Author Topic: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)---Always taking new players!
Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/11 3:46pm Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)---Always taking new players! - Date Edited: 10/28 8:39pm (3 edits total) Edited By: DarthXan318
STAR WARS: INTERVENTION


It is one year before the Battle of Yavin. Welcome to The Mercs. You’ve been contracted by the peaceful Republic of Watava. It’s been two months of boredom stationed on the Mid Rim Planet and you’re starting to worry about the score board back at Port Haven that the Aces Club keeps score on. But things are about to change…finally.

On the woods-covered planet, across the Ocean Divide, is the militaristic Country of Lim, the Republic of Watava’s arch enemy. For decades, both nations have been on edge with each other and the boiling of tempers has reached a climax as the Country of Lim has started forcing your merchant boats and fishermen from the neutral waters of the Ocean Divide---the reason why The Mercs were called in two months ago, to help boaster a weaker Watava Air and Space Fighter Force (WASFF) against the military superior Lim Fighter Wing (LFW) in the case war broke-out. As tensions between the two nations, over natural resources on the planet, reach a critical point and break, shots are fired. You’re about to earn you’re paycheck.

For Captain Rick Taller and The Mercs, the going has been tough the last year. Not that contracts are hard to come by, for everyone has a deal to settle with someone and doesn’t want to spill the blood themselves, that’s where The Mercs come into…for a price tag. And the surplus of requests to take out Imperial targets by people who oppose the Galactic Empire is by far bringing in the credits, especially by the Rebel Alliance who makes the call to The Mercs on a weekly basis it seems like. But, the coast and resulting guilt that Rick Taller sees everyday is far heavier to carry then any amount of credits can replace. Just two weeks ago, he had to burry another young recruit, who was blasted to space debris in a space battle over a droid-operated deep space mining station. He was too young to die, just like Dog was too close of a friend to loose the month before that, the one who the young recruit at eighteen had replaced. Death and the guilt of sending young men and women into battle for credits has taken its toll over the years and Rick Taller is ready to get out and retire. He fought for the Old Republic in the Clone Wars and enough is enough, it’s time for someone else to topple Emperor Palpatine and Darth Vader. He’s tired of feeling like the bringer of death for everyone he’s around.

But before the battle begins, a red gem is found by accident. Rick has a feeling that this red gem is not just a gem at all, but part of the Red Rock itself as legend has it. And if legend is true, he and The Mercs can retire happily and he can stop sending people to their death for credits…because he and The Mercs will be living the high life until their old days. But there’s a problem, the Galactic Empire wants the Red Rock too.

Finally, after months and months of searching, Imperial Security Bureau Investigator Hilick Soal finally has some results for Emperor Palpatine. Given the personal assignment by the Emperor himself to investigate and find if the legend is true and if so, recover the legendary Red Rock. Well, the old wives’ tale is anything but a tale it seems like and Hilick Soal can see a promotion and pay raise, as well as royalties and awards from Emperor Palpatine, in the near future. His family would be very well off after this mission was completed and his brother…his brother could finally be healed and made well again.

But as events unfold, The Mercs are pressed into an almost suicidal attempt to stop a rumored new Imperial super-weapon at the Fondor Shipyards. Rumor or not, The Mercs and the Galactic Empire are in a race against time and against other mercenary groups and bounty hunters who want the Red Rock. But will the rumored Imperial super-weapon see the destruction of The Mercs and the Red Rock with them before the Galactic Empire can recover the legendary energy source and healing source…

***********************

Background


Welcome to Star Wars: Intervention! This game is based on The Mission Impossible RPG (Listed under How to make and run a RPG (New Gamemasters START HERE!) with an emphasis on storytelling, such as giving the game the feel of The Fan Fiction RPG (same link). Please note that this game is designed to start out with a small member base, but is built with the idea of flexibility if it does grow in members.

Below the intro page here will be the first 'story' post of the game---a series of posts that connects the overall story together---this post does not start the game, rather it gives everyone a more detailed look into the events of the game. The game will start after a reasonable number of character sheets have been approved and new players are always welcome throughout the game.

The game centers on a mercenary group known as The Mercs. As a player, you’re thrust right into the action with the group (or maybe a character that is introduced in a different fashion if you so choose), as The Mercs seek to fulfill their contract to the Republic of Watava. This conflict is merely the launching point of this veteran and seasoned mercenary unit into a larger storyline. Operating primarily as a starfighter squadron and doubling as an assault unit for ground operations when needed, The Mercs are a small enough mercenary unit to stay off of the sensors of the Galactic Empire, but they can’t stay off of the forming Rebel Alliance’s sensors, who are looking for help in their early struggle against the Empire in the form of open rebellion in force.

Based in the Galactic Civil War era, Star Wars: Intervention seeks to bring the ‘classic’ Star Wars feel back and have those good old fashion Rebel against Imperial battles again; as the game unfolds, so will the story, and The Mercs may find themselves in the employment of the Rebel Alliance or they may not. The storyline is outlined by the events of official Star Wars Canon including the movies, EU books, and the Star Wars video game Force Unleashed. AU of major events and OT characters is not allowed, as we attempt to keep the game with-in the boundaries of the OT and related Star Wars canon material.

Please note that Star Wars: Intervention was created through various ideas and games including the Ace Combat series on the PlayStation2 and Xbox360 (Ace Combat 4 Shattered Skies, Ace Combat 5 The Unsung War, Ace Combat Zero The Belkan War, and Ace Combat 6 Fires of Liberation).


**********************


Character Sheet

Note: NO JEDI OR SITH CHARACTERS ALLOWED, EXCEPT AT GM APPROVAL---WHICH IS RARE. Remember folks, Darth Vader and Emperor Palpy are out there and the Jedi Purges are in effect, so running around with a lightsaber is not very popular right now. Be realistic with any requests with Force sensitive characters and please keep in mind that this is NOT a Jedi vs. Sith game, it’s a classic OT starfighter game with detailed storytelling and character development.

What we’re looking for character wise: Anything you think a small mercenary starfighter squadron would look for. Folks, we’re not holding you back on this---let you’re imagination run on this one. Acourse, and most importantly, we need pilots! But we also need a Hanger Chief (one person only), hanger techs, medical personnel, Intelligence Officer (one person---reserved for a more experienced player to choose, since this player will have mini-Game Master powers (please see Rules below). A list of requests for the Intelligence Officer role will be gathered and the best fit for the game (selected by the GM's) will be given the role---you're character can select from any remaining positions---or create a position if approved by a GM---to fill in for if not selected for the Intelligence Officer role---and whatever else you can think of. Please note that most players, unless you have experience (please see note below), will be restricted to one (1) IC character.

A Note to ‘experienced’ RPers: If you feel you have enough experience in written RPing (not video games folks)---usually someone that has been around the JC boards here for a little while (or a really long time in the case of some of us tongue ) or someone coming from another RPing site to the JC boards with experience---you may play two ‘IC’ characters. These characters can be on opposite sides of the conflict or in rival mercenary groups part of the ‘Aces Club.’ Such opposite IC’s (not both IC’s in The Mercs) might come into play when the ‘bad guy’ of the game is flushed out a bit more, hence you may introduce you’re other character a bit later in the game if you want.


Name:
Gender:
Age:
Species:
Homeworld:
Affiliation:
Personality
---Traits:
---Likes:
---Dislikes:
---Habits:
Appearance
---Skin Color:
---Hair Color:
---Eye Color:
---Clothing:
---Other Attributes:
---Other Details:
Weapons:
Starship (Starfighter only---can’t be an X-Wing yet)
---Name:
---Class:
---Hyperdrive Class:
---Weapon(s):
---Shields:
---Sublight Speed:
---Crew:
---Passenger(s):
---Max Cargo (kg):
---Interior Description:
---Other Details:
The Force
---Sensitivity:
---Religion:
---Lightsaber
-----Crystal(s):
-----Blade(s):
-----Color(s):
-----Handle Description(s):
---Force Abilities:
---Force Weakness:
---Other Force Object(s):
Biography
---Personal History:
---Military History:
---Traumatic Experiences:


Rules:

1) No God-moding

2) All major character storylines (storylines that would change the direction of a mission, goal, or the game in a direct manner) must be approved through the GM or Assistant GM---no exceptions. Character-to-character and or small group character storylines are allowed freely (no approval needed), just keep in mind the above mentioned.

3) Follow all RPF and JC Boards Rules and Polices ( RPF Rules )

4) Game Master and Assistant Game Master are restricted to two major or minor or combination of both for NPC character (good guy or bad guy) and one IC character. The IC character has NO GM or Assistant GM powers, however the NPC(s) may act as a major catalyst to the overall storyline.

5) The Intelligence Officer is restricted to storyline and mission-to-mission Game Master powers that are allowed by the GM and Assistant GM, and can be taken away at any time by the GM or Assistant GM. These ‘mini-Game Master’ powers have NO authority over other players or the Game Master or Assistant Game Master. If a situation would arise where the Game Master AND Assistant Game Master are away for any extended period of time (week or more), the Intelligence Officer holds enough ‘mini-Game Master’ powers (after that week) to keep the game going in the current direction. The Intelligence Officer can be granted temporary GM powers during a very long leave of the Game Master or Assistant Game Master if approved by the Game Master, Assistant Game Master, or RPF Moderator.

6) Out-Of-Game (OOG) is allowed. But no IC (In Character) information is allowed in (OOG) comments.

7) You’re character cannot suddenly go from having no Force powers to having Force powers, unless GM or Assistant GM approved.

8) YOU BETTER HAVE FUN!
happy cool


Game Masters

Game Master: Bravo
Assistant Game Master: Greyjedi125

Special Thanks:

Unit_Zero
Greyjedi125
The Jedi Outcasts series of games on the JC boards here (Thanks for the years of fun and experience---with more Jedi Outcasts games to come hopefully still! happy cool )

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/11 3:52pm Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/11 4:10pm (2 edits total) Edited By: Bravo
Please refer to Intro Page about the details of this post. Thank you. happy


Storyline Post One



Planet of Watava, 3961 B.B.Y.


Sparks flew around in the cockpit, warning alarms still blinking; a strong smell of acid smoke filled the small interior. Coughing, Isic looked around, finally coming to after the tumbling fall from space to the wood-covered planet below. The last thing he remembered was dropping through the planet’s atmosphere, a trail of smoke from his engines; after his starfighter’s fiery entry into the planet’s atmosphere, a series of laser blasts from an enemy starfighter on his tail all but destroyed any control the young pilot had, sending his already damaged fighter into a deadly spiral towards the ground below. His spin was too fast for a safe ejection and even if he could eject, he couldn’t with the system being fried. He was sure this would be his last seconds as he crashed through woods’ upper canopy.

