Over the past two months at the DAVE SChool, I've been learning me some Lightwave, and how to effectively use it in a production environment to deliver a product by a deadline in a real-world setup with "clients." I hadn't touched Lightwave until this fall, and up until now have pretty much only used it for hard surface modelling and rendering stuff. This is our second organic modelling project. Rick Baker is essentially the special effects guy when it comes to creature movies. You will not believe this IMDb list, check it out. As it turns out, my teacher knows him, and asked him to go find us something cool to model. He went out to the studio, and came back with some pictures of this guy. Per the requirements of the project, I made this in five days during class. This is a photo-real (save for texturing) rendition of an original bust that was made for Men in Black. [image=http://img490.imageshack.us/img490/1478/bakeralien1ve1.jpg] Had five days to model, used about four modelling, and today was just rendering it. There's no coloring or texturing done, save for colored lights and a slight wrinkly bump map, we were supposed to make a model and we only had so much time to do it, so I didn't waste any effort (or time) on UV mapping it and stuff. Met deadline, came home, and posted this. lemme know what ya think.