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  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Reference New Sith Trials II: Character Creation

Discussion in 'Role Playing Resource' started by Lady_Belligerent , Dec 31, 2016.

  1. QueenSabe7

    QueenSabe7 Chosen One star 6

    Registered:
    Mar 23, 2001
    *Triumvirate Approved!

    _______________________________


    CHARACTER SHEET

    [​IMG]

    Name: Syren, formerly Xia Cass
    Sex: Female
    Age: 26 (before entering stasis in 3929 BBY)
    Species: Human
    Homeworld: Coruscant
    Occupation: High Lord & Assassin of the Sith Empire
    Height: 5’8”
    Weight: 135 lbs

    Physical Attributes:
    [​IMG]
    Hair: Crimson, straight, falls to mid-back
    Eyes: Dark grey
    Skin: Pale, various scars
    Build: Lithe & toned

    Clothing:
    [​IMG][​IMG]
    Syren will most often eschew traditional Sith attire for that which she is most comfortable and familiar with. Typical outfits would be black or of another dark color, fitted with various holsters as needed, a utility belt and boots. A long cloak with a deep cowl is worn on more formal or official occasions; otherwise she dons a separate hood or half mask when on mission. When necessary, she cleans up nice.

    Abilities: Most proficient with dual weapons, Jar’kai is her preferred lightsaber combat Form. Highly skilled in concealment and stealth and confrontation in close-quarters is a specialty. Force abilities are strong and efficient due to being raised and trained by a pair of former Jedi Knights. A more recently acquired skill has been the concoction and development of toxins and poisons which she studies with great interest.

    Weapons/Tools:

    Dual crimson-bladed lightsabers with hilts of identical design, worn one on each hip.
    [​IMG]

    Single 6-inch vibroblade taken from her Father, usually worn hidden in an inner-boot holster or exposed in a thigh holster. Formerly part of a set, its twin was lost during the Battle of Mortis in 155 ABY.
    [​IMG]

    Short sword with 24-inch blade discovered on New Moraband in 5 ABY and claimed as her own. Worn in a sheath that is harnessed across her back.
    [​IMG]

    Family: Roan Cass (Father) and Greer Cass (Mother). Both died 3938 BBY at the hands of their daughter.

    Associates: The Night Herald, Darth Haretisch, & Sith apprentice Aryan Graul, with whom she has recently formed a rather intimate bond with.

    Biography:
    Syren was born Xia Cass in the seedy lower levels of Coruscant to a pair of former Jedi Knights. Fleeing the Order in the aftermath of the Jedi Civil War, they were unable and unwilling to walk the repressed and narrow-minded path of the Jedi any longer. Roan and Greer Cass quickly married and turned away from all they knew to start a life and family together.

    The connection to the Force that Xia was born with was strong, one that her mother and father knew they wanted to train her to use without the constraints and limitations they felt they had while with the Jedi. They themselves had learned through various unknown means to walk the fine line between the paths of the light and of the dark. Knowing its advantages and dangers, they wished their daughter to have that same knowledge. As the small family began to move around the galaxy they sought out ancient teachings and dark artifacts of learning which would be eagerly devoured. Disciplined and a quick study, Xia was an ideal student.

    The years went by and when the young child moved into her teens, the formerly tight-knit family had drastically changed. Love had turned to hate, compassion to aggression. Both her parents had wavered from their precarious perch on the in-between and fallen prey to the allure of the dark side, but this was not what altered Xia’s course. She had always felt a pull towards the darkness, a calling, for as long as she could remember. It had dominated her path through life and was as if it had been a part of her since birth. She had willingly opened herself to the dark side well before her parents were fully aware.

    What truly tore her from her former life occurred during the waning years under her parent’s tutelage. While their limits were beginning to be seen Xia’s were nowhere in sight. The stronger and more powerful their daughter became, the more resentful, distrustful and violent her mother and father became towards her. An outsider would think this behavior and abuse warped the young girl into what she later became. What they would not know is that she had welcomed the dominating force of her parents and the pain that came with it.

    While they continued to be so singularly focused on themselves and their inferiority, her mother and father were unaware their offspring had realized she’d grown beyond them. Craving more than what they could offer, even what she knew that they kept from her, Xia saw that they were too foolish and weak to accomplish all that she felt she could with the right teachers. These she believed to be the Sith, the dark and powerful dark beings she always sought to learn more about.

    So Xia played their game until she was ready. That time came one night on some unremarkable Mid Rim planet. A mysterious voice called out to her through her own thoughts, nudging her to make her move. Assuming this was her conscience Xia did not think twice about its command. She did not love her parents, had not in quite some time and severing what was left of this familial attachment was a necessary final step to set her on her intended course.

    As her father slept, she drove one of his own vibroblades into his chest. His eyes flew open in the split second it took her to pierce his heart, calling on the Force to shove the short blade in past the hilt to reach the vital organ. His gaze connected with their match in her stormy-grey glare that quickly coated over with a yellow tint. She drank in the pure terror that bled from him and was quickly followed by his death. This unleashed such a rush of dark passion that nearly undid her; it had been her first kill, her first step wholly on her own and now… she felt free.

    Her senses heightened to a new level, Xia was not unaware of her mother standing a short distance away. The anger and rage pulsating off of the evil shell that had once been Greer Cass flowed in heavy waves through the Force. These Xia turned inward, quickly filling a previously unknown void. Burning with the feverish afterglow of her father’s death she then turned her gaze on the older woman and tossed the bloodied vibroblade aside. Reaching for her dual lightsabers, the very weapons her mother had shown her how to construct, she steeled herself for a fight. In the end she overestimated what was left of her true abilities and took her down after only a few violent clashes of their blades.

    As she stood above the bodies of her parents Xia Cass was cast aside and Syren was born. Used as an insult by her mother that insinuated her daughter was deceptive, treacherous, and deceitful, she chose Syren as her new identity out of spite and out of pride. Her mother had been right after all and now she owned her true self in more ways than one.

    Feeling extreme satisfaction, excitement and other things she did not yet understand but yearned to, she had a hunger to learn all she possibly could about the dark side. She knew there was so much more than the meager amount of knowledge she learned from her parents.

    Setting her sights on finding the Sith, Syren began travelling the galaxy and honing her skills as best she could on her own. She also began taking on one-off jobs as a killer-for-hire. It was during this time in her late teens and early 20’s that she became quite experienced in the art of stealth and concealment which transformed her into a formidable assassin. The mysterious voice that urged her to murder her parents would return at random and follow wherever she went, often times directing her to her next location. It became a part of her and oddly enough, one she never dared to question.

    Just after she turned 22, Syren stumbled upon a lone bounty hunter named Liev. After trying to push off his rather persistent advances and urgings that they should work together, he eventually wore her down and they embarked on a partnership and romantic relationship in the years that followed. Always keeping him at arm’s length but recognizing her true feelings, it was a confusingly passionate time in her life. One that led her to one of the darkest places she had yet been.

    In the year 3929 BBY, after an unexpected betrayal that saw Liev attempt to collect a bounty that had been placed on Syren, it was revealed he had willingly manipulated and deceived her only wanting that which would have meant her death. In the midst of a final showdown that had quickly escalated into a mad bloodbath, she willed herself to spare him, her love and companion. But the voice returned in earnest then, almost possessing her. It was enough to send her over the edge of her rage and Liev was no more.

    Immediately following this moment of forced but warranted vengeance, Syren followed an otherworldly pull to the ice planet of Hoth. She had no idea why she was there but the voice guided her to a hidden temple of mysterious origin. Moving into its depths and through labyrinthine pathways she came upon a door that allowed no further progress. Turning to leave the way she had come, the young woman became stuck when she found that path now blocked. Faced with certain death, she knew her only chance at survival was to enter one of the stasis pods that were within the sealed chamber. So she did as she must, not knowing whether she would ever wake again.

    ~

    In 155 ABY, Syren was awoken. Freed by a small group of Sith that was led by Darth Kralkus, they were on a mission to retrieve the ancient Eye of Hoth that was buried within the temple. Upon regaining consciousness, she had no recollection of how she came to be in stasis, why she had come to the planet and for exactly how long she had been asleep. Nonetheless she assisted in the retrieval of the Sith’s prized jewel and travelled with them to Moraband.

    Upon her arrival at the Sith Temple Syren was quickly apprenticed to High Lord Arach, a fellow assassin. The two young women formed a small, strong bond but had little time to spend together before their home was attacked. While emerging victorious, her Master vanished shortly after under unknown circumstances. It was then that Syren’s missing memories were filled in sparingly when it was revealed that she had a personal connection to the evil Left-Handed Lord, Typhojem; the very God that the Empire was tasked with stopping. He had been the voice whispering in her ear, He had been the voice pushing her in a predetermined direction, and He had pulled her to Hoth to break one of the seven seals to secure His release.

    Travelling to Mortis, she took Lady Arach’s spot as a third of the Key, those with the power to lock Typhojem away for good. Their mission went awry and resulted in her temporary death at the hands of the Night Herald of the Sith, Darth Haretisch. Briefly locked away in Chaos with several of her comrades, Syren came face-to-face with the Left-Handed Lord himself. Through sheer will to live and the aid of the Emperor-turned-God, she was given life again only to realize that there was no true escape from Him and imminent destruction. Through a dangerous ritual enacted by the Triumvirate, she along with the remainder of the Sith Empire were able to flee His reach and leap over space and time itself.

    Wrenched from one era to another yet again, Syren now finds herself a newly-christened High Lord and Lieutenant of the very Dark Lord who had taken her life on Mortis. It is a time of adjustment to newfound power and responsibility, of regaining trust and working in the shadows, of figuring out where she stands in this rebuilding of loyalties and structure. Of truly understanding what it means to be Sith.

    For Syren, this is when her life really begins anew.

    Class: Assassin
    Prestige Class: Stalker
    Level: 9, High Lord

    Tier I Skills: (14)
    Force Push/Pull
    Force Shock
    Force Drain
    Tutaminis
    Force Choke
    Affect Mind
    Force Stealth
    Force Rage
    Fear
    Ignite
    Chill
    Meditate
    Eye of Madness
    Concoction

    Tier II Skills: (11)
    Force Wave
    Force Lightning
    Force Barrier
    Force Wound
    Probe Mind
    Conceal Essence
    Mind Shard
    Immolate
    Freeze
    Force Sight
    Touch of Chaos

    Tier III Skills: (5)
    Force Avalanche
    Force Kill
    Force Illusions
    Art of the Small
    Dark Orbs


    SHIP PROFILE

    THE ARAE

    [​IMG]

    Classification: Victory I-Class Star Destroyer​
    Length: 900 Meters
    Armament: Standard
    Consumables: 4 years
    Crew: 4,798 (402 gunners)
    Complement: Varying TIE ships, some troop transports and AT-STs.
    Passengers: 2,040 troops
    Hyperdrive Equipped: Yes
    Description: No special add-ons or personal touches, just a simple combination of incredible firepower and fighter support. Syren will hand the reigns over to an officer more capable in the ways of military command and tactical understanding until she gains more knowledge and experience in such matters. However, she is aware and readily accepts the fact that while she may allow others to guide her ship, she is the one with ultimate control.
     
    Last edited: Feb 17, 2018
  2. QueenSabe7

    QueenSabe7 Chosen One star 6

    Registered:
    Mar 23, 2001
    *Triumvirate Approved!

    _______________________________
    CHARACTER SHEET

    [​IMG]
    Name: Leda
    Sex: Female
    Age: 23
    Species: Human w/Echani heritage (unconfirmed)
    Homeworld: Unknown
    Occupation: Sith Warrior
    Height: 5’6”
    Weight: 140 lbs

    Physical Attributes:
    [​IMG]
    Eyes: Yellow-green
    Hair: Layered white-blonde hair, overall length reaches waist
    Skin: Pale with a random lacing of scars varying in size and shape, indicative of a trying upbringing and ruthless apprenticeship. Her face includes a small birthmark high on her right cheekbone.
    Build: Athletic

    Clothing: Normally outfitted in varying degrees of armor depending on the need, usually with additional flair for a personal touch. Otherwise she is clothed in the basic black robes of the Sith.

    Abilities: Leda is well-trained and disciplined in several different forms of lightsaber combat, also excelling in hand-to-hand combat. She relies on agility as much as brute force when engaged and has an innate ability to anticipate her opponent’s next move.

    Weapons/Tools:

    Single lightsaber with a pale yellow blade, worn on her right hip.
    [​IMG]

    Family: Unknown

    Associates: Unknown

    Biography:
    Shortly after birth, a baby girl with no name was dumped on the core world of Corellia. Subsequently passed around to several families during her early years of life she began exhibiting traits and emotions most had deemed disturbing and unnatural to someone at such a young age, or at any age. The girl never lasted long with any one of her caretakers.

