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  1. Welcome to the new boards! Details here!

Fantasy Crusade of The Hand- A D&D 5e Adventure (Now Accepting New Players)

Discussion in 'Role Playing Forum' started by Master Vo'Un'Var, Jul 9, 2017.

  1. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    [face_skull] Crusade of The Hand[face_skull]
    [​IMG]
    A Dungeons & Dragons 5e Adventure

    Thunder rumbled somewhere within the dark clouds above the two figures looming over a grave perched on a gloomy hill, one of the figures was tall, Very tall, for that matter, Muscular, bald, and with blue war paint that was soon to be washed off, the other was smaller, though still tall for his kind, with long white hair that could be seen clearly in the dark and had pointed ears, it was midnight, and none of them wanted to be here, the taller one, who the other called the General had men positioned around the graveyard, and the smaller figure knew this very well. They both highly disliked each other, but, Desperate times calls for Desperate Allies.
    "General," The smaller figure, The Drow, began to whisper to the General.
    "Have you finished mustering your forces? We can't just stand here waiting, The Kingdom of Waterdeep will notice that we are gathering allies! and for another matter, we can't wait till, it, the beast, awakens, I have battled a few of it's kind, and for that matter they were a nearly impossible task, but this one has the capability of Colossal damage!'
    The General hated the Drow, Mestarii Silkhand, he was talking to. But he knew that that miserable creature of the underdark would not be walking much longer.
    'You are impatient, Mestarii, and you will want to be careful, your forces are already more loyal to me, I can kill you here and now and your men would not even care, You can worry about your Dragons, but if I were you, I would worry about the Great-"
    "Hush!"
    Mestarii realized that the General could simply swing his axe into Mivarii's neck and no one would realize.
    "Do not speak of the Lich King here! Not amongst the dead! I know your ways, Goliath! And I hate them!"
    The head of the Drow slid off it's miserable body and hit the ground, Beginning to roll down the hill, Following it, The General picked up the head and stuffed it into a bag, He could use it, and better more,
    The Crusade of The Hand had begun.

    Welcome to Faerun of the Forgotten Realms
    Welcome, this game will be using the Classic D&D D20 system and all dice rolls for this game will be in here (Using the Dice System on These Boards), this game will take characters on a journey were they can become, well, For loss of better words, Demi-Gods.
    This adventure will begin in the city of Neverwinter, one of the great cities of Faerun and from there many journeys will commence, This game will take a company of characters to the deepest of mines and the highest of mountains...

    Rules-
    1. PM your CS to me (The DM/GM) for Approval
    2. No Godmodding (Though it is trickier to in D&D, But Don't)
    3. Obey the TOS
    4. GMs word is law
    5. No Auto-Buying, Meaning no Endless Amounts of Gold
    6. Have fun
    7. Character sheets can be found on the official D&D Website Here and basic Rules can be found Here


    NOTES ON CHARACTER CREATION
    This game will be using Dungeons and Dragons 5th Edition rules, And for those familiar on Character Creation will be able to easily join this game, For those who are new, there are some very useful links just above...

    Approved By Sinrebirth
     
  2. galactic-vagabond422

    galactic-vagabond422 Jedi Master star 4

    Registered:
    Jul 11, 2009
    When facing a Lich King, one always needs a cleric.

    Master Vo'Un'Var Approved.

    Lux Greyforte
    Half-Elf Cleric Life 1 NG

    AC 18 HP 10 Speed 30ft

    Str 15 (2) Dex 10 (0) Con 14 (2) Wis 16 (3) Int 10 (0) Cha 10 (0)

    Attacks
    Mace(B) +4 1d6+2
    Spear(P/20/60) +4 1d6+2
    Sacred Flame (R/60) Dex Save DC 13 1d8

    Features:

    Darkvision 60ft. (Half-Elf Trait)
    Fey ancestry (Half-Elf Trait)
    Disciple of Life (Cleric Feature)

    Appearance: Tall and broad shouldered with a strong frame, he looks like he could pass for soldier. Dressed in his chainmail, with a mace in his belt, shield on his arm, and, spear in his hand he almost looks like a soldier, except for the prayer shall resting on his shoulders. Out of his armor he wears a coarse fur shirt common among his order.

