Another high poly yoda - WIP

Discussion in 'Scifi 3D Forum' started by yodajared, Dec 9, 2005.

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  1. JediCow Jedi Master

    Member Since:
    Jun 27, 2005
    star 2
    Haven't been able to see the pictures before this, but now I can see that you have a really realistic looking Yoda there.
  2. yodajared Jedi Padawan

    Member Since:
    Oct 15, 2005
    Ok,then he does have a biped(it's the best i can do with my limited knowledge of rigging):
    http://img478.imageshack.us/my.php?image=yodarig3ql.jpg
    his shoulders need some work

    Update: He has hair!
    http://img478.imageshack.us/my.php?image=yodarender167un.jpg
  3. Jedi_Kyeju Jedi Master

    Member Since:
    Jan 27, 2003
    star 4
    That's looking really awesome so far.
  4. JeneralJarJar Jedi Knight

    Member Since:
    May 1, 2003
    star 1
    yodajared, paste the direct link to the image instead of the php link. That should work for you. :)

    And that last render looks really nice.
  5. fireresq7 Jedi Master

    Member Since:
    Oct 24, 2002
    star 4
    I never knew Blender was that good.
    anyway to convert blender to max?
    ~Rory
  6. blazer003 Force Ghost

    Member Since:
    Jun 13, 2004
    star 1
    I like how your Yoda is coming along very much. I like the time that you've put into making his expressions. It makes him very lifelike. If you need any tips on texturing or other things in Blender, I'd be happy to share with you how I did them for my Yoda.
  7. 1337mik3 Force Ghost

    Member Since:
    Jun 17, 2004
    star 4
    Looks really good, could keep using work though, keep going, this will turn out awesome.
  8. Lightsaber_Monster Jedi Knight

    Member Since:
    Oct 11, 2005
    star 3
    Really nice model! Keep up the good work!

    How do I make I biped an attach it to the sketon of say a person?
  9. Daniel_L Jedi Knight

    Member Since:
    Sep 19, 2005
    star 3
    Blender, I could not say, Max is Simple Maya is Simpler. (in response to LS Monster)

    First 06' Reply in the Sci-Fi 3d forum
    ooooooooohhhh yaaaaaaaaah
  10. Neothehacker Jedi Knight

    Member Since:
    Nov 25, 2004
    star 1
    Amazing work there, but I don't like the hair. There should be more of it and it should be sorta lighter in colour and also thinner. I tried blender a couple of years ago but hated it, gave up and got Max.
  11. yodajared Jedi Padawan

    Member Since:
    Oct 15, 2005
    Here's some updates. I was able to experiment with the hair more.
    Slight update:
    [image=http://img229.imageshack.us/my.php?image=yodarender236oq.jpg]
    Better hair:
    [image=http://img229.imageshack.us/my.php?image=yodarender240ha.jpg]
    [image=http://img229.imageshack.us/my.php?image=yodarender258wf.jpg]
  12. DarthRicmu Force Ghost

    Member Since:
    Jul 3, 2005
    star 3
    [image=http://img229.imageshack.us/img229/7660/yodarender258wf.jpg]
    [image=http://img229.imageshack.us/img229/9710/yodarender240ha.jpg]

    [image=http://img229.imageshack.us/img229/1749/yodarender236oq.jpg]


    Fixed images :)


    Pretty nice done....this is the closest looking Yoda model I've seen to ILM

    :)

    Keep it up :D
  13. emumaniac Jedi Padawan

    Member Since:
    Dec 22, 2005
    Thats great for using blender. That makes me curious about this proggy.

    Nice work at all. Are there plgins needed, especially for the hair ??


    Emumaniac
  14. fireresq7 Jedi Master

    Member Since:
    Oct 24, 2002
    star 4
    :eek: WOW ... I wish it was in max.

    ~Rory
  15. DarthRicmu Force Ghost

    Member Since:
    Jul 3, 2005
    star 3
    can you export to max via blender?

    and to Maya?
  16. Lightsaber_Monster Jedi Knight

    Member Since:
    Oct 11, 2005
    star 3
    Love that yoda, But he looks slightly plasticy anyway, keep up the great work! and can someone answer my question please
  17. George Mezori SCIFI 3D Scifi 3D Forum

    VIP
    Member Since:
    Sep 10, 1999
    star 4
    Biped was a highly used 3DS MAX term for use with Character Studio. Of course it means "two legs" literally. But now it's kinda a generic term for a biped rig I think.

    This model looks really good. Blender has good enough modelling tools that's for sure but I hate to see you try to rig, animate, add hair, etc. in it. I'm not real familar with these features in Blender but this is what usually sets the low-end apps apart from the high-end stuff. I think you should take this as far as you can go then try taking it into another app. for these other things I mentioned.
  18. fireresq7 Jedi Master

    Member Since:
    Oct 24, 2002
    star 4
    So it can be transfered to max?

    ~Rory
  19. George Mezori SCIFI 3D Scifi 3D Forum

    VIP
    Member Since:
    Sep 10, 1999
    star 4
    Anything can be transferred to anywhere... but it just might take some work and clean-up.
  20. CRIMSON-JACK Jedi Knight

    Member Since:
    Oct 7, 2002
    star 2
    Very nice work,this is the best Yoda mesh I've seen !
  21. Rogan_Agar Jedi Master

    Member Since:
    Dec 1, 2004
    star 4
    This one is so awesome!!!! Unbelieveable! =D=
  22. Ben--Skywalker Jedi Padawan

    Member Since:
    Jun 19, 2005
    All i can say is WOW... one of the best no-Lucas reditions I have ever seen. Keep up the GREAT work.
  23. fireresq7 Jedi Master

    Member Since:
    Oct 24, 2002
    star 4
    Really? So what programs can transfer LW to 3dmax?

    ~Rory
  24. darthviper107 Force Ghost

    Member Since:
    Jun 26, 2003
    star 4
    Deep Exploration can convert most any file--sometimes the textures might not work correctly, (LW-->Max) but it can always convert the mesh and sometimes even the animation. Works really well converting Maya-->Max (and that's directly from the Maya .mb file to a 3ds Max .max file).
  25. HowardFilms Jedi Master

    Member Since:
    Apr 18, 2005
    star 4
    any chance of an animation test?
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