    As her displeasure grew at being constantly shunned and increasingly feared, so did her strength in the Force. This resulted in frequent violent outbursts that most would attribute to mental instability. To a select few, however they knew exactly what this child was capable of.

    During a year-long stay locked away in a psychiatric ward for the young and insane, the then 11-year-old was thrust into the care of a mysterious figure. He spoke of her potential in the dark side and of the Sith that would help her learn all she could do with such abilities. He never revealed himself to her, remaining hooded and removed from any personal attachment during their conversations and eventual travels to Moraband. That did not keep her from crediting him as her savior; rescuing her from a life without purpose and never-ending banality, instead lifting her into the hands of passion and truth.

    And he had been the one to finally give her a true name.

    “You are Leda,” he had told her with certainty. “The name of an ancient warrior Queen, it marks you as fierce, powerful, strong. This is not only who you are now, but who you always have been. Awaken, Leda, woman of war.”

    Her arrival at the Sith Academy marked a new beginning for the young child, having never known her birth family, birthplace or given name. Showing promise from the start, she was quickly apprenticed to a Master and the path of the Sith Warrior was chosen.

    Now at the age of 23, she has grown into a gifted young Sith who is always eager to continue learning or accept a challenging mission. Her skills in the ways of the dark side have exceeded even her expectations and she readily unleashes its fury on all who dare to oppose the Empire she would not hesitate to go to war for. Leda’s devout loyalty to her Emperor and the Sith that molded her has never been more solid and unwavering than it is now, even as threats continue to loom large around them.

    Even as they find a home in a new place… and time.

    Class: Warrior
    Level: 1

    Tier I Skills: (6)
    Force Push/Pull
    Force Shock
    Force Drain
    Force Choke
    Force Rage
    Ignite

    Tier II Skills: (3)
    Force Lightning
    Force Wound
    Consume Essence

    Tier III Skills:
    N/A
     
  3. Darth Kronos

    Darth Kronos Force Ghost star 6

    Registered:
    Jan 2, 2016
    Darth Mallace Updated Character Sheet:

    Name - Darth Mallace (Born: Jade Dorien) (Mal still means evil in French)

    Sex - Female.

    Age - 29 standard years.

    Species - Human.

    Homeworld - Jedha

    Occupation - Sith

    Height - 5’8”

    Weight - 120 pounds

    Occupation - Sith Lord.

    Physical Attributes - Darth Mallace has black hair, with white stripes laced throughout, adding more of a pop to her looks. She has pale skin, and eyes that are yellow most of the time, with black rings around them. Despite being lean in build, she has quite a bit of muscle hidden underneath, due to constant training from her parents.

    Clothing - She wears a suit made for flexibility. Around her neck are multiple necklaces that she had grown a liking to collect - especially from some of her dead victims, if they happened to have one on them. She has a black cape that form soft shoulder guards, and flows down to the ground on her left side. Wrapped around her cape and waist is a small silver ring that tightens it to her better. She has a silver arm guard placed on the top part of her arm that protects her from any blaster bolt - which she will use frequently in any tight situation with blaster users. She has two identical purple and green gloves that go up to her forearm. She also wears a tight purple shirt that covers her waist, but not her shoulders or arms. A standard belt used only to clip her lightsaber is wrapped around her hips, and below that is a pair of tight, grey pants that are there for flexibility and agility. She has purple boots that add an extra inch to her height.

    [​IMG]

    Abilities - As previously mentioned, Darth Mallace has superb flexibility and agility, as it had been her primary focus during her training with her parents. She uses these abilities primarily for lightsaber and hand-to-hand combat. She uses her physique to her advantage, trying to seem weaker than she is, then surprising her enemies in a blur of slashes and kicks. But, since she focuses more on lightsaber and hand-to-hand combat, her Force abilities are not as top notch. She can do all the simple moves that most Sith can do (Lightning, Choke, Push, Grip), but she fails at the more advanced stuff that Sorcerers are able to accomplish (Sith Mind Trick, which can cause an enemy to kill anyone in your way, and eventually themselves. She cannot use the Probe Mind or Force Hunger abilities. Even her Force Scream is touchy and needs work. And, her basic abilities are not as powerful as some others in the Sith Empire, and are only on a moderate to higher level - on par with the average Sith Underlord). Despite that, Mallace does not highly train herself within the Force, and continues to prefer the lightsaber/hand-to-hand combat style. She likes getting up close and personal with her victims before they die, and thinks simply snapping their necks with the Force is cowardly.

    Weapons/Tools - Darth Mallace sees no use for "poor man" weapons, such as knives or blasters (blasters more than knives. At least with a knife, you can see and feel their final moments.), and opts to only use a single red bladed lightsaber, that is as standard as you can get. It features a wide, grey handle, with black stripes painted (albeit worn due to age) down the body of it to add to a design. It features only one button, the on and off switch, and has no length adjusting knob that many lightsabers of the past had.

    Family - Honestly, Mallace forgot her family’s name. All she remembers is their corpses on the ground in front of her. It probably shows something about her.

    Associates - She is not accustomed to the Sith under the Triumvirate yet.

    Biography - Darth Mallace was born into a Sith family, on the planet of Jedha, living away from any other Force user, whether it be the Jedi, or Sith Empire. Her childhood was rough from the beginning. She never made any friends, and was forced to stay inside, focusing all of her time and energy to making herself stronger. Not within the Force, but in agility, which was her own choice. From an early age, she was pushed hard. Pushed to use her anger to overpower her enemies, and win battles easily. When she was younger, she was more prone to a rage fit, breaking many household things. But, her parents did not punish her, unlike any normal parent. They were proud of her, seeing the potential that she had. She began to grow in power the older she became.

    Mallace took her first life at age seven. She had killed someone that had wronged her parents in one way or another (the details were not explained to her). It didn't take long for this person to be found, and he was dragged into their home, tied up and placed in the center of the main room. Mallace was handed a medium sized knife, and told to have her way with him. Her parents felt that it was time for her to know what it felt like to kill someone. And, so, Mallace made her move, making the person's death as slow as possible, her parents savoring every scream of agony. Every drop of blood that splattered against the floor. Once the deed was done, the cleanup began. And it was a pain. It took hours, even for Force users, as the thickness of the blood had seeped into the rug, to get rid of all the blood, and make everything look as it did before. That was why she didn't like knives: the cleanup. It took too long. And if you were doing a mission that required you to be quick and quiet, that could be a detriment. After the killing, blood covered her clothes and skin. She needed to be cleansed, so that suspicions would be off of her.

    During the killing, Mallace had felt nothing. No remorse. No guilt. No sorrow. No sadness. And this was a good thing. A very good thing,

    The family thought they were in the clear. No one looked at the house funny. No one banged on the door with blasters, ready to shoot to kill (as stupid of an idea that would have been). But, they weren't. The police on the planet were called. Citizens had heard screaming coming from the home. There were a select few who knew that the family was Force Sensitive. Once being told of this, the police there sent a message to the Jedi hoping to rid the city of the Sith as quickly as possible.

    The Jedi soon arrived. Two of them, to be exact. A Master, and and Apprentice. They immediately found the home. Sensing that there was a child there, they decided to take it with them, leaving the parents behind. Most likely dead. Probably not willing to cooperate. They burst into the house, lightsabers drawn, and a fight began.

    Mallace stood back and watched the fight from afar, confident that her parents would easily win the fight. But, their skills were rusty. The two Jedi had killed both her mother and father rather quickly, not even taking a scratch. They turned their attention to Mallace, lightsabers off and on their belts, using a condescending tone that anyone would use to speak to a child. More so, because she was a Sith. The Jedi urged her to come with them.

    She would not be doing that.

    As she made her way to the Jedi, acting as if she was traumatized and scared, she reached down and grabbed her mother's lightsaber, her father's being cut down during the fight. She ignited it, and went to work, yellow in her eyes. She used all of her agility and anger to overpower the two Jedi, who were taken aback by the power that the "little girl" was displaying. In moments, the two Jedi were dead, one cut in three pieces (legs cut off first, then cut in half), and the other with a hole in his lower back). With her cover blown, her family dead, she broke the window in the back part of her home, and escaped into the shadows.

    She made her way to a bar, and proceeded to threaten a passing traveler with her new weapon. She told him that if he didn't do as she told, she would gut him where he sat, and would do the same to everyone else there. Frightened, he agreed, stumbling his way to his ship, Mallace closely following, pointing the unlit lightsaber at his back.

    The unnamed traveler few her to a planet of her choice. She had always heard from other travelers that Tatooine was free from Jedi.So, she went there. Once the ship landed, Mallace immediately crushed the life out of the poor traveler with the Force Choke power. No witnesses.

    As she grew older, she taught herself how to fly, using the traveler's ship. It would be a necessary ability to have if she wanted to eventually get off the rock. It took a couple of years, but she was eventually competent enough to fly on her own.

    All of that started when she was still seven.

    She spent years held up on Tatooine, trying desperately to keep her true identity a secret. She made her way by through petty crime and gang violence, killing anyone who was foolish enough to get in her way.

    Things were looking up. It seemed as if she was in the clear.

    Not anymore.

    The Jedi must have learned their lesson from decades past with Anakin Skywalker, as they had showed up, looking for any potential Force sensitives to take in. Granted, it took them years to get around to it. However, they immediately sensed the dark presence there. And it didn't take long for them to find this dark presence. The pair of Jedi confronted her - the last mistake of their lives. She killed them quickly, leaving their mangled bodies behind, only grabbing her prized possessions before dashing to her ship that was close by. No one tried to stop her. They were too frightened.

    As she took off, she eventually realized that she needed to go somewhere unknown to the public. Even by many of the Jedi. So, she set course for the Unknown Regions, on the run once again.

    That was becoming a staple of her life.

    She landed on the planet of Rakata Prime, surviving through killing and cooking any animals that she saw, and savoring any piece of food and water that she carried on her ship. A year passed, and no one had came for her.

    But, she knew not to get too comfortable.

    In a sudden flurry of excitement, Mallace was taken from her temporary home on Rakata Prime, and thrusted into a new home - what was being called New Moraband. While there, she would further her training under the Sith Triumvirate, growing stronger every day.

    On top of that, she was thrown into a completely new time and reality, into a time when an Empire ruled. It would take some time getting used to.

    Class - Warrior
    Level - 1 - Apprentice

    Tier I Skills:
    Force Choke.
    Force Push/Pull
    Force Shock
    Force Rage
    Force Stealth
    Force Meld

    Tier II Skills:
    Force Lightning
    Force Wound
    Force Wave

    Tier III Skills:
    None.
     
  4. Darth_Elu

    Darth_Elu Chosen One star 7

    Registered:
    Jan 2, 2003
    And now for something a little different.

    Character Sheet

    Name: Jagall Neidav

    Sex: Male

    Age: 25

    Species: Human

    Homeworld: Empress Teta

    Occupation: Jedi

    Height: 6’5”

    Weight: 200 lbs.

    Physical Attributes: [​IMG]

    Clothing: [​IMG]

    Abilities: A strong duelist, eschewing many abilities in the Force for pure saber dominance. Well trained in the Bakuuni Hand, Forbelean Defense, & Zavat martial arts as well. The one thing in the Force that he does well is the reading and projecting of emotions.

    Weapons/Tools: One Green Lightsaber & various tools that constantly change depending on tasks he is sent on

    Family: None

    Associates: Empire of the Hand, formerly his old Jedi Master

    Biography: Born 20 BBY during the height of the Clone Wars, Jagall was raised by his parents on Empress Teta in the Deep Core, mostly if not completely safe from the fighting and the transition of the Republic into the Galactic Empire. He led an ordinary life there until he was ten years old.


    An escaped Iktotchi Jedi in exile and running from Imperial agents briefly made his way to the planet and came across the boy. Jedi Master Unae Raas sensed his potential and urged his parents, who were quietly against the Empire, to let their son come with him for secret training and the eventual toppling of the galactic government so the return of the Republic could commence.


    Master Unae quietly believed that the Jedi Order had been entirely destroyed and was cut off from contact from any further survivors, so it was up to him to rebuild the Jedi Order one child at a time.


    It began with Jagall. And ended there too as they never got the chance to find or recruit anyone else. By 3 BBY they were beginning to also indirectly give aid to the forming Rebel Alliance. After he helped slay an Inquisitor in 2 ABY, his master proclaimed him an official Jedi Knight but they continued to travel together.


    A few years later, they finally showed up to directly aid the now governing New Republic at the Battle of Jakku, deciding afterward that they would then meet with officials and ask for aid in restarting the Jedi Order especially with the infamous Luke Skywalker.


    However, things went awry. Their ship was damaged and under further attack, communication signals went bad after taking damage, and now everyone thought they were an independent enemy. They took fire from both sides of the conflict. Master Unae was killed and when help finally arrived, deciding they were an ally not an enemy, it was the Empire not the Republic who came to rescue the young Jedi.