He didn’t understand how he was alive, but he didn’t care at the moment; if he didn’t hurry and get out of the cockpit, he wouldn’t have any more time to think about how he survived anyways. The acid smoke was filling the cockpit and soon he would be dead from a lack of oxygen.

He tried to push the canopy open and it didn’t move. With frustration, he started to push harder and harder, soon resorting to screaming at certain death as he pounded at the canopy with oxygen rapidly disappearing in the cockpit. Soon, he heard a click and suddenly he felt a rush of air into the canopy. Satisfied that the canopy was now open, he pushed it open and crawled out coughing, not knowing how bad he was injured. He fell to the ground in a crumpled mess of pilot uniform and human body. Isic ripped his helmet off and dropped it by the crumpled starfighter; he took a look at his starfighter, a mere mangled mess of metal and wires, the nose of the starfighter all smashed backwards into the ground, while nothing but a shattered mess of burning debris marked what was left of the aft of the fighter; the cockpit was the only part of the fighter that wasn’t smashed. He was lucky, very lucky.

But he couldn’t stop now, starfighter or no starfighter. If ‘The Beasts’ got hold of what he carried---he glanced into his jumpsuit’s pocket to see the solid red gem still there---then ‘The Mandalorian Wars’ would be little more then child’s play compared to the coming darkness. Isic doubted even if the famous Jedi Revan and Malak could push back the coming darkness as they had pushed back the Mandalorian invasion thus far. This red gem had already coast the destruction of so much.

The pilot looked up through the green wood canopy, watching as his people’s last naval fleet struggled against The Beasts, their larger black vessels surrounding the much smaller fleet of silver-looking vessels. It was, for that moment, as if all sound stopped and all he saw was the space battle in low orbit above the planet, laser beams flying back and forth in all directions, small ion trails marking where starfighters danced a deadly dance around the capital ships. Suddenly, however, the largest of the silver lined vessels erupted with multiple small explosions all around her and then suddenly exploded, sending fiery debris everywhere.

Isic’s own scream of despair broke the silence, birds of the native planet rising in flight. The young pilot looked down at his gloved hands and muttered, “All hope is lost. The Queen is dead...what hope do we have...do I have...does the galaxy have...?”

He looked back towards the sky, his vision blurred with tears. The battle quickly started to drop towards the planet as it seemed everyone was coming towards...him. No, he thought, The Beasts must have learned that the Queen had given him the red gem to escape with and, he looked back at his starfighter, they were all coming towards the smoke rising from his crashed starfighter.

So much had already been lost and now the Queen was dead and their greatest military vessel now nothing more then debris that were entering the planet’s atmosphere as fiery rockets of death. There was no point in running now to save his life...no, not anymore, but for a cause greater then him, he had a reason to run. The Beasts might have destroyed everything he had and taken his Queen, but they wouldn’t kill anyone else...not on his watch.

Getting up, he started to jog through the wooded forests; if sensors hadn’t confirmed he was alive, anyone who landed on the ground first would start searching at the crashed starfighter and work their way out in search of the missing pilot, so if he kept on running away from the crashed starfighter, he stood a chance of avoiding The Beasts.

As Isic ran, he kept an eye on the developing dog fight in the blue skies above, starfighters of both sides crashing here and there as they were shot down. He spotted two troop transports, one of The Beasts and one of his own people, racing towards the crash site, starfighters of both sides defending their own transport as they attacked their enemy’s transport.

But he kept on running and running and running, as far as he could. He was battered and torn, his jumpsuit showing the signs of a hard crash, blood running down the side of his face. But somehow his body had remained intact, despite a crash that should have killed him.
In the distance, he could hear the roars of a running blaster fight around his crashed fighter. In the sky above, the dog-fight went on, as did the now-planet side fight between the starships in the blue sky. Suddenly, however, the blaster fire stopped and a terrified scream was heard from a human voice that filled all of the woods...and was suddenly cut short.

Isic stopped suddenly at the scream of terror and turned back, which was soon replaced with numerous blood-thirty howls and barks that gave The Beasts part of their name. All too soon, Isic’s adrenaline pumped ego was deflated and a heart pounding fear replaced it. He turned back the way he was running, but even before he got a handful of steps, he ran right into something hard.

He didn’t need to look up, since he knew that smell, but he did anyways. The sweaty rubbery black skin of a member of ‘The Beasts’ continued up, an ammo belt across his chest as clothing had covered his waist to his knees, with a blaster rifle in his right hand, his fingers ending in white sharp claws. Sweaty thinned out black hair topped a hideous appearance of solid red eyes with two massive white canine teeth coming out of his mouth, one tooth on either side of the mouth, and pointing upwards towards the top of his head, the massive teeth resting just under either edge of the nose. The inside of the beast’s mouth was full of razor sharp white teeth as he curled back his lips and growled under his breath.

Isic screamed as the beast brought his free hand back, claws sharpened, to slash into his face and throat; but as he screamed, a starfighter roared above, engulfing the surrounding woods with a bomb. All the beasts that had gathered around the trapped human were suddenly engulfed in flame and dirt as the starfighter blasted away, the debris from the bomb blast raining down around the impact crater...

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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darthramza  2721 posts
Registered: Jul '08
50864_H1461: Ramza
Date Posted: 6/12 11:55am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
GM Approved!

Name: Janice Toller
Gender: Female
Age: 30
Species: Human
Homeworld: Alderaan
Affiliation: The Mercs

Personality
---Traits: Janice prefers the cautious, skeptical approach to missions, and is reluctant to put herself or others in more danger than she feels is absolutely necessary. She keeps her cool at all times, and is generally perceived as aloof. Nonetheless, she has a strong sense of pride in her combat abilities, and considers herself “one of the boys.”
---Likes: When everything goes as planned, the occasional glass of Alderaanian brandy, fine tuning her ship to precise specifications
---Dislikes: High risk scenarios, Corellian brandy, when mechanics screw up her ship’s configurations
---Habits: Taps her foot when annoyed

Appearance
---Skin Color: Caucasian
---Hair Color: Black
---Eye Color: Green
---Clothing: Light grey jumpsuit with no insignias, black boots
---Other Attributes: Somewhat thin, with decently good looks
---Other Details: Keeps her hair in a bob cut.

Weapons: DL-44 Heavy Blaster Pistol and spare cartridges, but she generally prefers to avoid man-to-man combat

Starship
---Name: Arc-J
---Class: Customized ARC-170 Starfighter
---Hyperdrive Class: 1.5
---Weapon(s): 2x Medium Forward-mounted laser cannons, 2x rear-mounted laser cannons, 1x Proton Torpedo launcher (8 torpedoes)
---Shields: 5 x 10^16 W
---Sublight Speed: 1000 km/h to 44000 km/h (Shields on)
---Crew: 1 Pilot, 1 R2-series astromech droid
---Passenger(s): None
---Max Cargo (kg): 110 kg
---Interior Description: The Arc-J has been modified to work as a single man fighter, and as such the positions which would have been used to hold the gunner and co-pilot have been altered to hold two additional proton torpedoes, leaving only the pilot’s seat, which has had a rear monitor and weapons controls added. Janice can therefore operate all weapons systems from the pilot seat, albeit manipulating different ones simultaneously is impossible with R2-F6’s assistance
---Other Details: Janice exclusively uses her own astromech, R2-F6, as her R2 unit. The paint job on the Arc-J has been intentionally unmodified with the exception of a small J near the cockpit for identification purposes, in order to prevent the ship from being singled out.

The Force
---Sensitivity: Little to none

Biography
---Personal History: Janice grew up the only daughter of Brann Toller, a well-off former fighter pilot who invested a great deal of time in teaching his daughter the art of piloting after his wife, Fey, died during childbirth. As a result, Janice became an adept pilot at a young age, and as she grew older her skills improved. Brann also taught her a great deal about fighter repair and construction, which she proved to be prodigious in, and her ability to modify and repair craft managed to outpace her piloting skills, albeit only by a small margin.

However, as her talent grew, so did her boredom with Alderaan’s peaceful and idyllic lifestyle, and at 17 she stole her father’s old ARC-170 and the family astromech, R2-F6, and headed off to Coruscant to find work. It was there that she met the leader of The Mercs, Captain Rick Taller. Although it took quite a bit of persuasion and a demonstration of her piloting abilities, he eventually agreed to let her join The Mercs, and she has served loyally ever since. While the constantly shifting ranks and the never-ending proximity to death can prove taxing at times, she could never give up the lifestyle, and is content to serve in the front lines of the fighter squadron for the duration of her days, to the point that she passes up offers to work elsewhere.

---Military History: Twelve years of service with The Mercs, always in fighter squadrons.

---Traumatic Experiences: Janice has lost several good friends and comrades over the years, and while she never shows it, each of them weighs heavily on her spirit. She feels particularly guilty about Geoff Henric, a young recruit who died early into his service days as the result of what Janice feels to be a tactical error on her part. Her more cautious approach to situations can be more or less directly linked back to that incident.

 

-----signature-----
"Six bullets. More than enough to kill anything that moves." - Revolver Ocelot
GDG, GMG, CDG, D.E.N.T.A.L. VP
Ever Lovin' DM of the Saga of the Nameless Lands
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Fanficfan  828 posts
Registered: Jul '05
15585_Darth Vader
Date Posted: 6/15 5:58am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
GM APPROVED

Name: Dernan Vask
Gender: Male
Age: 28
Species: Human
Homeworld: Corellia
Affiliation: The Mercs (until a better offer comes along)

Personality
---Traits: Straightforward, honest, crude, violent, intimidating, not all that bright.
---Likes: A good brawl, a good dogfight, winning, women, credits (not necessarily in that order)
---Dislikes: Not having work, not getting paid, damage to his ship.
---Habits: Working out, cleaning his guns, working on his ship.

Appearance
---Skin Color: Caucasian
---Hair Color: Dark Brown
---Eye Color: Hazel
---Clothing: In cockpit: flightsuit very similar to those worn by Rebel pilots except in black. Out of cockpit: Combat boots, camo pants, t-shirt
---Other Attributes: Tall and muscular.
---Other Details: Sports a neatly trimmed goatee

Weapons: RT-97c heavy blaster rifle http://starwars.wikia.com/wiki/RT-97C_heavy_blaster_rifle (Modified with scope) and a DH-23 blaster pistol http://starwars.wikia.com/wiki/DH-23_blaster_pistol

Starship
---Name: Jib Jab
---Class: Modified Cloakshape starfighter http://starwars.wikia.com/wiki/CloakShape_fighter
---Hyperdrive Class: 2
---Weapon(s): 2 laser cannons, 2 turbolaser cannon,
---Shields: medium
---Sublight Speed: 75mglt or 1150km/h
---Crew: 1
---Passenger(s): none
---Max Cargo (kg): 15kg
---Interior Description: Because he found missiles far too expensive Dernan had the concussion missile tubes pulled from the ship and replaced them with a pair of turbolaser cannons. To support the increased energy requirements he had new (stolen) powerplant installed, which provided enough power to improve the speed and shielding in addition to powering a class 2 hyperdrive. It cut out a fair chunk of his cargo space but Dernan prefers to travel light anyway.
---Other Details: The main body of the Cloakshape is painted black with the wings and rear stabiliser in red.

