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Author Topic: Mustafar catwalk (Work in Progress)
DarkSapiens 
Registered: Oct '05
14836_X-Wing Leaves Yavin IV
Date Posted: 9/22/06 10:46am Subject: RE: Mustafar catwalk (Work in Progress)
Yes, I agree. That's a very convincing rock.

 

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takhs77 
Registered: Sep '06
18641_Anakin and Obi-Wan
Date Posted: 9/22/06 11:28am Subject: RE: Mustafar catwalk (Work in Progress)
Looking good looking good... drooling

 

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Kchr1ss 
Registered: Mar '05
16263_Clonetrooper<br>and Jedi
Date Posted: 9/24/06 10:43am Subject: RE: Mustafar catwalk (Work in Progress)
thanks for the support. I have finaly started working on a some of the shots that dont need actors happy .

Lookfilms.

 

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Kchr1ss 
Registered: Mar '05
16263_Clonetrooper<br>and Jedi
Date Posted: 2/6/07 10:41am Subject: RE: Mustafar catwalk (Work in Progress) - Date Edited: 2/6/07 10:58am (2 edits total) Edited By: Kchr1ss
ahh... long not worked on mustafar.

There are more updates on:

http://www.scifi-meshes.com/forums/3d-wips/2435-mustafar-enviroment-project-ii.html


Heres latest update i did few days ago. I also began texturing it happy . Its the balcony:



And heres a lava animation test, its a simple small flow, focused more on the material at this point. I think it came out pretty good, at least my older testings are 1000 times uglier lol.

http://www.savefile.com/files/471184

Lookfilms

 

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Lookfilms Ltd.
You were the chosen one!!! We were brothers !!! I loved you !!!
The jedi turned against me ! Don't you turn against me ?!?
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darthviper107 
Registered: Jun '03
40015_Kaleesh General
Date Posted: 2/6/07 10:54am Subject: RE: Mustafar catwalk (Work in Progress)
That looks really nice, checking out the animation now.

 

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morpher-2005 
Registered: Apr '05
13719_StormTrooper Happy
Date Posted: 2/6/07 1:16pm Subject: RE: Mustafar catwalk (Work in Progress)
Lava looks a little thin. Otherwise excellent.

 

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Jedi_Kyeju 
Registered: Jan '03
14750_Anthony Daniels
Date Posted: 2/6/07 1:23pm Subject: RE: Mustafar catwalk (Work in Progress)
The balcony looks awesome, very accurate.

The lava flow has really good looking materials, and the heat shimmer looks cool too, but I don't think it would work any closer than the angle you have.

 

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Kchr1ss 
Registered: Mar '05
16263_Clonetrooper<br>and Jedi
Date Posted: 2/6/07 3:40pm Subject: RE: Mustafar catwalk (Work in Progress) - Date Edited: 2/6/07 3:41pm (1 edits total) Edited By: Kchr1ss
Thanks. and thanks for suggestions.

I im pretty optimistic with the lava. its just right now i used my old old realflow simulated liquid to test the material and lighting,also i did the mask for lava/rock very sloppy and quick. And it is a litle more bumpier (not so smooth) in raw frames. Compression makes it blurrier. I was pretty much in hurry to see if my idea is gonna work, so i didnt put much effort into all the elements.

I dont think i would get any closer, i would say this flow is not more than 3m/8feet wide, so if it was a river thats how close u would get but a lot wider. Hard part will be generating more randomness, spurting lava, rock islands...


Lookfilms

 

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Lookfilms Ltd.
You were the chosen one!!! We were brothers !!! I loved you !!!
The jedi turned against me ! Don't you turn against me ?!?
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jfx 
Registered: May '06
41911_Obi-Wan
Date Posted: 2/16/07 12:08am Subject: RE: Mustafar catwalk (Work in Progress)
drooling Just... on awesome. Glad to see your still working on it.

 

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Kchr1ss 
Registered: Mar '05
16263_Clonetrooper<br>and Jedi
Date Posted: 2/24/07 7:31pm Subject: RE: Mustafar catwalk (Work in Progress) - Date Edited: 2/24/07 7:31pm (1 edits total) Edited By: Kchr1ss
...I did tonight somemore after a while. I modeled the bottom of balcony, I need to fix a scale issue with the upper row of tiles, their too big i guess. Next i need to add support beam kind of things beneath balcony that connect to rock. And then its left the ceiling and roof happy . I ve noticed how many small lights everywhere is in the mustafar in the movie, which makes it looks so real too. Its almost 400 000 polys.



Texturing this will be complicated XP. I need to find a way to group it wisely and have huge maps instead of small separates. I definetley wanna avoid texture tiling.

 

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Lookfilms Ltd.
You were the chosen one!!! We were brothers !!! I loved you !!!
The jedi turned against me ! Don't you turn against me ?!?
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takhs77 
Registered: Sep '06
18641_Anakin and Obi-Wan
Date Posted: 2/26/07 1:10pm Subject: RE: Mustafar catwalk (Work in Progress) - Date Edited: 2/26/07 1:15pm (1 edits total) Edited By: takhs77
OMG OMG OMG! thats simply A-W-E-S-O-M-E ! i though u gave up... but thank god ur still doing miracles! grin

and btw... what renderer are u using ? mental ? ...

 

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Laughing_Cheese 
Registered: May '06
42234_Venator-Class Star Destroyer
Date Posted: 4/2/07 4:27pm Subject: RE: Mustafar catwalk (Work in Progress) - Date Edited: 4/2/07 4:31pm (2 edits total) Edited By: Laughing_Cheese
<disregard, wrong thread tongue >

 

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The_Dark_Knight 
Registered: Jul '04
23537_Mace Windu
Date Posted: 4/3/07 6:14pm Subject: RE: Mustafar catwalk (Work in Progress)
Nice u have made some real progress since the last time I visited this thread.

 

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