The question still remains with Burst of Speed, would Jango be able to outrun a Burst of Speed with a Jetpack. A 10th level Jedi has enough vitality to take a single hit. One round later, of course, the Jedi would attack and that would be the end of the match because Jango couldn't get away. I take you to Jango's death, where he attempted to use his jetpack in the same manner and when it didn't work, Mace went Highlander on him. In relation to the other comments about using far shot and heavy weapons. If you use a light repeating blaster, you can't move because it doesn't fire single shots. You get off a couple of hits, the Jedi takes them because a single or double hit from a heavy weapon isn't going to incapacitate a mid to high level character, strides up to his opponent and makes them very quickly dead because they can't move. BTW, even if your sharpshooting Jedi killer is just that, could that same character then negotiate a peace treaty? Jedi are overpowered, but they're not invincible. The catch lies in their ability to take on most higher leveled warriors and still be juggernaughts in other categories, such as diplomacy. That's why they're overpowered. If a character intends to kill Jedi, he has to spend all of his feats to get the right combination to kill them. If a Jedi intends to take on higher leveled bounty hunters, he can still take feats like Force Mind that have no bearing on killing bounty hunters but that make him a lot more useful in other situations. The obvious exception to what I've said above is accounting for the roleplaying/tactical skill of the player. For Joe Blow, what I've said may be true. For the experienced or the talented, it probably isn't.