Biography
---Personal History: Born into a lower-middle class family on Corellia, Dernan, being the eldest of 6 children, dropped out of school early to help support his family after his father’s death. Once he was old enough he joined the Corellian Starfighter Corps, sending most of his pay packet straight home to his mother. It still wasn’t enough.
Whenever he had leave he took whatever jobs he could get, often working as a bouncer for various clubs in Coronet City, and it was on one of these jobs he had his first run in with a mercenary. The merc started a fight in the club and Dernan ended it. Rather painfully for the man involved. The man’s boss was impressed with Dernan’s ability to drop the man and once he discovered that Dernan was a decent pilot he offered him a job on his crew. Since then he’s taken whatever job pays the most. He has no qualms about abandoning, or even betraying, his employer if he can get a better deal elsewhere. It makes him a risky person to hire but his effectiveness on the ground and in the air often make it worthwhile.
---Military History: 3 years in the Corellian Starfighter Corps, 8 years as a professional mercenary
---Traumatic Experiences: Most of the “traumatic experiences” around Dernan tend to be had by other people. Often because they met him.

 

-----signature-----
If a Dark Lord of the Sith ever asks you to pull his finger... Do it! It's hilarious
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Jedi_padawan_leigh  2184 posts
Registered: Feb '03
48435_Ahsoka (512091)
Date Posted: 6/15 11:43am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
Bravo Approved happy


Name: Kailin Veyo

Gender: Female

Age: 25

Species: Human

Homeworld: Raltiir

Affiliation: The Merc

Personality
---Traits: Focused, Determined, Practical and Supportive, Easy to get along with though is prone to snaps of anger in certain situations or if someone winds her up the wrong way. Has a dry sense of humour, is a little self-conscious about her right eye

---Likes: Reading, working out and helping people

---Dislikes: Smokers, Showboaters and Liars

---Habits: Wringing her hands together when thinking

Appearance
---Skin Color: Pale Caucasian

---Hair Color: Fire Red, Medium length, nearly always tied back in a ponytail or bun

---Eye Color: Her left eye is a bright teal, where her right one is paler and slightly discoloured

---Clothing: Navy blue flight suit with a light grey flak vest and grey accents on the sleeves and legs. Underneath this she wears simple black trousers, a grey-blue shirt and dark grey jacket. She also has pouches and a bag with medical supplies inside when she is out in the field. May also be seen in scrubs on some occasions

---Other Attributes: Height: 5ft 4in Tall with an healthy build.

---Other Details: She also has a couple of faded scars around her right eye. And has a pair of worn dog tags that belonged to her late friend that she wears around her neck, which are usually hidden from view

Weapons: Blaster, small vibroknife, scalpel

Starship (Starfighter only---can’t be an X-Wing yet)
---Name: Z-95 Headhunter (Training series)
---Class: Modified Z-95 Headhunter
---Hyperdrive Class: 1.0
---Weapon(s): 2 laser cannons, 2 concussion missile launchers
---Shields: Forward/Rear Projecting XoLyyn Shields.
---Sublight Speed: 85 MGLT
---Crew: 1 pilot
---Passenger(s): N/A
---Max Cargo (kg): 85kg
---Interior Description: Standard controls/basic interior.
---Other Details: N/A

The Force
---Sensitivity: None

Biography

---Personal History:
Kailin was born to a homemaker mother and a renowned doctor father. From a young age she knew she wanted to follow in her father's footsteps, so she worked hard through school and was eventually accepted to a medical school at the age of 18. Her training was cut short however when the empire took control of raltiir, the medical school subsequently changed into an imperial military hospital.

She eventually continued her medical training when she was accepted for a position on the hospital ship Compassion. However, an encounter with a seemingly normal patient changed her life significantly. His name was Darrin, a young pilot who had been brought in by a medical evac ship with serious injuries sustained through starfighter combat.

It would be a long and difficult recuperation but during that time she helped nurse him back to health. It was during this time she heard about the mercs, who they where, what they did, and that he was a merc himself. She found herself becoming interested but couldn’t picture herself fitting in in such a unit. Darrin tried to persuade her to go with him and join up. Although she was very adamant at first, she eventually agreed after finding out the empire continued to swallow up and take control of the medical corps and its resources.

During the early stages of her settling in within the mercs, Darrin and Kailin became close friends. However some would say it may have developed into something more. She was left heartbroken when he was injured in combat again some time later while taking part in a mission. This time he could not be saved.

Still currently with the mercs, serving as a medic on base and a field medic when required. She has recently completed her starfighter training and is hoping to be made an operational pilot soon

---Military History:
4 Years as part of the mercs medical personnel, Just over a year trained as a star fighter pilot. Was originally trained to pilot and work aboard sprint class rescue shuttles such as these

---Traumatic Experiences:
Having one of her closest friends die in front of her as she fought to save him from fatal injuries when a mission went horribly wrong. And sustaining a near serious eye injury whilst out in the field.

 

-----signature-----
FF-UK: NORTH!
My locker is like a TARDIS. Unfortunately my biology textbook got lost in time and space
The FF-UK Fantasy Football League - 09/10 - Manager(ess) of The jpl Lucky Stars aka relegation fodder tongue
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/16 1:12am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
OOG: Hey everyone! happy We still have character sheets rolling in. I wanted to thank everyone who has wanted to join this game so far. GreyJedi and I are really excited about what we can do with this game. I will be getting a character sheet up ASAP, as I'm sure GreyJedi will as well.

Starting this Friday, I'm going to be gone for a week (I'm going to be bringing my laptop with me in case I get internet, but I don't know if I will or not). GreyJedi will be taking over for that week. I'm going to talk with Grey and we might open up posting for the game before this Friday, while allowing new players to join (read intro page regarding new players after the game has started). Just keep in mind, as it looks like from you're character sheets that you all know already, that this game is story-telling based, which works for that week that I'm gone, since it will give everyone time to build the foundations of their stories for their characters and with other players and not have to rush it.

I or GreyJedi will be getting up some vessels and vehicles information regarding The Mercs most likely later today (Tuesday) or Wednesday at the latest. This information will contain information regarding The Mercs home base and their commanders and crew (character list and positions). I'm hoping this information will help you all in making you're character introduction posts and later posts to as good as you want them to be. happy

If you have any questions, feel free to PM me. happy


Thank You,

Bravo

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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Mitth_Fisto  3687 posts
Registered: Sep '05
6207_Joh Yowza
Date Posted: 6/16 1:30pm Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
GM Approved!

Name: Havah Jeth
Gender: Male
Age: 33
Species: Arkanian
Homeworld: Arkania
Affiliation: The Mercs

Personality
---Traits: Havah prefers the direct, sneaky approach to missions, and is reluctant to sit back when he thinks danger is an acceptable risk to complete a mission or save a comrade. He keeps his head, if not his cool, at all times, and is generally perceived as protective.
---Likes: When everything ends well, women, the occasional glass of Abrax cognac or shot of accarrgm wine, fine tuning his ship, and combat sparring
---Dislikes: Boring missions & scenarios, weak drinks, when mechanics screw up his ship, failing an obligation, and going in blind on any mission
---Habits: Will play a flute when bored and fiddling with his armor/weapons

Appearance
---Skin Color: Caucasian (Albino Pale)
---Hair Color: White
---Eye Color: White
---Clothing: Tan Chitin Armor with no insignias, with concealed vibro-dagger gauntlets and utility belt.
---Other Attributes: Somewhat broad, with decently rugged looks
---Other Details: Straight hair down to his shoulders, usually keeps helmet hooked at his side when not in combat situations, and has five fingers on right hand.

Weapons: Westar-34 Blaster Pistol (Jango Fett’s blaster type) and spare cartridges, Stokhli Spray Stick, 1x Cryoban Grenade, and the concealed gauntlet vibro-daggers.

Starship
---Name: Spook
---Class: Customized CloakShape Fighter
---Hyperdrive Class: 1.7
---Weapon(s): 2x Medium Forward-mounted laser cannons, 1x Concussion/1xProton Torpedo launcher (4 concussion missiles and 4 torpedoes)
---Shields: Light
---Sublight Speed: 1000 km/h to 3500 km/h (Shields on)
---Crew: 1 Pilot, 1 Otoga-222-series repair droid wirelessly connected to ships computer
---Passenger(s): None
---Max Cargo (kg): 30 kg
---Interior Description: The Spook has been modified to work as a single man and droid fighter from its previous one man status, and as such the positions which would have distracted him such as power flow control and in flight minor repairs are taken care of by his Otoga-222 droid “Pick”. The power generator has been upgraded to allow for its light deflector shields, engines, and weapons to be used at the same time without serious detriment to either systems. The more common upgrades of a maneuvering fin, hyperdrive sled, and advanced targeting computer with sensor suite.
---Other Details: He rarely allows other droids or people to work on his ship without them being supervised by either himself or Pick at all times. The paint job on the Spook has been intentionally left a mottled tan with cream and rust colored blotches with the exception of white paint at around the missile tubes, giving it an old worn-out look.

The Force
---Sensitivity: None

Biography
---Personal History: Havah grew up as one of seven children, son of Kir, a scientist who works on the main board of the Arkanian Dominion. As this took most of their father’s time they were left to their mother, when she was available, and more often than not to servants to be raised. Some of the servants were of course qualified bodyguards and pilots incase they had to be moved suddenly, and from these he learned many techniques on how to fight and pilot at a young age as they would often use these lessons and training sessions as a way to keep the children busy and out of trouble. As a result, Havah became an adept pilot and fighter at a young age, and as he grew older his skills, with the continued and varied tutelage of the guards and servants, improved. Although he was more of one to break then fix items he had had to learn a good bit about repairing items as even though his parents didn’t mind replacing things, although his caretakers whose wages were docked until the items were fixed or replaced certainly did.

