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Author
Topic:
4,000 ABY- The Ending of Shadows
Zadann_MaRanna
Registered:
Mar '09
Date Posted:
4/3 8:37pm
Subject:
4,000 ABY- The Ending of Shadows
-
Date Edited:
4/3 9:00pm
(3 edits total)
Edited By:
Zadann_MaRanna
Story-
Forever, almost as long as the Jedi have been in existence, the few stories of Jedi Shadows have been told. The perfect assassins, infiltrators, warriors, and masterminds compounded into this special force barely known. They accompanied themselves with the graceful looks and attitudes they held however, there darker sides worked better in their specific line of work. In this future the Shadows are only some of the best and the brightest of the Order, and with the Sith growing in power- the Shadows have been used more and more.
Through their glory, defeat, and instantaneous consumptions of time infiltrating through the Dark Jedi ranks they are gold- never forgetting. Even with this respect- accusations have now shrouded them. Ones in which say they've all fallen to the dark teachings- the dark learning’s which they helped to eradicate. The Council...of course The Jedi Order Council. They believe in what their Knights and Masters believe to keep unity. Even with this belief, they've been produced proof of only several Shadows who had secretly fallen to the side opposite.
This, to them, could mean the whole entire system was corrupted. After debate the Shadows were labeled Sith, the enemy of the Order. This was contributed mostly by the Senate of the time, who also believed in the circumstantial proof provided by various members closely acquainted with the workings of the secretive group.
That same day four hundred Jedi Shadows were completely obliterated within various temples on various planets unbeknownst of what they were thought of being. They were killed with only believing that they were to be sent on another mission, but their stories were ended swiftly and without regard for their lives. Of a thousand Shadow Members those four hundred were not the last. An additional five hundred where hunted down like complete dogs until they were murdered. Now, the last hundred hide across the galaxy, even joining the Sith for the sake of surviving the assaulting Jedi and Republic.
However, the Jedi assigned to watch the Shadows has survived. His name, Qi-Von. He seeks redemption in , what he believes, falsely accused Jedi Shadows. With his tedious work, some have joined him. The others, cowards who hide, fighters who rebel, and fallen Jedi who seek to simply smite those who they had been smitten by. This is where we start, 4,000 years After the Battle of Yavin.
Let's hope this is the end of the Shadows or the beginning of a Revolution of Jedi and Sith. You decide through your actions. Maybe Qi-Von will ally with the Sith, who knows, the choice is yours.
INTRODUCTION
Welcome to the game 4,00 ABY- The Ending of Shadows. Alright, read up on your Jedi Shadows as you will most likely be playing as them. Of course there are other choices but I don't want to explain that now. As of now I created this because well, I'm slightly bored sometimes.
Henceforth game. A game in which I would like to see end at is the RIGHT TIME, meaning i'm giving my all to it. I especially like this one as I've gone through Three Drafts before choosing this one. I hope it exceeds my expectations along with yours. This is why I hope that you act your age and participate in a matter you know as appropriate. I also hope you can exceed posts of five lines too.
This is about the Jedi Shadows in the line of duty attacking the Sith by their own methods. However their Order has turned against them, and now everyone is hunting them. Jedi, Bounty Hunters, Republic Soldiers, all of these choices just hoping to become well-known for accomplishing the kill of a "turned" Jedi.
As you can believe, many twists, once this starts. Maybe the Shadows will align themselves with the Sith they helped destroy. Free-Roam is basically given here, however if it does not comply with the story(not striving to bring the story forwards) the consequences will not be liked by most. So with the endless possibilities I hope you enjoy this coin toss of a story.
RULES
(Lifted by R_Zion from BobaMatt's RP)
-Please PM your character sheets to me to be approved before posting.
-Please try to keep solely OOC posts after the start of the game to a minimum. If there’s something that needs addressed, add it onto an IC post or send a PM.
-No One Liners!
Combat will be turn based, obviously.
Do not god mode and no auto-kills or hits.
-Be aware that you can die.
-Do not take control another characters without their permission.
-Don’t try to carry to much stuff. A being can only bear so many items in their packs or pockets.
-Don’t curse, or if you must, use Star Wars curses like ‘Kriff’,’Frak’,‘Sith Spit’, ‘Poodoo’, ect.
