Discussion in 'State College, PA' started by Lt.Cmdr.Thrawn, May 28, 2005.
Like I already asked but got no reply, are we still missing anyone? I think we are...
Adaptive Designs, Inc. (AD) has been run and maintained by the L?Gril family for generations. The company specializes in designing and maintaining custom equipment for every conceivable legal purpose, such as mining equipment, specialized translator droids, and exotic environment habitats.
Krif and his sister, Naru, were born and educated on Clak?Dor VII. As soon as they came of age they joined the family business with AD. Krif specialized in creating designs for equipment and Naru did the actual construction. The two made an amazing team and profits soared.
Until, one fateful day, Naru took an assignment to repair a customized hyperdrive that AD built on the ship Lame Moon. Weeks passed without her return. Weeks later, the HoloNet reported that the Lame Moon was reporting engaging in acts of piracy. AD had unknowingly given powerful technology to criminals.
Krif immediately left Clak?Dor to set out and find out what happened to his sister.
Krif?s ultimate goal is to find out what happened to his sister, and rescue her if possible. In the meantime, he wants to develop his design skills so he can take over the family business when he returns.
Krif is inexperienced and a stranger to combat. Although not a coward, he feels like he has little to contribute. To make up for this, he tries to build and customize things like sonic grenades and self-propelled vibro daggers. He fully expects these inventions to turn the tide of a battle, and when they don?t, he will literaly sit down and check his notes to look for the problem.
The rest of Krif?s family owns and runs Adaptive Designs, which is headquarted in a small space station above Clak?Dor VII.
Most problems can be solved by technology and imagination. If something doesn?t work, it can be fixed. Concentrate only on what you are doing.
Krif works as written during any era.
Krif L?Gril: Male Bith Expert 3/Tech Specialist 1; Init: +1 (+1 Dex); Defense +5,(+4 Dex, +1 class bonus); Spd 10 m; VP/WP 6/11; Atk +1 melee (1d3, punch); +5 (generic ranged); SQ: Species Traits (Micro-vision, Meditative trance); SV Fort +1, Ref +2, Will +4; SZ M; FP 1. DSP 0; Rep +0; Str 9, Dex 13, Con 11, Int 17, Wis 11, Cha 14, Challenge Code: B.
Equipment: Credit chip with 1500 credits, datapad, datacards (blank) (5), tool kit, 300 credits cash
Skills: Appraise +4, Astrogate +8. Balance +1, Bluff +2, Climb -1, Computer Use +16, Craft (any unspecified) +3, Craft (computers) +11, Craft (droids) +6, Craft (electronics) +7, Diplomacy +2, Demolitions N/A, Handle Animal N/A, Disable Device +3, Disguise +2, Entertain (any unspecified) +2, Entertain (Kloo Horn) +3, Escape Artist +1, Forgery +3, Gamble +0, Gather Information +2, Hide +1, Intimidate +2, Jump -1, Knowledge (any unspecified) +3, Knowledge (chemistry) +7, Knowledge (physics) +8, Knowledge (engineering) +6, Listen +0, Move Silently +1, Pilot +3, Profession (technician) +5, Read/Write Basic, Read/Write Bith, Repair +7, Ride +1, Search +3, Sense Motive +0, Slight of Hand +0, Speak Basic, Ride +2, Search +4, Sense Motive +0, Repair +5, Ride +1, Search +5, Sense Motive +2, Speak Basic, Speak Bith, Speak Sullustease, Spot +0, Survival +0, Swim -1, Treat Injury +0
Feats: Gearhead. Skill Emphasis (Computer Use), Starship Operation (space transports, starfighters, capital ships),Weapon Group Proficiency (blaster pistols, simple weapons)
I call Flare's character for the RPG.
So when are we going to start this up?
Gonna be another 6-8 weeks. Ses is very busy being Chapter Rep now.