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Alternate rules for SW:CCG

Discussion in 'Archive: Games: CCG, TCG, and Boardgames' started by JediWarrior, Jun 9, 2001.

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  1. JediWarrior

    JediWarrior Jedi Knight star 6

    Registered:
    Jun 7, 2000
    A while ago, some friends and I radically changed the way we play SW:CCG. We brought added realism to the game, adding a few layers of complexity, manipulated old rules, and ended up with a multi-player version!!! :eek: :D
    We play up to 4 different teams, require decks of playing cards, use action figures for a myriad of purposes, and have actually made the game much closer to how Star Wars events happen.
    Rules we changed included (among many others) Attrition, Deployment Regulations, etc.

    I'm still dreaming of someday being able to make the online SW:CCG game, but in the meantime was wondering if anybody else out there was interested in the new rules? :)
     
  2. pinbstr300

    pinbstr300 Jedi Youngling star 1

    Registered:
    May 6, 2001
    Id like to see the rules you came up with...Id like to give them a try :) you can email them to me if you dont want to post them on the board...
    pinbstr300@aol.com
     
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