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Lit Fragments from the Rim: A look at Galaxy Guide 9 w/ Charlemagne19

Discussion in 'Literature' started by Charlemagne19, Dec 6, 2016.

  1. Gamiel

    Gamiel Force Ghost star 6

    Registered:
    Dec 16, 2012
    Something I feel is missing in the book are space-nomad clans/societies: group of spacers who (like Poul Anderson's star nomads in Star Ways) travel in large groups (either in large ships or in schools of smaller ships) along the edges of known/civilized space. Living by trading, transporting, selling their knowledge and/or sometime raiding with the planets in the area they travel or outsiders.

    They could function as some kind of local powerplayer that the PC:s has to deal with in the areas of space where the Republic never hold sway and the Empire's grip is rather lose. They could also be a kind of returning presence if the PC:s are planet hopers but wherever they go a ship belonging to Chla-Chla trade-clan leave just as they enter, a tradehouse-embassy lay just at the edge of the space-dockland where the PC:s are staying, etc.
     
    Last edited: Jul 12, 2018 at 4:12 AM
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  2. Sarge

    Sarge Chosen One star 6

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    Oct 4, 1998
    I agree with @Gamiel. Space gypsies have a place in every SF franchise. Well, no, actually, they don't have a place, that's why they're gypsies. Anyway, yeah, lots of stories you can tell with gypsies. I often had some show up in my campaigns. Eventually, one of my players discovered that he had unknowingly been born the long-lost king of the gypsies. That's a fun revelation for the right kind of player.
     
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  3. jSarek

    jSarek VIP star 4 VIP

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    Feb 18, 2005
    Ironically, the Gitanyi, space gypsies that have played a large role in some of my campaigns are ... planetbound.

    I may be doing this wrong. ;-)
     
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  4. Gamiel

    Gamiel Force Ghost star 6

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    Dec 16, 2012
    Clicks on the 'Would you like to know more?' button.
     
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  5. Charlemagne19

    Charlemagne19 Chosen One star 8

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    Jul 30, 2000
    I liked Han's companion in NJO after Chewie died who had a Romani-esque feeling.
     
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  6. Gamiel

    Gamiel Force Ghost star 6

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    Dec 16, 2012
    Me too.

    Even if his species was a bit on the nose on how inpiered by the romani they were in The New Essential Guide to Alien Species. If I got my hands on them I would probobly use cossacks elements to make them less obvious romani, toghether with stuff from other nomad Culture both real and fictional.
     
    Last edited: Jul 13, 2018 at 4:55 AM
  7. jSarek

    jSarek VIP star 4 VIP

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    Feb 18, 2005
    The Gitanyi are a group of nomadic humans living in the Juarezia Sector, the sector where games I GM occur. They are descended from groups of rural humans forced from their homes by the increasing urbanization of Thyforn, the most populous planet in the sector. The various clans of Gitanyi managed to travel to other planets in the sector, but typically had no ships of their own, and took to nomadic lifestyles on the planets which they found themselves. Their cultures diverged over time, so Clan Darl of Kibbick 2 lived a fairly typical foot-and-repulsorlift lifestyle (until an orbital bombardment decimated the clan and forced the survivors to travel with PCs offworld), the yet-to-be-named clan on Dyeridia has evolved into a swoop gang subservient to the Hutt lords of the planet, and the clans of Khagoja wound up actually settling down and emulating some of the Tapani-style nobility from local hegemon world Castano.

    Droma and the Ryn were definitely a bit on the nose, but I liked that they gave the psuedo-Romani Ryn such an important role in the NJO, and left them recognizable for anyone remotely familiar to know it's them. It was a nice little thumb of the nose to anti-Romani bigots.
     
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  8. Iron_lord

    Iron_lord Chosen One star 10

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    Sep 2, 2012
    Given that one of the Ryn was actually named "Romany":

    http://starwars.wikia.com/wiki/Romany

    it was a lot on the nose.
     
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  9. Voltron64

    Voltron64 Jedi Master star 1

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    Dec 23, 2009
    I feel if there was any Romani-esque group that included some of their more stereotypical aspects, they'd probably originate from Corellia.
     
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  10. Charlemagne19

    Charlemagne19 Chosen One star 8

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    Jul 30, 2000
    Corellia is where the Space Jewish people live according to the medstar books.
     
  11. Gamiel

    Gamiel Force Ghost star 6

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    Dec 16, 2012
    Ok, now I want to know why you both think what you think.
     