    His face is rather common the kind you would see anywhere, the only really distinguishing feature are his green eyes.His messy blond hair is cut short to fit under his helmet.

    Bio: Lux Greyforte was born to Valerie in Neverwinter. She never told her commanders who the father was and she swore her midwife to secrecy. She was a good solider with a pristine record so no one really asked too many questions. His father, Aegis, was a cleric serving at the same time as Valerie. They had saved each others lives time and time again in various conflicts. They both knew that they could never marry, never even admit to having a tryst. He was an officer, a commander, she was an enlisted woman, it was against protocol. They kept their relationship a secret and when Valerie became pregnant many questions were asked, questions she didn't answer.

    Lux was born at his mother's home, with only a midwife to witness. His father's identity wasn't kept a secret from him not that it really could, he noticed his pointed ears straight away. As a young boy he was trained as a soldier like his mother but, as a teen he showed a connection to the gods, specifically Ilmater. Not ones the let another healer go to waste as a soldier Lux was sent off to train with the clerics, his father took the lead in teaching the boy. Though they were of the same blood, they followed slightly different paths.

    His father was a warrior of light blessed with a glow that warded him and his allies in battle after battle. Lux was drawn to the forces of life, calling on the divine to restore health and breath to those injured in combat.

    Now he walks on his own, in armor given to him by his mother, and his father's prayer shall, now graced with the holy symbol of Ilmater, and prayer book on his person. He only hopes he can live up to his mother's name and his father's example.

    He is long suffering, and generous gives of himself and his energies, no matter what. He is the picture of a follower of Ilmater.

    (This sheet was created using myth-weavers.com)
     
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  3. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    To Clear any confusion for future players,
    All Stat Generation Variants found in the 5e player's handbook are allowed and, Human Variant is Allowed
    The game will be starting fairly soon, and no more players will be able to join once the Company has reached The Library of Immortality
    galactic-vagabond422 and all future players
     
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  4. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    Crusade of the Hand
    Prologue
    Neverwinter
    The Knight sliced the carving knife across the Boar's belly, Slicing it open and pulling out its intestines, The City Guard quietly watched from the doorway as the Knight tackled his task. Straightening himself up and flicking the blood off his hands, he sniffed and addressed the guard.
    "Any news on the General?"
    The Guard snapped out of his trance of staring at the dead boar and hastiliy replied.
    "As of now all we know is that the General has been raiding only small farming villagers, but... we have noticed something odd about these attacks..."
    "Well?"
    "Half of the bodies are always missing, with only the weak and the children left to rot on the ground. My men can't track where they even go."
    "Well, I have summoned a team to help me with my part of the mission, and I want you to remember to try and prevent a war, The General is capable of the destruction of Neverwinter, And I won't be here to guard the city, I'll be trying to stop this gathering storm elsewhere."
    "Very well, Sir."
    The Guard span round and trotted out of the room. J'amee, The Knight, hoisted the skin of the dead boar onto his back and threw it onto a hook, leaving it poised in the air.
    As J'amee made his way up the stairs and into his room he stopped, someone was already in his room, and figure dressed in black who stood up and pulled out a short-sword when he caught sight of J'amee.
    "Sir J'amee Lejoy, The crow guard want your head."


    Sorry about the sloppy writing, but the prologue gives me a place to start the campaign and get things moving, after that it should be mooth sailing