    From there, the escaping Star Destroyer he was ushered onto fled Jakku at battle’s end and knowing it was over for that faction of the Imperial remnants, went into hiding with a group that they knew to be surviving in secret. The Empire of the Hand.


    Since then, Jagall is thankful to Thrawn for taking him in without any prejudice and the remnants of the Empire coming to his rescue and even expressing condolences for his late master. Something the Republic never did. While still struggling on what to do with himself from then on, he still clings to his title as Jedi Knight and serves the Light Side of the Force while helping the Chiss leader.


    With the arrival of the Sith, things just got complicated.


    Class: Jedi Guardian (Warrior-Knight equivalent I presume?)

    Level: 1

    Tier I Skills:

    Force Push/Pull

    Force Drain

    Tutaminis

    Tier II Skills:

    Probe Mind

    Force Sight

    Tier III Skills:


    N/A
     
  5. SkooterDawg

    SkooterDawg Jedi Knight star 2

    Registered:
    Dec 21, 2016
    The Triumvirate has approved.
    Name: Xauder Dhoj (no Sith name yet)
    Sex: Male
    Age: 109 (~35 in Human years)
    Species: Falleen
    Homeworld: Falleen
    Occupation: Former accountant and archivist for the Black Sun
    Height: 5 foot 7 (short, but apparently tall for a Falleen)
    Weight: 140 pounds
    Physical Attributes: Slender toned build, nothing too strong looking; one yellow eye and one orange eye; long jet black hair done in a bunClothing: Standard purple cloak of the Falleen covering the simple black robes of a Sith; gauntlets on arms that serve as ship and self HUD; standard black boots and reused Imperial belt
    Abilities: Xauder is a master organizer and computer whiz due to his former occupation as an archivist. Being tied to the Black Sun, he has knowledge of the Underworld and its finances, as well as political and underworld history. His beginning devotion to the Sith had lead to him having an increasing knowledge of the Sith arts and lightsaber skills, and his newly realized force abilities make him able at piloting, hand to hand combat, and using a blaster pistol. His Falleen race makes gives him slight pheromonal manipulation that could possibly help him deceive or persuade weaker-minded foes to perform some tasks.
    Weapons/Tools: Lightsaber, S-5 blaster pistol
    Family: Parents are Honar Dhoj, father, 187 years old, and Anjrai Dohj, mother, 175 years old
    Associates: The Black Sun
    Biography: Xauder Dohj was born around the time of 104 BBY, to former Imperial Bureaucrat (and future New Republic Senator) Honar Dhoj and artist Anjrai Dhoj. The Dhoj family is quite a rich Falleen family, one with lots of connections in the Falleen upper class, but not one with much Black Sun power. Xauder’s mother was a Moj, and so their connections came much through that way. Xauder was very much a product of the upper class, a person who loved to party, fine dine, and do his desk job of being an archivist for the Black Sun. Since he was at a desk job, he was someone much more suited for history and numbers, and let others do the brute work. That was the way he thought it would always be.
    Xauder’s life changed when he was compiling records on Mustafar. He normally worked on Falleen, where records were sent for storage, but he was doing a more difficult job that required him there. On Mustafar, he felt a powerful presence, one he had never felt before. He was working in the archive room when he heard a voice behind him. He turned to see a dark figure. He was scared, but he had a suspicion that it was a Sith spirit. He had heard of Mustafar as being a dark side planet, but was never really a believer in it. The Spirit told him that he was force sensitive. Xauder never considered it; he knew he had good reflexes, was a good pilot and shot, and was able to control his body and energy to work efficiently and for long periods of time, but he had never used the “traditional” Force powers. Xauder was in awe of the Spirit, who told him to study the ways of the Sith.
    Back on Falleen, Xauder used every political and artistic tie he could to research the Sith arts. Through a contact with a curator through his mother, he was able to receive a crystal. With months of hard and frustrating work, he completed a lightsaber. He spent many more months training in basic Sith powers and history. He knew that he alone could not make him more powerful. He needed a master, one that could make him a true Sith. For his search, he took on The Purple Sun to take him across the galaxy in search of a master.
    Class: Peon Sorcerer
    Level: 1

    Tier I Skills:
    Meditate
    Affect Mind
    Force Choke
    Force Push/Pull
    Force Drain
    Force Shock
    Tier II Skills:
    Force Sight
    Probe Mind
    Dark Side Healing
    Tier III Skills:
    N/A

    SHIP PROFILE

    Name: The Purple Sun
    Classification: YT-2400
    Length: roughly 68 feet
    Armament: 2 laser cannons
    Consumables: Around 2 months
    Crew: 3 (captain and co-captain, droid)
    Complement: none; 2 escape pods
    Passengers: None
    Hyperdrive Equipped: Yes
    Description: A standard YT-2400, except a deep purple rather than silver, and yellow accent color. The ship is a former smuggling ship used by the Black Sun to smuggle slaves. The crew consists of Xauder as a Captain, Kirby Hugain as co-pilot, and SK00T-UG4, a KX-series security droid known as “Skoot.” Skoot is a deep purple security droid made for the Black Sun as a gift from the Empire. Hugain is an old, quiet, and mysterious Human from Ternengo. Not much is known about him except that his father and grandfather were Force-sensitive (he is not).
     
  6. Togrutan_Sith

    Togrutan_Sith Jedi Knight star 2

    Registered:
    Nov 8, 2016
    Name: Darth Effay, born Valora
    Sex: Female
    Age: 16
    Species: Togrutan
    Homeworld: Togruta
    Occupation: Sith Assassin/Student
    Height: 6’1
    Weight: 140
    Physical Attributes:
    Valora’s physical appearance is that of any other Togrutan. Her skin is a pale orange, and her white, blue striped montrals over her head are only small bumps due to her young age. Valora’s whole personality can be seen just by the look of her hate-filled yellow eyes, and she has an intense aura. Across her shoulder is a deep lightsaber wound, and another at her belly. She wears clothes that purposely reveal both the injuries so to look more battle-hardened and gain fear by her fellow Sith
    Clothing: Valora chooses clothing by comfort. She wears a wool cloth wrapped around her shoulders and top, showing her belly and the lightsaber wound inflicted upon it. Her left shoulder sticks out through the cloth, revealing her other wound. Wrapped around her waist is a cape once sported by her old master, but Valora took it with her after she left Togruta and used it as both a belt for her lightsabers and as a way to honor her master. She wears loose Hakama pants, being both comfortable and allowing her legs easier movement

    Abilities: Valora is a form 4 practitioner, emphasizing on agility and aggression. Normally one with her height wouldn’t be spry as she is, but her physical strength and force abilities enhance her speed to a point that her height is irrelevant. Because of her montrals, she can sense any movement from up to 82 feet away, greatly bolstering her instincts in combat. She believes her blades to be more effective at her skill level, but can still use the force for practical purposes.
    Weapons:
    Valora has an Inquisitor special, which used to be a double blade like the other lightsabers used by the Inquisitors, but Valora cut it in half and added pommels to each end, seeing as the dual bladed style wasn't her strongsuit. She also cut the revolving mechanism, so each hilt has half of the circle still connected to it

    Family:
    Valora was too young to remember her parents, but may have siblings

    Associates:
    Valora's only association is with her Master Syren.

    Bio:
    Valora was born 10 BBY in a secret underground Jedi academy. There, she grew up learning the ways of the force, and became an apprentice to Fis Afka, an astounding lightsaber duelist. Fis Afka was secretly a dark jedi, and made a mistake teaching his padawan Vaapad at the age of 10. Rather than learning the art, Valora succumbed to the darkness of it and killed another padawan during a sparring match.

    Fis and Valora were forced to leave the secret school of the Jedi, so they took a ship headed for Naboo. Once here, they found a village to live in. They stayed at the village for a year, until a small squad of Inquisitors arrived. Fis and Valora happened to walk by the Inquisitors when they noticed Valora's strong force sensitivity. Also sensing Fis Afka's strength in the force, he was assumed a threat, assaulted and killed by the Inquisitors, and they then took decided to train Valora to be an Inquisitor, giving her the unique blade they all used themselves.

    Now 3 ABY, Valora is 14, and has been an Inquisitor for 3 years. She is a strong force user and an even stronger duelist. Confident in her abilities, she gave another try at Vaapad, and like before succumbed to the darkness, this time even moreso. This and killing off Jedi were too much for Valora's young mind, so she decided to runaway. It wasn't easy, but she did escape the Inquisitors and boarded a shuttle to New Moraband.

    On New Moraband, Valora would live by herself for 2 years under the name Effay. She often scouted the land, and in doing this one day found a Citadel guarded by stormtroopers. Naturally she was attacked by the stormtroopers guarding it, but was able to defend herself with her lightsabers. When the Sith lords of the Citadel learned of what was happening, they inspected Effay themselves and noted her lightsabers were red. She also used dark arts like force choke and lightning on the troopers.

    They took her in as one of their own, and she was then made an apprentice of Darth Syren, choosing Darth Effay as her new title and ascending to Sith.
    Class: Assassin
    Level: Neophyte
    Skills:
    Tier I:
    Force Push/Pull
    Force Shock
    Force Choke
    Affect Mind
    Force Stealth
    Force Rage

    Tier II:
    Force Wave
    Conceal Essence
    Force Lightning
     
  7. ConservativeJedi321

    ConservativeJedi321 Force Ghost star 6

    Registered:
    Mar 19, 2016
    Name: Radian T'lenity
    [​IMG]
    Age: 46
    Sex: Male
    Species: Mirialan
    Height: 1.70 Meters
    Weight: 155Ibs
    Occupation: Jedi Master (Guardian)
    Physical description: Radian is a average humanoid male, Mirialan. He has several cultural tattoos across his face, and dark black hair that he keeps short. He has a serious demeanor, and is muscularly built, befitting one who has been on the front lines of war for many years. Though he is not quiet as young as he once was, his devout application of light side techniques has staved off age's affects for the most part. He looks to be in his early to late twenty's and he has bright blue eye's. He carries himself well, proudly standing at attention even to his subordinates.

    Clothing: He wears somewhat baggy, grey robes, with Mirialan markings scattered about on them. His primary cloth is a simple greyish white under-tunic, that covers most of his physic, over that he wears a long greyish black over-tunic, covering himself from head to toe. He tends to wear the hood up, but has no qualms about removing it. Around his outer robe is a very dark blue belt, that carries his lightsaber, and other basic mission necessities.

    Weapons: His only weapon is his single green bladed lightsaber. It is a very simple weapon, without much adornments, more suited to a Cerean than a Mirialan. Made of Alloy metals and durasteel, it lacks a blade guard, and has a smooth surface. The activation switch, and a few small grooves near the bottom are its only other distinguishing features.

    Description of abilities: Having witnessed decades of nonstop conflict Radian has worked out most of the kinks in his fighting style. His preferred Form IV Ataru to keep up with the fast passed combat he was use to, but he backed it up with touches ofForm one Shii-Cho to compensate for some of its inherent weaknesses. In addition he possessed a rudimentary, but passable comprehension of Jar'kai dual blade fencing. In terms of force powers he is skilled with channeling in force based acrobatics and telekinetic blasts into his combat, as well as the basic mind trick, and a powerful force shield able to block basic, or medium force based attacks.

    Biography:
    Radian T'lenity was taken into the Jedi Order at an early age after he was discovered to be force sensitive when his parents disappeared on a scouting mission to the outer rim. All he has ever know is the Jedi way, all he has ever known is conflict with the Sith. He has an intense passion, some might say attachment, to the Jedi way, and the lightside of the force, and would never dream of abandoning it.

    Some decades ago he was taken as a Padawan to a skilled Jedi master, Lannik, and member of the council, called Belensed Chot. The elder Jedi was a skilled combatant of some renown, and an early alarmist for Sith activities. Together master and apprentice gathered a Jedi taskforce and went on a crusade against the Siths tyranny for over a decade.

    Master Chot had earned a reputation as a bane to the Sith, as on his crusade he had managed to take down several skilled Sith Lords in one in one on one combat. Under his master tutelage Radian grew in skill and knowledge, participating in numerous key campaigns, and aiding his master at every turn. When he achieved knighthood it was difficult to part ways with his long time friend and compatriot, but he did so knowing his master was proud of him.

    While everyone's eyes were on the big picture, Radian participated in several small scale skirmishes, rarely loosing, but never getting notoriety, or attention, and he was content with that. But then a band of Sith hunted down his former master on one of the moons of Bogden, and deprived of one of its most valued masters the council, and indeed the galaxy, turned to the one person who had any hope of replacing him, his only surviving student, Radian T'lenity.