When he came of age of decision it was plane to everyone that the first male born to Kir was not to be a scientist, but instead a fighting instrument, and so he was enlisted into the Arkanian Black Guard. It was there that he increased his talents to a polished sheen, but the pay and job was terrible if one was not idealistically driven by the missions and goals of the group. So when the option became available at twenty five to leave honorably he did, and took what inheritance and wages he had saved to upgrade his ship and droid, and headed out to find new employ.

Not too long later he met the leader of The Mercs, Captain Rick Taller. Although it took a bit of persuasion and a demonstration of his abilities, and reassurances that he wasn’t an undercover agent. The Captain eventually agreed to let him join The Mercs, and he has served loyally ever since. While the constantly shifting ranks and the never-ending proximity to death is familiar and of a hue that one cannot endure forever, he doubts he could ever give up the lifestyle until it either forces him free of it, or it takes it completely. But at least in this field the pay is better and one isn’t bound by anything more then honor and kinship.

---Military History: Upon turning fifteen he joined the military with his father’s connections he was able to go through intensive training for next three years as a pilot and Elite Squad combat training. Ten years with the Arkanian Black Guard Elite Squads and eight years of service with The Mercs, in both fighter squadrons and covert ops stations.

---Traumatic Experiences: Havah’s second to last mission was to eliminate a traitorous cell to the Arkanian Dominion, only slightly out of the ordinary from their regular pirate and outlaw mission profiles. The mission went without a hitch as he flew air support until the fleet was able to block off the main escape route. Once that was established he landed and joined his team in breaching the final layers of defenses to the bunker, but what surprised him most was when they finally reached their targets, him using his Stokhli Spray stick to trip up the fleeing individuals before a shot was put in the back of the skull. When one body was rolled over for identification to his surprise, and to his horror, he recognized the man that he had brought down as his little brother. Although he has lost many good friends and comrades over the years, and while he never shows it, each of them weighs heavily on him, each having left their own scar in his mind and heart. He feels particularly guilty about his brother’s death, a death brought by his own hands, which still haunts him to this day.

 

-----signature-----
Pride before the fall Humility before honor
Friendship is unnecessary like philosophy like art It has ho survival value; rather it's one of those things that gives value to survival
http://boards.theforce.net/fan_art/b10020/25366431/p1/?79
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/17 12:45am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/17 12:47am (1 edits total) Edited By: Bravo
OOG: We'll be starting the game later today (Wednesday). Get ready! grin cool


Name: Jason Lasso
Gender: Male
Age: 24
Species: Human
Homeworld: Corellia
Affiliation: The Mercs
Personality
---Traits: Punctual, inquisitive, observant
---Likes: Staying in shape, learning and exploring new things, exploring wreckage of starships and sea vessels, studying history, hanging out with friends, playing holo games, watching holo movies, reading books (both paper and holo disk), eating carrots (and chewing gum and beef jerky), and helping people
---Dislikes: People with evil intent, arrogant people, liars, politics (Lasso really hates politics), and the Galactic Empire
---Habits: Scratching his head, cracking his knuckles and fingers, rubbing his face when tired, scratching his feet with each other
Appearance
---Skin Color: Light
---Hair Color: Brown
---Eye Color: Blue-gray
---Clothing: During starfighter missions, Lasso can be seen wearing his standard yellow-green flight suit with black stripping. His helmet is the same yellow-green color with a black strip down the middle of the helmet with a black visor. On either side of the helmet is a picture of a cartoon-looking bird hitting a cliff wall, the picture being in various colors; the bird is white, with it’s startled face looking out towards the viewer of the picture with large white eyes and black pupils, with it’s yellow beak open in shock as it’s body hits the brown cliff. With feathers flying in all directions, the birds’ feet are yellow. The background of the picture is a white circle background in which the picture in contained. On the front of the helmet in the middle above the opened face of the helmet is white bold letters that read: QUAGMIRE.

During ground operations, Lasso finds himself wearing brown pants tucked into black military infantry boots at the ankles. He has a black blaster belt (that carries spare ammo clips for both weapons, handheld comlink, a combat knife, and water canteen) around his waist with two holsters, one holster on each thigh midway on the thigh. He has a brown short-sleeve t-shirt covering his torso, with a black short-sleeved blast vest over the t-shirt. An ammo belt is spanned across his chest from upper right shoulder to lower left hip containing more ammo and grenades. A dark brown trench coat covers the blast vest and ammo belt, with black sunglasses to cover his eyes, an ear-worn black comlink with the comlink extending to the right side of his mouth, and black fingerless gloves cover his hands.

When in civilian clothing or not on missions, Lasso is usually seen wearing (during summer time on planets) the modern tunic and shorts or pants with chrono watch, black sunglasses or baseball cap, with his blaster pistol and blaster belt. During winter time, he can be seen wearing a tunic with jeans or pants and a chrono watch, cloak, or coat, black sunglasses or baseball cap, and blaster pistol and blaster belt; he normally wears shoes during winter time and boots, when there is enough snow for boots.
---Other Attributes: Lasso stands 5'10 and weights in at 190 pounds. He has an athletic build and stays in shape.
---Other Details: His hair is cut to a fade style haircut.
Weapons: One DL-44 Blaster Pistol (in off-duty clothes and pilot jumpsuit),two WESTAR-34 blaster pistols (ground outfit), and E-11 blaster rifle (ground outfit).
Starship (Starfighter only---can’t be an X-Wing yet)
---Name: Sweetheart (Merc 3, call-sign Quagmire)
---Class: Naboo Royal n-1 Starfighter
---Hyperdrive Class: Class One
---Weapon(s): twin laser cannons, ten proton torpedoes
---Shields: Stock model
---Sublight Speed: 3,750 G
---Crew: One pilot, one astromech
---Passenger(s): None
---Max Cargo (kg): 65 kg
---Interior Description: Stock model appearance
---Other Details: Same appearance as a Naboo Royal n-1 Starfighter with chromium finish on front of starfighter. The only difference is the same colored picture from Jason Lasso's helmet is on both sides of the starfighter, just forward of the astromech socket and at the rear of the cockpit, taking up that whole area on the starfighter.
The Force
---Sensitivity: N/A
---Religion: N/A
---Lightsaber
-----Crystal(s): N/A
-----Blade(s): N/A
-----Color(s): N/A
-----Handle Description(s): N/A
---Force Abilities: N/A
---Force Weakness: N/A
---Other Force Object(s): N/A
Biography
---Personal History: Jason Lasso was born on Corellia to middle class parents. After graduation from high school, Lasso tried to enter the Imperial Academy to become a TIE Fighter Pilot, which was his dream. When his dreams were cut short even before he had the option to apply for the Imperial Academy, the eighteen year-old went into the Fire Academy to pursue a career in the Fire Service. After six years in the fire service, he went in a new direction: mercenary.

Although it may seem a radical change, from fire fighter to mercenary, Lasso’s journey wasn’t without preparation. With the beating heart of a starfighter pilot still deep within, the young man always wanted to chase after the stars; he just wasn’t fully happy towards the later years in the fire service, there was something missing, something deep down inside of him, that he wasn’t doing. After a journey of almost two years in which the young Lasso traveled the galaxy and worked in his career field, he picked up experience in martial arts, which he put a great deal of effort into; he also started studies into a high school-born obsession of studying galactic history, which he had many sleepless nights over study books of galactic history. After almost two years had come about, Lasso realized that at some point his fire career was more routine, more like a job and forced labor, than it was fun anymore. Once the fun had left him for his career, he decided to go in a new direction.

After his family’s murder at the hands of Imperial Stormtroopers, Jason Lasso fled from Corellia in part of rumors that the Empire was now looking for him and in part because of fear, went to the private military sector, to mercenary work. Although most private armies were looking for prior soldiering or piloting experience, the young Lasso was able to impress a certain man by the name of Rick Taller. It turned out this Rick Taller fellow was the leading officer, the Captain, of a small mercenary squadron of pilots known as The Mercs. The older and experienced Taller was willing to give Lasso a shot at his dream of becoming a starfighter pilot in exchange for one promise: that Lasso would survive past his first mission. Lasso would come to respect that line from the old man, learning from his own experience as a mercenary pilot---however limited it is---that surviving every mission was the challenge, not just getting past the first mission.

Although having only months on the job, Jason Lasso has gained the respect of his fellow Mercs, who now rely on his trustworthy manner to come through at the right time on the battlefield when the going gets tough. Jason has now put full effort on his off time into following his high school dream of researching galactic history and also doing digs for historical items and lost objects, as well as sea diving on old sea ships and space walking on starship wrecks in space.

---Military History: None, other then mercenary work

---Traumatic Experiences: Just weeks before he left the fire service, Jason Lasso received word that his family was killed by Imperial Stormtroopers when information was linked to his family aiding the Rebel Alliance.

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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greyjedi125  3853 posts
Registered: Apr '02
7975_Darth Maul's Eye
Date Posted: 6/17 12:54am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
Sorry Folks! Better late than never. DRL has been particularly attentive to me of late! UGH! Anywhos, here's my CS.

GM APPROVED



Name: Winterkill
Gender: male
Age: 22
Species: Nagai
Homeworld: Nagi
Affiliation: The Mercs

Personality
---Traits: observant, calculating. Focused. All persons and occasions are viewed under threat analysis.
---Likes: Above all things, his freedom. His Tehk'la blades and electromesh armor are a close second. He'd also like an honorable friend (if he ever found one ) and even an honorable enemy ( to test himself against, from time to time).
---Dislikes: Tofs, slavery, oppression and anything like them. Hates dishonor.
---Habits: Winterkill is constantly training and honing his skills to keep himself in prime fighting status. He has seen the fatal consequences of being subpar.

Appearance
---Skin Color: Pale white
---Hair Color: Raven black
---Eye Color: Black
---Clothing: Black form-fitting fighter's suit. Black boots and gloves.
---Other Attributes: Winterkill is proficient at the 'soothing voice' ability his race possesses, which acts much like a Jedi mindtrick.
---Other Details: All Nagai have lightning reflexes. Winterkill combines them with acrobatics during combat for added lethal effect.
Weapons: Although he knows how to use a blaster and does in fact use one, Winterkill much prefers the use of vibroblades and vibroswords, but he especially prefers his two Tehk'la Blades. Winterkill also gears himself with his black electromesh armor, which is quite resistant to energy weapons.

Starship
---Name: Wraith
---Class: modified StarViper-class attack platform
---Hyperdrive Class: Class 2
---Weapon(s): Twin double Heavy laser cannons (x2), Forward Proton Torpedo launchers (x2), 3 warheads each.
---Shields: 50 SBD
---Sublight Speed: 110 MGLT
---Crew: 1 (pilot)
---Passenger(s): slaved/ integrated astromech (droid) comp.
---Max Cargo (kg): 50 kg
---Interior Description: Usually dark and unlit. Uncluttered and ready for action.
---Other Details: Aft and front shielding capabilities. The Wraith is painted completely black. This ship was bequeath to him by a slain mandalorian who fought alongside the Nagai to reclaim their homeworld from the Tofs.