    galactic-vagabond422 Mitth_Fisto s_heffley
     
  5. Mitth_Fisto

    Mitth_Fisto Force Ghost star 6

    Registered:
    Sep 29, 2005
    GM APPROVED.
    Name: Ne’tar
    Race: Half-Orc
    Class: Barbarian 1
    Background-Born to his mother he was raised as an only child and social outcast of the nomadic tribe in the desert that his family was apart of. He learned to work and help earn his family's keep at a young age under the impartial eye of the sun. After his mother's passing he has gone wandering to find perhaps a better place he can belong and be more than just a guard and perhaps become a champion.
    Hit Dice: 1d12 per Barbarian Level
    Hit Points:14
    Initiative: +1
    Speed: 30 feet
    AC: 13
    Attacks:
    • Scimitar Martial Melee Weapon - 1d6 with finese either STR or DEX modifier 3lbs
    • Two Handaxes 1d6 slashing 2lbs each thrown/bludgeon (range 20/60)
    • Four Javelins 1d6 piercing 2lbs each thrown (range 30/120)
    Saves:
    Strength-17
    Constitution-15
    Skills:
    Athletics (+5)
    Survival (+3)
    Intimidation (+1)
    Proficiency bonus: +2
    Stats:
    STR: 15(+2 Bonus [race]) =17 (+3)
    DEX: 13 (+1)
    CONS: 14 (+1 Bonus [race]) = 15 (+2)
    INT: 8 (-1)
    WIS: 13 (+1)
    CHA: 9 (-1)
    Features and Traits:
    Relentless Endurance
    Savage Attacks
    Darkvision (60ft)
    Rage (2) +2 Damage
    Unarmoured Defense
    Languages: Common, Orc.
    Alignment: Good Neutral
    Deity: At’ar (Sun God)
    Gender: Male
    Age: 26
    Height: 6’
    Weight: 230
    Equipment: Contents of Explorer Pack -Backpack (5lbs), bedroll (7lbs), mess kit, tinderbox (1lb), 10 torches (10 lbs), 10 days rations (2lb each = 20lbs), waterskin(5lbs), and 50ft hempen rope (5lbs). necklace/pendant of At'ar

    Weight: 53lbs
    Appearance: http://paizo.com/image/content/PathfinderChronicles/PZO9208-HalfOrc.jpg
    Personality: He lives loosely by the rules of his parent, At’ar, and tribe, following this basic tenet above all others: You will do what you have to to survive, and so shall I. Thus is his actions begotten largely, although he does have a softer side that he keeps under wraps trying to not openly let it show. What largely shows though, serving as the wrapper of his softer core, is the fact that he has had a rough life. Being a child of the desert, a half breed, and growing up with all the disadvantages possible to a young warrior he has had to rely on himself and his own strength too often to let his guard down against even those that present as friends. The few magic imbued items he has he keeps concealed, a source of shame despite their need to survive in these strange lands.
    Biography: In the middle desert of Anauroch were a parched and trying existence for Ne’tar. Although his mother did not want him to know, it was quickly made clear in his earliest memories that he was not like the rest of the tribe. He was different in almost every way, and his treatment by them he felt reflected it. Unlike some half-orcs that he later learned of, he was what for an Bedine was a Mother’s child as he stayed largely near her unless ordered by elder males or the sheik to other duties.



    His mother died taken by At’ar, when he was just becoming a man in the eyes of the tribe, she died from a raiding party the tribe fought off. Evil scum that take what they cannot do for themselves instead of learning it for themselves. For several years he stayed with his mother's tribe despite his feelings of inadequacy and separation. Until one day, selling his mother’s camels, and taking a heavy load he left with a group of Zhentarim merchants, leaving the Sword and Bedine behind. It was by surprise and gleanings of their written words they had left out, unthinking of his intelligence to be able to read, that he inferred they had not good intent, which lead him to slay them once the green lands were in sight during the night. He took what valuables he found useful and embarked on a new life in the Lands of Many, Many Men and Savage Beasts, all of which he has long lost beyond his few meager belongings as he has learned to survive in these strange lands where he must make a name for himself. Here he could find honor, wealth, and perhaps someday, answers to his own existence that his mother would not, or could share before she was taken.
     