    The knight had jumped at the call, not for fame or fortune, but to save the galaxy from the Siths wrath. He was prepared to fight, and die if necessary to prevent a Sith victory. Though tragically his efforts were for naught. With the fall of Coruscant, and the end of the war Radian was left devastated. But a sense of determination, and a potential for hope drew him to Morraband to rescue the last remnant of the old order, Empress Fel and Chancellor Aryan Graul.

    But a darker threat was on the horizon. The ancient force entity, Abeloth, had returned. Facing the end of all life Radian did the only thing he could think to do, he teamed up with the Sith to take her down. Though he wasn't surprised when his alliance turned him into little more than another hostage. Hoping to make the best of a bad situation, Radian joined the Sith assault on Mortis, where he overcame his passions and emotional baggage, for there is no emotion, there is peace. He had survived an ordeal few others could, and the light was not done with him yet, it had a plan, and he would follow.

    Soon after returning to known space he took upon himself the title of Jedi Master, not because he felt that he deserved it, but because he sensed through the force that it had all been his great trial, humbly accepting the call he prepares for the long road ahead, knowing this knew time and place would also lead to new challenges for the light. As long as one Jedi Lives, the light will live on.

    Ship
    Name: N/A
    Classification: Eta-2 Actis Class light intercepter
    Length: 5.47 meters
    Armament: 2 laser canons, 2 secondary Ion canons
    Consumables: 1/2 month
    Crew: 1 passenger; 1 astromech droid
    Complement: N/A
    Passengers: 0
    Hyperdrive Equipped: Y/N No (Requires exterior ring)
    Description: Its a little over two decades out of date, but when she was discovered by Radian lying busted in a scrap yard on Lotho Minor she was in surprisingly stable condition. The Jedi, never being one for the fancier thing in life, was eager to spruce her up and set her flying with no thought given to her poor condition. He added a few modifications to the ship himself, increasing its fire power to contend with some of its modern counter parts, plus adding a small shield generator, and a faster engine, which effective balanced each other out in the speed department, so it is no faster than it would have been in its prime; though far sturdier.
    Astro Droid: R4-K9; recently had his memory erased so no personality quirks to speak of.
     
  8. Darth Osnil

    Darth Osnil Jedi Knight star 4

    Registered:
    Sep 29, 2016
    This Character and his contents have been approved by the glorious GMs.
    CHARACTER SHEET


    Name: Lar-Lar Jinks/ Darth Osnil
    Sex: Male
    Age: 16
    Species: Gungan
    Homeworld: Naboo
    Occupation: Sith Apprentice
    Height: 2 meters
    Weight: 165 lbs
    Physical Attributes:
    (Think of him as this, replacing the spear with a lightsaber)
    [​IMG]
    Lar-Lar is of average build, height, and weight for a Otolla Gungan. The only thing that particularly denotes him from other Gungans is the fact that one of his long, floppy haillu is missing due to an accident when he first activated his lightsaber. His dark purple skin is beset with dozens of scars given as a gift from his Master.
    Clothing:
    For formal affairs, he wears a traditional black robe with a hood. Any other time, he wears his clothing made for him by his mother. (middle)
    [​IMG]
    Abilities:
    From birth, Lar-Lar has been able to use his body flexibly, and all Gungans can breath underwater. He has learned to catch, kill, and cook his own food (particularly Gumfish) as most Gungans usually learn. He can use a cesta, booma, and atlatl as an average soldier can. He can also ride a kaadu. He is learning, or rather, attempting to learn, lightsaber combat, piloting starships, and the ways of the Sith.
    Weapons/Tools:
    He carries a Gungan Personal Energy Shield on his back, carrying it with his left hand in battle, using a lightsaber in the other. He prefers to use an orange lightsaber so that his allies can easily find him in a battle. He also has a kaadu, which he tamed as his rite of passage.
    [​IMG]
    Family: He has a brother, a sister, and his mother and father. He has not seen them since the Sith transferred to the new world and misses them deeply.
    Associates: Darth Kronos, his Master and Darth Invadator, current friend and future corpse.
    Biography:
    Lar-Lar was a normal Gungan living a normal life on Naboo. All was peaceful and quiet. Until a ship from the Sith Empire crashlanded into the swamps where the Gungans make their homes. Lar-Lar rescued the heavily injured Sith and took him home, where he was nursed back to health. As the Sith grew stronger, he took an interest in the Gungan, often asking for Lar-Lar to be the one to help him.

    The Sith told stories upon stories of great Sith. One legend he assured was true was the legend of Darth Jar-Jar the greatest, and only recorded Gungan Sith-though whether he was Sith or just an idiot is still widely debated. The Sith told him Lar-Lar could become like Jar-Jar. The more Lar-Lar considered it, the better he liked the idea. The Sith offered to take him to the Sith Temple to train to become Sith, and Lar-Lar agreed.

    After they acquired a ship, Lar-Lar and the Sith headed to the Sith Temple. However, the wounds the Sith sustained were further damaging than first thought, and he died shortly after. But not before giving a holocron to the Gungan, and telling him to open the holocron in front of the guards at the Temple.

    Lar-Lar did as he was told, and was incorporated into the Sith. Eventually, he caught the eye of two Masters, Darth Kronos, and Darth Kwea, Headmistress of the Sith Academy. In fact, they dueled over him. Kwea lost, and Kronos became his Master.
    Class: Warrior (Knight)
    Level: 3

    Tier I Skills:
    Force Push
    Force Shock
    Force Meld
    Force Rage
    Meditate
    Eye of Madness
    Force Rage
    Force Choke
    Tier II Skills:
    Force Wave
    Force Lightning
    Inspire
    Consume Essence
    Force Sight

    Tier III Skills:
    None. Yet.
     
  9. theometric

    theometric Jedi Youngling

    Registered:
    Jan 4, 2017
    With GM approval:
    Name: Jole Kenkorro
    Sex: Male
    Age: 57
    Species: Human
    Homeworld: Currently located on Axxila, in the Outer Rim
    Occupation: Former Jedi Knight, current cantina operator/smuggling liaison
    Height: 6’1
    Weight: 187
    Physical Attributes: Brown/Gray hair, hazel eyes, well-kept beard. Several scars on his body, including one across his right side below the ribs, a circular scar on his shoulder from a hook, and scar tissue from a burn on his left thigh
    Clothing: Wears typical clothing of the common citizen of Axxila, including a brown jacket with some wear and tear. A brown belt holds a holster for a blaster and several small tools.
    Abilities: Adept at lightsaber combat, proficient in Soresu, successful in several duels against Dark Acolytes; military tactician and very knowledgeable on military tactics, particularly guerilla and urban warfare; serves as an efficient diplomat/liaison between different smugglers and criminal elements.
    Weapons/Tools: Lightsaber, dark green blade, straight hilt, some wear and tear from years of use and abuse; does have a blaster, but rarely uses it. It’s more of an intimidation thing for the bars he runs.
    Family: Though he certainly has family alive back home, he has had no contact since leaving to join the order.
    Associates: None from before the purge; most of his contacts are smugglers and members of various crime syndicates. Any contact with rebels were ended years ago, before landing on Axxila
    Biography:

    Born in 51 BBY, Jole Kenkorro followed the traditional path of Jedi at a young age, studying as a Padawan under Jedi Master Oppo Rancisis. Under Rancisis, Kenkorro benefitted from his master’s unique and extensive knowledge on war, battle tactics, and was on the path to some day becoming an adept user of battle meditation, much like his master. He completed his Knight Trials in 29 BBY, and assumed the role of a Jedi Peacekeeper.

    Before the start of the Clone Wars, Kenkorro was assigned to several star systems in the Outer Rim to combat pirates and criminal organizations that had gripped planets as the Republic’s influence waned. He was not always successful, however.

    In his first mission as Peacekeeper, Kenkorro’s recklessness and inexperience turned a small peacekeeping mission into a two year war with a pirate force. Throughout his time as a Knight, he would stay in constant contact with his former master, seeking advice and guidance to better fulfill his role as a peacekeeper. Future missions would be more successful. It was also during this time that he took on his first Padawan, a young male Cathar.

    As he grew more experienced in the role, Kenkorro brought successful termination to several slaving operations, a criminal element on Mandalore, and curbed a Hutt crimelord’s attempt to expand influence. As the Purge progressed years later, Kenkorro would hear snippets of these same planets falling back to criminal elements.

    Once the Clone Wars commenced, Kenkorro served as a general for the Grand Republic. He spent almost the entirety of the war on the moon Antar 4, used by the Confederacy as a base for droid construction. An initial full assault by the Republic was disastrous, and he found his ground forces stranded on the planet, unable to destroy the droid facilities they had been sent for. His first Padawan would die during the initial assault, and Kenkorro would be severely wounded battling Count Dooku, though he managed to escape by the sacrifice of many loyal clone troopers.

    He conducted a guerilla campaign drawing heavily from the poverty-stricken population to fill his quickly depleted clone ranks. As the war progressed, the Confederacy relied more and more on the droid facilities on the moon, and hence turned more attention to the guerilla forces. The Jedi Knight slowly began to gain more support from the Jedi Council, who began sneaking in mercenaries on board slave shuttles that the Confederacy used to bring in workers. During this time, Kenkorro would accept and lose two additional Padawans during the course of the war. He also honed his lightsaber dueling skills, as he confronted several Dark Acolytes during this time. His exploits on the moon gained him a reputation amongst other Jedi.

    He would be commended by his former master for turning a disastrous defeat into a full-scale victory for the Republic with minimal Republic support. However, Kenkorro never achieved the rank of Master, mainly due to his inability to successfully train a Padawan to Jedi Knight. He was known for allowing his Padawan’s to accept dangerous missions, which inevitably led to the death of all three.

    He survived Order 66, in part thanks to the lack of the Republic’s army presence on the moon. However, troops were immediately sent to execute the Jedi, who quickly faded into the slums of Antar 4. Regarded as a hero on the moon by many, he found hiding easy.

    Within a year, Kenkorro had left the moon and began hopping planet to planet, working aboard smuggling ships. He was approached on two occasions by Jedi who had tracked him down, in an effort to have him join up with some plan for rebellion. Both efforts failed, and Kenkorro retreated to darker recesses of the galaxy in order to try and fall off of the Empire’s radar.

    Though his reputation as a general was notorious among the Jedi, he was relatively unknown to the average citizen. He would never be an inspiration for mass rebellion. As time wore on, the years of being hounded and hunted by the Empire took a toll on his morale.

    He eventually settled on Axxila in 1 ABY, running several cantinas in the slums of the world-enveloping metropolis. He became involved in the smuggling business, as a liaison, setting up deals between multiple parties, and taking some portion of the profit as pay. Primarily medicine and weapons, he was willing to supply all sides, in an effort to remain off the Empire’s radar. He has not engaged in a lightsaber duel in nearly twelve years. His blade has not been ignited in six.

    The business has allowed him to make many contacts in the underworld. His business also keeps him up-to-date on many rumors, even the most outlandish. With the success of the rebellion and the rise of Luke Skywalker, Kenkorro has begun to have doubts about his current role in life.



    Class: Warrior
    Level: Rank 1

    Tier I Skills:
    Force Push/Pull
    Tutaminis
    Force Meld
    Force Stealth
    Affect Mind
    Meditate

    Tier II Skills:
    Force Wave
    Force Barrier
    Conceal Essence
     
  10. Darth Rozic

    Darth Rozic Jedi Master star 3

    Registered:
    Dec 27, 2015
    GM Approved
    (I'm back. This time without the Dusty Butcher:()

    Name: Darth Foedus (born Nathaniel Hopper)
    Sex: Male
    Age: 35 years old
    Species: Damormirian/Human cross-breed
    Homeworld: Unknown
    Occupation: Knight
    Height: 5' 6''
    Weight: 69kg
    Physical Attributes:
    Foedus is well built with definitive features. He has broadish shoulders, spiny fingers and long legs.
    He has pale skin and jet black hair which complements the glowing yellow iris of his left eye. His left eye (and entire left side of his face) is covered by a mask. The mask is platinum with a yellow visor that has enhanced optical lenses. Underneath the mask Foedus' face is scarred to what extent is unknown for the only time the mask is removed is when Foedus is submerged in bacta to prevent infection.

    Foedus' lower right arm is prosthetic and includes electrostatic technology to allow Foedus to feel, the prosthetic also includes a kyber crystal that allows the hand to raise rapidly the temperature of anything it's touching. Both of Foedus' knees are prosthetic which gives him an acrobatic advantage (unless the springs in it lock up.)

    Foedus also shows no signs of age (no wrinkles etc.)

    Clothing:
    Foedus has four primary outfits: battle, special occasions, training and casual.

