Author Topic: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 1/21 7:50am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
Been watching the rerun 2nd season on Sci-fi currently. It's been awhile since I've watched the early earlies.

Anyone else notice how absolutely horrid the maintenance of any "rules" are when it comes to the stargate. From how the iris works to the distances traversed, the the functioning of 2 gates at once on earth. Seasons 1 & 2 are full of these little discrepancies. Thankfully by Season 3, most of the kung fu of Stargate is established.

Still...it's a little distressing listening to Teal'c discuss missions "many galaxies away".

Thoughts?

 

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The2ndQuest 
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Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 1/21 10:07am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
What was the issue with multiple gates? I don't recall problems there, since it was seasons 1 & 2 that established the dual-gates rules to begin with.

Distances might be holdovers from the movie dialogue (where Abydos was in another galaxy), or one could chalk it up to Teal'c just not knowing the proper term.

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 1/21 10:20am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
Well the biggest issue with multiple gates was dialing to earth...which gate do you go to.

As the rule eventually played out, you go to the Alpha gate at the SGC, unless you have the beta gate attached to the DHD. which the Russians plugged and unplugged as they used it.

that's fine...but why would a secondary gate (the alpha gate was brought to earth by the Goa'uld) be the "primary" one.

Moreover, Why do the gates have a different point of origin? A gate address is coordinates, it's not a phone number...which is why the SGC computer was constantly working to make old gate addresses "work"...because they didn't have the DHD alignment updates. So why does it have a different point of origin? If anything, the alpha gate should have a different one (something that doesn't symbolize earth). And what's worse, once the SGC uses the beta gate after the first one blew up...it's point of origin is the ALPHA gate point of origin.

And then you get into the DHD thing...it was used as the excuse for the Russians to make their gate the predominant gate on Earth...great...except in Solitude, when Carter and O'Neill are trapped...THAT gate was hooked up to a DHD, and yet it wasn't the dominant gate. ???

And I love the fact they never considered using a DHD instead of the SGC dialing computers...this isn't an error, but an explanation would've been helpful.

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 1/21 10:27am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
The2ndQuest posted:

Distances might be holdovers from the movie dialogue (where Abydos was in another galaxy), or one could chalk it up to Teal'c just not knowing the proper term.


I get this, but even as early as the pilot, they clearly indicate to us that Abydos was "nearby"...it's how they explained the whole stellar drift thing screwing up earth's gate. Apparently as late as Season 2, writers were still unclear just how far the gate network went.

It took something like "the Fifth Race" with the 8th symbol to kick it up to the next level in terms of where the gates go.

Oh...and in "the Fifth Race"...O'Neill goes to Halla, an Asgard world in the "Ida" Galaxy...the gate is an Ancient's gate. So either the Asgard used the Ancient's gates wherever they colonized, or the Ancients went to that galaxy too.

And yet as the seasons have gone on, the Ancients came from the Ori galaxy to the Milky Way and then on to Pegasus...that's how it's been shaped.

 

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The2ndQuest 
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Registered: Jan '00
45729_Ithorian "Hammerhead"
Date Posted: 1/21 10:59am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed) - Date Edited: 1/21 11:01am (2 edits total) Edited By: The2ndQuest
Jedimarine posted:
Well the biggest issue with multiple gates was dialing to earth...which gate do you go to.

As the rule eventually played out, you go to the Alpha gate at the SGC, unless you have the beta gate attached to the DHD. which the Russians plugged and unplugged as they used it.

that's fine...but why would a secondary gate (the alpha gate was brought to earth by the Goa'uld) be the "primary" one.
...
And then you get into the DHD thing...it was used as the excuse for the Russians to make their gate the predominant gate on Earth...great...except in Solitude, when Carter and O'Neill are trapped...THAT gate was hooked up to a DHD, and yet it wasn't the dominant gate. ???
....


The original antarctic Earth gate was unable to establish a wormhole due to being buried in the ice and rock (and, possibly, being un- or over- powered). It's DHD was also offline or malfunctioning until Carter fixed it, thus the second egyptian gate became the dominant gate, despite not having a DHD.



Jedimarine posted:
Moreover, Why do the gates have a different point of origin? A gate address is coordinates, it's not a phone number...which is why the SGC computer was constantly working to make old gate addresses "work"...because they didn't have the DHD alignment updates. So why does it have a different point of origin? If anything, the alpha gate should have a different one (something that doesn't symbolize earth). And what's worse, once the SGC uses the beta gate after the first one blew up...it's point of origin is the ALPHA gate point of origin.


They actually do make (albeit a simplistic) phone number comparison a couple times (most notably in Solitudes), but basicly, as explained in the film, it's the first 6 symbols that are coordinates for a point in space while the 7th is used to plot a course from the point of origin. And since the gate network is capable of multiple gates on the same planet or region, or swapping/altering the physical location of one gate to another, that PoO has to specify to the destination gate which origin gate is sending the wormhole.

However, you are right that they never bothered to shoot new stock footage of the antarctic gate's PoO being locked in by Chevron 7 in the SGC- just a production or budgetary glitch.


Jedimarine posted:
I get this, but even as early as the pilot, they clearly indicate to us that Abydos was "nearby"...it's how they explained the whole stellar drift thing screwing up earth's gate. Apparently as late as Season 2, writers were still unclear just how far the gate network went.


Actually, I wasn't trying to imply that Abydos was in another galaxy in SG-1 continuity, just that the film suggested the gate network spanned multiple galaxies, and so Teal'c reference might be a holdover from that, despite the relocation of Abydos for the series.