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  6. s_heffley

    s_heffley Jedi Knight star 4

    Registered:
    Jun 7, 2015
    GM APPROVED

    Sheet: https://drive.google.com/file/d/0B_JMUSCHG4j5ZTlBRTRpSG5aRmM/view?usp=sharing
    (Made using orcpub.com)
    Name: Dove Carrion
    Gender: F
    Race:Elf/Wood Elf
    Class: Ranger/Beast Master 1
    Background: Outlander
    Alignment: Lawful Good
    Armor Class: 14
    Hit Points: 11
    Speed: 35 ft.
    str
    12 (+1)
    dex
    16 (+3)
    con
    12 (+1)
    int
    14 (+2)
    wis
    14 (+2)
    cha
    8 (-1)
    Proficiency Bonus: +2
    Saving Throws: Str +3, Dex +5
    Skills: Animal Handling +4, Athletics +3, Nature +4, Perception +4, Stealth +5, Survival +4
    Senses: passive Perception 14
    Languages: Orc, Giant, Elvish, Common
    Fey Ancestry.You have advantage on saving throws against being charmed and magic can't put you to sleep
    Trance.Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is 'trance.') While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become re exive through years of practice. After resting in this way, you gain the same bene t that a human does from 8 hours of sleep.
    Darkvision.Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
    Mask of the Wild.
    Natural Explorer.You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions. Choose one type of favored terrain: arctic, coast, desert, forest, grassland, mountain, or swamp. When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill that you're proficient in. While traveling for an hour or more in your favored terrain, you gain the following benefits: * Difficult terrain doesn't slow your group's travel. * Your group can't become lost except by magical means. * Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger. * If you are traveling alone, you can move stealthily at a normal pace. * When you forage, you find twice as much food as you normally would. * While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area. You choose additional favored terrain types at 6th and 10th level.

    Appearance and traits: On second page of the sheet

    Attacks:
    Mace. Melee Weapon Attack:+3 to hit, reach 5 ft.Hit: 1d6 +1 bludgeoning damage.
    Longbow. Ranged Weapon Attack:+5 to hit, range 150/600 ft.Hit: 1d8 +3 piercing damage.
    Dagger: Melee Weapon Attack: +5 to hit, range 20/60 ft. (thrown) Hit: 1d4 +3 piercing damage.

    Bio:Dove was born in a small elven village on the outskirts of a large forest. At a very young age, she stopped growing. No one knew why it happened, but the people of the village loved her all the same. Her father perhaps more than all of them. He taught her basically everything she knew. Almost everyday, he would take her into the forest, teaching her to shoot a bow, track animals, and a variety of other things. While not in the forest, her mother would teach her in some more academic skills, although Dove's focus was always on the woods. As she got older, she would participate in official hunts conducted by the village, getting better at her skills as she did it. When she reached the age of 100, the age when she could officially be known as an adult, she had a decision to make. She loved the village, as well as participating in the monthly hunts and spending the time with her father. She could have lived out a happy existence in that village and in those woods. But after 100 years, she basically knew every inch of that forest. No matter how much she loved it, she wanted to see more. She made the decision to travel out on her own, and see what the rest of the world had to offer. For five years, she lived off the land, only going into a village or town if need be. One night, after detecting the presence of a particularly dangerous creature, she decided to take refuge in a city nearby until the creature left the area. She arrived in the city of Neverwinter.
     
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  7. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    Crusade of the Hand
    Book 1

    A Death of Lords

    The Streets of Neverwinter
    Lux Greyforte inhaled the familiar air of the City of Neverwinter, the letter he had received had told him to find a certain J'amee Lejoy, who lived somewhere around, but Lux had no idea were, hundreds of citizens passed him as he looked at the letter again, he only needed to ask one of them. There did seem to be a guide of sorts leaning against a tavern wall, He looked as though he could know, but there were also a lot of other people. A patrol of the city guard were marching down the street towards him, they also looked promising, all that Lux needed to do was ask for directions. Simple enough, For now... Lux also made a mental note not to ask the furious-looking Dragonborns who were storming into the tavern which Lux had seen the guide leaning against.
    Tags- galactic-vagabond422

