Author Topic: The Game Designers Guild
Saintheart 
Title: Manager and Wandering Swordsman of the RPF
Registered: Dec '00
14385_Drizzt<br>by RA Salvatore  (A&A)
Date Posted: 2/11 5:33pm Subject: RE: The Game Designers Guild
I would offer a corollary. You can create the most interesting character in the world, but if he's surrounded by a bunch of cardboard cutouts masquerading as characters, the conversation's either never going to happen or won't go any further than "stay here n gard teh baze."

 

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Jessica: my little princess, my daughter, born 10 August 2007
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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 2/11 7:11pm Subject: RE: The Game Designers Guild
Makes sense (I might say in Gotham it looks like we're set up to have a whole bunch of de facto Dark Knights and Dark Knights and not a lot else). Shoehorning people into factions would seem a pretty logical way to ease plot advancement (I'm having similar issues with the Jade Lance and its mighty sandbox...)

 

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Member: GDG, GMG. Sub-GM: CDG
Zam Wessel Lives!
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"Samuel L. Jackson isn't only a fine actor, but a gamer. He's one of us." ~ Kotaku
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LightWarden 
Registered: Oct '01
19249_20-Sided Die
Date Posted: 2/11 7:21pm Subject: RE: The Game Designers Guild - Date Edited: 2/11 7:35pm (1 edits total) Edited By: LightWarden
Easy enough, don't give them the choice. Don't allow them to split the party unless you're playing a huge game (and even then, I wouldn't split the party). Tell them to come up with their own reasons for sticking with the group, it's not like it's that much of a hassle to be in a group anyways. Batman's shtick is that he's a loner, and yet he's got the entire Batclan and the Justice League. So none of the "I work alone" business. Let them wander off from time to time for a scene or two to do their own things, but otherwise make them work as a team. If they insist on working alone, start piling up the bodies.

Personally, I'm amused by the number of people holding day jobs and acting as vigilantes. Batman-level requires serious commitment, haven't you guys read "24/7" in Gotham Knights #32? It's pretty much an example day in Batman's life. It starts at 8 am and ends at 5 am, since he patrols the streets from evening until things quiet down in the morning. He gets sleep by pushing his commitments to the afternoon and taking naps in his office. He can get away with this because he owns Wayne Enterprises and everyone thinks he's good-natured, but prone to incompetency. If you don't own your own company that can take care of itself, this is kind of a problem. He's also aided in this little enterprise by people such as Oracle, who coordinates the Batclan through monitoring the city and making sure that someone's in the area whenever something happens. It's the Batclan members who have no other commitments who are able to work the beat the longest. This isn't a hobby, it's a full-time commitment, you go out there knowing that if you don't, people might get hurt or die because you weren't there. And then people die or get hurt when you are there and then things get really interesting.

And no, the correct answer is not "I don't sleep", because that will catch up to you and it will kill you.

Also realize that Batman trained for years to acquire his level of skills, and then trained other people. The people who joined up without too much experience had a rather steep learning curve, because there's so much more to being the caped crusader than just punching people. There's lots of stuff on stealth, information gathering, observational skills, deductive abilities, infiltration, character judgment, ability to view the larger picture, interrogation, mechanics, electronics, first aid and rescue techniques...

Why are so many of the characters loner sharpshooters?

 

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Saintheart 
Title: Manager and Wandering Swordsman of the RPF
Registered: Dec '00
14385_Drizzt<br>by RA Salvatore  (A&A)
Date Posted: 2/11 7:42pm Subject: RE: The Game Designers Guild
Yeah, the sharpshooter thing's something to be wary of: it strikes me as the RPG equivalent of an Unreal Tournament camper ("What, go into the enemy trap-filled base? No, sorry, Nightwing, I'm a sniper. I stay well back and out of trouble) or an insta-kill mechanism designed to ensure your character's survival. Which I find annoying. As Teh Bat says in DKR, "A gun is a coward's weapon. It lets us kill too easily, saving ourselves the mess and the work."

