Welcome to the RPF!
Discussion in 'Star Wars Role Playing Archive' started by Band-of-Brothers, Jan 2, 2003.
BoB is my vote. He looks like the guy.
Belivas Deltar saw the message the Crime Syndicate had sent out.
"So, they think that this new rebel group can challenge them, and they're rallying their forces, eh?" Belivas said to his droid.
"Those incompetant stupid ugly oafs would think a womp rat is a threat to their power!" Sarge replied.
"Well, I see where you stand on this. But they gave us work when we had none and helped us along, albeit a little harshly. We owe them some loyalty. Set a course to Coruscant."
"If I must." Sarge complained.
Minutes later they had lept into hyperspace.
OOC: The first RP post! If we weren't supposed to start yet, sorry. Just ignore it...
OOC: So do we start now?
Averri saw the message that was sent out, and quickly ran up to the cockpit of her ship.
Looks like I'm headed to Coruscant.
She quickly buckled herself into her seat restraints, and set her coordinates before her ship plunged into hyperspace.
Lucius was studying astronavigation charts in his tiny sleeping bunk when he recieved the Crime Syndicate's message. For a second he was tempted to ignore it - who cared what a bunch of criminals did to each other after all?
Yet...rereading it a thought occured to him. If the Syndicate could be brought down, or least badly weakened by this revolt even their supporters would lose faitth... then the public at large would cry out for a strong steady hand to crush the shaky edifice of power and bring a new era of order and loyalty to the galaxy.
The Generals would make useful tools for the cause, and should they outlive their usefulness? Well most such military leaders would be old or at least getting there and accidents did happen...
A ghost of a smile crept across Lucius's harsh features as he set course for Corsuc- for Imperial Center.
When one is looking for knights, one is best to start in the dragons lair...
Well that's my first post in a RP. Hope it's acceptable!
ooc: Hey WW, why don't we do it like how we used to? like....with jobs, and everyone is going after the same thing.......not two sides fighting against eachother......like we used to.......like we used to.......like we used to.......
Cool place. I'll join.
apperance: 6'3 190lbs. Wears old voldum crab amour, has a lot of tatoos, including the mark of Domain Lah, green eyes.
Affilation: a group of Yuuzhan Vong who still hold on to the old dream.
Name: The Last Stand
Classification: escort(YV corvett)
Weaponary: 4 plasma cannons(YV version of quad cannons)2 magama missle launcher(YV torpeado)
Weapond rating- 9, 40 missles.
Shields- 4 dovin basals(YV version of 2 Mark 1)
Shield rating- 200
Engines- 3 dovin basals(YV version of 3 class ones)15 KPH.
Darkspace(YV hyperspace) class 1, 2.0
Special features, carries a coralskippler squadron. Has 15 battle harden Yuuzhan Vong for ground fighting.
Bioan's dad was Tsavong Lah. After his death at Ebaq, the Lah domain was dishonored. 2 months later, the Domain Lah worldship was destroyed, nearly all of his family dead. After the fall, he took his ship and crew and started to take revenge on every none-Yuuzhan Vong. He is reponsible for more than 200 deaths, 31 done by himself. His ship flys through space, looking for other Yuuzhan Vong to join his fight.
I dont understand why we are on two sides. Doesn't that defeat the purpose of having the galaxy split up into many factions with no one in control except the Crime Syndicate?
And why would the Imperials, the Rebels and the Yuuzhan Vong even listen to the CS in the first place? Wouldn't they be busy trying to gain support for their cause?
If there is something that us new players are missing from the last thread, please let us know. Otherwise I'm just gonna stick myself on a planet and try to win over several NPCs to my side and ignore the Crime Syndicate.
I agree, and I'd like to do it with all sorts of factions, however, as a GM, I do not know how to incorperate a storyline into it. How do I start a conflict that you have to work to finish? is there anyone out there playing a rebel cell? I'm a limited GM, with not so Grand ideas.
If you all wish to do it the original way...then lets do so.
Imperials= You're hunting down sympethetic Rebel organizations. Seemingly now, we don't have any rebels, so I'll just make some up as you look for them. Remember, you'll need to earn credits somehow to keep your ships alive.
Smugglers= The greatest run right now is between Nal Shadda and the core. People are wanting weapons, and you're the ones to supply them. Perhaps you'll be of service to either Rebel sympathizers or Imperial groups. You're the middlemen. If you want a job, contact someone you think will give you work.
Bounty Hunters= There might be a price on a number of people's heads. If the Smugglers or the Imperials become a little to obvious, the Crime Syndicate might put a bounty on their heads...I'll pick someone now to put a bounty on.
Is this better?
Name: Skip Jax
Description of appearance- 6' 1'', 180lbs, Imperial pilot uniform, blaster holsters, scar above right eye.
Affiliation: Smuggler(Former Imperial)
Ship: Imperial Armored Transport
Name: Might of Sparta
Classification: Freighter Class 1
1 quad cannon
1 laser turrent
1 ion cannon
2 loads of concussion missiles
-Shield ratings: 1 Mark 3 generator
Engine class: Class 2
Hyperdrive class: Class 2
special features: slave circuits
Skip was once a Lieutenant in the Imperial Navy. When it was breaking apart, he decided to steal an Armored Transport. Since then he has changed the IFF transponder of the ship. With the galaxy in a state of anarchy he is working as a transporter of goods between systems for a price.
"This is Might of Sparta," Skip spoke through the comm system of his starship. "Nal Shadda control, requesting permission to enter the planet."
"Confirmed," the gruff voice on the other side said. "Have a good stay."
"Sure thing, out." Skip the pushed the flight stick down to bring the ship on a heading straight to the planet at top speed. After a few minutes he pulled the stick back and flew in and out of the dizzying number of skyscrapers that decorated the Nal Shadda skyline. Another few minutes and he reached his usual stop.
Roy's Shipping Corp was a tiny shipping business that was the cover for a secret underground arms dealing network. Skip got most of his money from distributing the weapons he got here. He landed in one of the many ports attached to the shipping business and waited for the usual representative.
OOC: I hope this post is acceptable.