    Zhentarim Meeting, The Gnolls' Tooth
    Ne'tar had left with the Zhentarim merchants to travel to Neverwinter, it had been a long ride, but the worst was over and they had arrived in one piece. One of the Zhentarim merchants had offered Ne'Tar a promising deal about some Knight who was looking for adventurers, it had offered good pay and didn't seem too tricky, something about going to some place and finding some guy. All very simple. At least, it sounded simple. The Elf who sat near this meeting enjoying her supper couldn't help but overhear this conversation. She could ask to help, but the Zhentarim don't like outsiders hearing their meetings. She would have to find some way to join in on this quest. she needed the gold for her stay in this dodgy tavern, and it could help her smoke out the creature that was in the area. what complicated matters is when 5 Dragonborns stormed in, Yelling something about death to the Zhentarim, if Dove helped the Zhentarim avoid or kill these Dragonborns, she might be able to join the quest, but Ne'tar? he had to fight the Dragonborns if he wanted to stay alive, even if he wasn't a Zhent, he was seen with them, and the Dragonborns didn't look in the mood for stories.
    Tags- Mitth_Fisto s_heffley
    OOC- Let the adventure Begin!
     
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  8. galactic-vagabond422

    galactic-vagabond422 Jedi Master star 4

    Registered:
    Jul 11, 2009
    IC: Lux Greyforte
    Neverwinter streets

    Lux the young half elf looked around taking in a lungful of air. This was his home, he'd grown up in this city, though admittedly he hadn't really ventured from the temples or his home much in his twenty one years. With his free hand he straightened his prayer shawl, well it was his father's. The crest of Lathander , a rising sun, that was stitched onto the ends had been replaced with the bound hands of Ilmater, the Crying God.

    The cleric looked at the letter again, it had been posted to his home simple, and his mother had intercepted it. By the seal on it she knew it was important. He was to meet one J'amee Lejoy, about a mission he was undertaking. How Lux's name had come to his attention was anyone's guess.

    Before he could leave the house his mother stopped him.

    "Lux," she called out to him from the small kitchen.

    "Yes mom." He replied letter in his right hand, spear in his left.

    "Come here for a moment."

    The young man leaned his spear against the door that lead out and walked the handful of steps it took to reach his mother.

    There laid out on the table was a hauberk, arming doublet, gauntlets and helmet, a full set of chain mail armor. She sat at the table head hung low broad shoulders slumped. Her head came up as he entered, her graying brown hair disheveled from her calloused hands that raked through it.

    "This was once mine, I had it adjusted to fit you. I was going to give it to you on your next birthday but, it seems fate has intervened." He could see it in her grey eyes and the deepening wrinkles around them, she was in pain, not physically, but menially. He was her only son, being called away for a quest, he would be alone, without her to protect him.

    He could not let her remain in that pain, he was a cleric of Ilmater, they ease suffering, not make it worse. Putting on his warmest smile he pulled her into a hug. She was far stronger than him but, in his arms she felt limp.

    "I'll be fine mom, Ilmater will give me strength, and your armor will keep me safe."

    A tear rolled down her cheek and on to his. Her strong jaw quivered into his. No…No this wasn't right, his mother was a mountain, unmoving, unafraid of anything. She could stare down a hellhound without blinking. He didn't want to see her like this.

    He'd seen her this low before, just once, after his grandfather died. She was desponded, and had a sad look in her eyes. He did everything he could to ease her pain that day, now he had to try and do it again.

    "I…I wish I had your faith." She croaked, "I wish I could believe as you do." Now her arms clung tightly to him, with all her strength. Her could feel her taught muscles squeeze him. "I have seen too many young men die, too many give their lives for this city."

    "If I die then that is my fate." Now his tears were welling up. "I have been blessed, I must do what I can to lessen the suffering of others. It is my calling, as much as the defense of this city our home is yours." They clung tight to each other both taking their time letting go. He released first, she followed soon after.

    Lux began putting the armor on, starting with the arming doublet. His mother stepped around behind him straightening and smoothing out the creases. He knew how to put on heavy armor, he was trained from when he was younger but, he let his mother help him.

    In half the time it would have taken him to do it himself he was armored, protected against the world, clad in more than steel, but his mother's love.

    He hugged her again resting his chin on her shoulder.

    "I'll think of you often." He said trying to be comforting.

    "Just please, stay alive, you were blessed with a good heart. Don't lose that, hold it close."

    "I will mom…I will."

