs
you know... you don't actually have to post in thread. just sending a CS is plenty of a show of interest.

:snoopy

 

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Love comes in spurts. ~ Murphy's 51st Law of Sex
Sex is one of the nine reasons for reincarnation; the other eight are unimportant.~ Murphy's 53rd Law of Sex
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Winged_Jedi  3411 posts
Registered: Feb '03
50155_H761: Lancelot
Date Posted: 1/16 5:44pm Subject: RE: Man Cubs
Indeed. I do understand that often sheer enthusiasm and the desire not to be overlooked causes people to post 'I've sent in my CS' or 'I'm sending a CS'. However, I assure you that your sheet will receive no more or less attention than anyone else's, and there is no need to clutter the thread up.

As delighted as I am at the interest, let's all keep the OOCs to a minimum. I didn't include it in the rules, so I'm happy to state it here:




Rules

8.) Keep OOCs to a minimum

There we go.




Now, I said I was delighted at the interest, and I wasn't jesting with you chaps. I've received a staggering 13 sheets in the short time this game has been up. I'm going to give people roughly one more day to send sheets in before I start reading through them all and making my decisions.

There will be a player cap, but I'm not sure what it will be yet. Probably 7 or 8. We'll see.

 

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"Men are more ready to repay an injury than a benefit, because gratitude is a burden and revenge a pleasure."
-Tacitus
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Winged_Jedi  3411 posts
Registered: Feb '03
50155_H761: Lancelot
Date Posted: 1/17 1:44am Subject: RE: Man Cubs
Okay, I've received 3 more sheets and I have so many that I've decided to just go ahead and choose my players right now. My apologies if you didn't have time to send in a sheet, I'm aware there has been a very short turnaround, but I would like to get things started as quickly as possible.

If You Are Accepted

You may post your sheet here, with 'GM Approved' or somesuch stamped above it. Then sit tight until I get things rolling.

If You Are Rejected

You may be offered a place on my Reserve List.

As the game progresses, spaces for new characters will open up. These characters will not be part of the main group, but will play a significant role in the game and will have Fates of their own. When I require such a character, I will select a player randomly off the Reserve List and ask if he/she wishes to join us. If he/she declines, I will again randomly pick from the List until I have someone willing to play.

If You Are Interested But Didn't Send In A Sheet

PM me, and I will place you on the aforementioned Reserve List.

 

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"Men are more ready to repay an injury than a benefit, because gratitude is a burden and revenge a pleasure."
-Tacitus
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DarthXan318  8191 posts
Title: RPF Moderatrix
Registered: Sep '02
49315_Revan (91209)
Date Posted: 1/17 2:08am Subject: RE: Man Cubs
GM Approved!

Followin' Winged from game to game ... grin

Name: Mischa Rosk
Nickname: -
Gender: Female
Age: 13
Appearance: Brown hair, light green eyes, tanned skin; not very tall, but is thin and lanky, like someone who's grown a lot in a short span of time and is likely going to grow some more.
Personality: A dreamer with her head in the clouds, figuratively speaking, most of the time. Mischa's bright and imaginative, but also stubborn and has a strong sense of curiosity - she doesn't like to take no for an answer.

 

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Amateurs are amateurs because they do not love the game enough.
One of Hammer's Angels
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Penguinator-176  5492 posts
Registered: May '05
50648_H1251: Deckard
Date Posted: 1/17 2:16am Subject: RE: Man Cubs
GM Approved!


Name: Bakara
Nickname: None yet.
Gender: Male
Age: 17
Appearance: A tall and lithe young man, Bakara has yet to truly fill out. Age will make him a truly striking figure, but for now he's a skinny boy with angular features. A mop of brown hair rests atop his head, beneath which two blue eyes search for the mysteries of the universe.
Personality: Bakara is filled with questions, and has only just recently learned the value of holding his tongue. He is slow to act and unsure of his abilities, despite his skills. There is a stubborn streak that runs through many of his actions, and he seems to argue constantly, but is a kind person, beneath it all.

 

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United States of Eurasia - RECOGNIZED
Hoffa
GDG
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Winged_Jedi  3411 posts
Registered: Feb '03
50155_H761: Lancelot
Date Posted: 1/17 3:30am Subject: RE: Man Cubs

OOC: We have a total of eight players. I'll give some time for people to post their sheets, and then we'll get underway with choosing Fates. Mwhahaahahaha! devil

 

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"Men are more ready to repay an injury than a benefit, because gratitude is a burden and revenge a pleasure."
-Tacitus
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JediMasterAnne  777 posts
Registered: Apr '04
Date Posted: 1/17 3:48am Subject: RE: Man Cubs
GM Approved

Name: Elisthia Nilar
Nickname: Will tolerate Elsie, or Thia, but prefers her real name.
Gender: Female
Age: 17
Appearance: Caucasian. Slender build, stands at 5’ 5”. Elisthia has blue eyes and waist-length brown hair, which she usually leaves down. Usually wears very plain attire—simple dresses, or a tunic and leggings.
Personality: Elisthia is a rather quiet girl, timid but polite around strangers, and friendly towards those she is familiar with. Responsible, not really the rebellious type. She likes doing just about anything that involves being creative (reading, drawing, making things, etc.), and though somewhat curious, she knows when something isn’t her business.

 

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SirakRomar  1507 posts
Registered: Mar '07
14534_Nomi Sunrider
Date Posted: 1/17 3:54am Subject: RE: Man Cubs - Date Edited: 1/17 3:55am (1 edits total) Edited By: SirakRomar
I woke up and wasapproved!

Name: Elora

Gender: Female

Age: 16

Appearance: A young athletic woman in her middle teens one can easily see the beauty of her, awaiting to blossom in the woman she will one day be. Her striking blue eyes contrast with her slightly bronze skin.

Personality: Elora is headstrong and sometimes stubborn. But an independant thinker and more of a woman of action than of words. From her behavious she could easily be a boy of the same age. Nevertheless, she cares a great deal about others, once she gets warm with them. She is also a kind of dreamer, even if she would never admit that to others.

 

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Sorry about my english. I try . . . I really do!
Member of "ImperialesZentrum" from the first day to the last! And proud of it!
Yoda is sexy!
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