-Save for the GM, you will be limited to 1 character, though additional characters will be allowed with the GM's permission.
-Try to post regularly. If you are absent for more than a week without warning, the GM will move your character so the group doesn’t lag behind. If you’re going to be gone, please be courteous and tell the group.
-I know people have a penchant for playing the familiar, but being an alien species doesn’t hurt. Give it a try!
-If you are playing a canon character, try to stick to their established characterization. As this is role playing, you are playing the role of the character you’ve chosen.
-Basically, follow the TOS.
- This will accumulate at the beginning to either a Tiny or Medium sized RP- if this gets lots of interest I'll bump it up some.
-Post MUST exceed FIVE LINES
Yes all CS's will be put towards me. This will be a turn based operation, if your posting with someone wait for them to respond, don't move them without permission, and defiantly make sure that you are not a god-like character.- I might gather a Co-GM incase.
Character Sheets-
Please remember you can be anyone basically. Senators, Jedi, Sith, Bounty Hunters, Republic Soldiers, and the Shadows. Most of the "HIGH HIGH" people will be NPC'd by me as I am god- GM. Sounds good. I am not a Monarchy, if you plan on interacting with someone say, A Senator high in power, like the Palpatine of old, than most likely PM me for approval.(Especially if you plan on killing anyone also NPC WISE)
FORCE POWERS- Please, please be realistic. Your not going to use Force Repulse every time, and for Padawans it shouldn't even be tried. SO REALISTIC is perfection.
CS Sheet- If things don't comply to your character than please don't say "N/A" or "not needed," simply just erase it so it simplifies my job in searching through your CS to find important information.
Character Template
General Information-
Name:
Gender:
Age:
Species:
Home world:
Affiliation:
Rank:
Personality-
Traits:
Habits:
Appearance:
Skin Color:
Hair Color:
Eye Color:
Clothing:
Other Details:
Weapons:
Starship(Erase if you don't have one)-
Name:
Class:
Hyperdrive Class:
Weapon(s):
Shields:
Sublight Speed:
Crew:
Passenger(s):
Max Cargo (kg):
Interior Description:
Other Details:
The Force-(If you kept this than fill it out because I'm sure your a Jedi, Sith, or Force-Sensitive Character)
Sensitivity:(Unified, Grey, Light, Dark)
Lightsaber- (Only Two tops)
Crystal(s):
Blade(s):
Color(s):
Handle Description(s):
Force Abilities: (Masters- 5, Knights- 4, Padawans- 2)
Force Weakness: (Same as above to balance it out)
Biography-(Future, there is no Luke Skywalker, Grand Master Luke Skywalker, etc. Don't add that into your CS Bio please)
Personal History:
________________________
I will also be helping to continue this story, adding the FIRST post to jump start all sides of the spectrum- including the control over Qi-Vonn(Pronounced Ki-Von), various Sith, and various Jedi, along with Republic and Senate NPC characters.
-----signature-----
http://boards.theforce.net/role_playing_forum/b10328/29933569/p1/?1
Padawan to KithuraVess in the NAP
Padawan to DarthDragon164 in the New Jedi Trials
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Post History
Zadann_MaRanna
Registered:
Mar '09
Date Posted:
4/4 3:11pm
Subject:
4,000 ABY- The Ending of Shadows
-
Date Edited:
4/4 3:46pm
(4 edits total)
Edited By:
Zadann_MaRanna
A Little Clarification....
The Sith-
If you so choose to be one, have just come out of a "slumber." Roughly five years ago they "showed up" back on the galactic screen, since then they've only played a small part in most of the happenings in the galaxy. So their not going to positively be annihilating cities with huge ships. They'll most likely have to gather some sort of army(there's not going to be thousands of Sith!). Mostly these types of characters will be introducing themselves back into the world as a dominant force- and one to be feared. If you do have a ship for your Sith character it cannot be a ship able to hold "Two Thousand Troops," as we do not want to go overboard here.
