Dark…deep darkness…but with a flash of light, the darkness is dispelled to reveal a gleaming white vessel, coasting through the blackness of space. The vessel is large, but still sleek and streamlined. The brilliant white hull is only marred by a deep green line running along the spine. Below the vessel was a brilliant blue and green orb. The world was large, and different from most other worlds in the Galaxy. Mostly ocean, but with scattered islands…it wasn’t a water world like Mon Calamari, but it wasn’t a desert by any means either. Surrounding both the vessel and the blue orb was the wreckage of countless warships. The ruins of a mighty battle, these shattered vessels encircled the planet, almost like an artificial ring system. Through this ‘ring’ flew the vessel, shoving aside the shattered hulks with its large hull and powerful shields. This warship was a Victory class Star Destroyer, one of the strongest warships in the Outer Rim of the Galaxy. And the planet it was orbiting was known by many names…Unknown World, Rakata Prime, Lehon…though now it was just known as ‘Sanctuary’. For the commander of the Destroyer had found this forgotten world, and made it his base, from which to strike at the Empire. And throughout space, a message was sent…a message that called all freedom loving people’s of the Galaxy to send their ships there. Send their ships…and fight for the freedom they all so dearly wished for. But who would answer that call? And who would be willing to fight for their dreams? Far away from Sanctuary, another gleaming white warship coasted through space. This time it was pure white, not a single color or mark marring its gleaming hull. This was an Imperial Star Destroyer…and it was the flagship of a fleet dedicated to clearing the Outer Rim and Unknown Regions of all Rebel forces. It was based on an isolated planet, known as Mardooine. This planet, and the fleet gathering around it, were kept hidden from all but the highest ranking members of the Imperial Military. And it was this fleet that was slowly gathering its forces to hunt for Sanctuary, though they do not know its location. All Imperial Captains in the area were called to arms…and their vessels came with them. Who would be willing to answer that call to arms? And how many would come? Only time would tell…but the Rebellion would pay for their crimes. That rang true in the hearts of all these Captains… And finally…throughout the area surrounding these two planets flew ships that had no ties to either group. These ‘Independent’ captains and crews were made up of various groups. Mandolorians, smugglers, pirates, mercenaries…they all had a stake in this area. Hunted by the Imperials, but not willing to join the Rebellion, this group was the wildcard of the region…indeed of the Galaxy itself. Whomever they should join could very well have the balance of power tilted in their favor. But the Independents didn’t earn their title for nothing…they wouldn’t join a group without something in return. And because of that, they knew it was only a matter of time before someone forced their hand. But would it be the Rebellion or the Empire? Only time would tell… Welcome to Battlefleets of the Galaxy, the only ship-based combat game on these forums. The concept of this game is simple…you are in command of your warship, and you decide the fate of your crew. Through battles, you can gain the trust of your allies, and gain more power for your ship. But which side will you pick in the ongoing Civil War? The Rebellion that is struggling to recover from the disastrous evacuation of Yavin? The Empire reeling from the destruction of the Death Star? Or the Independents, struggling to live a life without joining either side? It is up to you…and the side you choose could affect the Galaxy in more ways than you can imagine. Despite the efforts of Emperor Palpatine and Darth Vader…or the valiant actions of Luke Skywalker, Leia Organa, and Han Solo…your actions can change the fate of the Galaxy. Will you be its salvation from the oppressive Empire…and save it from several years of war? Or will you crush the insignificant Rebellion beneath the boot-heel of the Empire? Make your choice…and prepare your ship. You could very well alter the destiny of a Galaxy at War... Background: It is five months after the Battle of Yavin…the Rebel Allliance has gained its first truly large victory against the Empire. But while this victory has gathered more planets and peoples to its cause, it has also drawn the full wrath of the Empire down on the organization. After a futile defense of Yavin, the Rebel Fleet is broken and scattered throughout the Galaxy. All around, the scattered ships and men are being hunted down by a vengeful Darth Vader and the Imperial Navy. With their safe havens dwindling, a brave Admiral starts to gather the far-flung fleet in the Unknown Regions. Using the planet of Lehon (Rakata Prime) as a staging point, the scattered Rebel Fleet begins to rebuild. But the Empire is never far behind, and they are determined to exact revenge for the destruction of the Death Star. And through all of this, there are the independent ship captains…Mando’s, Smugglers, pirates, honest working men ™…all of them will have a role to play in the liberation, or continued subjugation, of the Galaxy. Combat System: This game is based on your ship, and the battles it will fight. The combat system is built on a d10 system, where you roll a ten-sided die (which is an option when you post) to decide who gets in the first attack. To keep it simple…if I roll an 8, and you roll a 5 then my ship gets to attack first. See? Nice and simple, this should keep things from getting ‘gamey’ and difficult. Now for the more wordy part…how your ships damage each other. Like I said…it’s based off a d10 style system, so each ship has a certain amount of damage they do. For the sake of balance, the highest we are going is 9d10. And each of the ships also has a certain number of ‘hit points’ that allow them to absorb the hits. Here are a few examples to work with: Imperial Class (Mark 1): HP: 465 Damage: 9d10 Victory Class (Mark 1): HP: 378 Damage: 8d10 Venator Class: HP: 310 Damage: 6d10 I already have the stats for most of the ships out there. Just give me the ship you want, and if I don't already have the numbers I can work them up while looking over your CS. And there we go…a note though…those are far from the only ships you can pick. You can pick any ship that is pre-ESB, provided it isn’t stronger/bigger than an ISD, which is the ‘big dog’ of this game. I’ll limit the number of the really big (Venator and up) ships, for the sake of balance though. And also...the combat is by no means the only thing in this game. You can make posts where you're working with your crew, or talking with other captains. Heck if you're more of a 'Picard' than a 'Kirk' and would rather go around exploring the area (they aren't called the 'Unknown Regions' for nothing) then you can do that. The last thing I want to do is limit the players...so choose what you want to do...within reason. Now for the Character Sheet/Ship Sheet…first will be the CS: General Information Characters Name: Gender Species: Home Planet: Fleet: Age: Character Traits: Personality: Strengths/Weakness: Appearance: Personal History: And after that comes the ship sheet: Warship: -Name: -Class: -Weapon(s): -Shields: - Speed: -Crew: -Max Cargo: -GM Approved Special Feature: And finally...ruleset: 1. No Godmodding 2. Follow TFN's terms of service 3. Play fair...don't try and game the system 4. Listen to other people...don't run over their ideas 5. PM me your CS/Ship Sheet. 6. OOC comments should be minimal...I'll start an OOC thread if the game takes off enough. 7. Have fun! The first story post will be up in a little while.