Natalie POrtman up for grabs

Discussion in 'Fan Films, Fan Audio & SciFi 3D' started by Pixelito, Aug 15, 2002.

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  1. Pixelito Jedi Master

    Member Since:
    Apr 16, 2002
    star 4
    crappy temporary amidala texture is here

    texturing stage begins this week.
  2. CarlCampbell Jedi Knight

    Member Since:
    Jul 28, 2002
    star 2
    Nah, nah, dat sh!t is great, brah! I just wish I could learn how to properly unwrap head meshes once and for all...

    Carl
  3. Pixelito Jedi Master

    Member Since:
    Apr 16, 2002
    star 4
    HERE is a look at the first stage of the actual texture... the other one was just a test, i am now starting to texture for real. my mom got me the photoshop 7 upgrade from the CU Bookstore the other day, and it is SWEEET.

    oh, and i've settled in nicely here at the beautiful University of Colorado, Boulder. :D
  4. Macho Jedi Master

    Member Since:
    Sep 21, 2001
    star 4
    carl have you tried texaporter to unwrap the heads?
  5. Pixelito Jedi Master

    Member Since:
    Apr 16, 2002
    star 4
  6. Macho Jedi Master

    Member Since:
    Sep 21, 2001
    star 4
    pixelito, have you thought about having one layer that is like a darkesh red color that relfects the light, then another layer that looks normal? Render them out seperatly and the add them ontop of each other in photoshop or after effects
  7. CarlCampbell Jedi Knight

    Member Since:
    Jul 28, 2002
    star 2
    Pixelito, theres something I really like about that model and I've decided its the eyebrows. The MOMENT I LOOK at them I see Natalie. Maybe you should work on the eyes a bit, Nat has some unique eyelids too... not to mention the lips and... everything else. But those are her main recognizable features.


    Carl
  8. Pixelito Jedi Master

    Member Since:
    Apr 16, 2002
    star 4
    [image=http://pixelito.tripod.com/images/textures.txt]
  9. Macho Jedi Master

    Member Since:
    Sep 21, 2001
    star 4
    it looks ok, just not real i cant put my finger on it though. I think it could be the lack of imperfections in the skin, or maybe lacking the softness in the ears and nose. but its a wip and i understand that its not done but keep up the good work!
  10. ObiMcD Force Ghost

    Member Since:
    Jul 31, 2000
    star 4
    I think the main problem is that the flesh tone on the face is different than the remainder of the head, darken the rest of the head.
  11. Pixelito Jedi Master

    Member Since:
    Apr 16, 2002
    star 4
    it must have been the lighting... i had 64 fills and 3 key lights. i adjusted the key lights to give a more balanced look.
  12. Pixelito Jedi Master

    Member Since:
    Apr 16, 2002
    star 4
    drag&drop

    i hope you like this update because i'm just about done with the texturing... i'm not going for photoreal. next i do the hair, and then the blendshapes.
  13. odj_310388 Jedi Grand Master

    Member Since:
    May 30, 2002
    star 5
    Ah the pics do not work with me!
  14. EagleIFilms Jedi Grand Master

    Member Since:
    Apr 6, 2001
    star 5
  15. SamS Jedi Knight

    Member Since:
    Sep 2, 2002
    star 3
    I was checking out your site, and I think part of the reason why you model doesn't quite look like her (as you said in the 9/16 update) is because the nose is tad too long, thus her cheeks are longer too. Could her jowls be a little to pronounced as well?

    What might tie it all together are eyelashes.

    Just a thought.
Moderators: AdamBertocci
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