The Jedi-
If you so choose to be a Jedi Character you must remember this is realistic. The Jedi do not have massive battle ship capabilities- maybe transports and starfighters but nothing so huge it could hold itself out against a lot of enemy ships. Also, the Order has slightly grown, and on various planets there are Jedi Academies(if you want to call it something different that's alright). They approximately number in the thousands- but not more than eight thousand(Keeping it realistic), they've flourished because of the Sith not really being active, and wars were kept to a minimum for hundreds of years. As they are known, they are diplomats, senator aides, and sometimes fighters in small skirmishes, but this is changing as the Sith have revealed themselves once again.
Bounty Hunters
- Mostly still the slime of the galaxy. As not before they are now more concentrated, in small groups. There are various guilds- with various realities and ambitions, and sometimes these different personalities clash in what is called by most as Bounty Hunter Wars. The last was only fifty years ago- and the Jedi along with the Republic had to step in to stop civilian life from being lost in the crossfire. In this century Bounty Hunters are well acquainted with "jobs" or "hits" and mostly operate alone on missions. In high priority jobs they deal with small groups, not very large, and usually get the mission done with ease depending on if their a greenhorn or a seasoned veteran. Maybe the Sith will hire Bounty Hunters? Always a possibility. The known leaders of this group are well hidden behind a mist of uncertainty, therefore it is unknown who "calls the shots."
Republic
- The Republic during the year 6,700 ABY was totally obliterated in resources after tending to Outer Rim territories who opposed them. Sparks of rebellion in the Mid and Inner rim also poised them to defiantly lay out more soldiers, meaning more money for supplies also. By the time the seeds of rebellions and war had been un-dugged the Republic was at its weakest reform. It died for another hundred or so years- leaving the policing to the Jedi Order. It soon was reinstated by various non-profit organizations, including the Jedi, and it's reformation started with the Republic soldiers, mostly hired Mercenaries. From there, fleets were launched for patrolling and safety along with foot soldiers trained deeply in hand-to-hand combat and some known weaponry. From there the Senate was started, then many more projects followed, and finally the Galactic Republic had finished rebuilding.
Mandalorians
- Still keep their roots as Mercs and Bounty Hunters. Now though, they have inhabited planets and are becoming a society. It is here, the Senators expect these people to join the Republic. However, the Mandalorians planets are mostly found in the Outer Rim. So who will become the spokesperson of this group? What side will they choose? Who knows, but the current leader, Manadalore the Exuberant, is the deciding factor.
Mercenaries
- Most have been hired for the Republic, however some do really actually still free-lance. Mostly hired by Senators and a vast array of other races able to speak in tongues that are universal. Some Mercenaries can also have joined the Sith, by rights of your own perception of how the Sith contribute. Basically they are what you expect Mercenaries to be, the cream of the crop- and maybe some of the best fighters in the Galaxy.
Senators
- Are the deciding factor- basically the leading faction of the Republic and some influence in how the Jedi do their dealings. Political figures, only ranked by their family background. Not war-like in nature and are honestly like the Senate we have today. What you expect, very knowledgeable people who deal in manners considered, "human," and very, very rarely ever join battles. The most well-known Senator with a well-foothold on the system is Lana Duar, a female Chalactan. The Senate is found on Coruscant.
Soldiers
- Most are Mercenaries, or the regular Bounty Hunter. Might not be considered orderly, and most likely have little discipline. Some however, show these stats and are the ones ranked with high honors. The higher someone reaches the rank, the more control, self-confidence, discipline, and will-power that certain person will have. Some people are volunteers too, not everyone has to be "bought" to fight for the Galactic Republic. The current Republic Military leader is Li Ramos, a male Chiss.
Shadows
- Jedi Shadows were usually stationed in infiltrating Bounty Hunter ranks to stop another Bounty Hunter war. The main priority was to watch, and in times of crisis, deal with situations best handled at that specific time. Upon the Sith's return, the Shadows were spread between Bounty Hunter and Sith infiltration. When people started to suspect that the Sith were gaining members, the Shadows soon became more transfixed on the Sith, and drifted away from Bounty Hunter and their dealings. Qi-Von is the current leader and is hiding from the wrath of the Republic and various Jedi he called "friends."