And I might have to go the "Peter Parker" route with Crow and make Simon Sandover a struggling photographer rather than a journalist ... although most society 'dos' seem to be at night...?

 

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Jessica: my little princess, my daughter, born 10 August 2007
Director -- Star Wars: Knighthood
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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 2/11 9:12pm Subject: RE: The Game Designers Guild
LightWarden posted:
Personally, I'm amused by the number of people holding day jobs and acting as vigilantes. Batman-level requires serious commitment, haven't you guys read "24/7" in Gotham Knights #32? It's pretty much an example day in Batman's life. It starts at 8 am and ends at 5 am, since he patrols the streets from evening until things quiet down in the morning. He gets sleep by pushing his commitments to the afternoon and taking naps in his office. He can get away with this because he owns Wayne Enterprises and everyone thinks he's good-natured, but prone to incompetency. If you don't own your own company that can take care of itself, this is kind of a problem. He's also aided in this little enterprise by people such as Oracle, who coordinates the Batclan through monitoring the city and making sure that someone's in the area whenever something happens. It's the Batclan members who have no other commitments who are able to work the beat the longest. This isn't a hobby, it's a full-time commitment, you go out there knowing that if you don't, people might get hurt or die because you weren't there. And then people die or get hurt when you are there and then things get really interesting.


I suppose that would explain, in the most logical fashion, Dick's sporadic appearances during TAS. As he pointed out in the beginning of "Robin's Reckoning" that he should've brought his homework. He's in college now, so he can only afford part-time vigilantism.

LightWarden posted:
And no, the correct answer is not "I don't sleep", because that will catch up to you and it will kill you.


The correct answer is lots of caffeine and roleplay it catching up to you anyways, which I hope to pull off with my character.

LightWarden posted:
Also realize that Batman trained for years to acquire his level of skills, and then trained other people. The people who joined up without too much experience had a rather steep learning curve, because there's so much more to being the caped crusader than just punching people. There's lots of stuff on stealth, information gathering, observational skills, deductive abilities, infiltration, character judgment, ability to view the larger picture, interrogation, mechanics, electronics, first aid and rescue techniques...


Hence, Jason Todd...

LightWarden posted:
Why are so many of the characters loner sharpshooters?


I think we could have an exciting discussion about this in the CDG, rather than anything more than an offhand reference in the GDG making us feel like jerks. In my opinion, it's simply the Batman equivalent of tweaking an existing character into a "badass". What's more "badass" than the Batman? The Batman without his code against killing. How best to emphasize the fact that you're like the Batman but okay with killing crooks? Carry a really big gun.

You don't need to be Edward Nygma to answer these riddles.

Moving on, the main reason I wanted to submit Isaiah Rivers (although critiques all-around are more than welcome) was to assess the Issue Format. I've noticed a lack of episodic gaming here, and I was curious as to why. I first came up with quasi-related episodes in an overarching plot for Star Trek: Strange New Universe, which never made it out of the RPG Discussion Thread, and came back to it in Isaiah Rivers, although my own inability to maintain the time commitment of GM-ship killed the game before we got the first issue finished, so it still hasn't had a thorough test. That's what I really wanted people's opinions on.

 

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Member: GDG, GMG. Sub-GM: CDG
Zam Wessel Lives!
Recipient of Thrawn McEwok's Squib Creations Limited-Edition Replica Glove of Darth Vader™
"Samuel L. Jackson isn't only a fine actor, but a gamer. He's one of us." ~ Kotaku
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DarthXan318 
Registered: Sep '02
13619_Padme
Date Posted: 2/12 1:39am Subject: RE: The Game Designers Guild
Now, I'm not a member of the GDG (being far too lazy to create games myself, I just play in other people's sandboxes), but gigantic multi-faction episodic games can work. Remember the RPF started for a gigantic multi-faction episodic game (WOTG). We've come a long way since then, but that doesn't mean it can't still work.

