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  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Mapping on Model

Discussion in 'Archive: Scifi 3D Forum' started by Zandar, Apr 14, 2006.

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  1. Zandar

    Zandar Jedi Youngling

    Registered:
    May 18, 2005
    Can someone help me in this , cos i have search for and found none tutorials on how u can apply a material on the object itself, i mean not the normal way , the one u have to break to pieces and then export to photoshop and paint it then export back again to put into the model that method i dunno how to do if u noe u can teach me or if u have any links to show me how to do that it's also much appreciated ^^
     
  2. Ravenger

    Ravenger Jedi Youngling star 2

    Registered:
    Apr 2, 2005
    first of all it would be helpfull to mention what program your using.

    and secondly there is a seperate thread for this its stickied
     
  3. Zandar

    Zandar Jedi Youngling

    Registered:
    May 18, 2005
    i'm using 3D max studio 7 sry about the posting cos i not sure where to post it
     
  4. morpher-2005

    morpher-2005 Jedi Master star 4

    Registered:
    Apr 19, 2005
    Your looking for UV mapping. Search "UV mapping tutorials" for a tutorial on it, and it would help to state your software when you search.
     
  5. -OC-

    -OC- Jedi Youngling star 1

    Registered:
    Sep 23, 2004
    Yes, uv mapping, and if you're brave, you can try uv unwrapping, lot more fun
     
  6. Darth_Steven

    Darth_Steven Jedi Youngling star 2

    Registered:
    Jul 14, 2002
    I suggest even using Texporter...It it very easy to use and you can find it by doing a simple search on the web for it.
     
  7. Wiz

    Wiz Jedi Youngling star 1

    Registered:
    Jul 29, 2005
    Hi matey,

    Try this tutorial, probably one of the best out there for beginners in mapping and texturing :)

    http://waylon-art.com/uvw_tutorial/uvwtut_01.html

    Also definitely use Texportet like Darth_Steven said, makes life so much easier.

    Cheers,

    Wiz.
     
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