| Author |
Topic:
[WIP]General Grievous (movie real)
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Ravenger
Registered:
Apr '05
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Date Posted:
5/18/06 1:38pm
Subject:
RE: [WIP]General Grievous (movie real)
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hi guys i've been working on getting grievous textured now sadly a very strange error has poped up
apearantly almost the entire model's UV's have been corupted i dont know how or why but when ever i try to apply a texture to the mesh i apply it to. it becomes transpearant and it has small black an white lines all over it
does anyone have a clue as what i can do to fix this?
this is what happans the moment i try to apply the texture.
acording to some people on CGtalk it has to do with the UV's
thanks
alex
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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Clone_Commander169
Registered:
Aug '05
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Date Posted:
5/21/06 10:59pm
Subject:
RE: [WIP]General Grievous (movie real)
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Ravenger
Once again, i hate to be an anoiance but your the only one who can help me here, i am almost finished my battle droid and am going to start my general grievous on tuesday, but i am in serious need of orthos. now i understand that you are very busy and probably stressed with your texturing problem, but all i ask if for a simple render of a front, back, top, botom and side view of grivouse that dosnt even have to be textured. if you dont wish to send them out then i understand, and ill find some other way to make sure my grievous will be to scale, but if you can suply them, it will be a tramendous help and will save me alot of time.
Thanks
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darthviper107
Registered:
Jun '03
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Date Posted:
5/22/06 7:37am
Subject:
RE: [WIP]General Grievous (movie real)
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I have no idea about the texturing, is that a UV view or just a shaded view of the object? I think what they mean by UV's is that you need to texture with UV's, basically, by default, nothing is textured correctly (accept for simple objects) and so you have to Unwrap the object, where you can draw the textures in the form of the model.
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Ravenger
Registered:
Apr '05
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Date Posted:
5/22/06 10:48pm
Subject:
RE: [WIP]General Grievous (movie real)
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i know that but that what your suggesting is exactly what it wont do
i've created a UV map for the parts but as soon as i apply it it turns transperant and it renders like that aswel
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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darthviper107
Registered:
Jun '03
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Date Posted:
5/23/06 7:50am
Subject:
RE: [WIP]General Grievous (movie real)
- Date Edited:
5/23/06 7:51am (1 edits total)
Edited By:
darthviper107
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That's extremely weird. You could try creating a new file and importing the mesh into the new file and see if it still has that problem. That way you can find out if it's the file or the mesh.
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Ravenger
Registered:
Apr '05
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Date Posted:
5/23/06 10:37am
Subject:
RE: [WIP]General Grievous (movie real)
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been there done that i even tried exporting it to a new format but it still didnt work.
i'm gonna attempt tinkering around with a single part of the mesh thats affected
see if i can find out what the problem is. if anyone has anymore idea's please feel free to share them
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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Ravenger
Registered:
Apr '05
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Date Posted:
6/5/06 11:56am
Subject:
RE: [WIP]General Grievous (movie real)
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ok i fixed the problem
and i can now get to texturing this monster.
now does someone know how i can make a bone texture in photoshop
people keep saying something about a marble effect but i dont exactly know how to do that ether so if someone could provide me with some photoshop tutorials concering things like this please feel free to let me know.
also if someone knows if there is a decent subsurface scattering shader or plugin for maya anyways also could you let me know.
thanks and expect an update soon.
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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Ravenger
Registered:
Apr '05
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Date Posted:
6/29/06 4:44am
Subject:
RE: [WIP]General Grievous (movie real)
- Date Edited:
6/29/06 5:04am (1 edits total)
Edited By:
Ravenger
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its been a while since the last update most of it is because i have a world of warcraft relapse
but now ive found a balance between wow and modeling
also ive goten quite familiar with photoshop.
and this is the result i have so far.
many thanks to jeneraljarjar for providing me with the very high res refrence pics they realy helped
critism is welcome.
this modeling will be the crown juel in my demoreel :P
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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Brandeni
Registered:
Aug '02
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Date Posted:
6/29/06 8:12pm
Subject:
RE: [WIP]General Grievous (movie real)
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Ravenger you learn fast. Looks really nice, still needs to be dirtied up more, and possibley make the cuts and everything a bit more prominant especially in the chest area. Mabe a bit more yellowish? Good job.
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-B. Miletta
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Ravenger
Registered:
Apr '05
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Date Posted:
6/30/06 12:54am
Subject:
RE: [WIP]General Grievous (movie real)
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another update!!
why make him more yellow? he's actualy white
most of the yellow comes from the lighting around him
how ever i gave him a yellow tint
also i was planning on making the cracks and scratches more pronounced by using a bump map
anyway enjoy. and awaiting critics
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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Ravenger
Registered:
Apr '05
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Date Posted:
7/1/06 12:56pm
Subject:
RE: [WIP]General Grievous (movie real)
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here i am again with an update
ive dirtied up the face a bit more and i think the result is quite nice
also i took some time and tried to make the flesh around the eyes but those need mroe work
this is just to get some feedback on the mask itself so please
some critism is very welcome
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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PalpatineSpecter
Registered:
Dec '04
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Date Posted:
7/1/06 8:37pm
Subject:
RE: [WIP]General Grievous (movie real)
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Sorry, Eye too far!
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Brandeni
Registered:
Aug '02
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Date Posted:
7/2/06 10:00am
Subject:
RE: [WIP]General Grievous (movie real)
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Yea I know most of the yellow comes from the lighting and SSS, but I just like it that way
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-B. Miletta
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grievious
Registered:
Mar '05
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Date Posted:
7/3/06 1:58am
Subject:
RE: [WIP]General Grievous (movie real)
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It looks very nice, maybe make the dirt on his face a bit darker, maybe it's a bit to soft
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I rather waste my self in 20 years having fun doing idiotic things, then sitting at home being bored, just to get 100 years old and die with no broken bones and a smooth skin
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Ravenger
Registered:
Apr '05
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Date Posted:
7/3/06 4:12pm
Subject:
RE: [WIP]General Grievous (movie real)
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update time!
i've redone the face texture
awaiting C&C
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''heil dorothy, the wicked wich is dead'' Jack O'neil - stargate SG1
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