However, I think a month is pretty short for an episode, especially since on average people seem to post once or twice a week at best - you just won't get anywhere in a month worth mentioning. For that matter you don't even have to tell your players that The Episode Will End In A Month, just make a plot arc and come to a conclusion within whatever time frame you end up having, then announce the episode's ended and a new one is starting.

As for the factions, you can always start out all those loner characters by themselves and throw them into scenes together later on. A lightfight where their only hope of survival is to band together, say.

 

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http://en.wikipedia.org/wiki/Godmoding
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MASTERPRENN 
Title: JCC Man.
Awesome

Registered: Dec '05
46306_Holiday Special: Ackmena
Date Posted: 2/12 7:48am Subject: RE: The Game Designers Guild
I think I tried to do the same issue style RP with my Opium game, Sephy. And ya, it failed for the same reason.

 

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I see a big bushy beard and hair."
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Darth_Brutus666 
Registered: Dec '06
44116_Arca Jeth
Date Posted: 2/12 5:11pm Subject: RE: The Game Designers Guild - Date Edited: 2/12 5:33pm (2 edits total) Edited By: Darth_Brutus666
MASTERPRENN posted:
I think I tried to do the same issue style RP with my Opium game, Sephy. And ya, it failed for the same reason.
That game was fun though.


EDIT: Frie's Plen'ta is now up and running. I made the changes you guys suggested. Check it out!!

Fri'es Plen'ta

 

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NickLitYouAFlame 
Registered: Feb '07
43764_Force Lightning
Date Posted: 2/14 5:55pm Subject: RE: The Game Designers Guild - Date Edited: 2/14 6:02pm (3 edits total) Edited By: NickLitYouAFlame
Hey, GDG. I am trying my hand once again at GMing. This is, of course, a rough draft. Any critques you may have will only benefit the production. Please lay it hard upon me. Parallel to that, if you feel so inclined as to offer your help, just PM me. I love praise.




Welcome to the first installation of Genocide.

"It will be a quiet thing, the removal of a race. You would expect a struggle. In reality, it will be subtle. They will fall silent, and fall hard. There may be no getting up after this blow. What a blow. What a blow."

-Azrakel, 1 BBY





460 years after these words were spoken, the Prophecy of Extinction would come true. The voice of this rolling monstrosity was not a prophet, but he spoke these words, none the less. Just as he had said, it came quietly. On an uninhabitable world, a virus was created. Without a name it was inserted into a human. He died without a struggle, hours later.

When the virus was released, it was a time of galactic peace. Anything but small civil disputes, were a thing of the past. And, suddenly, on Coruscant, humans began to fall prey to this deadly microorganism. Tensions rose, but not with the humans. They were already under the hold. They fell just as silently as had been prophesized.

The virus infiltrated all species, but it only showed it’s symptoms in humans. A serene calm and then the sudden death. It could not be found in the body and left no footprints. Any thoughts of tracking the death, were squashed with the impossibility of it. It was the ultimate weapon, killing without a mark.

During the next few years, names were thrown around quite a bit. Everyone wanted an answer, but no one had anything but more questions. And, those questions lead to questions. And, then to even more questions. And, the amount of civil disputes grew. And, they became brawls.

It was an awkward time, no one wanted to be blamed for a war, but the line between balance and chaos was growing thin. Like ice, it would crack. And, crack it did.






Ruling




  • Follow the TOS. And my lead. I shall be the deciding point for all disputes, so don’t try to settle them yourself.


  • If you do have a dispute, use the Private Messaging system, as it was, in fact, made there for a reason. Not everyone wants to hear about how Betty shot John and how you say that John was behind a force-field.


  • Use OOC purely for important questions. Do not discuss one’s or another’s intentions using this method. Remember the aforementioned rule. If you can, try to PM your questions to me.


  • In conjunction with the two previous rules, use PM to send me your character sheets.


  • I will not tolerate an excess of careless grammar and spelling mistakes. Try to get into the habit of using Microsoft Word, or it’s equivalent, to type your posts. It will make everybody’s lives much easier.




