I love Jedi, I absolutely do. But after playing as and with them for a little while and then reflecting on their uses in the movies and in the EU, it does seem that they are overpowered. In fact, it seems that the only characters who are a real threat to Jedi are other Force users. The greatest example of this is in Attack of the Clones when Obi-Wan takes on Jango. The fight would have been over in a couple of seconds without Jango's jetpack. Obi-Wan would have closed in and left Jango without a hand. If one goes by the SW:RPG, this becomes even worse because Jango had a full five levels on Obi-Wan. Granted, Jango did kill a Jedi later in the movie, but the Jedi (what species was he) was concentrating on the Sith Lord. It seems to be the only way to kill a Jedi; with a lightsabre or simply overwhelm his danger sense. I've consistantly run into a problem when creating campaigns with Jedi. The main antagonist either has to be a Force user which makes non force users nearly impotent, or has to be royally overpowered. Fortunately on that issue, the idea of using Ysalimari at key points hadn't come to me until now. Good idea Koohii, thanks a lot! What would be even better is that I'd say while under the effects of a ysalimari, a lightsabre doesn't do the extra damage, just 2d8. *laughs* "The power to destroy a planet is insignifigant next to the power of the Force, which is insignifigant next to the power of a worm a little smaller than a house cat."