Discussion in 'Literature' started by CooperTFN, Sep 2, 2012.
You smell delicious, Jello.
Now: do you feel cheered, or wary?
That's totally harassment, whichever way you take it.
I feel Imperial.
We've been over this. Calamari is exceptionally tasty and delicious. On Earth. I cannot and will not eat a Mon Calamari in the GFFA.
Even if there was a Mon Cal cruiser full of tartar sauce supplied to me. And a escort frigate full of lemon wedges. However, if I am also supplied a Star Destroyer full of ice cold beer or a wine chilled white wine as well, I make no promises...
Aside from the size and fat-to-meat quotient, there's probably not much of a difference between frying up a panko-breaded Ackbar and frying up panko-breaded shrimp. However, in the case of larger mollusks, such as the giant squid, there would be a higher ammonia content in the meat. It's probable that Ackbar would have a Windex flavor.
So that's how he keeps his eyes so glassy and shiny!
Someone needs to canonize "Fish Sticks" as the Imp nickname for Mon Cal cruisers. jasonfry, I'm looking at you.
You want to Fry fish sticks?
Only if Star Destroyer are called Pizza Slices.
Interdictors = pizza with meatballs?
Hoth is an ice planet!
Lol Fish Sticks as the nickname
You said it...
ah yes thank you eurocentric beauty standards
Though... it makes me wonder how this could be applied to various races in the GFFA.
Balosars hiding their antennae... off-shoot Arkanians using face make up ... etc. We've seen it happen.
That's all well and good for the human-faced races, but what about the non-human-faced people? Since Humans were put on a pedestal (and to some extents, still are), do non-humans try to alter their looks to be more human? I've seen examples of four-armed species hiding their second set of arms, though the reasons for that varied, mostly just to hide the "weaker pair." And, if I remember correctly, there was at least one non-humanoid species that would clothe themselves to resemble a humanoid, but I may be confusing that with something else, for example the Dying Earth novels, where Nissifer would clothe her insectoid frame in robes to resemble a Human woman. Though, I do know that Ziro had gotten plastic surgery to reduce the asymmetry of his face, but that was because he was simply vain.
Oh look, something relevant to this thread happened.
I can't speak to whether this should have been done earlier, or more thoroughly, but it's good that they're actually engaging the issue.
I think the claims of the technical difficulties are real with regarding to implementing same-sex companion romances. Those scenes are both fully voiced and involve physical interaction of the characters within game (as oppossed to in cut scenes like in Mass Effect or Dragon Age). So to do same-sex requires redubbing long conversational trees and making sure the physical moves work right between the different sized models. For example, it would be bad for a female Sith to lift Vette over her head while trying to kiss her. Considering how long it has taken Bioware to make numerous other rather more gameplay critical changes to the game it's not surprising this took a while.
Still begs the question why they did not put them in the first place, I mean same sex romances options have been in Bioware RPG games ever since Kotor 1 but for some reasons TOR doesn’t have them, though they would not have been any more difficult to implement.
If I had to go out on a limb here, I would say it was an issue with it being Star Wars. Perhaps I'm simply a Bioware apologist, but the fact that same sex romance options were available in Dragon Age Origins, available in a somewhat absurd abundance in Dragon Age II (long story short, everyone is bisexual. Even people who weren't in previous games), and available for both new and old characters in Mass Effect 3, I don't see why it would be an issue in TOR unless it had something to do with the Star Wars license.
Not really. There are no companions that come back from DA to DA 2 only one from the DA expansion and he was not a romance option in that expansion, whilst a NPC from DA that joins the team in DA 2 was already bisexual in DA 1. Though yes of the 5 romance option companions in DA 2, 4 are bisexual.
Kotor already had Juhani, so should not be a reason.
KOTOR didn't actually have a full blown same sex romance, though, or at least it's so small and insignificant that it may have very well passed under Lucas Arts noses. It was more of a, "hey, I think you're great. You think I'm great too? Cool, let's go deal with Malak", as opposed to Carth and Bastila having an entire subplot. I may be wrong about this, but I believe the entirety of that romance was contained in one conversation.
As for DAII, my memory of Awakening may be fuzzy, but I thought I recalled Anders almost flaunting his heterosexuality. He does have an excuse, though, in that the fabric of his personality was changed between the games, due to his merging with Justice. And he did have a strange obsession with cats
I'm honestly not that opposed to DAII's model, though. The point's not so much that everyone in the game is bisexual, but that the player can literally do whatever they want. I personally prefer the approach they took in Mass Effect- as in real life, only certain people swing that way- but it's a nice gesture. It just gets somewhat strange when the NPC's make the first move