As with every good leader, I may need to add more guidelines for this game to function properly. For now, be sure to follow these lenient rules. If you fail to do so, I will bring a gold-plated iron fist down upon your skull. If it becomes a frequent disregard, expulsion and banishment from the game may follow.




Factions and Affiliations

The Jedi Order

The Jedi have been effectively crippled, due to the deaths of nearly a third of their forces. They still attempt to keep the peace, but their job is becoming increasingly difficult.

The Sith Order

The Sith have not been seen in the galaxy for over two hundred years, since the Jedi defeated the remains of Darth Krayt’s Order. There is always a whisper of their return, however, if you listen in the right places.

The Galactic Confederation

The GC is the results of a treaty signed in 356 ABY. It sparked from the Galactic Republic and it’s control encompasses nearly all of known space. The Confederacy is splitting into two groups and hostilities are rising. A death has not occurred, but one is expected soon. The groups forming are the Derringer Enlightened and the Kiel Revolt.

The Derringer Enlightened

The more powerful of the groups that emerged from the schism of the GC, the Derringer Enlightened are something of a religious cult. They are more interested in taking advantage of the turmoil and taking the Galaxy back to an Empire. They are lead by a manipulative and intelligent military strategist, Harmon Derringer.

The Kiel Revolt

The Kiel Revolt is the part of the GC that was against Derringer’s ideas. They are not so much together because of common interests, but common enemies. The rebellion is poorly structured, due to their leader, Simon Kiel, being a soldier rather than a leader.

Crime

Crime in the galaxy lay dormant, until the death of the humans. It has been returning, slowly, but gaining in speed. Certain individuals are looking to reorganize the syndicates to their former glory.

The Special Reconnaissance Outfit

Also known as the Shadow walkers, Nightwalkers and Wraiths, the SRO is a branch of The Galactic Confederation. The members are picked from the best of the entire GC’s army. They are taken and made out to be dead, by all except one keeper. The keeper is always a trusted official and mostly keepers are Senators. The SRO answers only to their own keeper, who sends them detailed instructions of their jobs.

As their name suggests, the SRO operates mostly under the cover of night. They are instructed not to come out into the open for anything. SRO operatives may choose to ignore laws and can do anything, in their power, to get their job done.

Other

You will be able to, if you wish, include different organizations in this game and even, provided you have detailed information, create your own.




The Players

I am not going to immediately restrict the number of players, but if it becomes to difficult to handle I may stop accepting character sheets.

Character Sheet

Name: Please be creative and true to your species’ culture. Don’t make a Kel Dorian called Kevin.
Species: Too outlandish and I may prohibit it. Make sure you know about the species you wish to play.
Gender: Quite obviously, Male or Female for most species. Make sure you know if your species has variations.
Personality: The physical and mental aspects of your character. Think hard, kids.
Back-story: A thought out and organized compilation of the activities, feats and feelings of your character, previous to the start of the game.
Personal Effects: Important or useful items on your character’s person. This would include ships, weapons, droids and family heirlooms, among other things.
Home World: This should be appropriate for your character.
Physical Appearance: Any visible aspect of your character. A picture would be lovely.
Affiliation: Any of the above would be accepted. If you wish, you may request another group or attempt to create you own.
Other: Optional. Anything else that you wish to let your fellow Role players know.
Plot seeds and Secrets: DO NOT POST THIS SECTION Anything else that you want myself and only myself to know. Having a dirty secret will make playing much more enjoyable.




Dramatis Personae

Established characters of my own creation, that can be taken and shaped as your own, under my discretion. They will provide the service of primary NPC interaction. Anyone who takes these characters as their own, will be able to choose their species.

Harmon Derringer - Military strategist. Harmon is the brilliance behind the Derringer Enlightened.

Simon Kiel - A powerful man, who reluctantly took control of the second group that the Galactic Confederacy birthed, the Kiel Revolt.