    They let each other go, and Lux picked up his spear, his shield, and his pack. Giving a final wave he left the only home he'd ever known.

    He'd made it around the corner before he was stopped, not by any brigands or thieves, but a willowy elf in priestly robes bearing the mark of the Morning Lord.

    "Blessing of Lathander upon you." The elf with coppery skin and jewel green eyes greeted the young man. As he nodded his head Lux noticed the shortsword hidden in the robe…Ever the soldier.

    "Ilmater's endurance upon you." Lux greeted in turn bowing his head. "How are you this day…Aegis?" He wanted to call him father, to show the respect due to him but, he could not. The relationship between her father and her mother was taboo. They both were still soldiers in the King's army, and of two different groups, groups that should never be as close as they had been. If it had come out who his father was, it would tarnish both their names.

    "I am fine Lux, your mother tells me you have been chosen to undertake a quest."

    "I…I have yes." He replied.

    "Then take this." In a fine dexterous hand he presented a simple white cloth with a red band around the ends. The cloth looked well used but also well cared for.

    "Sir, is this not your prayer shawl?"

    "It was, an now it is yours. May it keep you safe, as it did me."

    The half elf took the piece of fabric, it was the most affection these two men had shown each other. Lux could see that his father wanted to do more but, the chains of mortal rules stayed his hand.

    "Thank you sir, I will keep it with me always." He put in about his shoulders taking a moment to admire the work put into the holy symbols that grace either end of the shawl.

    "Be safe, Morning Lord Guide your way."

    "Crying God give you strength."

    "I feel you may need that blessing more than I young one."

    "Time will tell." With a final nod Lux went about his way.

    Now he was in the streets, completely lost. Casting an eye there were many people just milling about, he could ask one of them, they looked like locals. There was a man, a guide possibly leaning against the wall of a tavern. There was also a patrol of guards coming his way. His eyes also noticed a group of Dragonborn entering the tavern, their voices raised. They would not be ones to ask for directions, though he could tell they meant to stir up trouble. He could read them like a book, their body languge was aggressive, and even from here he could see the glint of violence in their eyes.

    "Excuse me sirs." He called out approaching the guards. "I am Lux Greyforte, son of Valerie Greyfote. I was wondering if you could help me." He knew his mother had some name recognition in the guards, she had served for a long time and without demerit. "I was wondering if you could point me towards one J'amee Lejoy, I was told to meet with him." He cast an eye back to the tavern where the rowdy group had entered. On his honor he would intervene. Not in a violent way, unless it became necessary but, he would be duty bound to help heal the injured.

    It was his calling, lessen suffering.

    "As well, you will wish to see to that group of Dragonborn that just entered that tavern. They're looking to start some trouble." It was how his mom taught him when he was younger.

    If you see something, say something. Do not let evil pass before you without taking action.

    TAG: Master Vo'Un'Var
     
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  9. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    Neverwinter Streets

    "Thank ye for ye tip, Sonny, and as for J'amee, he is about 'alf a mile from 'ere. Jus' keep going forward and ye should find his house, a Butchers shop, a strange home for a Knight indeed! Though, I should warn ye, J'amee is a strange fellow, and his Quests even stranger, but I wish ye luck, even if ye be going to simply jus' talk to him, and may I say, it's an honor to be meeting a Greyforte."
    The captian of the patrol nodded to Lux and moved on, he pointed at three of his men to stay behind at the tavern. Lux now knew where to go, and all he had to do know was find J'amee.
    galactic-vagabond422
    OOC- A Note to all players
    I'll be posting regularly instead of doing weekly GM updates, That's why some of my posts will be fairly short, but they'll start getting longer as the Company moves forward.
     
  10. galactic-vagabond422

    galactic-vagabond422 Jedi Master star 4

    Registered:
    Jul 11, 2009
    IC: Lux Greyforte
    Neverwinter streets

    Lux returned the nod accepting the directions. It was strange for a knight to live above butcher's shop. Why would someone of a knight's means live in such a place. What also worried him was that this Sir Lejoy, was strange, and that his quests were strange. Not that it was wrong to be strange just that his mother was already uneasy about this, his father, made mention of him needing the Broken God's endurance. It lent an eerie tone to the start to the adventure.

