Getting a starship is always a problem, particularly if the character wants the ship to be, you know, spaceworthy. How do you deal with getting your characters their ships? This is also a place to posts the stats of various ships if you want. My pcs currently have two starships, a Modified YT-2400 called Amidala and an Assault Shuttle Morning Star. The Amidala is an interesting ship because the characters bought it for next to nothing in order to ditch an Imperial Transport they stole in their first mission. The vessel was barely spaceworthy, but they stole a bunch of equipment, including the hyperdrive from the old Royal Cruiser on Naboo, and managed to make it quite the versatile vessel. Amidala Craft: Corellian Engineering Corporation YT-2400; Class: Space transport; Cost: 130,000 (new), 32,000 (used); Size: Small (21 m long); Initiative: +4 (+1, +3 crew); Crew: 1; Passengers: 6; Cargo Capacity: 50 metric tons; Consumables: 2 months; Hyperdrive: x.5 (backup x12); Maximum Speed: Ramming (10 squares/action); Atmospheric Speed: 950 km/h (16 squares/action); Maneuver: +12 (+1 size, +11 crew); Defense: 21 (+1 size, +10 armor); Shield Points: 90; DR: 20 Hull Points: 120; DR: 10. Weapon: Laser cannon; Fire Arc: Turret; Attack Bonus: +8 (+1 size, +5 crew, +2 fire control); Damage: 5d10x2; Range Modifiers: PB +0, S -2, M-4, L -6. Of course, if they find they need a bit more firepower, there's always the Morning Star to fall back on. They stole this ship after its crew attacked them when they were disabled after Alderaan's destruction. Totally unmodified as yet, it's simply a shock vessel when needed or a large transport. I won't post its stats because they are available in both Starships of the Galaxy and The Rebellion Era Sourcebook.