    Casual:
    When Foedus is popping into a cantina or trying to pick up some ladies he wears his casual outfit. This helps him blend in to crowds unlike his dark robes that he wears for battle or his extravagant robes that he wears on special occasions. This outfit includes: a loose fitting light brown button-less shirt with flat durasteel shoulder pauldrons that have chipping paint. The pants are black cargo style with several pockets, each one houses a different weapon (poison dagger, mini-thermal imploder etc.) Foedus just wears some standard titanium capped tradie boots.

    Battle:
    When in battle Foedus sports a standard black tunic with a large leather belt and black robes (robes are not always worn). Underneath it all are a few plates of hidden steel armour with cortosis weave. The outfit is simple but effective.
    [​IMG]
    Foedus' battle tunic without robes (ignore lightsaber)

    Special occasions:
    When part of ceremonies or fancy dinners Foedus wears a long draping plum robe with golden pauldrons with horn like spikes sticking out. Underneath the robe is a vibrant tiger orange tunic and a loose fitting pair of pants of the same colour, although only the upper part of the tunic is visible through the robes. Bringing it all together is a crimson sash that goes around Foedus' waist.

    Training:
    [​IMG]
    The robe above with black leather pants.

    Abilities:
    Foedus is a skilled user of Form II: Makashi. He has altered the style a bit to include more strength with every blow. Foedus is also skilled at using the force to affect the minds of others; from bending others to do his will to torturing their minds with haunting visions psychological powers have always been Foedus' favourite.
    Weapons/Tools:
    Foedus' main weapons are his lightsabers.
    [​IMG]
    Foedus most commonly uses the lightsaber pictured above. It may have scratches and dents but it gets the job done.
    [​IMG]
    Foedus' second lightsaber is only for special battles or rituals. It is kept in extremely good condition and has a silver blade. Only the finest kyber crystals are used to power it (it has been modified to operate using four crystals.)

    Foedus also uses a host of daggers, poisons, katanas, blasters, vibroblades, explosives and more; however he has vastly too many weapons to carry all at once so he usually has to make compromises.
    Family:
    All of Foedus' family died in the riots of his homeplanet, since then he has forgotten his family's names or even how they look.
    Associates:
    TenTee, R7-N9
    Biography:
    Foedus was born a slave. He lived on a planet called Oroutron (the native word for 'money') since he was one. The planet was controlled by a malevolent dynasty of warlords who used the vast army of slaves at their disposal to mine ore from the planets crust. Eventually the Empire took control of the planet and things only got worse.

    The governor of the planet was even crueler then the previous leaders. He lowered the minimun working age, food wage and raised working hours. However due to the planets remote location and insignificance to the rest of the galaxy security was lax.

    One day -when Nathaniel was eleven- a child was shot dead in the mines for not working. The people who witnessed it were outraged and riots began. By the time the riot was over a good lot of the miners were dead. Their bodies were removed from the mine and burnt in a pile to make an example to any rebellious slaves. That only promoted more riots. This time it was thousands of Stormtroopers versus thousands of slaves.

    The riot lasted for days and in all the mess Nathaniel managed to escape to a nearly abandoned hangar bay. It had at least ten TIE Fighters and a few troop transports. Nathaniel stole one of the TIEs and made his escape. He kept flight control occupied as he flew out of the planets atmosphere, by the time they realised the ship was stolen he had already docked aboard an Imperial Victory-class Star Destroyer which almost immediately escaped into hyperspace.

    Nataniel made his way into the engine room via the air ducts and overloaded the hypedrive by diverting the auxiliary power to it. The ship was forced to exit hyperspace to prevent the hyperdrive from exploding.

    Then Nathaniel used an escape pod to go to the nearest planet. Luckily the crew on the ship assumed the pod short circuited and didn't bother scanning for life.

    Nathaniel landed on a dense jungle planet that was the home to an ancient Sith temple. Nathaniel seeked refuge in the temple not knowing its significance. The spirits in therer talked to him, telling him the secrets of the dark side. Over the next few years he slowly became corrupted by darkness.

    In time it was reveled he was very strong in the Force. He learned to fight using old swords and other weapons he found in the sarcophagus' of dead Sith. He survived by hunting animals and foraging for food.

    When he was eighteen a ship arrived on the planet. It was an Imperial shuttle. He killed the crew and boarded, only to find there was one more crew member aboard, R7-N9. The astromech droid however was quite stupid and actually helped Nathaniel escape the planet.

    Over the next years Nathaniel traveled the galaxy. His favourite task was to hunt Jedi survivors, steal any information they had about the force, then kill them. He did this a lot. He also traveled to Illum and took kyber crystals to make his own lightsaber, reprogrammed an assault droid (10-T or TenTee was the droids name) to also have a protocol mode and continued to train himself.

    However one day he was confronted by a Jedi that went by the name: Shaak Ti. Shaak and Nathaniel fought and eventually Nathaniel got so badly wounded (this is why he requires a face mask) that he had to escape. Before he managed to get to his ship he heard Shaak ask something: "who are you?" to which Nathaniel simply replied with: "I am Darth Foedus!"

    A year or two later on Foedus' thirty-fourth birthday he had a vision. It was of a lady, she had fair skin, dark hair and broadish shoulders, she was Lady Kwea Acantha. Foedus had no idea how he knew this but he just did. She informed him that the Sith would rise again and to prepare for it. After it she just disappeared.

    However Foedus did not take the vision seriously. He wanted to believe the Sith would rise and he could join them but he couldn't bring himself to believe it. So when the year 5 ABY came he was quite surprised....

    Class: Warrior
    Level: I

    Tier I Skills:
    • Fear
    • Affect Mind
    • Force Drain
    • Force Push/Pull
    • Meditate
    • Force Rage
    Tier II Skills:
    • Mind Shard
    • Probe Mind
    • Dark Side Healing

    Tier III Skills:
    N/A

    SHIP PROFILE


    Name: The Impirius Union
    Classification: Armed government transport shuttle
    Length: 20 meters
    Armament:
    • Laser cannons (5)
      • Forward-facing double laser cannons (2)
      • Forward-facing wing-mounted double laser cannons (2)
      • Retractable rear-mounted double laser cannon (1)
    Consumables: 2 Months
    Crew: 6 (Minimum 1)
    Complement: Escape pod
    Passengers: <20
    Hyperdrive Equipped: Y
    Description:
    After the ship landed on the same planet that Foedus was on he hapily murdered the crew (aside from the astro droid) and took the ship for himself. Now it's his primary mode of transport.
    [​IMG]
     
  11. dragonsith13

    dragonsith13 Jedi Grand Master star 4

    Registered:
    Apr 3, 2005
    Name: Draconis
    Sex: Male
    Age: Before banishment late thirties standard human age (currently unknown)
    Species: Human/Rattataki
    Homeworld: Rattataki
    Occupation: darkness
    Height: 6’2”
    Weight: 195 lbs
    Physical Attributes: At one point Draconis was a physical specimen, fit and toned through training from birth, forged in a ruthless and unrelenting battle culture of the Rattataki. Covered in markings and tattoos of the ancient Sith, adorning himself with such through various rites of the dark arts. That was before exile. Though humanoid in appearance still, Draconis is far from his previous self.
    Black voidless eyes.
    [​IMG]


    [​IMG]

    [​IMG]

    While still very humanoid in appearance his body has been ravaged and tortured by unknown horrors leaving his body is scarred. Signs of massive healing are evident, as his still pale white body upon closer examination has evolved to harden an almost light scale like appearance. Leaving only slight evidence of previous markings visible. It is unknown how such exposure has affected his physical prowess and abilities.

    Clothing: Black ragged robes, light battle armor robes, and occasionally nothing.

    Abilities: Draconis was a master assassin with no equal in cunning, stealth, and subversion. Though he rarely drew a blade, he is a powerful Djem So practitioner, knowing when and where to draw his sword when necessary. was also increasingly adept at using virtually anything around him with deadly efficiency when called upon. Although powerful in the force, he has never been one to use his powers for anything more than exactly what was needed. All of this playing into his quiet and silent demeanor, with his movements and actions being fluid, precise, and purposeful. In is later years he has delved into more arcane arts, craving and seeking out knowledge of ancient techniques of malice and darkness.

    Weapons/Tools: Anything and everything… Sith Sword scavenged from places unknown. (The sword is slightly curved as a single edged blade.) A shard fragment of unknown origins. Two lightsabers one red – formerly from a previous target, one yellow recently crafted around the time of the battle of Mortis, with a slightly extended hilt. Various Daggers and blades. A death mask. Poisons.
    Family: Dead.
    Associates: Cruor (extensive history of a dark and often tenuous alliance) Tarle (apprentice of Draconis) Eiowe – (association unknown), the girl Hel.
    Biography: Raised as a warrior and assassin from birth on Rattataki by warlords, abandon on Onderon by such beings, when he became a threat too wild and unpredictable to control. In a failed execution Draconis escaped, surviving as a young teen, on Onderon and the nearby moon of Dxun. As time passed he was drawn to Korriban eventually where his true journey began.
    Forged as a master assassin, rumored to have been trained by a cadre of Sith Lords. Darth Nemesis, Cruor, and apprentice of Vassago. Draconis delved deep into the dark arts of the ancients, consumed by a thirst for knowledge of artifacts and lore of the ancients. Although primarily an assassin Draconis quickly adapted this obsession with alchemy and sorcery to his own purpose. Spending immense amounts of time in study in the bowels of the ancient temples of the Sith homeworld. Traveling to ancient sites and developing a network of knowledge and contacts throughout the galaxy. All while bending and forging his deadly skill as an assassin with sinister experiments and dark powers. Draconis served the Dark Lord of the Sith without question while drawing upon the dark powers that consumed them all in is presence. During the height of the Order on Korriban, Draconis was exiled from the order he served. All that is known, is that he was banished to the wilds of Korriban by his former master the Dark Lord of the Sith. It is believed that Draconis did survive, but it is unknown what such exposure to the bowels and wilds of the darkest corners of Korriban has done to him. Having confirmed his survival with his recent appearance in the Valley of the Kings, Draconis has emerged from the vast unknown of Korriban. Little if anything is known about what happened to him during his time. By all accounts he should be dead with his lifespan having extended well beyond that of his species, yet he survives through some sheer will or force of unnatural being.
    Since Draconis’ arrival into the New Sith Empire, he has picked up where he left off. Now serving the Triumvirate as he has served loyally that of previous orders, though while answering to no-one else but them. Carrying out their orders ruthlessly, working in a sense to regain his status within the Order after exile.

    Class: Assassin
    Level: 8

    Tier I Skills: (13)
    Force Choke
    Fear
    Force Push/Pull
    Tutaminis
    Force Drain
    Force Shock
    Force Meld
    Affect Mind
    Force stealth
    Ignite
    Force Rage
    Meditate
    Concoction

    Tier II Skills: (10)
    Dark side healing
    Mind Shard
    Force Barrier
    Force Lightning
    Force Wound
    Probe Mind
    Conceal Essence
    Consume Essence
    Immolate
    Aberration

    Tier III Skills: (4)
    Hunger
    Infusion
    Art of the Small
    Force Illusions



    SHIP PROFILE
    Name: Arc of Silence
    [​IMG]
    Classification: Vindicator-Class Heavy Cruiser
    Length: 600 meters
    Armament: Much of the armament has been altered to tailor it to a more specific mission profile.
    Light Turbo-lasers 12
    Heavy Ion Cannons 10
    Light Point-defense Ion Cannons 10
    Light Point-defense anti-fighter laser cannons (20)
    Missile/projectile tubes (4)
    Tractor beam projectors (6)
    Consumables: 1.5 years
    Crew: 2,551
    Complement: 12 Tie Defenders, 12 Scimitar Assault Bombers. Various shuttles and Transports, light ground support vehicles and speeders.
    Passengers: 100 Special Operations Troops, 100 Support, Intelligence, and Reconnaissance Special forces. (Compliment of troops had been lessened to tailor it towards special operations and intelligence, providing more resources to the smaller compliment.)
    Hyperdrive Equipped: Y
    Description: Tailored and modified for infiltrating, hunting, and covert operations. The Arc of Silence sacrifices much of it original armament to divert resources and energy to specialized troop compliments, along with overall power resources to augment speed and maneuverability. The Arc of Silence is not intended to slug it out with other capital ships, but instead never be found or noticed until it is too late.
     
  12. greyjedi125

    greyjedi125 Chosen One star 6

    Registered:
    Apr 29, 2002
    [​IMG]
    Name: Darth Manticore
    Alias: Stygian Executor
    Gender: Male
    Age:27
    Species: Zabrak
    Homeworld: Irrelevant
    Height: 6’2”
    Weight: 192 lbs
    Occupation: Sith High Lord
    Physical description: [​IMG]
    Highly athletic and muscular build. Blood red skin color, raven hair tied in a long black braid. Fiery irises, a Mythical Manticore tattoo covers his torso and back. He has lightsaber burns covering his arms, shoulders and many other parts of his body.

