The Choices in bio-ware games can send one down some interesting paths but you usually have to play to one extreme or another. Light you play a saint dark you play satan, and center is just plain apathy, this is not what I hope TOR turns out to be. From what was shown at E3 2010 the dark side has some interesting choices, but for someone who is interested in the Republic side will I often wonder will I have to chose between the ridiculously saintly and stupid-evil/borderline repulsive choices. I realize in the ?Designing the Lightside? it was stated was Luke type Jedi, and Darker avenging Anakin type. But On the other hand remember Jade Empire, the choices were often either Kicking puppies or saint? In Mass Effect (Especially ME 2) Renegade is suppose to be ?I did what I had to do? but how many often Renegade simply translates to ?Total Douche? and being a centrist character locks you out of a lot of charm, or even choice options. How surprising was it to some Player in Dragon Age: Origins, Bhalin while a manipulative, merciless tyrant turns out to be the better king for Orzemar than the ?Obvious? light-side/ gentle Lord Harromond? Will there be any rewards or surprises for someone who wants a more Balanced path. Who wishes to met out darkside and lightside actions according to situation. Where cause, effect, reasoning, and end goals all are meaningful in the choice? Rather than [Top Dialogue option], [Top Dialogue option], [Top Dialogue option], [Top Dialogue option].