Author Topic: The Society of Free-Range Gaming
Saintheart 
Title: Manager and Wandering Swordsman of the RPF
Registered: Dec '00
14385_Drizzt<br>by RA Salvatore  (A&A)
Date Posted: 7/5/07 5:57pm Subject: RE: The Society of Free-Range Gaming
You have a character named "Kane"? Hmmm, now why does that sound familiar, I wonder... grin

 

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Jessica: my little princess, my daughter, born 10 August 2007
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Penguinator-176 
Registered: May '05
40015_Kaleesh General
Date Posted: 7/6/07 4:01pm Subject: RE: The Society of Free-Range Gaming
Okay!

Current Topic: Episodic Games

What they are: games that are made up of many small stories linked together, often with one overarching plotline. Sometimes, it's merely a game with a loose story - character driven plot would be an excellent description. Stories last a short time - they're quickly concluded, and the next conflict is brought in.

Why they're awesome: the sheer freedom! The freshness! The game can keep going indefinitely, as there is no real goal in sight, but plenty of interesting things to keep players hooked.

So, in short: one large story broken down into itty bitty pieces, or a bunch of stories woven together.

I think LightWarden has spoken of this before, so if he wants, he can put his two cents in here and clear up anything I've done wrong.

 

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Penguinator-176 
Registered: May '05
40015_Kaleesh General
Date Posted: 7/12/07 8:21pm Subject: RE: The Society of Free-Range Gaming
What, no interest?

 

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"Everything burns."
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GDG
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Saintheart 
Title: Manager and Wandering Swordsman of the RPF
Registered: Dec '00
14385_Drizzt<br>by RA Salvatore  (A&A)
Date Posted: 7/12/07 8:28pm Subject: RE: The Society of Free-Range Gaming
I think it's the lack of a specific question that might have all us little raccoons hiding in our trees. happy

But as to the subject: sure, episodic games can work. I always GM with a plot direction in mind, though, and I don't think mine would fall into this category.

 

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Michelle: my Italian queen, my angel, my reason, my wife.
Jessica: my little princess, my daughter, born 10 August 2007
Director -- Star Wars: Knighthood
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Reynar_Tedros 
Registered: Jul '06
7874_Gabe
Date Posted: 7/12/07 10:11pm Subject: RE: The Society of Free-Range Gaming
Hitman is the first episodic game I've run so far, so we'll see how it goes.

So far though, I give it two thumbs way up.

 

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blubeast1237 
Registered: Apr '07
8116_Luke Skywalker
Date Posted: 7/13/07 4:38am Subject: RE: The Society of Free-Range Gaming
Episodic games from my opinion are great and can definitely work.

I am having fun with Saint's Angelic game and it also provides good reading material, because you're not involved in all the plots so some of it would be new to you.

128 ABY is one of the greatest examples of how many small stories can comtribute to the overall storyline.


Beast peace

 

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Penguinator-176 
Registered: May '05
40015_Kaleesh General
Date Posted: 7/13/07 9:14am Subject: RE: The Society of Free-Range Gaming
So what Saint's saying is that I need to give homework.... tongue

All right - here's a question: how should they be run?

 

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"Sweet, soft and low, I will poison you all - canary in a gilded cage."
"Everything burns."
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GDG
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Reynar_Tedros 
Registered: Jul '06
7874_Gabe
Date Posted: 7/13/07 11:50am Subject: RE: The Society of Free-Range Gaming
1) GM gives the players a mission
2) In-mission, there is a hint of an overall arcing story
3) Players complete mission
4) Rinse and repeat, and continue to open up an overall story arc

I would assume.

 

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Penguinator-176 
Registered: May '05
40015_Kaleesh General
Date Posted: 7/16/07 7:49am Subject: RE: The Society of Free-Range Gaming
Should the players be doing everything together? What makes the game fun? Should you pair up players that work well together or players that haven't formed a dynamic duo?

 

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"Sweet, soft and low, I will poison you all - canary in a gilded cage."
"Everything burns."
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Reynar_Tedros 
Registered: Jul '06
7874_Gabe
Date Posted: 7/16/07 2:49pm Subject: RE: The Society of Free-Range Gaming - Date Edited: 7/16/07 2:50pm (1 edits total) Edited By: Reynar_Tedros
I'm a fan of splitting into groups/separating the players once in a while (players go on assignments alone in Hitman, so we'll see how that works out). And it's always better to put people together who work well with each other, because they have fun with it. I don't know how Winged feels, but working with him in Bebop is extremely fun.

 

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Penguinator-176 
Registered: May '05
40015_Kaleesh General
Date Posted: 7/22/07 12:19pm Subject: RE: The Society of Free-Range Gaming
New topic forthcoming. Actually, I want you guys to start discussing things amongst yourself, but if you need a starting point, I'm happy to try and find a good one for you.

 

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"Sweet, soft and low, I will poison you all - canary in a gilded cage."
"Everything burns."
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GDG
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Jango10 
Registered: Sep '02
46458_MLB 2008
Date Posted: 7/22/07 1:41pm Subject: RE: The Society of Free-Range Gaming
Reynar_Tedros posted:
I'm a fan of splitting into groups/separating the players once in a while (players go on assignments alone in Hitman, so we'll see how that works out). And it's always better to put people together who work well with each other, because they have fun with it. I don't know how Winged feels, but working with him in Bebop is extremely fun.


What I'm trying to do with "Door of Night" is to have basically all the players (because they are few) be in one group. My favorite parts of the LOTR Series (books and films) was during all the Fellowship scenes and chapters. I liked all the bonding and companionship between the members of the Fellowship, and that is what I'm trying to do with "Door of Night". I like to see all the players interacting with each other. "Door of Night" is basically the "Fellowship of the Ring" except the Fellowship has a different goal.

But the possibility may open up where the party may be split.

 

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Saintheart 
Title: Manager and Wandering Swordsman of the RPF
Registered: Dec '00
14385_Drizzt<br>by RA Salvatore  (A&A)
Date Posted: 7/23/07 9:32pm Subject: RE: The Society of Free-Range Gaming
The idea of all players together is good ... the drawback is waiting for a crucial player to post when he's off reading Harry Potter 7. grin

Divide into small groups when you've got a lot of players. More work for you, but more fun for them, I believe.

 

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Michelle: my Italian queen, my angel, my reason, my wife.
Jessica: my little princess, my daughter, born 10 August 2007
Director -- Star Wars: Knighthood
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godofwar1233 
Registered: Jun '07
39833_Anakin
Date Posted: 7/24/07 6:18pm Subject: RE: The Society of Free-Range Gaming
Im interested in joining.

 

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Randy1012 
Registered: Jan '07
44112_Cade Skywalker
Date Posted: 7/24/07 6:54pm Subject: RE: The Society of Free-Range Gaming
I demand admittance! Err, please? tongue

Man, Exiles is a game I'd love to get in on, but it's so huge and it's been going on for so long that I can't really figure out how I'd be able to join in comfortably.

 

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