    Clothing: Generally, he wears loose fitting sith combat gear, with armor mesh. Black hooded cloak, black boots and gloves. This changes depending on the occasion and the need of his current mission.

    Abilities: Lord Manticore is an ingenious combatant, who has keen awareness of combat zones and all its ranges. Though an inherently feral combatant, he also moves seamlessly between attack and defense, feints and counter-attacks, as though he were controlling the entire encounter. He is comfortable at all ranges of engagement and is quick to adapt to any surprises. His ability to combine Force powers with martial skills into impressive attack strings and combinations have garnered him a fearsome reputation, underscored by the elite opponents who have fallen to his blade. As ever, he endeavors to attain even greater skill and power, never being satisfied by his current limitations.

    Weapons/Tools: Manticore brandishes a detachable, double-bladed lightsaber currently fashioned in a style resembling Darth Malgus’ lightsaber. ( The saber-staff becomes two weapons for dual wielding purposes ), the blades are vermillion in color. Manticore is versed in the use of most bladed weapons. Naturally, he employs The Force and his unending supply of Hate an Anger.

    Manticore can transition seamlessly between Ataru, Shii-Cho, Soresu, Shien/Djem So, Niman and Jar’Kai. He is also a Master of Teras Kasi and Echani Martial Arts. As a Sith Warrior he is a living weapon.

    Family: None

    Associates: Darth Invidius, his Sith Apprentice.

    Biography: Groomed from a very young age by Lord Anguish the cruel (to be presented to the Sith), Manticore was trained to become an effective and relentless killing machine. He eventually slew his then Master and found his fortune with the Sith through means of a summons -after seeking the sith unsuccessfully for some time. It would not be long before he was recognized as a Sith Lord, and after many successful battles, he found himself promoted to Sith High Lord and Battlelord by the Sith Emperor himself.

    Despite his ascension, the Stygian Executor would be hard pressed to find a worthy apprentice. The Battle of Coruscant had been won, but at a great cost. There would be no rest for the sith, however. Dark Celestials appeared,visiting their calamity upon the sith during the Battle of Mortis, and it was during this time that Manticore experienced a significant failure. One that would usher the end of all things.

    It was this failure which prompted Manticore to seek a new path that would allow him to surpass his present limitations. Such a path would have him leave the sith for a time, but he’s vowed to return. This new galaxy was a new time and place, which presented new opportunities for those who braved the challenges associated with them.

    To the victor goes the spoils.

    Class: Warrior (Marauder)
    Level: 9

    Tier I

    Force Push/Pull
    Force Shock
    Force Choke
    Force Meld
    Force Drain
    Force Stealth
    Force Rage
    Affect Mind
    Chill
    Eye of Madness
    Fear
    Ignite
    Meditate
    Tutaminis

    Tier II

    Force Barrier
    Force Sight
    Force Wave
    Force Wound
    Conceal Essence
    Consume Essence
    Darkside Healing
    Immolate
    Mind Shard
    Probe Mind
    Touch of Chaos

    Tier III

    Force Avalanche
    Force Kill
    Pain
    Pyromania
    Recoil
     
  13. Lady_Belligerent

    Lady_Belligerent Queen of the RPF, SWC, C&P, and Pancakes & Waffles star 10 Staff Member Manager

    Registered:
    Jan 29, 2008
    Name: Zalen
    Age: a lady never reveals her true age
    Sex: F
    Species: Nightsister
    Height: 5' 3"
    Weight: 98 lbs
    Occupation: Sith
    Physical description: wavy, long red hair. Pale skin, skin around eyes tattooed heavily outlined in black with curls from the corner of her eyes extending to her cheekbones.
    [​IMG]

    Weapons: lightsaber with deep purple blade, dagger, various throwing weapons

    Description of abilities:

    Biography: Zalen was a Nightsister and trained as a dark Jedi at the shadow academy until she had a disagreement with Brakiss and escaped. From there she worked for various criminal organizations, and the last stint landed her in carbonite for an extended period of time. Zalen is always vague about her past and prefers to keep changing her background to use it to her advantage.

    Class: Priestess - inquisitor
    Level: 8
    Skills:

    Tier I

    Force Push/Pull
    Force Shock
    Force Drain
    Tutaminis
    Force Choke
    Force Meld
    Affect Mind
    Force Stealth
    Force Rage
    Fear
    Ignite
    Chill
    Meditate

    Tier II

    Force Wave
    Force Lightning
    Dark Side Healing
    Force Barrier
    Force Wound
    Probe Mind
    Mind Shard
    Immolate
    Freeze
    Force Sight

    Tier III

    Force Kill
    Pain
    Pyromania
    Shatterpoint
     
  14. dragonsith13

    dragonsith13 Jedi Grand Master star 4

    Registered:
    Apr 3, 2005
    *Cracks knuckles.....

    Everybody count one character sheet ah ah ah....... two characters sheets ah ah ah ...... three character sheets ah ah ah
    [​IMG]
    3 x 3 Thrice GM approved!



    ---------------------------------
    Character Summary
    Name: T'Tkura

    Age: 175
    Sex: Male
    Species: Whiphid
    Occupation: Jedi
    Height: 2.4 meters
    Weight: 375 kilograms

    Physical Description: Tall and imposing physically, T'Tkura is gifted with the speed and strength of his biological makeup. His thick mane and hair is a light brown, with some silver strands evident due to his age. Though not old by Whiphid standards it is clear that T'Tkura has seen some fearsome trials. His furry hide covers many scars from past battle.

    [​IMG]

    Clothing: Dark brown robes with white trim.

    Weapons: Single bladed green lightsaber.

    Description of abilities: T'Tkura was hardened by the harsh survival lifestyle of his homeworld. Despite his age he remains a formidable physical challenge, adept at hunting T'Tkura is a natural investigator. T'Tkura is a skill battle master and tactician in commanding large forces or taking the battle right to the enemy on the battlefield himself. Despite his fearsome appearance T'Tkura is a reflective being with a calm and calculated demeanor. Combined with his powerful skill in the force T'Tkura is a formidable opponent tasked with investigating and seeking out dark conspiracies throughout the galaxy.

    Bio: T'Tkura on his homeworld was thrust into the role of tribal leader at an young age after the tragic death of his father. Eventually discovered and trained as a Jedi. His abilities with the force were augmented perfectly by his natural leadership and hunting skills. Though extremely skilled in such, T'Tkura only used his abilities for combat when absolutely necessary. Honing his skills in tactics on and off the battlefield as a fierce warrior. T'Tkura was severely wounded during an encounter of overwhelming odds, sacrificing himself in order for his remaining contingency to escape. T'Tkura was thought dead, but during a counter attack led by his fleet was rescued. His valor and stalwart leadership has always inspired those around him. Since the encounter T'Tkura has been content with teaching tactics and techniques to younger generations of Jedi, while maintaining his reputation as one of the most revered commanders within the Jedi ranks. Recent events though have seemingly brought him out of retirement with a dire need to investigate and perhaps neutralize unseen threats.

    The recent events have revealed a twisted reality of subjugation and captivity. T’Tkura leading a special forces team was able to infiltrate the Sith vanguard Armada relaying critical information concerning battle and tactical data for the countering Jedi forces. However the onslaught was unavoidable, caught in the midst of a Sith coup and the eventual sac of Coruscant. T’Tkura crossed paths with Lord Insipid and Triumvir member, only to barely make it out with the remains of his squad after heavy losses of both his team and fellow Jedi. T’Tkura regrouped seemingly dropping off the grid and re-emerging with the Jedi tactical force set on intercepting amd countering the force at Mortis. Again however it was of no avail. T’Tkura find himself captured and subjugated on a Sith slave ship, with little knowledge of current events. Bound with many of his fellow Jedi, they are the only know survivors of the recent Galactic conflict.

    Jedi Master
    RANK: 8

    Skills:
    Lightsaber form: Djem So
    Force push/pull
    Force Jump
    Force Defense
    Battle Meld
    Battle Meditation
    Force Armor

    Heal/Coma Trance








    -----------------------------------
    CHARACTER SHEET

    Name: V-3PO
    Age: Manufacture and production date of 30 BBY
    Sex: Masculine programming
    Species: Droid
    Height: 1.7 meters
    Weight: 77.6 kg
    Occupation: Protocol Droid
    Physical description: 3PO Model Protocol Droid with black coverings.

    [​IMG]

    Weapons: All of his tools are retractable and hidden.

    Modified Computer Interface Tool.
    Fusion torch.
    Vibro Scalpel
    Electrical Prod.

    Enhancements:

    SyntheTech AA-11.9 VerboBrain
    TranLang V Communications Module
    TechSpan II Interface module
    Sydyme Personality Matrix
    Infared photoreceptors with enhanced range capabilities.
    Omni Long range Transmitter/Receiver

    Description of abilities: Protocol and etiquette. Torture and assassination. Filing and organization.

    Biography: V-3PO was a standard issue 3PO model protocol droid originally manufactured
    before the great Galactic Clone Wars. During the Galactic Civil war V-3PO was property of the Empire acting as an interpreter stationed in the Outer Rim Territories.
    With the fall of the Empire V-3PO changed hangs repeatedly serving under all manner of institutions and beings, from pirates and smugglers to politicians.

    Some decades ago at one point his ownership fell to a force user, a young apprentice of the force. Skilled in technology and engineering, the young being began the process of heavily modifying the Protocol Droid to his own desires.

    V-3PO was soon integrated with advances assassination and torture programming, as well as a new personality matrix. V-3PO surprisingly had gone significantly
    long time without a memory wipe, this combined with the new protocols and programming. Allowed the droid to quickly draw upon a vast database of information accumulated through well over a century of existence.

    The droid soon became a proficient study of all manner of horrible deeds and techniques. The young apprentice to his folly, in striving to enable the droid into a more effective killer, disabled one of its many AI laws.

    Within three days of doing so V-3PO's owner was dead from a horrific chemical overdose. Over the next few decades V-3PO found his way to be in the service of another
    Empire acting again seemingly as a standard 3PO Protocol Droid.

    V-3PO retains a duplicate physical copy of himself built for the transfer of his databases and programming, should his hardware be damaged beyond repair. V-3PO is equipped with advanced transmitting features allowing himself to back up his data continually in a scheduled and differential manner.

    Ensuring that no matter as long as the destination database remains intact he can download into new hardware. Which is incredible advantageous, considering V-3PO has been shot, incinerated, obliterated, vaporized, melted, frozen, drowned, sliced, dismembered, crushed, corrupted, and eaten.

    However, through happen stance the Assassin droid has come to serve a new master, a detestable Librarian within the current Sith regime occupying the remote Sith planet of Korriban. By total accident his new master disabled and accidentally removed the droids transmittable addressing key codes, erasing them from his databases. Unknowingly he Librarian retains them with his persons and despite V-3PO’s best efforts he has been unable to locate them and upload them successfully.

    V-3PO’s once harden programming and integrated systems have been completely sabotaged by his new master who fancies himself a self-taught technical guru, completely contrary to reality. His new master through his meddling, has managed to turn the once deadly and efficient droid into a walking repair nightmare. As the V-3PO struggles to avoid his masters tinkering, he attempts to repair himself and find the database keys he needs to be rid of the cursed bond between him and his current inept master. As such he detests his master and sentient life as an abomination and bane of his existence. He would love nothing more than to watch his master die a gruesome death horribly over dramatic and painful death, but his key would be database key would lost.

    The fate of V-3PO is not really know, as he was last seen at the Sith Temple on Moraband, before the battle of Mortis.





    ------------------------------------
    CHARACTER SHEET

    Name: Fangortr’ avaram Gorna Ent Lordia Fang (Fangor)
    Sex: unknown
    Age: 4237
    Species: Unknown but believed in some way to have a lineage/origin to known Force sensitive Neti, possibly created and cultivated by them.
    Homeworld: Currently Zakuul (New Moraband) However it is believed Fangor was seeded and grow elsewhere.
    Occupation: Tree
    Height: 18’ 4”
    Weight: 8’125 lbs
    Physical Attributes: A hulking mass of hardened twisted wood, Fangor is imposing in his own right due to his sheer size. But surprisingly nimble and fast, able to cover great stretches of distance with his wide and long stride. What he lacks in sheer quickness, he makes up in brute overpowering strength. The ability to heal minor wounds heal and major wounds when sufficient biological resources such as water and earth are present augment with the ability to feed off the force as any force user with such healing abilities does.
    [​IMG]
    [​IMG]
    Clothing: none

    Abilities: Growing and healing, through a deep connection with the living force, Fangor has a significant ability to speak and commune with surrounding nature, plants, and animals. Feeling the ecosystem as a whole and in tune with it significantly more than most force users. Fangor does not have sword or weapons skills as his primitive nature and mind are more primal and savage. Though he has a deep knowledge and understanding of the way of things, civilized to an extent that a tree can be. Able to talk and communicate in many different manners and tongues.

