Discussion in 'Games' started by darklordoftech, Jul 31, 2013.
I'm terrible at online as well. I never play it. Winning against CPUs gives me self-confidence.
I think it just takes practice- there's a lot of characters and stages to learn how to counter/take advantage of. But then my win rate wouldn't be much better anyways .
I'm not even that big a fan of the particular installment he is from, yet even I can't help but be excited!
Yeah, that was probably one of the biggest surprises of the Direct. I guess he was always a possibility, but a remote one. He barely even showed up in any games on Nintendo systems. That Kingdom Hearts GBA game years ago, and IGN mentioned the Theaterhythm games too.
Personally I'm going to get ready to look for that gold Mega Man Amiibo.
Edit: I have no idea why tapatalk logged into this account.
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Someone on FB spoiled the surprise for me ahead of time but it's still an interesting inclusion (at the very least, adds another sword fighter to the roster). Kinda sticks the middle finger to PS All-Stars, hehe.
I'm assuming the big Smash video announcement for Dec will be the ballot winner.
Recent Melee tournament match that has been getting a lot of "best match ever!"-type attention. This level of technical skill is beyond me but I was able to follow the gist of it but, of course, it moves really fast. Some nice come from behind moments though.
Yes but was there a Wombo Combo?
IT IS UPON US ONCE AGAIN!
At last, its here! Super Smash Bros. for Switch! (Smatch? Swish? ). I expect it'll just be a port of the Wii U version with all the DLC included (hopefully), but that should be more than enough for another big seller for the Switch. The Wii U game was great, just that the Wii U was, well, yeah.
I wonder how many controls will be compatible. The Switch dock has several USB ports, so I wouldn't be surprised if Gamecube controllers were still an option.
Oh, GCN controllers will almost certainly be an option- Nintendo already unknowingly made GCN controllers functional via the Wii U's GCN USB adapter during a system software update a few months ago. And just for the pro/tourney support I can't see them dropping it on the port of a game that already supported it. That'll continue the GCN controller's domination of now lasting 4 console generations over 17 years (though ultimately it'll be longer since the Switch will obviously be around for at least another 4-5 years).
I actually only just realized a couple months ago how loose the analog stick is on my original black GCN controller- no doubt the victim of Smash 4. It flops around like a Sony controller stick. I need to get around to testing it to see if it harms gameplay. Worst case scenario I'll have to shift to one of my backups, but I'll miss the original black. Maybe I'll invest in one of those black Smash-branded ones if they bring them back again- let the mark be a reminder of the game that finally conquered the king.
As for the game itself- I agree that this is almost certainly a port, just with some extra players and levels (besides Splatoon & the Inklings, I'd expect SMO & BOTW content to be included, even if they're only costume additions). Recall that Smash 4 was on the short list a couple years ago of 4 games said to being looked into getting ported to the Switch. We already got MK8 & Splatoon (albeit the latter as a full sequel), with Smash and Mario Maker being the other half of the list, so it would track and stand to reason that they're spreading the Wii U ports out over the first couple years.
I've never been a huge fan of the franchise, but man, watching that Direct live and thinking it was just another uninteresting Splatoon thing, and then seeing that logo reveal... pretty cool. This is gonna be the Smash I try to "git gud" at thanks to the Switch's portability, as I'll be taking it along with me to work and practicing on my break times. We'll see how it goes.
Tips for a beginner?
Learn the basic (but specific) controls/attacks so you can start getting more technical than just button mashing and power ups. Focusing on that really improved my game between Brawl and 4.
Don’t start off with any of the more advanced characters with more elaborate movesets. Start with the more basic characters while you practice the controls, then start exploring each character to see what those moves do with them.
Eventually you should be able narrow down the roster to the ones that best match your preferred styles of play and you can focus practicing on them.
Alternatively, train an amiibo (preferably one with the same character you like to play as). Eventually they’ll level up to be as good as you or better and make for a good practice session partner.
Super Smash Bros. got me into Zelda and Metroid (particularly Underground Maze for Zelda and Brinstar and Brinstar Depths for Metroid).