Shelana Baaks - A shady female bounty hunter.

Kyluh Donn - A wily Jedi that became Grandmaster of the Jedi Order, when the previous Grandmaster was killed by the human killing virus.

The Overlord - The mysterious entity behind the growing crime in the galaxy. The host of many rumors in the galaxy. (unplayable)

Sariah Dusk - A female agent of the Overlord.

Deilo Myn - A Chevin prophet. (unplayable)

More NPCs will no doubt be added, as we progress down the road.




Thank you for your support. I hope you enjoy the game. I am looking for a qualified Role player to act as my Co-GM. If you have questions regarding anything, do not hesitate to ask. My door is always open, figuratively.

 

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I love Matt's "As Father And Son."
I've written my best in that game.
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witchdoctor187 
Registered: Aug '07
Date Posted: 2/14 8:57pm Subject: RE: The Game Designers Guild
WOW, i love this RP already. A real new inovative story, i don't think anyone has done anything about a galxy wide virus. count me in if you post this grin peace

 

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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 2/14 10:51pm Subject: RE: The Game Designers Guild
Hmmm.... looks like a pretty well-structured game, but the main problem I see is that either the Humans are all dead, or they've been rather poorly handled in the OP. If they're all dead, then we essentially have another Civil War/Revolution story, with no real meat, just a gimmick. If humans aren't completely eradicated, then they should be given a bit of treatment in the OP. Perhaps the virus could've given them a more painful, visible death, like the illness that befell Mara at the beginning of the NJO. Perhaps there's still some small bastion of humans, quarantined from the rest of the Galaxy or walking around in environmental suilike the Ubese, trying to protect themselves.

As I see it, there's not really too much to the game other then the "ZOMG HUMANS ARE DEAD, now play this generic game without playing a human" gimmick.

 

-----signature-----
Member: GDG, GMG. Sub-GM: CDG
Zam Wessel Lives!
Recipient of Thrawn McEwok's Squib Creations Limited-Edition Replica Glove of Darth Vader™
"Samuel L. Jackson isn't only a fine actor, but a gamer. He's one of us." ~ Kotaku
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DarthXan318 
Registered: Sep '02
13619_Padme
Date Posted: 2/15 3:36am Subject: RE: The Game Designers Guild
I find it hard to believe that there wouldn't be mass panic when humans started dying to some unknown virus. The Krytos virus did among non-humans, and it was both curable and mostly contained on Coruscant.

 

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It's "godmoding," not "godmodding."
http://en.wikipedia.org/wiki/Godmoding
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NickLitYouAFlame 
Registered: Feb '07
43764_Force Lightning
Date Posted: 2/15 3:59pm Subject: RE: The Game Designers Guild
Well, the idea was that the hysteria came from non-humans. The virus made humans docile and then attacked their vital systems.

About the humans, I had planned on having a small research facility on a currently unnamed planet. I wasn’t sure about introducing the facility immediately, but I see what you are saying Seph. It does seem a bit like Rebellion, all over again.

I realize that I did not make it as clear as I had hoped, that the humans stopped realizing what was going on when the virus struck and because it could be spread by air it, struck fast.

 

-----signature-----
I love Matt's "As Father And Son."
I've written my best in that game.
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NickLitYouAFlame 
Registered: Feb '07
43764_Force Lightning
Date Posted: 2/16 4:01pm Subject: RE: The Game Designers Guild - Date Edited: 2/16 4:05pm (3 edits total) Edited By: NickLitYouAFlame
I have made the appropiate changes, that both Xan and Sephy suggested, as well as a few of my own. I am posting it again, to give everyone another chance at critiquing it. This would be my second draft.




Welcome to the first installation of Genocide.




"It will be a quiet thing, the removal of a race. You would expect a struggle. In reality, it will be subtle. They will fall silent, and fall hard. There may be no getting up after this blow. What a blow it will be."