Jedimarine posted:
Oh...and in "the Fifth Race"...O'Neill goes to Halla, an Asgard world in the "Ida" Galaxy...the gate is an Ancient's gate. So either the Asgard used the Ancient's gates wherever they colonized, or the Ancients went to that galaxy too.

And yet as the seasons have gone on, the Ancients came from the Ori galaxy to the Milky Way and then on to Pegasus...that's how it's been shaped.


I'm guessing they didn't just go to Pegasus, but Ida as well, or when the Ancient Alliance was formed, they shared gate tech with the Asgard, who then simply replicated the technology to expand the network to Ida (or perhaps Ida is similar to Atlantis in that it's the only gate in the Ida network compatible with intergalactic wormholes from the Milky Way).

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 1/21 11:08am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed) - Date Edited: 1/21 11:15am (1 edits total) Edited By: Jedimarine
oh, and that reminds me of another bugger.

The idea that without knowing the order of the symbols, you couldn't dial, even if you have them.

This is bunk!

as you set the coordinates, you are identifying the points in space and slowly triangulating your destination...this means it is a combination, not a permutation of the first 6 symbols. You should be able to plop in the first 6 symbols in any order you want!

the only symbol that should matter would be the last one, as it is the point of origin to the now completely triangulated destination point.

 

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The2ndQuest 
Title: :
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45729_Ithorian "Hammerhead"
Date Posted: 1/21 11:30am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed) - Date Edited: 1/21 11:31am (2 edits total) Edited By: The2ndQuest
I can only speculate that the permutation allows for a wider selection of gate addresses- arranging the symbols in a certain order modifies the coordinates in some manner to actually specify a different point in space.

So, for the sake of argument lets assume there's some kind of numerical association with each symbol, and you have a gate address (ignoring the PoO) of: @ # $ % ^ &.

In that order, the gate system might identify those symbols as the numerical coordinate designations of 2 3 4 5 6 7. And thus you'd be sent to Gate A there.

However, enter the symbols in as # @ $ % ^ & and now it might mean 9 8 4 5 6 7, taking to you Gate B. Or, it could even be more complex than that modify the meaning of every symbol after Chevron 1 like: 3 6 12 15 18 21 taking you to Gate J.

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 1/21 12:20pm Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
Well if that becomes the case...then it is a phone directory and the coordinates really don't play into triangulating except at the most basic of spacial levels...essentially giving you a area in the sky to point to...but other then that, it really doesn't matter what the symbols are.

That's disappointing.

2 million odd combinations ain't enough...we need 5.23022617 × 10^44 permutations.

sheesh.

 

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The2ndQuest 
Title: :
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45729_Ithorian "Hammerhead"
Date Posted: 1/21 12:40pm Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
It's probably not the case with the numerical changes, but apparently there is some need for them to be entered in the proper order- perhaps each Chevron "looks" for a specific XYZ coordinate, thus you have to have the proper symbol entered into the proper Chevron for the address to work?

 

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The2ndQuest 
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45729_Ithorian "Hammerhead"
Date Posted: 2/14 2:02pm Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
gateworld has a video preview up for Ark of Truth- says they'll be posting videos every monday leading up to the release.

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 2/14 2:18pm Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
I have never seen a show in history that so flaunted it's behind the scenes chemistry...seems like all they talk about is how much fun they have...well great...so is that making the show better?

Deliver...then show me the behind the scenes laughs.

 

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The2ndQuest 
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45729_Ithorian "Hammerhead"
Date Posted: 2/29 10:25am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed) - Date Edited: 2/29 10:25am (1 edits total) Edited By: The2ndQuest
The second and third video previews have been posted on gateworld.

The third video about halfway through has a neat shot of an Earth ship going through the supergate, and we see the people on the bridge start to dematerialize in a manner similar to (and for the first time, in it's entirety, since )the original movie effect (though stylized to match the modern wormhole effects).

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 2/29 10:44am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
oh PLEASE be worth it.

The SFX look sharp.

You ever notice how the whole team is never together in a sequence?

Daniel/Vala

Browder/Carter

Browder/Teal'c/Daniel

Vala/Teal'c/Daniel

Browder/Vala/Daniel

i think they may have been all together in the dematerializing sequence...but that's it.

notice something about those pairings above? Notice how they always pair "old" cast with "new cast"? It seems to rarely be just "old cast"...I noted that in seasons 9-10...they try so hard to break that relationship to get you to accept the new people...but in doing so it becomes obvious...gee...Daniel and Teal'c and Carter are never together, in any situation, just the 3 of them...

I dunno...I understand why they do it...I'm just saying it backfires.

 

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Jedimarine 
Registered: Feb '01
14543_Crimson Empire
Date Posted: 2/29 10:51am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed)
Is it just me, or did Shanks look like he had just come out of a week in a heroine den to do that interview...YIKES!

I should find a way to get these videos into the lit board.

title it "THIS IS WHAT IT LOOKS LIKE WHEN YOUR HEROES GET OLD"

If we do get stuff past continuum, i wonder if they have to get Judge a body double like Rambo. laugh

 

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The2ndQuest 
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45729_Ithorian "Hammerhead"
Date Posted: 2/29 10:52am Subject: RE: Mankind's Greatest Ongoing Adventure: Stargate SG-1 (Spoilers Allowed) - Date Edited: 2/29 10:53am (1 edits total) Edited By: The2ndQuest
I dunno, I never realized that before. Daniel/Vala always made sense, though, and Cam/Teal'c have a slightly-more-hostile Shep/Ronin thing going, so it made sense to have a focus on that since it was a more entertaining pairing. I know there was the one ep where Cam and landry were stuck at the cabin, which left the other 4 together to some degree.

 

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