The Force: Only something he's heard spoken about in random conversations by members of the alliance.

Biography:

---Personal History: Winterkill was one of the few Nagai who stayed behind on Nagi when the Tofs invaded their home planet, mostly because he was very young, and that youth was vested in the continual struggle for survival, as the Tofs were systematically eradicating all Nagi from their own planet. Thus Winterkill learned the art of stealth, killing and misdirection at a very early age. There was no remorse in slaying an enemy who sought your extinction.

Death was constantly at the heels of the Nagai survivors. There was no point in making friends or close ties. Survival was all that mattered. In small groups or alone. The slaughter seemed to go on forever as years went by, but one day....after an eternity, Nagai warriors and mandalorians returned to Nagi to liberate the planet from the tyranny of the Tofs. Winterkill, who only lived between the ticking of seconds, almost did not trust himself to hope.

Freedom. At last.

---Military History: Winterkill fought alongside the mandalorians who came with the nagai warriors to free their home planet. He quickly fell-in with a unit of mandalorian special forces as their guide. Impressed by his skills in the field of combat, one of the mandalorians took it upon himself to further mentor winterkill in the arts of war. This was the same mandalorian who had bequeathed his weapons and starship to him when they had fallen victim to an enemy ambush.

---Traumatic Experiences: Life on occupied Nagi was traumatic. Everyday was the last day of your life. Someone you knew always died, someone was always killed. Survival in that hellish environment was all that mattered. Nothing else. This is probably why Winterkill is such a risk taker. He fears nothing, not even death.

 

-----signature-----
"Luminous beings are we, not this crude matter."_Yoda
"I find your lack of Faith disturbing."_ Darth Vader
"There is always Hope."_Luke Skywalker
"Make me one with everything." (Hungry Monk)_Ameteth
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/17 8:49pm Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/17 9:14pm (2 edits total) Edited By: Bravo
OOG: Okay everyone, the game is starting tonight. Once the opening game post is posted (will be below), then the game has officially started. Remember for next week (starting from this Friday to next Friday), GreyJedi is in charge, what he says goes. Thanks. happy

The following is information regarding the game, including the opening roster. The roster was based off of character sheet details and how you presented you're character. All open spots are NPC's and can be replaced (except if labeled locked, which means only at Game Master or Assistant Game Master permission can the NPC be replaced) when new players join or if you want to kill off you're character and start a new one.


CHARACTERS


Captain Rick Taller (Callsign Quick Mother): A man haunted by all the death he has brought upon so many people over the years, Rick Taller has a laid back appearance, yet commands respect from his crew and enemies alike. When he assumes the 'commander' role, all faces turn serious to Taller. He has light colored skin, shaggy brown hair down to his neck, blue eyes, and often has a five o'clock shadow on his face; Rick's face looks worn from years of conflict. He stands 5'10 and has a muscular build. He wears tan-brown cargo pants tucked into black military boots with a black blaster belt around his waist with a blaster holster strapped around his thigh, a DL-44 Blaster Pistol with scope resting in the holster. On the blaster belt he carries a virboblade, a white hand-held comlink, and extra energy clips for his blaster pistol and E-11 Blaster Rifle. He wears a black short-sleeve t-shirt, with his old military dog-tags either hanging inside or outside of his t-shirt. Both of his upper arms are covered in tattoos with a watch on his left wrist. During ground missions, he wears the white torso armor, arm armor, and hand armor and black gloves of a Clone Trooper around the end of the Clone Wars. The outside shoulder armor is painted red with words in red on the front and back of his armor. The red words include the statements: Long Live the Republic, The New Order is fraud, Palpatine, I'm coming for you!, and Long live the Jedi!. A ammo belt is strapped across his chest from right shoulder to left lower hip with extra ammo and grenades. A white ear comlink is in his right ear.

Over the armor he'll wear a black trench coat and black sun-glasses; when not on ground missions, he'll wear a black trench coat over his t-shirt, with black sun-glasses. If leading ground missions or leading starfighter operations, Rick will wear this armor regardless, unless he's piloting a starfighter, in which case he'll wear a standard orange flight suit and white helmet with the words Long Live the Jedi! on the left side in red letters and Go Republic!!!! on the right side of the helmet in red letters as well.

Early fifties in age, Rick served during the Clone Wars as a starfighter pilot and later in a non-clone infantry battalion serving with the Clone Troopers of the Old Republic. Rick didn't buy into the Jedi betraying the Old Republic and when Order 66 was issued, the infantry officer found himself fighting off Clone Troopers with a handful of loyal men to him as they aided their Jedi General in escaping. Once the Clone Troopers and non-clone troops were taken care off, Rick Taller and his men escorted the Jedi General back to Coruscant. But when the code was reversed, the Jedi and his loyal non-clone troops disappeared into the Outer Rim, not to be heard from again for years.

Rick Taller and even fewer then before of his loyal soldiers would emerge years later from the Outer Rim without their Jedi General, forming the mercenary group known as The Mercs. Despite eager recruitment, Taller soon found that the Galactic Empire was too strong and too well equipped for direct combat, so The Mercs adopted hit-and-run tactics, destroying Imperial supply lines, later turning into a true mercenary group, taking any and all jobs. During these 'dark years,' Taller felt that he lost a large part of his humanity (as did everyone Rick thought), as The Mercs took any job, good or bad, to fund their main purpose of fighting the Galactic Empire. But Rick feels that he and his fellow mercenaries lost sight of their true enemy, the Galactic Empire, and just took jobs to make credits and to fight out of anger towards what the Empire had done to their lives.

After the 'dark years,' The Mercs once again became a true freedom fighting force as they took jobs that were morally right to take, jobs that would damage the Empire or aid them in damaging the Empire. A lot of their 'non-Empire' contracts became fights for those who sought freedom and justice, soon The Mercs only ran two types of missions: Imperial attacks and contracts for freedom and justice.DH-17 Blaster pistol on his left outer thigh in a blaster holster and a


Terrel Vacks (Callsign Sarge): One of two of Taller's last loyal soldiers from the non-human infantry battalion from the Clone Wars, Terrel Vacks is a master of martial arts, a master swordsmen swordsmen, and a master of blasters and projectile weapons. He is an expert at stealth and covert operations. Standing 6'1, Vacks has dark colored skin and brown eyes, with military-cut dark hair. He has a clean-shaven face and is athletic and strongly built with a well balanced body for martial arts.

He wears a stolen Storm Commando suit of armor and is armed with two WESTAR-34 blaster pistols (Jango Fett's blaster pistol), one each in a holster on either outer thigh on both legs. He has a lightsaber resistant Samuari-style sword strapped to his back, and two stun batons on either side of his equipment belt.

He'll wear a black flight suit and black helmet while flying a starfighter.


Chris Streets (Callsign Slick): The last soldier of Rick Taller's command of the non-clone infantry battalion during the Clone Wars, the blue-skinned, red eyed, shoulder-length black haired Chiss is a military tactician on the battlefield. A sniper by trade, Streets is also a martial artists who can hold his own during a fight. He wears a black combat jumpsuit with black combat boots and a black equipment belt and a thigh holster on his outer left thigh; he has a black blast vest over his torso. He favors a DL-18 blaster pistol and a E-Sporting Blaster Rifle as a sniper rifle with a clear blaster discharge; the weapon is strapped to his back. He also carries a E-11 Blaster Rifle, with a ammo belt across his chest from left shoulder to right hip, with grenades and extra energy clips; his blaster belt around his waist carries a hand-held comlink, a virboblade, and extra blaster clips. He also carries a pouch of beef jerky on his blaster belt as well to chew on during missions. He has black fingerless gloves covering his hands and a white ear comlink in his left ear.


Nick Skysand (Callsign Butter): The young buck of the group, Nick is fourteen years old. An average human teenager's height and build, the shaggy blond haired, brown eyes youth was rescued by The Mercs two years ago from a group of slave traders. Although he is eager to serve and help The Mercs, his only family now since his family was killed just before he was forced into slavery, Rick Taller will not allow the youth to go into danger. Rick does, however, allow Nick to fly the two shuttles during non-combat missions. Nick Skysand helps in the hanger repairing the starfighters, shuttles, and ground vehicles, giving him a wide range of knowledge over vessels and vehicles alike over the last two years.

Nick is an adventure seeker with a history buff side and loves discovering old history. He also has a desire to be a historical journalist one day and the youth can be seen everywhere with his holo camera, taking holo vids and pictures and making stories. He's already made a short film (about an hour) of The Mercs where he interviewed crew members of the mercenaries and the pilots. The Mercs have a 'tradition' watching the short film once a year as a whole group...with the film only be out for a year. tongue Skysand is currently working on his second documentary of The Mercs, knowing that none of his work will ever get leaked outside of The Mercs. But Nick keeps up filming for the historical value of the holo vids one day.


Starship
---Name: Johnny Boy
---Class: Marauder-Class Corvette
---Hyperdrive Class: Class One (modified from Class Two)
---Weapon(s): 8 double turbolasers, four quad laser cannons, two forward ion cannons, three tractor beam projectors
---Shields: Heavy, with redundant shields
---Sublight Speed: Slightly faster then a Victory-Class Star Destroyer
---Crew: 60 (Not including pilots)
---Passenger(s): None, although can hold up 20
---Max Cargo (kg): 300 metric tons
---Interior Description: The Johnny Boy has been heavily modified on the inside: most of the troop barracks, along with a large part of the crew quarters with the reduced crew, have been removed and other departments and quarters in the ship have been moved around and reconfigured to utilize the open space created by the removal of the troop barracks and unused crew quarters. Such additions have included a larger power generator, a separate power generator for the shields (which saves more power to the main generator which aids with the power for the extra weapons), redundant shields, retractable weapons, a larger hanger, and extra living space for the crew and pilots to relax. Such 'living space' have included a larger mess hall with extra lounge added on (game tables, couches and lazy boy chairs, bar, and regular tables all in a carpeted room), gym, more personalized quarters for the crew in general, and a tactical planning and briefing room.
---Other Details: The Johnny Boy operates with a greatly reduced crew, although still maintains a higher crew number then the minimum crew count. With less crew comes more technology to help assist everyone aboard the vessel. The ship carries a full squadron of 12 starfighters, 1 LAAT/i Repulsorlift Gunship (Republic Gunship), 1 Lambda-Class Shuttle, a various arrangement of speeder bikes and Swoop Bikes for ground operations, and one Gian Speeder.