-Azrakel, 1 BBY





460 years after these words were spoken, the Prophecy of Extinction would come true. The voice of this rolling monstrosity was not a prophet, but he spoke these words, none the less. Just as he had said, it came quietly. On an uninhabitable world, a virus was created. Without a name, it was inserted into a human. He died, slowly losing his mind along the way, within a day.

When the virus was released, it was a time of galactic peace. Anything, but small civil disputes, were a thing of the past. And, suddenly, on Coruscant, humans began to fall prey to this deadly microorganism. Tensions rose quickly. The prophecy had been interpreted incorrectly. Humans who were infected began to lose sanity. Those, who didn't become infected immediatly, attempted to shield themselves.

The virus infiltrated all species, but it only showed it's symptoms in humans. The same agonizing pain in their heads and the attack at their bodies vital systems. Some experienced images and visions. Of death. They were seeing the future of their race. And, they couldn't handle it. Some bodies were found without eyes, torn out in attempts to stall the visions.

Humans thought that they would be able to see non-human species and live, but they were killed all the same. Coruscant was swept of all human presence within a month. The virus followed ships trying to escape the purge, and every planet they arrived at, the virus exacted it's costly toll. No one seemed to be safe. And, they weren't. There was nothing to stop their doom.

Governments and Scientists looked to find a cure, but their ventures brought no lasting results. Fingers began to go pointing. Blaming others for the super weapon. The debates became arguments and then fights. The dark times, when war was the answer to dispute, were returning. But, no one wanted to be the instigator.

For a while, the galaxy held it's breath. But, it couldn't last. Not with such a tragedy hanging over it's citizens. Everyone wanted an answer. They wanted to punish whoever had started the problem. The ice grew thin. With people pounding on it, with their fists and feet, it was bound to crack. It cracked.





Rules and Requirements



  • Follow the TOS. And my lead. I shall be the deciding point for all disputes, so don't try to settle them yourself.


  • If you do have a dispute, use the Private Messaging system, as it was, in fact, made there for a reason. Not everyone wants to hear about how Betty shot John and how you say that John was behind a force-field.


  • Use OOC purely for important questions. Do not discuss one's or another's intentions using this method. Remember the aforementioned rule. If you can, try to PM your questions to me.


  • In conjunction with the two previous rules, use PM to send me your character sheets.


  • I will not tolerate an excess of careless grammar and spelling mistakes. Try to get into the habit of using Microsoft Word, or it's equivalent, to type your posts. It will make everybody's lives much easier.




As with every good leader, I may need to add more guidelines for this game to function properly. For now, be sure to follow this lenient protocol. If you fail to do so, I will bring a gold-plated iron fist down upon your skull. If it becomes a frequent disregard, expulsion and banishment from the game may follow.




Factions and Affiliations

The Jedi Order

The Jedi have been effectively crippled, due to the deaths of nearly a third of their forces. They still attempt to keep the peace, but their job is becoming increasingly difficult.

The Sith Order

The Sith have not been seen in the galaxy for over two hundred years, since the Jedi defeated the remains of Darth Krayt's Order. There is always a whisper of their return, however, if you listen in the right places.

The Galactic Confederation

The GC is the results of a treaty signed in 356 ABY. It sparked from the Galactic Republic and it's control encompasses nearly all of known space. The Confederacy is splitting into two groups and hostilities are rising. A death has not occurred, but one is expected soon. The groups forming are the Derringer Enlightened and the Kiel Revolt.

The Derringer Enlightened

The more powerful of the groups that emerged from the schism of the GC, the Derringer Enlightened are something of a religious cult. They are more interested in taking advantage of the turmoil and taking the Galaxy back to an Empire. They are lead by a manipulative and intelligent military strategist, Harmon Derringer.

The Kiel Revolt

The Kiel Revolt is the part of the GC that was against Derringer's ideas. They are not so much together because of common interests, but common enemies. The rebellion is poorly structured, due to their leader, Simon Kiel, being a soldier rather than a leader.