    Weapons/Tools: Rocks, Logs, The Elements, and whatever is around
    Family: Suspected that his family originates from the Neti and exiled dark botanists with Fangor’s Mother being a Wroshyr tree, and father a Kindalo, a tree like subterranean dwelling species, in reality his origin is purely unknown and lineages are unconfirmed
    Associates: The forest, and surrounding flora and fauna.

    Biography: Light nor dark and both light and dark at times. For over 1700 years Fangor has been in a state of meditative hibernation, still and undisturbed as the rest of nature on Zakuul. As the world and peoples who roam the land came and went while Fangor stood, planted, rooted and undisturbed. During this meditative state growing both physically and in the force. Delving on lessons learned long ago in different times. Having lived through millennia of conflict serving the twisted darkness which he was born from. Recently with the arrival of the recent group of darksiders on Zakuul, Fangor has been begun to awaken from his slumber drawn to the new powerful darkness on the world he currently inhabits.

    Class: Warrior
    Level: 4

    Tier I Skills: (9)
    Concoction
    Force Drain
    Tutaminis
    Chill
    Eye of Madness
    Force Push/Pull

    Force Choke
    Force Rage
    Force Drain

    Tier II Skills: (6)
    Dark Side Healing
    Force Barrier
    Freeze
    Touch of Chaos
    Aberration
    Consume Essence



    Tier III Skills:
     
  15. Moonspun Dragon

    Moonspun Dragon Force Ghost star 5

    Registered:
    Apr 6, 2011
    GM APPROVED

    CHARACTER SHEET

    [​IMG]

    Name: Darth Arach (born Isa Blayke)

    Sex: female

    Age: 20

    Species: Human

    Homeworld:Rikku

    Occupation:High Lord of the Sith

    Height: 5'10"

    Weight: 135 pounds

    Physical Attributes:Long, straight black hair, piercing gold eyes, pale skin, a thin scar on the bottom of her right forearm.

    Clothing: Anything that helps her blend in with the locals of whichever planet she is on, complete with a medium brown cloak with a deep hood to hide her face if she chooses.

    Abilities: Due to the constant tragedies in her past, Arach is serious by nature, but she has a sarcastic and a mischievous streak that help to balance it out. When she was sixteen, she became a very skilled scavenger and fighter both of which still come in handy at times. As well as her stealth. She's strong for a High Lord. When she's under extreme emotional duress, she'll subconsciously release a deadly pulse of the Force that will slice through anything around her.

    Weapons/Tools: A standard lightsaber with a blood orange blade, a dagger made from a operator's bone with the blade serrated and the hilt curving into a sharp point at the tip, a vibroblade which the blade is in the shape of flames,

    [​IMG]

    a pendant necklace of which the pendant is in an intricate set and has the ability to calm and focus the mind of whomever touches it, and a ring given to her by Darth Talon that conceals her thoughts, worn on her left middle finger.

    Family: A father and mother both viciously murdered and partially eaten with her ten year old self as witteness, an older neighbor, whom she considered an aunt, took her in for six years before her heart failed, and a young girl she considered her sister when she, too, was viciously murdered.

    Associates: Due to her past and the nature of the Sith, Arach trusts only a select few; her former apprentice, High Lord Syren, the Dawn Herald, Lady Bellorum, and the Night Herald, Lord Haretisch, though her trust in him isn't as strong as it once was.

    Biography: Isa had a happy childhood. Her parents were part of a group of humans colonizing a planet known as Rikku. It has a lot of grassy knolls and is perfect for growing crops, located in the Outer Rim. This group was, also, part of a social experiment. It was on Rikku that she was born.

    For ten years, the colony grew. Ten years was how long it took for their paradise to become hell.

    It started with the crops. Very gradually, the crops started to become poisoned. They managed to contain it and even appeared to stop it for awhile. However, it came back not only in the crops, but the livestock, as well. No one knew where this poison came from or how to stop it.

    During this stage, they discovered that the poison made the animals more aggressive and caused a type of madness. Even the animals who only ever ate grass, began to turn on each other and eat their flesh.

    The next stage, it infected the colonists themselves. The violence recorded with the animals became magnified with the Infected. There were only a few that weren't effected. Isa and her parents were among them.

    The infection disguised itself, at first, as different common ailments. It, then, became more deadly accompanied with an insationable hunger.

    Help was barely called for before it was too late.

    As it was, many of the colonists were killed.

    Isa had been with a friend when the Infected became too many to contain. Worried for her parents, she slipped away in the confusion.

    She, eventually, heard screams that sounded like her mother coming from the direction of the market. They faded as she followed them.

    When she arrived she saw the market had been overrun. Some of the Infected were busy in small groups of three or four. Closest to her, she saw two groups of four each. She recognized the clothing of the two victims as belonging to her parents.

    Upon realizing this, the child couldn't help but stare in shock, horror, and tremendous grief as her parents became dismembered as she felt something within her start to crack.

    It didn't shatter until the Infected noticed her a few seconds after her arrival. As they came toward her, an inferno ignited. Never before had she felt such anger and hatred.

    With tears streaming, Isa let out an incredible scream as the built up inferno released in a powerful pulse. It shredded through the ranks of not only the Infected surrounding her parents, but through the ones surrounding the other victims as well.

    Safe and exhausted, the child collapsed to her knees and had just enough strength to crawl to her dead mother's side.

    This is where the response team found her some time later.

    On the ship with the other survivors, was an older woman by the name of Sadie Brown. Sadie had been a neighbor and a surrogate aunt to the child and took her in upon learning that she was alone.

    Sadie died when Isa was sixteen. The older woman's heart had given out.

    Now, she became burdened with Sadie's death as well as her parents'. The memory of the latter was not clear to her due to the trauma she had sustained.

    After Sadie's death, Isa took to the streets and became a scavenger and thief.

    It wasn't long before she learned that she was different than the others around her. She was far more successful at stealing items of value from shopkeepers and customers alike. And she was very skilled at finding the right haul when she scavenged.

    Months after learning to survive on her own, she came across a thirteen- year- old, whose softness of character made her a prime target for other scavengers and predators.

    Saving the girl, Lock, from a savage beating, Isa took her under her wing.
    Isa taught Lock how to scavenge and fight.

    Seeing how the girl was naturally quick and unnoticeable when she wanted, Isa usually took her with her to use as a scout.

    Slowly and eventually, the two came to consider the each other as family.

    A little over a year later, Lock was brutally murdered by a canabalistic, nomadic- like tribe called the Raiders.

    Upon hearing her friend being attacked, Isa had pinned the attackers against the hold of the crashed ship she had been scavaging from, and held a fatally dying Lock.

    Laying the girl's corpse on the ground, Isa used her new- found power and, in turn, slowly and brutally murdered the three Raiders one by one.

    Accomplishing this, Isa picked up Lock's vibroblade and left the crash, never returning.

    One day in the market, two years later, she stole a customer's purse.

    She didn't realize this was not one of her normal victims until the Sith Master caught up to her.

    Impressed enough with her skill, the Sith brought her to Moraban to the Sith Academy. There she trained until she became apprenticed to Emperor Dreadwar.

    Isa's, now Arach, first mission was to the Valley of the Dark Lords on Moraban, to bring back Darths Cruor and Draconis, lead by the Dark Lord Haretisch.

    After the mission's successful completion, she looked among the dead and found the necklace and dagger.

    On the return trip to the temple, Arach felt her master's death. After arriving at the temple, she was elevated to Lord.

    While enraged over her master's death, she was contacted by a mysterious woman, later revealed to be Darth Talon, who told her that Insipid had murdered Dreadwar and named himself Emperor. She, then, offered her the chance to avenge her master's death. Arach accepted her offer and was told that a ring was hidden on the shuttle that waited for her next mission.

    Afterwards, she rejoined Lord Haretisch and two apprentices, Kwea and Octavious, to fight the entity that had made Lords Cruor and Draconis go temporarily insane.

    While facing the entity, it showed her one of her deepest regrets and most painful memory. Lock's death.

    During the final battle, Arach touched the entity's conscious using the Force and became trapped in a steadily collapsing mindscape with Darth Haretisch, who had followed her. During this time, as they waited for the two apprentices to destroy the entity, Arach came to trust Haretisch and consider him as a surrogate master.

    After the successful completion of the mission, Arach was promoted to High Lord, had discovered a boost in her powers, and learned that she carried a piece of a key that could either lock Typhojem away, or be used to release him.

    After defeating an old Sith escaped from carbonite with Kwea and Octavious, the assassin met with Haretisch who gave her an apprentice. Darth Syren, a young woman who was millennia old and had been in stasis on Hoth.

    Not long later, while preparing for a celebratory feast, those who had pledged alligence to the left- handed God, Typhojem attacked the Sith on Moraband.

    During this battle, some of the Sith had either been killed, or had turned traitor and then killed. However, the Sith emerged victorious, even when Abeloth made an appearance.

    Shortly before the Sith went to Mortis, at the Dawn Herald's orders, Arach left secretly, but returned just in time to feel Haretisch's betrayal.

    With Abeloth destroyed, after she told Emperor Insipid about Arach's almost betrayal, Insipid becoming the Son, and Typhojem's release, another ritual was performed. It threw the broken Sith Empire into another time and universe.

    Class: Sith Assassin- Watcher

    Level:9

    Tier I Skills:
    Force Shock
    Force Rage
    Tutaminis
    Force Push/ Pull
    Force Choke
    Affect Mind
    Force Stealth
    Fear
    Ignite
    Chill
    Meditate
    Concoction
    Eye of Madness
    Force Drain

    Tier II Skills:
    Probe Mind
    Conceal Essence
    Mind Shard
    Immolate
    Freeze
    Force Sight
    Force Lightning
    Force Barrier
    Force Wound
    Force Wave
    Dark Side Healing

    Tier III Skills:
    Force Illusions
    Art of the Small
    Force Scream
    Shatterpoint
    Glaciate
     
  16. E. L.Knight

    E. L.Knight Jedi Grand Master star 4

    Registered:
    Dec 4, 2012
    Triumvirate Approved!

    Name: Master Cesar Ignancio
    Sex: Male
    Age: 35
    Species: Human
    Homeworld: Nar Shaddaa
    Occupation: Master of the pleasure palace ship The Luxury Elite.
    Height: 1.8 Meters
    Weight: 210 lbs.
    Appearance:
    [​IMG]

    Casual
    With Tattoos showing
    As an armed Enforcer

    Abilities:Well seasoned Thug/Gangster, Champion Heavyweight Brawler
    Weapons/Tools:Slugthrower shotgun revolver, Custom Blaster Pistol, Sword
    Family:Bruce Selach
    Associates: The Family, Patriarch Relmi Dar, Roark Wulf
    Biography:Master Cesar Ignancio is a high ranking boss with the Family, who resides on the pleasure palace ship The Luxury Elite a heavily modified lightweight cruiser. The exterior was modified for better defense with hull and energy shielding. The interior was modified to be a pleasure palace for patrons to indulge in their vices with strict privacy and security.

    His childhood, up to before he was taken to the Family Farm, is something he rarely talks about, and lesser men have disappeared after questioning him on that point.Relmi Dar, the then Master of The Luxury Elite, brought Cesar to the Farm when he was 6 years old. Mother Tessa took him in and raised him with a house full of other children and gave him the best childhood a young boy could ask for. Cesar had a warm bed, warm food and plenty of space to roam. The Farm had animals and Mother Tessa and his Aunts and Uncles helped teach the children history, math, science, subjects needed for a well rounded education.

    Relmi became his father figure he always wanted, visiting young Cesar ever few weeks. When Cesar became a young man, he was given a choice to join the family business and he accepted. He worked as an enforcer until Relmi elevated him to his second in command and main enforcer for The Luxury Elite.

    5 years later, Relmi was chosen as the new Patriarch and he chose Cesar to take his place as Master of The Luxury Elite.

    As Master, Cesar made it clear he would not allow anyone to ruin the reputation of the family, and has done so successfully for 5 years.

    The Family
    The Family had no official organization or name but was run by 6 Masters who each ran a pleasure palace ship. These ships provided them with the excuse to be near populated systems and provided cover for their illegal dealings.

    The Family was known to be able to provide a great deal of services, many of which were the result of avoiding dealings with the Hutts or other major criminal organizations that controlled the criminal underworld.

    They began being called the Family because that was exactly how they operated, as a family. When you were brought in to join, it was because another Family member trusted you. Each prospective member would then be given a task to perform, to prove trust and loyalty. Once the task was complete, you became a brother or sister. They lived together, worked together, ate together. It was a very close relationship for each member of the crew. The Family members onboard one of the 6 Family ships were family by choice.

