LightWarden posted:One of these days I'm going to have to put up a sign somewhere telling people to stop attempting to tell me why I should hold the position I'm already holding. I'm trashing "mellow drama" or melodrama, nor am forgetting any "nuances", I am well aware that anything can work in the hands of a skilled writer. Problem is that this board is choked to the gills with utterly inept writers. Like magpies they gravitate towards the shiniest things available, but whereas most use these shiny things as accents to bring out their characters, these people use them as an exoskeleton to hold up an otherwise empty characters. I am not using some sort of elitist vision to reduce these things to shallow sketches... I am looking at these characters and seeing absolutely nothing but shallow sketches. If you do not have a good foundation, you can't use many elements well enough that they won't detract from your character. Furthermore, most of your examples probably aren't as good as you think they are. Antagonists especially are characters who can be painted in broad strokes because they don't need to hold up the story so much as push it around by doing things. Protagonists however (such as the PCs) need to be able to capture the audience by being someone the audience is interested in, through some combination of their actions, interactions, character.
Mango_Salsa posted:Here's a question: Why do so many people portray Sith (or Dark Jedi, or whathaveyou) as nothing more than mindless killing machines who do nothing more than revel in how much they love death and murder and being Bad? Doesn't that seem a bit narrow in its view? Evil for evil's sake, murder for the sake of murder, violence for the sake of underscoring how Eeeeevil the character is, these things bore the hell out of me.
TheManinBlack posted:I was just mad he in that post dumbed it down to bad mouthing plot elements (or rather devices) like he sometimes does
DarthXan318 posted:TheManinBlack posted:I was just mad he in that post dumbed it down to bad mouthing plot elements (or rather devices) like he sometimes does Yes, but that's because it's overdone.
TheManinBlack posted: I pretty much agree with everything else you said, because thats pretty much my own philosophy. Your background should serve as nothing more than foundation for your personailty and function with-in a game. Just like a story, Ben Parker only existed to serve as Peter's call to action. The reason why your parents died has to be some form of why your character is now doing what does. But not merley a means to an end, rather a means to means to an end. Their not the always the motive, but the reason that drove your guy to reach that motive or concept.
DarthXan318 posted:I think there is a difference between creativity and originality - yes you're probably not going to create something new in your character sheet, but you can use ideas in new ways. Just like LOTR spawned the entire fantasy genre, pretty much. (And, okay, there's a lot of terrible fantasy, but there are some gems. ) But if you want variety - if you're after good writing, well thought out characters, and compelling gameplay that isn't filled with tropes - pursuing that should be okay too. Because really, when someone says that they don't like how a game is/isn't X, the immediate knee-jerk rebuttal shouldn't be, "Well, that's fine and/or not true! Stop reading, go somewhere else if you do/don't want it!" (Not aiming this at anyone specific, here, I'm just saying.)