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Topic:
The Game Designers Guild
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Kev-Mas_Colcha
Registered:
Dec '02
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Date Posted:
1/17 7:11pm
Subject:
RE: The Game Designers Guild
- Date Edited:
1/17 7:12pm (1 edits total)
Edited By:
Kev-Mas_Colcha
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Saintheart posted: Stealing a bit of that thought, a "maze" environment rather than just a duel arena might be an interesting take on the archetypical duel; sort of a roleplayed free-for-all at the old Mustafar facility, for example. One would hope it wouldn't turn into some miserable "Battle Royale" situation", but you could still potentially have the "judging panel" watching events via CCTV from an undisclosed location, perhaps...
Yes, and it could be watched, by both the Judges and the Spectators via Camera Droids following the competitors from a safe distance as they fight, sort of like in the Boonta Eve Classic in TPM.
Although, the Mustafar facility in ROTS is in ruins as early as prior to 1 ABY. I should know, as I visited it in Star Wars Galaxies.
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...oh, where the North Wind sleeps -that is when we'll meet again... oh, where the shadows creep into Twilight, I'll descend Good and Evil, it never ends You're just a means to an end
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LightWarden
Registered:
Oct '01
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Date Posted:
1/17 10:14pm
Subject:
RE: The Game Designers Guild
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Ok, have read Legacy 18, and the notes on the Shaper were inconclusive, as Krayt was partly shaped himself, but it didn't say who helped him shape the others. What I did notice was that Darth Maladi had a lab full of the classic "things floating in jars" proving that science makes everything better. So it is possible to use another member of her department to screw around.
And yes, I did know the old stories about the Colosseum, which is why I made that suggestion. "Guys in armor fight on a dirt floor" does not exactly sound like epic adventure, so you need to spice it up by introducing obstacles, environmental hazards and complications. For example, shifting floors, pillars of spikes (perfect for impaling finished enemies), landmines, mazes, pitfalls, spinning blades or giant electrified cages heated to incredible temperatures and festooned with barbs. And I wouldn't suggest putting them directly in front of an audience simply because someone always tries to attack the audience, so it's best to do it via remote and holograms, I think.
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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Saintheart
Title: Manager and Wandering Swordsman of the RPF
Registered:
Dec '00
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Date Posted:
1/20 10:52pm
Subject:
RE: The Game Designers Guild
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For some reason that post reminds me of the old Ankh-Morpork saying: not 'Set a thief to catch a thief', but "Set a blade-loaded, superglued, scorpion-infested, automatic-closing door trap to catch a thief."
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Michelle: my Italian queen, my angel, my reason, my wife. Jessica: my little princess, my daughter, born 10 August 2007 Director -- Star Wars: Knighthood
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Sentinel001
Registered:
Apr '07
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Date Posted:
1/21 10:54am
Subject:
RE: The Game Designers Guild
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Equilibrium RPG by the end of the week, anyone interested? (PM me)
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Proud adoptee of Imperial_Hammer Proud Partner in crime of Darth Cemero Proud member of the GDG Life is like a game of tetris, it gets harder as you go and you can never really win
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Reynar_Tedros
Registered:
Jul '06
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Date Posted:
1/21 3:21pm
Subject:
RE: The Game Designers Guild
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Nice. I don't know why I never thought of that.
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Sentinel001
Registered:
Apr '07
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Date Posted:
1/22 2:24pm
Subject:
RE: The Game Designers Guild
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RIP Heath Ledger.
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Proud adoptee of Imperial_Hammer Proud Partner in crime of Darth Cemero Proud member of the GDG Life is like a game of tetris, it gets harder as you go and you can never really win
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witchdoctor187
Registered:
Aug '07
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Date Posted:
1/23 6:57am
Subject:
RE: The Game Designers Guild
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Yeah i was very shocked when i heard that. RIP Heath
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LightWarden
Registered:
Oct '01
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Date Posted:
1/25 6:20pm
Subject:
RE: The Game Designers Guild
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Why do so many games seem to occur at coincidently even numbers like "X00 years before/after Y"? Are the forces of evil watching a clock or something?
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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NickLitYouAFlame
Registered:
Feb '07
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Date Posted:
1/26 8:03pm
Subject:
RE: The Game Designers Guild
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Maybe it is to make it more vague.
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I don't know.
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LightWarden
Registered:
Oct '01
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Date Posted:
1/26 10:28pm
Subject:
RE: The Game Designers Guild
- Date Edited:
1/26 10:36pm (1 edits total)
Edited By:
LightWarden
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I wonder if you could actually RP a board-game. Not as in "let's play an RPG set in a particular game world", but as in "the GM sets up the board game and the players act as characters and play through it".
Would probably work better if the image system on this board didn't completely suck
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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Reynar_Tedros
Registered:
Jul '06
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Date Posted:
1/26 11:06pm
Subject:
RE: The Game Designers Guild
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I've actually wondered if a Monopoly RPG could work for a while now. Never did anything about it though.
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witchdoctor187
Registered:
Aug '07
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Date Posted:
1/27 1:38pm
Subject:
RE: The Game Designers Guild
- Date Edited:
1/27 1:38pm (1 edits total)
Edited By:
witchdoctor187
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Hello, just droppin by to say that hopefully i will have a dragonlance RPG up by the end of the week. cheers
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LightWarden
Registered:
Oct '01
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Date Posted:
1/27 7:08pm
Subject:
RE: The Game Designers Guild
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Cool, what level, what age, what books, what restrictions?
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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witchdoctor187
Registered:
Aug '07
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Date Posted:
1/27 7:29pm
Subject:
RE: The Game Designers Guild
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well sicne i don't want to be limited by cannon, i was thinking about staging it like 50 or 100 years after the war of the lance. so there wouldn't be to many restrictions
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LightWarden
Registered:
Oct '01
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Date Posted:
1/27 8:48pm
Subject:
RE: The Game Designers Guild
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Oh, wait, you're talking about the books... not this.
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CDG Guild Master Strange how one small thing can determine the fate of so many... especially if it's a twenty-sided die The Internet is SERIOUS BIZNESS! It's all fun and games until someone loses a leg. TF.N RPGs: Less fun than pretending to have sex
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