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  12. Voltron64

    Voltron64 Jedi Master star 1

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    Dec 23, 2009
    About Corwin Shelvay, I'd like to point out that he actually wasn't a padawan, but rather a college student whose latent Force-sensitivity was discovered by Darrin Arkanian over ten years before EP. IV.

    He's like Luke in that respect, he never as taught under the former structures of the Jedi Order, so most of his knowledge of the Force and such was rather improvised and D.I.Y. (which surprisingly is rather effective in creating successful Jedi apparently.)
     
    Last edited: Jul 15, 2018 at 10:19 AM
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  13. Gamiel

    Gamiel Force Ghost star 6

    Registered:
    Dec 16, 2012
    Since I'm me I could not stop at just a comment but come up with some ideas. I guess Gamiel gonna Gamiel.

    Ostersjon League: a group of herglic space nomads found in [whatever part of the Rim you want], they offer transport, trade, help with technology and gambling. When it come to the last part so are Ostersjon League infamous for it, in every spaceport’s League quarters you will find at least one gambling den (legal or not) and every Ostersjonic transporter is said to be a small casino.
    The Ostersjon League trade with any realm/state/planet in their part of space that are willing to trade with them but they show a preference for landing near or in water.
    Herglics from the Ostersjon League show ritualistic scarifications marking out family, rank, ship, honours and many other things. They put importance on cleanliness, especially on pure water and their internal currency is based on units of clear water.

    Obe d’Mar Xhi: [seen earlier among pirates, presented here in a different way] an ancient and inbreed clan of duros space-nomads, with an contempt toward the Republic and its laws that goes back at least a thousand years. This contempt is just as strong for the Republic’s successor: the Empire.
    As such they have no problem breaking Republic, and later Imperial, law. They are willing to trade with anything and anybody no matter what or who, legal or not. Known to keep their contract to the letter (if not the spirit) but having no loyalty with former trading partner once the deal has ended.
    How large the Obe d’Mar Xhi clan is is a mystery, since its members are extremely tightlipped toward outsiders, it’s is spread out all over the galaxy and ships have been known to go unrecorded for decades and then reaper. The lowest guesses are around ten thousand while the highest believe that there can be billions of Obe d’Mar Xhi clan-members out there.

    The Kull Mining Corporation-Clans: Seldom seen outside of their voidsuits the Kull are ryn who trade in the ore and stone they mine but are also known for their musicians, theatre-plays and void-warriors (all three groups which are for hire, as are the Kull’s miners and their knowledge).
    The Kull are divided into Corporation-Clans which in turn are divided into shipholds. A clan usually lay claim on a territory – which is usually a system, a planet, an asteroid cluster – which gives them solo right among a Kull to mine and built in that territory, and they say in that claim until the ore run out or they are driven from their by other (more often it’s the later).
    While ryn make up the majority of the Corporation-Clans do they sometime adopt in people from other species, even free droids (which doesn’t mean that they don’t own non-free droids) but the amount of non-ryn among the Corporation-Clans are belived to be between 1 - 5%.

    White Red Sphere Triangle Explorators: this antediluvian group of space nomads is formed around a core group of gree who are supposedly continuing with an ancient mission given to their ancestors. In time those ancestors and their decedents gathered followers to help them when their own numbers grow smaller and their original equipment begun to fail them.
    The Explorators can be found all around the galaxy, their original ships turned into the core of hyperspace capable spacestation created by all the generations of patching, upgrading and installing. Those spacestation are usually surrounded by smaller ‘ships repairing, patrolling, protecting, coming or going. By some unknown mean so do the different Explorator fleets (as they have become known as) keep in contact regarding all important information. It’s been suggested that they use ancient gree-tech, mystical abilities or some kind of astropathy.
    What the Explorators mission is seemingly only known by the gree and they are not willing to explain to “beings who would just not understand”, but it has been theories by outside observers that not even the gree know and they are just continuing what they saw their forebears do.
    The Explorator-servants of the gree comes from all manner of species that the Explorator ships have come in contacted with but share one elaborated an baroque culture. Many of them are masked, speak in strange ways and females among the Explorator-servants are sexually active with outsiders when given chance to prevent inbreeding.
    To get in personal contact with the gree at the core of the Explorators outsiders will have to go through all manners of rituals and diplomatic talks.

    -x-x-x-x-x-x-x-x-

    EDIT: Here's some old kickstarters that might be good inspiration for space nomads:


     
    Last edited: Jul 15, 2018 at 11:30 AM
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