    "I was a pleasure meeting you sir." The young cleric said nodding his head a slight smile on his face it was nice to know that his family name still curried some favor within the guard. "Ilmater's Endurance upon you sir." He continued watching the captain walk away. As the three guards made their way to the tavern, Lux had a question to answer.

    Did he continue on his path, meet this Sir Lejoy, or did he go with the guards to make sure no one got hurt and help those that do?

    Well, there was only one choice, help.

    The young half-elf followed the other guards making their way to the tavern. He pulled his shield off his back and strapped it to his arm, his spear at the ready.

    He hoped that he wouldn't have to use it but, if these drgonborn brought harm he would do what he must.

    TAG: Master Vo'Un'Var
     
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  11. Mitth_Fisto

    Mitth_Fisto Force Ghost star 6

    Registered:
    Sep 29, 2005
    IC: Ne'Tar
    Neverwinter, Zhentarim Meeting, The Gnolls' Tooth

    Leaning back in his seat Ne'Tar tried to consider what these trader's were offering. A job. A long ride, but the worst was over and they had arrived in one piece here and this was where his journey paid for him to get. This was all his mother's estate and his own savings got him really. He could survive outside of town and maybe make a slow living, but it would never be one worthy of status or acclaim. No he would have to take jobs if he wished to become well enough to make a name and maybe seen as a great warrior someday, jobs like a Knight might offer if he understood the term properly. All in all it seemed straight forward enough, he pressed lightly, but nothing had been more evident then the simple facts, there was a Knight, and he needed adventurer's to do a job, something about going to some place and finding some guy. All very simple.

    What complicated matters is when 5 Dragonborns stormed in, yelling something negative about the Zhentarim. He briefly wondered if he should warn them that the new group might have unsatisfied feelings toward them, but figured they could deal with their own problems. "I'll accept." he simply stated to the Zhentarim as he stood from the table, he had a feeling the new group might need the table to conduct their business. Although he still rested his hand on his scimitar's hilt just the same.

    Tags- Master Vo'Un'Var, @s_heffley
     
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  12. s_heffley

    s_heffley Jedi Knight star 4

    Registered:
    Jun 7, 2015
    IC: Dove Carrion
    Neverwinter, The Gnolls' Tooth

    Dove hated it. The nasty food, the shoddy tavern, all of it. She would have gotten a better night's sleep out in the forest, even if there was a high possibility of getting eaten by the monster she had hidden from in the first place. This, sadly, was the only option, the only place in the city she could find that was cheap enough for her small amount of gold. If she had had more time to prepare, she could have hunted something to trade, but she had been rushed to the city in the blink of an eye.

    Due to her lack of funds, the talk of a job from a nearby table naturally intrigued her. The job seemed fairly simple, though Dove feared it was no as simple as it seemed. Even so, Dove still listened in to the conversation in an attempt to figure out more details.

    A group of Dragonborn entered, but Dove barely paid them any attention. Her focus was on the table. Specifically, her focus was on the Half-Orc that appeared to be the one to which the quest was being offered. When the man in question stood up with two simple words, "I'll accept," Dove had to make a split second decision. She couldn't simply talk to the half-orc. Ever since she left her home village, her short stature hadn't been as well accepted as it had been at home, and her confidence with anything social was close to being shattered.

    She decided that once the man left, she would stealthy follow him to wherever the job began. She understood that she would need to have interaction with the half-orc at some point, but telling him she had been spying on his conversation was not the way to start. If she got caught, however, she would have a lot of explaining to do. She just had to hope that with her close to gone confidence she could do it.