The Johnny Boy maintains a brown and rusted look with blaster scoring everywhere along the vessel; with the weapons retracted and the outward appearance of the Johnny Boy, the hope is that many customs and military agents will overlook the vessel. No outward signs or titles mark the vessel for identification.

The vessel carries military-grade sensors, armor, communications, and sensors, while also having sensor-shielded hidden smuggling compartments.


Port Haven (Port Haven)


'Home' for The Mercs is Port Haven. Although not home by ownership, Port Haven is the 'Home Port' for the Aces Club (more on the Aces Club soon) and hence The Mercs find themselves calling Port Haven home when repairs, supplies, and rest from the stresses of the job and life get to them. It's also a safe place from their enemies, most of them at least, but some of their enemies share the Aces Club with them.



EDIT: Due to me accidentally hitting the submit button, I'll have to finish the rest of this post up later when I post the start game post. Sorry about that. happy

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/18 1:59am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/18 2:04am (1 edits total) Edited By: Bravo
OOG: GAME START!!!! cool grin


Please take note of roster details in OOG below. Thanks. happy


IC: Rick Taller
Republic of Watava



The smoke whirled away from the cigar, trailing off into the morning air, the sun just rising above the forested hill in the distance, a few miles beyond the fortified wall---where armored humanoid forms walked back and forth along the top of the walls between two giant stone watch towers---across the yard from Rick Taller.

The old solider took another drag of his cigar, enjoying the taste and feeling of the cigar. The mornings was the one time that Rick felt like he had any private time to himself, any time away from the constant go and go of life. He stood outside on the porch, the glass sliding window behind him separating the outside and the inside of his personal quarters on the sprawling military base. These luxury quarters were reserved for high ranking officers of the base and The Mercs pilots themselves. The green grass and few trees stretched out from the brown porch, running up against the red brick fortified wall and onwards to the outside of the wall and going on to the hill in the distance.

It was a very odd peaceful scene amongst such a wearisome time of possible war for the Republic of Watava.

The glass door slid open and Rick Taller closed his eyes in regret of the start of the day...

His peaceful mornings always had to come to an end.


"Good morning, Captain," Spoke the black colored M-3PO Military Protocol Droid named Dak, "How was you're rest?"

Rick took another drag of his cigar and turned to the military protocol droid, his cigar still in his mouth, "It was good."

Dak didn't need any further explanation, he had known his owner and Captain long enough, "The duties of command do await you, sir."

"Don't they always, Dak, don't they always?" Rick answered, putting his cigar out and putting the remainder of the cigar in his pocket, following his personal assistance droid into living area of the luxury quarters, closing the glass door behind him. Dak grabbed a hand-held control from the dinner table and a hologram projector descended from the ceiling, fuzzing a holograpic picture to life.

"This is who we have, as of today," Dak declared as he motioned to the holograpic roster, "After Dog and---"

"No more," Rick said, "Go on." Dog's death was bad enough, but he was a soldier, he had accepted the risk. The young recruit though, he was just a kid...

"This is who we have..."


The Mercs' Roster


Command Staff

Captain: Rick Taller (Locked, Game Master and Assistant Game Master Controlled)
Commander: Terrel Vacks (Locked, Game Master and Assistant Game Master Controlled)
Intelligence Officer: Open

Command Support Staff (All NPC's)

Captain's Personal Assistance: Dak (Locked, Game Master and Assistant Game Master Controlled)
Command Staff Assistance: Open
Morale Officer: Nick Skysand (Locked, Game Master and Assistant Game Master Controlled)

Bridge Staff

Lieutenant Commander: Open
Ensign: Open
Bridge and Ground Operations Command: Janice Toller

Temporary Bridge Command: Terrel Vacks (Locked)
Temporary Ensign: Chris Streets (Locked, NPC---can be controlled by anyone, just can't be killed)

**

Medical Staff:

Chief Medical Officer: Kailin Veyo
Charge Nurse: Open
Lead Medic: Open
Field Medic #1: Kailin Veyo
Field Medic #2: Jason Lasso

**

Hanger Staff:

Hanger Chief: Open
Lead Hanger Tech: Ler (LE Repair Droid) (Locked, NPC---can be controlled by anyone, just can't be killed)
Hanger Tech: Open

**

Starship Support

Chief Engineer: Open
Assistant Engineer: Open
Engineer Trainee: Nick Skysand (Locked, Game Master and Assistant Game Master Controlled)

**

MERC Fighter-Interceptor Squadron

One Flight
Merc 1 (1 Flight Lead): Acting Squadron Leader Janice Toller
Merc 2: Pilot Officer Kailin Veyo
Merc 3: Pilot Officer Jason Lasso
Merc 4: Open

Two Flight
Merc 5 (2 Flight Lead): Flight Lieutenant Havah Jeth
Merc 6: Pilot Officer Dernan Vask
Merc 7: Flying Officer Winterkill
Merc 8:[/b] Open

Three Flight:

Merc 9 (3 Flight Lead): Commander (Flight Lieutenant) Terrel Vacks [color=red]Locked

Merc 10: Flight Lieutenant Chris Streets (Locked, NPC---can be controlled by anyone, just can't be killed)
Merc 11: Open
Merc 12: Open

Ground Forces:

Lead Commando: Captain Rick Taller (Command, Attack) (Locked)
Commando #2: Commander Terrel Vacks (Strike) (Locked)
Commando #3: Winterkill (Strike)
Commando #4: Havah Jeth (Strike)
Commando #5: Jason Lasso (Attack, Field Medic)
Commando #6: Dernan Vask (Attack)
Commando #7: Chris Streets (Sniping) (Locked, NPC---can be controlled by anyone, just can't be killed)
Commando #8: Kailin Veyo (Lead Field Medic)



"Kind of thin, don't you think?" Rick stated, rather then asked.

Dak shurgged. "It depends how you look at it, sir. We do have enough people to run operations, but we could use some officers in key places."

Rick crossed his arms over his chest as he looked at Dak. "What do we have and what do we need?" This was one of those times Rick loved having a military protocol droid around, they were great with keeping track of all of these things. The hologram shut down as Dak put the controller down and looked at Taller.

"Janice Toller is you're longest Merc here, outside of the Old Republic loyals Terrel Vacks and Chris Streets. After Dog died, she was promoted to Acting Squadron Leader. Terrel was next in line to take Dogs' position, but we couldn't have him commanding the bridge, squadron operations, and second-in-command on ground operations. And Streets didn't want the position. So we put Janice up there for now, allowing Terrel to stay on the bridge with Streets during starfighter operations and wait and see operations like this one. That leaves us with a loyal command presence on starship and on ground with you, sir. Janice, over the years, has showed remarkable ability to take command and this is her time to shine for say, sir. The promotion is just acting and you could instead promote someone else in case she doesn't work out right or she doesn't want the job. Her other promotion with Dog's death was our need for someone with experience and trust on the bridge during ground operations. She fits that role as someone who can take command of the bridge and provide us with ComScan for ground operations. Once again, another chance for her to show us what she has, sir.

"Next we have Havah Jeth, a steady gun for The Mercs a long time now. Has seniority second to Janice and is just one of those hard knockers for us, sir. If we ever needed a unflappable presence in The Mercs, its been Havah. With his solid experience in ground operations, he's Terrel's right hand man on covert stealth operations. Those two could get past Imperial Royal Guardsmen and kill the Emperor if they had the chance, they're that good. Havah also commands the second flight in our fighter squadron, giving us a solid and experienced Merc to help lead the squadron when things get too thick for just the Squadron Leader to handle.

"Then we have Kailin Veyo, our third longest Merc here outside of Terrel Vacks and Chris Streets. She's been our steadfast Chief Medical Officer for four years and has somehow managed to help keep us alive. She doubles as our lead Field Medic as well. She just passed pilot training and our next mission will be her first combat mission as a pilot. We're extremely low on medical personnel and she could really use some help in Med Bay.

"Jason Lasso rounds out you're longest Mercs here, with only a few months with us. But he has gained you're respect...and you're desire to buy galactic stock in duck tape to shut him up! He's a loud-mouth, prankster, and goof ball! But he does have a few things outside of his mouth that helps The Mercs, including former experience in the emergency services field and being able to help Med Bay out as a Field Medic when he can and being a pretty good starfighter pilot despite his lack of experience in the cockpit---he seems to be a natural starfighter pilot. He also brings one last important thing: he's dependable. You can depend on him to show up and bail you out of a thick starfighter dog-fight or blaster fight at just the right time...and do it with style, none-the-less.

"Next you have Winterkill...good is the only word I can come up with. He's good, very good at what he does. He's been with us two months now and when we inter-graded him into covert stealth operations with Terrel and Havah, it's scary what three guys trained in that type of ground warfare can do. They could not only take out the Emperor, but the whole Imperial military with-out a noise ever heard. They have turned our strike team into a very scary sight, allowing our attack team to move in quietly, quickly, and even more deeper then before to provide support and finish up the ground operation. As for his piloting skills, he's good, but his faster starfighter does give him an edge in battle. It's been a little difficult however adopting him to fly in a three flight formation with generally slower starfighters during combat, but I think we are making progress however in all aspects of grouped flying with slower and faster starfighters. If we can get our hands on a quicker starfighter for everyone, then we won't have to worry about training so much in a mixed squadron of starfighters, although we're so use to that after so many years of doing it that it's not really that hard anymore.

"After that, you have Dernan Vask, only been with us a week now and hasn't seen combat with us yet. I hate him. He's you're typical money-hungry, self-loving mercenary and the ONLY reason he's here is for the credits! And I don't care how good he is in the cockpit or on the ground, I say you stuff him into the air lock of the Johnny Boy and open the hatch!"


Rick held up a hand to cool his personal close friend and droid Dak down, "And I don't disagree with you there, Dak. I don't like him either. But we needed the pilots and guns for this contract. The Republic of Watava required a certain number of pilots for the price of the contract and we didn't even make that, but luckily our reputation as a honest and steady mercenary group has preceded us. We're good at what we do, plain and simple. If he even tries to back stab us, I'll put him in the air lock personally and let you push the button."

"You better promise on that, Rick!"

"I will. Okay, so what do we have next to do?"

