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Another high poly yoda - WIP

Discussion in 'Scifi 3D Forum' started by yodajared, Dec 9, 2005.

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  1. JediCow

    JediCow Jedi Youngling star 2

    Registered:
    Jun 27, 2005
    Haven't been able to see the pictures before this, but now I can see that you have a really realistic looking Yoda there.
     
  2. yodajared

    yodajared Jedi Youngling

    Registered:
    Oct 15, 2005
    Ok,then he does have a biped(it's the best i can do with my limited knowledge of rigging):
    http://img478.imageshack.us/my.php?image=yodarig3ql.jpg
    his shoulders need some work

    Update: He has hair!
    http://img478.imageshack.us/my.php?image=yodarender167un.jpg
     
  3. Jedi_Kyeju

    Jedi_Kyeju Jedi Master star 4

    Registered:
    Jan 27, 2003
    That's looking really awesome so far.
     
  4. JeneralJarJar

    JeneralJarJar Jedi Master star 1

    Registered:
    May 1, 2003
    yodajared, paste the direct link to the image instead of the php link. That should work for you. :)

    And that last render looks really nice.
     
  5. fireresq7

    fireresq7 Jedi Padawan star 4

    Registered:
    Oct 24, 2002
    I never knew Blender was that good.
    anyway to convert blender to max?
    ~Rory
     
  6. blazer003

    blazer003 Jedi Master star 1

    Registered:
    Jun 13, 2004
    I like how your Yoda is coming along very much. I like the time that you've put into making his expressions. It makes him very lifelike. If you need any tips on texturing or other things in Blender, I'd be happy to share with you how I did them for my Yoda.
     
  7. 1337mik3

    1337mik3 Jedi Master star 4

    Registered:
    Jun 17, 2004
    Looks really good, could keep using work though, keep going, this will turn out awesome.
     
  8. Lightsaber_Monster

    Lightsaber_Monster Jedi Youngling star 3

    Registered:
    Oct 11, 2005
    Really nice model! Keep up the good work!

    How do I make I biped an attach it to the sketon of say a person?
     
  9. Daniel_L

    Daniel_L Jedi Youngling star 3

    Registered:
    Sep 19, 2005
    Blender, I could not say, Max is Simple Maya is Simpler. (in response to LS Monster)

    First 06' Reply in the Sci-Fi 3d forum
    ooooooooohhhh yaaaaaaaaah
     
  10. Neothehacker

    Neothehacker Jedi Youngling star 1

    Registered:
    Nov 25, 2004
    Amazing work there, but I don't like the hair. There should be more of it and it should be sorta lighter in colour and also thinner. I tried blender a couple of years ago but hated it, gave up and got Max.
     
  11. yodajared

    yodajared Jedi Youngling

    Registered:
    Oct 15, 2005
    Here's some updates. I was able to experiment with the hair more.
    Slight update:
    [image=http://img229.imageshack.us/my.php?image=yodarender236oq.jpg]
    Better hair:
    [image=http://img229.imageshack.us/my.php?image=yodarender240ha.jpg]
    [image=http://img229.imageshack.us/my.php?image=yodarender258wf.jpg]
     
  12. DarthRicmu

    DarthRicmu Jedi Knight star 3

    Registered:
    Jul 3, 2005
    [image=http://img229.imageshack.us/img229/7660/yodarender258wf.jpg]
    [image=http://img229.imageshack.us/img229/9710/yodarender240ha.jpg]

    [image=http://img229.imageshack.us/img229/1749/yodarender236oq.jpg]


    Fixed images :)


    Pretty nice done....this is the closest looking Yoda model I've seen to ILM

    :)

    Keep it up :D
     
  13. emumaniac

    emumaniac Jedi Youngling

    Registered:
    Dec 22, 2005
    Thats great for using blender. That makes me curious about this proggy.

    Nice work at all. Are there plgins needed, especially for the hair ??


    Emumaniac
     
  14. fireresq7

    fireresq7 Jedi Padawan star 4

    Registered:
    Oct 24, 2002
    :eek: WOW ... I wish it was in max.

    ~Rory
     
  15. DarthRicmu

    DarthRicmu Jedi Knight star 3

    Registered:
    Jul 3, 2005
    can you export to max via blender?

    and to Maya?
     
  16. Lightsaber_Monster

    Lightsaber_Monster Jedi Youngling star 3

    Registered:
    Oct 11, 2005
    Love that yoda, But he looks slightly plasticy anyway, keep up the great work! and can someone answer my question please
     
  17. George Mezori SCIFI 3D

    George Mezori SCIFI 3D Scifi 3D Forum star 4 VIP

    Registered:
    Sep 10, 1999
    Biped was a highly used 3DS MAX term for use with Character Studio. Of course it means "two legs" literally. But now it's kinda a generic term for a biped rig I think.

    This model looks really good. Blender has good enough modelling tools that's for sure but I hate to see you try to rig, animate, add hair, etc. in it. I'm not real familar with these features in Blender but this is what usually sets the low-end apps apart from the high-end stuff. I think you should take this as far as you can go then try taking it into another app. for these other things I mentioned.
     
  18. fireresq7

    fireresq7 Jedi Padawan star 4

    Registered:
    Oct 24, 2002
    So it can be transfered to max?

    ~Rory
     
  19. George Mezori SCIFI 3D

    George Mezori SCIFI 3D Scifi 3D Forum star 4 VIP

    Registered:
    Sep 10, 1999
    Anything can be transferred to anywhere... but it just might take some work and clean-up.
     
  20. CRIMSON-JACK

    CRIMSON-JACK Jedi Youngling star 2

    Registered:
    Oct 7, 2002
    Very nice work,this is the best Yoda mesh I've seen !
     
  21. Rogan_Agar

    Rogan_Agar Jedi Padawan star 4

    Registered:
    Dec 1, 2004
    This one is so awesome!!!! Unbelieveable! =D=
     
  22. Ben--Skywalker

    Ben--Skywalker Jedi Youngling

    Registered:
    Jun 19, 2005
    All i can say is WOW... one of the best no-Lucas reditions I have ever seen. Keep up the GREAT work.
     
  23. fireresq7

    fireresq7 Jedi Padawan star 4

    Registered:
    Oct 24, 2002
    Really? So what programs can transfer LW to 3dmax?

    ~Rory
     
  24. darthviper107

    darthviper107 Jedi Master star 4

    Registered:
    Jun 26, 2003
    [link=http://www.righthemisphere.com/products/dexp/]Deep Exploration[/link] can convert most any file--sometimes the textures might not work correctly, (LW-->Max) but it can always convert the mesh and sometimes even the animation. Works really well converting Maya-->Max (and that's directly from the Maya .mb file to a 3ds Max .max file).
     
  25. HowardFilms

    HowardFilms Jedi Padawan star 4

    Registered:
    Apr 18, 2005
    any chance of an animation test?
     
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