Pilots
- Pilots can be used in anything from Freighter trading(smuggling, etc.), legally and illegally, to working in the Galactic Republic Fleet. The more experience someone has, the higher rank they will be granted in the Republic Fleet- until soon they do not even have to help pilot and just give orders. Most are hardened in "air warfare" and only in small arms weaponry. Must follow the same respect as the normal infantry soldier. The current Galactic Republic Fleet controller is All'a, a Human Corellian.
Jedi Council
- The Council is led by a man named Verite Mal, a Miraluka, and is the current Grand Master. The rest of the Council members are well veteran warriors and diplomats always willing to listen to new ways to improve the Order and stop a second attempt that was seen with Darth Vadar so long ago. The Order is situated mostly around Coruscant but has dwelled into places like Bespin, Dantooine, Telos, Ooroo, and Teya IV.
Dark Lord of the Sith
- A mysterious man that goes by the name Zaon. Very little is known about him, but many know him as the innovator for the reborn Sith. He is currently withheld on the planet, Iridonia, and is thought to be a Zabrak himself. Only the most strong-willed Dark Jedi stay with him, other followers situate on known worlds in Sith used to be, for example Korriban, Ryloth, Dathomir, and Gamorr.
Robot Makers
- Yes robot makers. Those used like HK-51 Assassin Droids are still regularly here. Most makers are in non-inhabited worlds so training can be down without interference of worrying about injuries or deaths caused by malfunctions. In this day in age, Da Ma Robots, are the most syndicated manufacturers of robots. They are lead by a man named Da Ma, and he mostly buy's out or kills his adversaries in this cut-throat business.
Non-Galactic Republic Worlds
- The worlds not intervened in the Senate were pushed down three hundred years ago. But when the Republic fell these worlds collided to form not a government, but their own unity in times of war. The Wild Treaty is one held in high regard by almost all of the Outer Rim worlds and even in some Mid Rim worlds. They, to this day, have denied joining the Republic. Most Shadows escaped to these sorts of worlds and some have naively begun training to Force-Sensitives ranging from twelve to eighteen year old persons. If the Shadows are caught, both they and their "Padawans" are trialed- with only the Shadows trial meaning to both of these certain persons, life or death.
Non-Galactic Republic People
- Most make a living as militia or farmers. Very peaceful worlds that help each other out in times of crisis. There is no defiant leader of these worlds, but as the Sith have begun to spread out, the Non- Republic peoples have become more war-like and a boiling hatred has been emanating towards the Sith, who they believe will attempt to over-run them and take complete control of their every rights when the time comes.
Galactic Republic Worlds
- All of these worlds have definant senators- mostly who live in Coruscant where the Senator Building is located. Most of these worlds depend on each other for survival, therefore following almost every rule laid out about them. Life is simple, and rules have made these worlds every independent in times of war.
Galactic Republic People
- Have their own rights, but their Senators and officials are the back-bone of any sort of democracy. Some people have been tainted or killed by Sith as the dangerous Force-users are now spreading. These people are basically run like America and their laws.
Weapons/Fighters/Clothing-
Weapons are basically the same at this time as before. However. there are differences in weapon styles and even some new weapons out in the market(if you plan on making a new weapon detail it and it's uses.) Ships are the same as weapons, most things have been the same, while newer models have been put out. Clothing is ruffly the same and most likely pertains to it's native planet. If you plan on making any "new" item I want it to be detailed, describing every aspect. I
don't
want " A new weapon, named the F-30 Shotgun, is [insert name] weapon."
Planets
- Most destroyed planets of old have been re-healed by time. They are now mostly inhabited by many various peoples, and most animals on the planets once destroyed are imports. Have your imagination run wild with planets that were once decimated, as they are now mostly untouched. Keep true to it's last form however, don't make a grassland planet a giant city-scape thing. This also means Mandalorian characters have credible homes that are inhabited by themselves.
____________
I hope this may help you on your way to picking a certain side.
Anyone I mentioned as a "leader" of a faction is NPC based. Later on, I might be passing over these characters to various Players depending on skill.
-----signature-----
http://boards.theforce.net/role_playing_forum/b10328/29933569/p1/?1
Padawan to KithuraVess in the NAP
Padawan to DarthDragon164 in the New Jedi Trials
Padawan to JEDI_TEEGIRLOO in the The Academy
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