"Group speaking, we need to promote and recruit for our open spots. Although we're running operations right now, we can start to hit up some of the bigger contracts out there if we had a bigger team to work with. Starship speaking, we're fine right now, with Terrel and Chris in control of the ship---she's in high orbit still around the planet. Pilot speaking, some of the pilots have ate and some haven't yet, some are still on base and some are off of base, but no shots have been fired between the Republic of Watava and Country of Lim yet...although yesterday's capture of a civilian Watava fishing boat by Lim military boats have put tensions even tighter. Diplomats for both countries are trying to work out a safe resolution to these heightened tensions, but I think the Country of Lim is just doing it to stall for time and build up their attack force. There's an emergency diplomatic session between both countries today to try to work out for what reason why the fishermen boat was captured in neutral waters and if the boat and crewmen can be returned safely. Operational speaking, all this waiting on Watava is boring me out!"

Rick Taller laughed, padding the protocol droid on the shoulder, "Dak, you and me both! Lets go get some breakfast and see who's still hanging around this base and who has wondered off yet for new adventures of the day..."


Tag Everyone! happy grin


OOG:

** - This means those bridge spots are open and we are actively promoting and recruiting new players for those spots. If new players who join don't submit a CS for the open spots or we don't promote from within, then we'll make up NPC's for those new open spots.

** - This means those medical bay spots are open and we are actively promoting and recruiting new players for those spots. If new players who join don't submit a CS for the open spots or we don't promote from within, then we'll make up NPC's for those new open spots. Please go through Jedi_padawan_leigh for making any NPC's for the Med Bay, since Jedi_padawan_leigh might already have made some NPC's up.

** - This means those hanger spots are open and we are actively promoting and recruiting new players for those spots. If new players who join don't submit a CS for the open spots or we don't promote from within, then we'll make up NPC's for those new open spots.

** - This means those starship support spots are open and we are actively promoting and recruiting new players for those spots. If new players who join don't submit a CS for the open spots or we don't promote from within, then we'll make up NPC's for those new open spots.

Note: All NPC's can be replaced (retirement, quieting, captured, killed etc.) by a new player's or current player's IC character. NPC's that are locked can not be replaced unless given permission by the Game Master or Assistant Game Master.


EDIT: All ranks are based off of STAR WARS Technical Commentaries (Military Structure)

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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Jedi_padawan_leigh  2184 posts
Registered: Feb '03
48435_Ahsoka (512091)
Date Posted: 6/18 7:19pm Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/18 7:21pm (1 edits total) Edited By: Jedi_padawan_leigh
OOG: If we do struggle to get positions filled after a while I don't mind creating/playing another character if you would like happy I also have not thought of any NPC's yet. Was going to wait to see if we got any new players first, if not I'll come up with some happy


IC: Kailin Veyo
Republic of Watava


It was early morning in the Republic of Watava. And inside her quarters, a young woman was preparing to start the day. Pulling her red hair into a tidy bun and shrugging on a white lab coat over her pale blue scrubs, Kailin Veyo clipped her base id to the front pocket and walked over to a medium sized desk in the corner of the room. She then began to shovel up datapads and folders containing paper and flimsy that were scattered across it. Its not that she always took her work home with her, but with the tensions between the Republic of Watava and the country of Lim becoming closer and closer to breaking point, it would be best to be prepared for anything. After gathering everything she needed, she left her quarters and started walking in the direction of the medical bay.

She walked through the winding corridors of the large military base. It had taken her a while to get used to the size and layout of the place when she had first arrived here, but now it was a walk in the park. She continued along the quiet walkways, her steps echoed softly as she walked. Not many people seemed to be around this time of morning. It almost felt peaceful. A feeling seldom experienced on a world were mass bloody carnage could erupt at any second.

Fiddling with a few pieces of flimsy that had worked their way out of the folder as she walked, Kailin tucked the unruly mass under her left arm. It was a mish mash of medical journals, books and notes she had used to compile a report about the possible medical and health implications and risks that the war could possibly bring, diseases, the use pathogens and poisons, the list went on. It didn't exactly make for cheery reading, but then again, nothing was cheery about a potential war. She would submit an official report to the higher up's when they requested it. Not exactly something you would appreciate reading over your morning coffee...

But apart from the sobering report she was carrying, she also had something else on her mind as she became lost in thought, and that was her very first combat mission as a fully trained starfighter pilot.

Kailin already had some pilot experience, working on sprint class rescue shuttles during her former posting on the hospital ship Compassion, and taken to the starfighter training well, but even so, the usually calm and level headed medic couldn't help but feel a little bit nervous. Another pilot would help bolster the merc's fighter squadron and manpower that was true, but the base was currently extremely low on other medical personnel, bar a few casual Watava civilian volunteers who would help out when they could, and a fellow merc called Jason Lasso.

In-fact, the whole base was stretched thin. On top of another tragic loss of a young pilot just recently, she had heard on the grapevine that the pilots were taking on temporary roles in other areas as the higher up's tried to find people to fill them. She did accept that if the medical staffing situation became critical she would have no choice but to return to her former post, but nothing was set in stone quite yet. Hopefully it would be sorted soon.

Still partly lost in thought, Kailin continued on her way. It was then she noticed two familiar figures. It was captain Rick Taller and his assistant military protocol droid Dak. As they got closer, she stopped and offered a small friendly smile along with a salute with her free arm.

“Good Morning Captain Taller. Dak. How are you this morning?


TAG: Bravo, Any

 

-----signature-----
FF-UK: NORTH!
My locker is like a TARDIS. Unfortunately my biology textbook got lost in time and space
The FF-UK Fantasy Football League - 09/10 - Manager(ess) of The jpl Lucky Stars aka relegation fodder tongue
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/19 12:40am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
OOG: I'll get to tags here shortly. As of right now, GreyJedi is GM until I get back. He has full access to my IC character Jason Lasso as well. If you have any questions, please PM him. Also, all new players, please PM you're character sheets to GreyJedi125. Thank you. happy

 

-----signature-----
Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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darthramza  2721 posts
Registered: Jul '08
50864_H1461: Ramza
Date Posted: 6/19 1:07am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/19 1:08am (1 edits total) Edited By: darthramza
Janice Toller
Republic of Watava


Janice took the last bite of her breakfast - she wasn't entirely sure what it was, having been too deep in thought this morning to notice, or care - and set her fork down on her mess tray. Had it really been almost a month since Dog's death? It seemed like far less time had passed, almost as if the days were collapsing into one another. Perhaps, she thought, dabbing her mouth clean with her napkin, that was a natural symptom of some of the stress her new duties had placed on her. Or perhaps she was still reeling from the death of one of their more recent recruits a mere two weeks ago. Hell, she hadn't even had time to learn the kid's name before... BLAM! - no more recruit.

She sighed and placed her tray in cleaning bin. That had been a far more cynical line of thought than she usually entertained. Again, it was probably all the stress. Sometime tonight, after all was said and done, she would have to break open that new bottle of brandy she had purchased awhile back. A drink right then would've done a world of good, but it was both early and the start of normal operations, so the timing was far from ideal.

The mission on which the recruit had been killed - a relatively simple fighter job, nothing fancy - had involved some droid-run mining stations and, as usual, a minor economic squabble turned nasty. Everything had been going smoothly, damn near flawless, when the kid lost control of his fighter for just a fraction of a second too long. And in this business a fraction of a second was all that separated you from life and death. Of course, it had been Dog who had so often stressed that point, and look where it had gotten him!

These and other thoughts rolled through the squadron leader's mind as she strolled down the corridors of the base in the direction of the main hangar to perform some final modifications before she was required to report for duty, but her expression betrayed none of them. Indeed, her persistently calm attitude bordered on the famous (or infamous, depending on your interpretation and point of view) among the rest of The Mercs, and that was fine by Janice. Emotions were all well and good, but during the heat of battle cool heads prevailed, and the best way to keep a cool head in a fight was to keep one at all times.

She passed through the automatic doors of the hangar and strolled over to the Arc-J, not surprised to find her astromech droid, R2-F6, already working. "Morning F6," Janice called, as she approached the cockpit of her fighter. The droid beeped in greeting. "What say we get started?" she asked, and promptly entered the pilot's seat before booting up the system configuration data.

TAG: Any

 

-----signature-----
"Six bullets. More than enough to kill anything that moves." - Revolver Ocelot
GDG, GMG, CDG, D.E.N.T.A.L. VP
Ever Lovin' DM of the Saga of the Nameless Lands
Extremely Unofficial Caretaker of Jocasta Nu's
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Bravo  7776 posts
Registered: Sep '01
19251_Seal of the Rebellion
Date Posted: 6/19 4:08am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game) - Date Edited: 6/19 4:11am (3 edits total) Edited By: Bravo
OOG: Yeah, if we do struggle, it's all good if people create NPC's to fill those spots. happy And the Med Bay is yours, when you want to add NPC's, go ahead. Everyone has to go through you now on that, even Grey and I. wink

As for you're tag, I'm going to let greyjedi handle the tag with Rick Taller and Dak since I won't have internet access. Hope you don't mind. happy


IC: Jason Lasso
Ten Miles Outside Headquarters Base, Republic of Watava


The morning light filtered in through the tree-tops above, turning the green leaves to a lighter green as yellow light shown through them as it filtered down from the morning sky above. Jason Lasso's TaggeCo. Air-2 Swoop was a few yards behind him; the tan colored swoop bike had been modified with military-grade light armor and two blaster cannons, one on either side of the round leg shields. Modifications to the main battery and engines had been done to give the swoop bike performance that slightly exceeded most stock model swoop bikes of the same model. The swoop bike had also been modified with military-grade sensors and comm systems. Another swoop bike of the same model and modifications, although not having the two blaster cannons, was parked next to it.

It's rider was a non-stop chatter box----and Lasso thought he was bad with not being able to shut up. Nick Skysand's holo vid camera just kept rolling....as it always did---Jason wondered how the kid could edit out all of his own jabbering on and make a pretty good holo vid, like he did on the last one.

"I mean don't you have a comment, Jason Lasso?" Nick asked for the vid camera.

Jason turned around, his face becoming the center of the holo vid recording, the white trunk and green trees and noise of animals the background. "Look kid, its early, very early. Its usually my time to wake up and have a cup of coffee and relax. So no, no comment on how you said you saved you're barbie dolls from destruction from the green monsters last night," Jason turned around and kept on walking deeper into the woods, his back retreating from the holo recording.

"Hey, you weren't supposed to tell anyone that! That stayed between me and you! And---wait, hold up---" The camera view started to shake while Nick caught up to the The Merc, "---They're ACTION FIGURES, not barbie dolls!"

"You could have fooled me," Jason said with a smirk on his face as he loved giving the young kid a hard time.

"At least I don't play with toys still..." The fourteen year old fired back with a smirk.

Jason's face adopted a open jaw, "That's black mail!"

"You're point being...?"

"They're vehicle and vessel models, not toys!" Jason shook his head, looking at a grinning Nick, "Okay, fine, we're even!"

