Discussion in 'Literature' started by Master_Keralys, Jan 1, 2009.
But some of them are way to cute to die
I played TOR as an Imperial Agent for a little while, but I simply could not get into it. There is way too much of the MMO grind for it to be enjoyable as a single player experience for me. I don't want to be stuck doing inane sidequests for XP and items when I could be doing the story instead. And, in all honesty, nothing about the story intrigued me in the time I played it, either. It probably gets better as it goes on, but I didn't bother trying to get that far.
I usually play RPGs for the story more than the grind anyway, that's why I love KotOR and KotOR II so much: there isn't any need to level grind. You get enough experience just from doing the main story missions to finish the game. I dislike a lot of RPGs on principle because the idea of having to level grind before a boss frustrates me. MMO RPGs are designed around stretching the game out for as absolutely long as possible, and have the same problem. The longer they can keep a player involved, the longer they can hope to eek out subscription fees (or F2P microtransactions). If the player isn't ready for an area, enemy type or boss by the time he gets to that point in the game during a normal playthrough, having followed the intended route the entire time, your game is poorly designed.
Honestly, if we could get a group from Lit together and try to hash through some of it together, it'd be a lot better. MMOs are really meant to be played in groups, and trying to do one solo like I have really sets you up for disappointment.
Agreed. I've done the full story for a class from each faction, and I think the game has some remedies, as there are some interesting side quests involving stuff like Czerka and the Rakata, or anything on Nar Shaddaa, and the flashpoints in general that make the grinding entertaining on a similar level to the main story.
I think for the most part SWTOR does better than other MMOs I've played in masking the grind with story, though there were times I had to take a break.
I wouldn't necessarily agree that TOR is poorly designed; by MMO standards, it's perfectly fine. It's those "MMO standards", I think, that so many KOTOR fans, myself included, can't stand. I love that so many MMO's are attempting to break away from MMO trappings, but I know there are some people who love the genre and all the grinding it offers. I myself never had the problem of being underleveled my first playthrough, as I did everything that was offered; doing that, one will find that TOR has an extreme exp surplus. It's just that I can't work up the motivation to do all that a second time.
It really wasn't a good idea to market the game as a sequel to KOTOR, because it attracts an entirely different crowd. As an MMO, it's quite good, easily on par with some of the better ones. As an RPG, it's flat, repetitive and dull, not to mention far too time consuming (I don't have 200 hours to spend on every story, dammit). I really do feel like this would be solved with a simple option to do only story missions if one wishes. Still, I plan to try out this new expansion; if it's consistently fun (and offers fast leveling), it might work out very well as an alternative to side quests.
Oh, and I would be interested in starting a new character for group play.
Now for something completely different: Has anyone else read Raising Steam (Discworld) yet?
So far I've only read The Colour of Magic, which was great.
It gets far better than that. Wait until you reach Guards Guards and Hogfather.
I'm going to say something that was said to me eight years ago when I said those exact same words: You haven't read anything yet. It only gets better to the 13th or so book.
And I haven't read Raising Steam yet. With Pratchett I'm always a year late because I buy them in paperback. Having a line of 67 Pratchett books all in paperbacks looks great.
So, I had an Anthro exam at 8 AM this morning. I legitimately based my answers regarding physical differences between Neanderthals and modern humans on Steven Erikson's descriptions of the T'Lan Imass from the Malazan novels.
Hey, what am I supposed to do when I feel like I am a second class fan for being as much of a fan of the EU as I am the films, since LFL seems to want the EU to ultimately mean nothing and for the EU, especially the Holocron, to be little more than an idea farm for Lucas himself.
From the makers of Cowboy Bebop and Samurai Champloo So it will no doubt be just weird and entertaining, or entertainingly weird.
They are just doing what Bantam and Dark Horse did to Marvel and the Jedi Prince serie
This make me think of Tek Jansen
If Del Rey really wanted Marvel to be meaningless, then Lumiya would have stayed dead in Marvel and, therefore, wouldn't have been a part of the post-NJO osik.
Lumiya died in Marvel. Her usage really isn't different than Quinlan Vos in TCW.
I wish Lumiya was made into a surfer dude.
Valley girl I would say.
I can't like a post that features Frank Zappa enough. Guy was a Shakespearian level talent.
Not yet, but the first page was promising. I partly don't want to read it because I know it'll be good!
Want to know the worst part? TOR is more bang for you buck than most MMOs out there because it at least has that embryonic dialogue-driven story. I beta tested TES Online and my god was that game boring. It was astonishingly pretty and had some of the finest character creation I've seen in a game, but it's seriously nothing but a series of quests. I mean, they at least don't have "kill 10 rabbits, [bonus] kill all the rabbits, their wives, and children" like TOR but still...
And yeah the agent story seems by far the best, but I just cannot get over my aversion to playing bad guys.
One final exam down (Networking Essentials), one to go (Logic) and then I might actually have enough time to read some EU again... this semester has been murder between the actual content, reading load and real life interferences (moving, additional jobs, etc).
<- On the plus side, I still have Kit Kats left over.