@Jedi Ben So... you didn't get to the part where you find out the whole thing was orchestrated by a Cerberus-created clone of Shepard, who was created as a back-up in case the Lazarus Project didn't pan out (and who suffers a death that was ripped off from the ending of The Mummy Returns)? Never really used them much myself, but what I did like to do in 1 was to get a couple of damage increase mods and explosive rounds and add them to a shotgun, creating an improvised grenade launcher. I remember one time using that against a Husk. I guess because of the wall it was right in front of and the ragdoll physics, the Husk got sent of flying into the air Team Rocket-style. Had me laughing for a while (and wished I was recording it). I agree as well. Early on the sniper rifle can be a pain, but once you put some stat points into it, sniper rifles can be a beast. They make taking out the geth rocket turrets on the final run up the Citadel tower much easier.