Nick nodded in victory, "That's what I like to hear. So where is this thing anyway?" He asked.

Jason kept walking, scanning the woods ahead of them, "I don't quite know. But judging from the dirt roadway back there to where we're at now, it should be somewhere around here."

"We're how far back into these woods now?" Nick looked all around him and exclaimed dramatically, "In fact, I don't even know where we're at!"

"You never know where you're at," Jason shot back, then came to a stop and pointed to his left, "Why don't you head up that way a bit and I'll go this way," Lasso pointed out towards the right, "We're search in a box and run into each other up ahead."

"All for a 'shinny metal piece,'" Nick grumbled under his voice.

Jason heard though as the two parted ways and he yelled back, "Hey, that 'shinny metal piece' could be worth something you know!" Jason didn't fully catch the sarcastic comment that Nick yelled back, but didn't stop to ask for clarification. He kept on walking, starting to loose his enthusiasm for the hunt for the metal object he saw shinny off in the distance from the dirt road the two had been traveling on to stretch their legs for say and wake up. But just as he was starting to think they would never find it in such a big forest, he saw the sun's light reflect off of something again directly ahead. He yelled in excitement, "HURRY NICK! I FOUND SOMETHING!"

Put one history buff in a classroom and they'll teach a history lesson for you, but put two history buffs in a classroom and they'll get the class excited about helping on a historical dig---or at least went one of Lasso's personal sayings, probably not the best one either the mercenary thought.

Both Lasso and Nick were history buffs, so when the youth finally caught up to Lasso who was already removing what seemed like years worth of plant growth from an old starfighter fuselage, the two started to talk eagerly about all the questions regarding this new find.

"I'll be a Corellian space monkey," Jason said as he hunched over by the crumpled cockpit, "Its an ancient starfighter---or what's left of it. I can't make out who though, it looks like this bird took a laser blast right where all the writing is at on the cockpit," Jason looked directly up into the tree canopy above, trying to figure out how the starfighter crashed here, looking the length up and down, left and right, of the tree canopy all around the starfighter.

"How old do you think it is?" Nick asked as he ran the holo vid all over the starfighter, following Lasso to the rear---or what had been the rear of the fighter at some point.

Jason took a look at what remained of the rear of the starfighter, clearing out various plant and animal growth inside what appeared to be what was left of the port engine, "Well, from what it looks like from the engine compartments, I'd say at least a few thousand years," When Jason didn't hear a response from the excited youth, he brought his head out of the engine and looked away, watching the youth follow a path away from the starfighter. Jason went back around the front of the starfighter to follow Nick when his foot struck an object that slightly moved. Bending down to what appeared to be a green moss covered rock, Jason picked up a pilot's flight helmet. Not paying too much attention as to where Nick was going, Lasso yelled out, "HOLD UP NICK!"

Jason took a quick glance to see the youth still slowly walking in the distance, his holo vid recorder going from left to right and up and down as he traced something along the ground. Shaking his head with a smile that the kid was so engrossed with a historical find that he didn't even hear Lasso---or ignored him maybe---the Merc took his hand and started to wipe the heavy coat of green moss off of the white helmet. On the front of the helmet above the open face of the helmet, he started to uncover a few black letters. Knowing that they were most likely a callsign of some short most pilots had in the galaxy, he wiped the whole top front of the helmet off, uncovering the words, HOME DICER. Lasso chuckled to himself at the callsign, bringing to thought all of the original and funny callsigns pilots seemed to get labeled by their fellow pilots or name themselves.

At first it was the sudden snapping sound quickly followed by what seemed to be the sound of falling dirt; the two sounds seemed to blend so quickly together in the short time span before Jason heard the one sound he wished he hadn't: Nick's alarmed scream for help.

Nick's scream for help was still echoing in Jason's mind as he instinctively grabbed for his DL-44 Blaster Pistol on his right thigh and started running towards where he last saw Nick, the old pilot helmet still in his left hand. His heart pounded and raced, his adrenaline pumping through his veins as anxiety over the youth's condition raced through his mind. His eyes alert for any danger---animal or sentient---he jumped over fallen trees, rocks, and small forest animals who tried to avoid a running mad man.

"NICK! NICK!" He screamed at the top of his lungs as he ran. He felt something latch onto his lower left leg and Jason felt his balance give way as he fell forward, the helmet scattering to the forest floor as he let go of it and used his free hand to help brace his fall as he turned his body and fell onto his right side.

What nudged him up against his noise was more then enough to make the Merc's eyes go wide and his heart jump as he jumbled to get up, his hands touching---to much of his dismay, many of the skeleton-like bones like the skeleton skull that had greeted him on the forest floor. Finally he got up and jumped backwards in a giant jump out of whatever he had fell into. He took a look around at the ground in front of him, noticing a few skeleton bones sticking up out of the undergrowth of the forest floor. He took a closer look and noticed that the skulls or skeleton bodies weren't human, but alien, and none of them matched the Lim's or humanoid citizens of Watava he knew.

Nick's yell from a short distance up got Jason's mind focused back on what he was running for and grabbing the white flight helmet, he calmly jogged to where he heard Nick's not so frantic voice anymore.

"I hear you! You might want to stop now!

"Why---" Jason started to ask as he started to approach what appeared to be a cave-in of some short, but quickly felt the ground underneath him give way. When the ground stopped his fall and the brown earth slowed to a trickle of raining on top of him, he looked to a Nick Skysand who was getting up and starting to brush himself off from the dirt.

"That's why genius!"

"Hey, I'm older then you and that makes me you're elder. You better respect you're elders, ya know!" Jason said with a smirk.

"I'm not going to respect an idiot. Now we have no way out!"

Jason traced Nick's look up towards the top of the hole and nodded matter-of-factly, "Yeap, I'd say I wouldn't respect you either. You're the idiot that found the one hole in the whole forest."

Nick went to grab for his holo recorder and jumped back in alarm, "Whoa!"

Jason laughed when he looked at what made Nick jump. "You afraid of a skeleton, kid?" His laughing face turned somewhat serious as Nick grabbed his holo recorder with what seemed like a ten foot pole. Getting up, he echoed Nick's words under his breath for three reasons, "Whoa."

"'Whoa' what?"

Jason crouched down in front of the humanoid looking skeleton that wore what seemed to be a flight suit that had not only been through a starfighter crash but also a bomb blast near by; his skeleton bore the ravaged affects of a nearby bomb blast, his whole right side of his body from head to toe being torn away in chunks or shattered with the flight suit melted back. His right arm was completely missing, looking like it was forcibly ripped away from the upper part of his arm by a force that was consistent with the rest of his injuries of a nearby bomb blast.

Although the humanoid form and flight suit, both different from the skeletons he had tripped over earlier, caught his attention, the main thing that got his attention was what appeared to be a large red diamond in a torn pocket on his left upper chest.

"You're recorder still working?" Lasso asked in a hushed voice.

"Yeah..."

"You might want to record this..."


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Believer in Jesus Christ
"All right, I'll give it a try." - Luke Skywalker, ESB
"No. Try not. Do... or do not. There is no try." - Yoda, ESB
"Now, be brave, and don't look back. Don't look back." - Shmi Skywalker, TPM
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NickLitYouAFlame  6935 posts
Registered: Feb '07
23038_George Lucas
Date Posted: 6/19 8:47am Subject: STAR WARS: INTERVENTION (A story-telling style OT starfighter game)
Bravo Approved.

Name: Banger
Gender: Masculine Programming
Age: Thirty-one years since initial construction
Species: BD-3000 luxury droid prototype
Homeworld: Assembled on Etti IV
Affiliation: Unaffiliated
Personality
---Traits: Banger absolutely worships the thought of biological sentience. He feels disdain for those who actually possess it, however, due to their lack of appreciation for their gift. Despite his contempt for their species, Banger is highly interested in the chaotic and destructive nature of Humans. His interest borders on obsession and his ultimate goal is to find a way to implant his brain in the body of a specimen. Banger tries to recreate his perspective of human emotion and culture in his actions, through the use of witticism, sarcasm and common slang.
---Likes: Anything inherently human in nature. Though he cannot partake in its consumption, Banger enjoys the aesthetics of food and alcohol. He enjoys common “human” practices, such as lying and bragging. Banger also takes pleasure in gambling and the simulation of smoking, despite his lack of lungs.
---Dislikes: Mirrors or reflective surfaces, his status as a droid, any being with an apparent superiority complex, insects.
---Habits: Tapping on his chest while performing calculations, “scratching” his chin during thought and tapping his feet or bouncing his legs whilst seated.
Appearance
---Skin Color: Peach-hued matte finish.
---Hair Color: Black-hued matte finish
---Eye Color: Green sensors
---Clothing: Torso, midsection and upper legs are a black-hued matte finish similar to Banger’s hair.
---Other Attributes: Banger sports minor dents and scuffs on his finish, including several carbon scoring marks.
---Other Details: Banger’s “hair” is short and spiky.
Weapons: DC-17 hand blaster
Starship (Starfighter only---can’t be an X-Wing yet)
---Name: Ambition
---Class: Ixiyen-class fast attack craft
---Hyperdrive Class: .9
---Weapon(s): 2 Laser Cannons
---Shields: Light
---Sublight Speed: 135 MGLT
---Crew: 1 pilot
---Passenger(s): None
---Max Cargo (kg): 50 kg
---Interior Description: Standard interior, very cramped, shielding system has been modified to allow for greater speeds.
---Other Details: The entire ship is finished with a rust-colored matte paint, with black detailing.
The Force: Not applicable.
Biography
---Personal History: For the five years of his existence, Banger was just a deactivated BD-3000, until he was ordered by a well-known Black Sun Vigo based on Coruscant. In order to maximize his use, the mobster stripped down Banger’s system and rebuilt him with several hundred upgrades and modifications. The bulk of them were combat-based installations, including around fifty sensory upgrades and stabilization programs. However, the mobster introduced several other programs to Banger’s system, including a chef upgrade, a pilot’s upgrade, and a mechanic upgrade and an advanced training program coupled with a second memory unit, to boost Banger’s processing speed and capabilities.

However, the chief mechanic in charge of reconstructing Banger failed to properly reinstate his personality programming, causing it to degrade over time. Eventually Banger replaced it with his current personality, and spent the next three years questioning his existence in silence, while still acting as the Vigo’s personal attendant. Eventually, Banger determined that his place no longer resided by his current owner’s side, and in a stylish ploy, orchestrated his own “destruction” with a flashy airspeeder crash.

In truth, Banger fled the planet in a modified starfighter that belonged to one of his former master’s henchman.
---Military History: None to note.
---Traumatic Experiences: None to note.

 

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