Crime

Crime in the galaxy lay dormant, until the death of the humans. It has been returning, slowly, but gaining in speed. Certain individuals are looking to reorganize the syndicates to their former glory.

Other

You will be able to, if you wish, include different organizations in this game and even, provided you have detailed information, create your own.

Humans

Humans are largely thought to be entirely extinct. However, on a small space station orbiting the remains of Old Corellia, a small group of scientists remain alive. Their station has been isolated from the rest of the galaxy. They are running out of resources and time. They are working to find a way to survive the virus, and seek a cure. The only hope, is that more of these stations have kept humans alive.




The Players

I am not going to immediately restrict the number of players, but if it becomes to difficult to handle I may stop accepting character sheets.

Character Sheet



  1. Name: Please be creative and true to your species' culture. Don't make a Kel Dorian called Kevin.

  2. Species: Too outlandish and I may prohibit it. Make sure you know about the species you wish to play.

  3. Gender: Quite obviously, Male or Female, for most species. Make sure you know if your species has variations.

  4. Personality: The physical and mental aspects of your character. Think hard, kids.

  5. Back-story: A thought out and organized compilation of the activities, feats and feelings of your character, previous to the start of the game.

  6. Personal Effects: Important or useful items on your character's person. This would include ships, weapons, droids and family heirlooms, among other things.

  7. Home World: This should be appropriate for your character.

  8. Physical Appearance: Any visible aspect of your character. A picture would be lovely.

  9. Affiliation: Any of the above would be accepted. If you wish, you may request another group or attempt to create you own.

  10. Other: Optional. Anything else that you wish to let your fellow Role players know.

  11. Plot seeds and Secrets: DO NOT POST THIS SECTION! Anything else that you want myself and only myself to know. Having a dirty secret will make playing much more enjoyable.



Dramatis Personae

Established characters of my own creation, that can be taken and shaped as your own, under my discretion. They will provide the service of primary NPC interaction. Anyone who takes these characters as their own, will be able to choose their species.

Harmon Derringer - Military strategist. Harmon is the brilliance behind the Derringer Enlightened.

Simon Kiel - A powerful man, who reluctantly took control of the second group that the Galactic Confederacy birthed, the Kiel Revolt.

Shelana Baaks - A shady female bounty hunter.

Kyluh Donn - A wily male Jedi that became Grandmaster of the Jedi Order, when the previous Grandmaster was killed by the human killing virus.

The Overlord - The mysterious entity behind the growing crime in the galaxy. The host of many rumors in the galaxy. (unplayable)

Sariah Dusk - A female agent of the Overlord.

Deilo Myn - A Chevin prophet. (unplayable)

Yun-Xia Linn - The female human scientist in charge of the facility above Old Corellia.

More NPCs will no doubt be added, as we progress down the road.




Thank you for your support. I hope you enjoy the game. I am looking for a qualified Role player to act as my Co-GM. If you have questions regarding anything, do not hesitate to ask. My door is always open, figuratively.

 

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I love Matt's "As Father And Son."
I've written my best in that game.
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SephyCloneNo15 
Registered: Apr '05
8068_R5-D4
Date Posted: 2/17 7:17pm Subject: RE: The Game Designers Guild
I like this much better. It feels like it's got a little more unique something to offer than it did originally.

Be careful, though, with the Other faction option. Given the option, players seem to flock to lonerism and running their own show. Among other things, that's one of the major difficulties I had with Isaiah Rivers, although it can also be rather rewarding if you can successfully shoehorn a diverse cast onto your chosen plot tree, something I'm hoping to pull off if I ever manage to start The Jade Lance.

And the most important factor in any game critique: Given the option, I'd play.

 

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Member: GDG, GMG. Sub-GM: CDG
Zam Wessel Lives!
Recipient of Thrawn McEwok's Squib Creations Limited-Edition Replica Glove of Darth Vader™
"Samuel L. Jackson isn't only a fine actor, but a gamer. He's one of us." ~ Kotaku
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