I imagine that many of you might give mention to The Force Unleashed 2, or perhaps KotOR 2. The games that are presently disappointing me, however, are Zelda: Skyward Sword and Halo Reach. I just recently started both these games and both of them were surrounded by much hype and stellar (at least in the former's case) reviews. Skyward Sword has to be the worst modern console Zelda game I've ever played (and yes, I've played Majora's Mask). Was it purely sentimental value about this being the last major game for the Wii that earned it so much ridiculously high praise? The only challenge found in this game is encountered while trying to navigate your way through the Wii remote's clumsy controls. The Wii's inept motion sensor ability makes the combat annoying and incredibly shy of the "best sword fighting game ever" hype it received. Twilight Princess had sharper combat on the Gamecube. Also, I am sick of Fi. All that Science Class textbook lingo she uses utterly removes me from the Fantasy milieu I want in a Zelda game. Plus, her constant beeping over the most trivial notices only adds to the game's many annoyances. I don't need to hear her beeping if I drop down to three remaining hearts--especially if I'm still locked in an annoying combat sequence. In short, lousy controls piled atop lousy mechanics and game design make Skyward Sword a lousy Zelda game. I'm not even finished it yet. Probably not even half way. But I keep playing only so that I can finish this nonsense and put it behind me. Next, Halo Reach. I just started playing this on coop with a friend. We both were initially put off by the bulky/clunky/last-gen look of the game. This game received high praise, but it's hard to get into when it looks like it was made for the original Xbox. Honestly, Halo 2 was on par with this thing visually. It hardly looks like a current-gen game. Or at least, it doesn't look like a modern current-gen game. Aside from visual disappointments, where's my dual-wield? Can only the Master Chief and Arbiter wield a gun in each hand? Plus, why do my confiscated weapons keep vanishing every time a new segment/chapter loads? IIRC, in previous Halos, if I picked up a laser sword, I was able to carry it with me into the next chapter/segment (with the same amount of charges, grenades, etc). But now, all of a sudden, we lose our entire inventory after every segment loads? C'mon, Bungie. Why did all those reviews claim this was the best Halo ever? Earlier I had mentioned my disappointment with Arkham City as well. However, in light of the above disappointments, Arkham City has been forgiven for its (relatively trivial) flaws.