    Tags: Mitth_Fisto Master Vo'Un'Var
     
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  13. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    The Gnolls' Tooth
    It all happened so suddenly, two men, who seemed to be working for the Dragonborns, stood behind two of the Zhentarim merchants. one of the Dragonborns starts to stab his knife repeatedly into the Zhentarim Ne'tar was seated next to, Dragonborns and men-for-hire start to pull out Crossbows and shoot random people. Chaos unbound. People were screaming. Dove and Ne'tar were trapped in the middle of all of it.
    Outside
    Lux and the City Guard heard the screams inside, the minute they had done so, the Guards rushed inside. Lux had to make a decision. either he could run and not have to deal with this problem, or stay, which would include shedding blood.
    TAGS- s_heffley galactic-vagabond422 Mitth_Fisto
    OOC- Please respond to combat via. the Gnolls' Tooth thread.
    Loosely based off Game of Thrones Season 3 Ep 9's Red Wedding.
     
  14. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017
    The Gnolls' Tooth
    The screams of the innocents and the sinners ran through the tavern. Blood slowly spread across the floor, dead bodies lay bathing in the own blood.
    a member of the City Watch threw a javelin which landed in the eye of a Dragonborn, cracking his skull. His screams were drowned by all the commotion sweeping the floors.
    "Fall Back!" one of the City Watch members stepped back a little only to be met by a sword through the chest. Ne'tar was already being swarmed by the humans who were following the Dragonborns. All seem lost when bam! five more men from the City Watch burst through the door, slicing the Dragonborns apart, causing their intestines to slide from their stomachs and to the floor. soon, only three more troublemakers were left. One Dragonborn and two humans stood tied up against the wall, as one of the watchmen walked to the prisoners, the Dragonborn yelled out.
    "Death take you all!"
    The City Watchmen slit his throat with a rapier, cleaning it in his cloths as the dragonborn slid to the ground, his blood seeping between the floor boards.
    as the chaos died down people finally had time to think. This riot seemed odd, there was something about the Dragonborns... something unnatural.


    Outside
    the path to Sir J'amee Lejoy was close, and far less perilous than the future that awaits, hopefully there wouldn't be such a struggle with the knight.
    galactic-vagabond422 Mitth_Fisto s_heffley
    OOC- And the games in flight again! I want to get through this arc pretty soon and start the main story, and I'm going to try and post more regularly. (Hopefully more than once a week) If you have any questions PM me or post in the Gnolls Tooth. :)
     
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  15. Mitth_Fisto

    Mitth_Fisto Force Ghost star 6

    Registered:
    Sep 29, 2005
    IC: Ne'Tar
    Neverwinter, Zhentarim Meeting, The Gnolls' Tooth

    Breathing heavily he looked at the carnage that surrounded him. Blood slowly spread across the floor, dead bodies lay bathing in the own blood. A member of the City Watch threw a javelin which landed in the eye of a Dragonborn, cracking his skull. His screams were drowned by all the commotion sweeping the floors.

    "Fall Back!" one of the City Watch members stepped back a little only to be met by a sword through the chest. Ne'tar was already being swarmed by the humans who were following the Dragonborns. All seem lost when bam! five more men from the City Watch burst through the door, slicing the Dragonborns apart, causing their intestines to slide from their stomachs and to the floor. soon, only three more troublemakers were left. One Dragonborn and two humans stood tied up against the wall, as one of the watchmen walked to the prisoners, the Dragonborn yelled out.
    "Death take you all!"

    The City Watchmen slit his throat with a rapier, cleaning it in his cloths as the dragonborn slid to the ground, his blood seeping between the floor boards. As the chaos died down people finally had time to think. This riot seemed odd, there was something about the Dragonborns... something unnatural.
    Having lived through this, he could not help but note that he in some small measure owed a part of his life to these men. Still he knew some of the blood on the floor was his own as he cleaned his blade on a dead man's shirt before sheathing it once more. "Thank you." he simply stated to the room and the guard in general. Still he had need and if he took the offered job from the traders that seemed to have incited these Dragonborn so strongly, well he would be repaying his new debt after a fashion as well as doing what he needed to do.
    "I have heard tell of a Knight in need of service, if I can repay you all by doing so, and perchance buying you all a round if I return?" he left that open in the air.
    TAG: @galactic-vagabond422, @Master Vo'Un'Var, @s_heffley
     
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  16. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 3

    Registered:
    Mar 19, 2017