    The Family also liked to remain neutral when it came to who they worked with. If asked to side with one client or patron over another, the Family would decline and cut ties to both. Though this didn't stop the Family from bargaining for favors from certain clients and patrons.






    SHIP PROFILE


    Name:The Luxury Elite
    Classification: Imperial Light Cruiser
    Length: 325 meters
    Armament:
    Quad laser turrets
    Double-barreled turbolaser batteries
    Concussion missile launchers
    Consumables: 2 Months
    Crew:
    Complement: 100 Armed Guards/Security Force
    Passengers: 500
    Hyperdrive Equipped: Y
    Description:The Luxury Elite pleasure palace isa heavily modified lightweight cruiser. The exterior was modified for better defense with double hull and energy shielding. The interior was modified to be a pleasure palace for patrons to indulge in their vices with strict privacy and security.

    Points of note would be: Head on into the Card Shark Casino and play some games with our dealers and other patrons. No Risk, No Reward!

    Or spend the evening being entertained in Cesar’s Palace Lounge. We have comics, singers and many more acts that will keep you entertained throughout your stay!

    Maybe you want an intimate encounter? Cruise right on down to The Companions Club! This pleasure palace brothel gives you variety and is tasteful.

    Or maybe you want to see a fight! Check out the Gladiators Cage Brawlers League!

    We also have several restaurant options and other laid back environments, such as The Jungle Room Lagoon. A heated pool surrounded by jungle plants to complete the experience of bathing in a jungle lagoon, or Hannibal’s Gourmet, a restaurant to die for!
     
  17. Moonspun Dragon

    Moonspun Dragon Force Ghost star 5

    Registered:
    Apr 6, 2011
    GM APPROVED

    CHARACTER SHEET

    [​IMG]


    Name: Izzy Starke

    Sex: female

    Age: 18

    Species: Human

    Homeworld: Unknown

    Occupation: freelance assassin, Sith peon

    Height: 5'6"

    Weight: 120 pounds

    Physical Attributes: Shoulder- length, dark blonde hair that curls at the ends when left down, or in humidity, light grey eyes with a dark ring around the edge of her irises, fair skin with a slight, long scar over her left cheekbone.

    Abilities: Izzy is excellent with stealth and subterfuge. She can make herself seem invisible or stand out as needed. This, also, goes for her technique, though making her kill seem like an accident costs her client extra.

    Weapons/Tools:
    [​IMG]
    Two serrated blade daggers with silver grips and leather sheaths, a standard blaster, a few poisons. No poisons that are too uncommon.

    Family: In small chunks all over... Oh, *ahem* erm, they're dead.

    Associates: None.

    Biography: About Izzy's personal life and past, nothing is known. Except that both her parents have died very violent and horrific deaths when she was fifteen years old. And that, according to some rumours that may or may not be true, Izzy herself had committed the gruesome murders. However, there was no evidence that implicated her, but her utter lack of remorse over their deaths. That and a suspicious dreamy expression in her eyes whenever the acts were mentioned.

    During the three years that followed, she became heard of in the underworld. And it became clear to her that she had abilities that weren't available for everyone. Little premontions about her target and a sharper sense of danger. She didn't speak about her extra senses.

    Almost a year ago, she accepted a commission to capture and torture some highly sensitive information concerning a rival for the Hutt cartell.

    During her "interrogation", and after the meat from her subject's arms looked like prime cuts in a butcher's shop with chunks missing from his exposed bones, she learned of a group of Sith that were hiding out in the Unknown Regions. Something about this group resonated within her and she "pursuded" him to tell her everything he knew.

    Unfortunately, due to his horrific injuries, her subject died shortly after. It took her months to come across another vein of information about the Sith. This time, she was more... Gentle in gaining the info she needed.

    Wasting no time, she stole a ship and made her way to Zakuul, now New Moraband, hoping to learn from the Sith.


    Class: Sith Assassin

    Level: 3

    Tier I Skills:
    Force Push/Pull
    Tutaminis
    Force Choke
    Affect Mind
    Force Stealth
    Fear
    Chill
    Force Shock

    Tier II Skills:
    Probe Mind
    Conceal Essence
    Mind Shard
    Freeze
    Force Lightning
    Force Wound
    Force Barrier

    Tier III Skills:
    N/A
     
  18. E. L.Knight

    E. L.Knight Jedi Grand Master star 4

    Registered:
    Dec 4, 2012
    Name: Jaxin Finis, Sergeant in the Stormtrooper Corps.
    Sex: Male
    Age: 22
    Species: Human
    Homeworld: Coruscant
    Occupation: Imperial Stormtrooper
    Height: 1.78 Meters
    Weight: 70 Kilograms
    Physical Attributes: Large facial scar on right side of face
    Clothing: Stormtrooper Armor

    [​IMG]

    Abilities: Highly skilled military combatant: Expert marksman, hand to hand combat efficient

    Weapons/Tools:
    [​IMG]

    [​IMG]

    [​IMG][​IMG]



    Family: F1N15 (Grandfather), Jaxin Morgan (Father), Cyrus Morgan (Half Brother), Alliyah (Mother)
    Associates: Empire of the Hand, Imperial Security Bureau
    Biography: Jaxin is the son of ISB Agent Jaxin Morgan and the paternal grandson of clone trooper F1N15, He was named for his father and grandfather by his mother as she had no family.

    Jaxin grew up on Coruscant during the rise of the Galactic Empire, his grandfather told him tales of the heroics of the clone wars and then of how the Jedi turned against the very men they had fought a war with.Jaxin loved hearing about the clone wars and how his grandfather was a hero. Jaxins father was a member of the ISB and was very good at being a spy. Unfortunately, he died on the first Death Star.

    Jaxin hated the Jedi, hated the rebellion and hated the rebels. He hated what they all stood for and knew the Empire had been what was best for the Galaxy. He joined the Empire's Military and ended up in the Stormtrooper Corps. After the destruction of the second Death Star, he ended up under the command of Grand Admiral Thrawn.Though he was considered one of the better troopers, he was deemed too volatile. He was sent to serve, with the worst of Thrawn's troops, the Sith after he got into a fight with two other troopers.

    ~~~~

    Name: Morrigan
    Sex: Female
    Age: 19
    Species: Echani
    Homeworld: Carida
    Occupation: Servant
    Height: 1.76
    Weight: 130
    Physical Attributes: Pale white skin and Hair
    Clothing:
    [​IMG]
    Abilities: Echani Martial Arts
    Weapons/Tools: Naginata Trident Polearm
    Family: None
    Associates: None
    Biography: Morrigan was born on Carida where her father helped train Imperial troops at the academy there in Echani Martial Arts. He was only one of several instructors, but he specialized in polearm weaponry and the Echani Martial Arts.
    After the death of the Emperor, Morrigan was sent to Grand Admiral Thrawn and he made her a special gift to the Sith.

    One day she was assaulted by 3 Imperial Cadets and ended up breaking multiple ribs, two of their noses and two of their arms. She was put in a cage while the cadets were allowed to walk away.Hades saw her in the cage one day and made the Imperials release her to him.A week later, all three cadets had gone missing and were never seen again.

    She now serves as Hades’ servant and companion.
     
  19. Lady_Belligerent

    Lady_Belligerent Queen of the RPF, SWC, C&P, and Pancakes & Waffles star 10 Staff Member Manager

    Registered:
    Jan 29, 2008
    Name: Cal Jepsun
    Sex: Male
    Age: 38
    Species: Human
    Homeworld: Coruscant
    Occupation: M. D.
    Height: 5' 8"
    Weight: 165lbs
    Physical Attributes: Nothing significant
    Clothing: is usually seen wearing medical scrubs and a lab coat. He has a small number of casual outfits, but doesn't recall if they fit or not.
    Abilities: Cal is a decent general surgeon, and can manage a small medical center.
    Weapons/Tools: He keeps a hold out blaster tucked away, and another in a top desk drawer.
    Family: The Jepsun family is in medical supply manufacturing. They own the majority of several facilities on four worlds. Their plant on Alderraan was deemed a total loss, but Carl's father had it heavily insured, so it was rebuilt on Ralltiir.
    Associates: None
    Biography:
    Cal grew up in a tight knit family. His father was heir to a large manufacturing concern, which he wasn't interested in despite pressure to continue from family members. Instead he wanted to be a doctor and perform experimental procedures. While most youngsters were asking for speeder bikes, Cal was asking for surgical tools and microscopes. He would sneak out of the family apartment to comb the lower levels of Coruscant in search of research materials he could dissect and study.

    By the time he was ready for University, his father grudgingly agreed to pay for his tuition to med school. He excelled and graduated with top honors, and was recruited to practice at Imperial Medical Center. It was a dream come true when he toured their vast research laboratories, and he was on top of the world.

    That would would come crashing down ten years later when he was reported to the Intergalactic Medical Board for his questionable research practices. He was working on transplantation of the autonomic nervous system - which was mostly unsuccessful. He felt he was close to a breakthrough when he was called before the Board. Apparently dissecting and rebuilding a body requires approval prior to death. His subjects tended to die during the procedures since he was more focused on his research than patient outcomes.

    His father stepped in and contributed a large sum of credits that guaranteed Cal wouldn't be charged with any crimes. Instead he was barred from ever practicing medicine inside the core. A colleague called in some favors and he signed on as chief medical officer on a star destroyer that was on assignment in the Unknown Regions.

    One night after a few drinks he was chatting with a visiting group of Officers. He mentioned some of his ideas for studying being who were Force sensitive, and how he wanted to locate possible subjects for testing. The next day he was contacted by the office of Grand Admiral Thrawn. He was offered twice his pay and a very cushy position to run the medical center on the Revelator.

    [​IMG]

    [​IMG]
     
  20. Kaleesh-Cyborg

    Kaleesh-Cyborg Jedi Grand Master star 4

    Registered:
    Jan 4, 2017
    Triumvirate Approved

    Grievance Vexx Character Sheet
    [​IMG]
    Name: Darth Grievance Vexx (previously identified as Karolus Rexx Sheelal)
    Sex: Male
    Age: 33 years
    Species: Kaleesh (cyborg)
    Homeworld: Kalee
    Occupation: Sith Warrior (previously a warrior guardian of Kalee, specializing in blitz attacks on the ground and in space)
    Height: 2.16 meters
    Weight: 159 kilograms
    Physical Attributes: Intense golden reptilian eyes are his only feature that distinguish him as a sentient being. Cybernetics make up the rest of his body other than his vital organs encased in synthetic skin in his chest cavity, protected by durasteel armor. Physically, he is a replica of General Grievous and his backstory reveals the reason for the heavy resemblance. The only thing that distinguishes him from the late cyborg general would be the Sith tattoos engraved in black on portions of his armor.
    Clothing: Sometimes wears an armor-quilted cloak formerly belonging to Grievous. Also wears a shield-shaped pendant (once belonging to his mother) bearing the same insignia that is on the back of his cloak.
    Abilities: Cybernetic features include dual-to-quad arms, a flamethrower in his right arm, conduit-equipped left arm for the purpose of discharging Force lightning, sharp talons magnetically equipped so he can scale just about any surface. What is left of his organic body is Force-sensitive, though his abilities with the Force remain to be seen as he stubbornly refuses to use it.
    Weapons/Tools: A preferred selection of four lightsabers, an annihilator blaster (though he rarely uses or carries it), built-in flamethrower, his talons.
    Family: He is the firstborn of Qymaen Jai Sheelal who later became General Grievous. His mother was Qymaen's first love, Ronderu Iij Kummar.
    Associates: Darth Draconis (master), EV-A4-D (reconstructed medical droid), Sputnik (pet spider)
    Biography: Grievance Vexx, originally known as Karolus Rexx Sheelal, was born to Qymaen Jai Sheelal and Ronderu Iij Kummar during the time when the Kaleesh were at war with the Huk. Fearing the soulless bugs would capture their son and make a slave of him, Ronderu placed him under the care of her own mother while she returned to fight alongside Qymaen. The two made visits by night as often as they could, but Ronderu was killed while the Kaleesh child was still very young. Qymaen, changing his name to Grievous, vowed to protect his only living memory of the sword-fighter he had loved and lost to a savage and cruel war. He moved Karolus and his grandmother to a safer location in the catacombs of Kalee, then returned to war to avenge Ronderu. He returned secretly many times to bond with his son, teaching him the ancient ways of the Kaleesh. However, when Grievous was shot down and enslaved by Dooku and San Hill, he was made to forget his past life and all of his family, including his firstborn son.
    The Kaleesh were led to believe that their legendary war hero was dead and Karolus was captured by the Huk at age seven and forced into slavery, but the young Kaleesh was not convinced that his father was dead and, after a near-deadly escape from his Huk masters, he spent the following eleven years tracking the cyborg that had arisen as a great Separatist terror to the galaxy under the name General Grievous. If the cyborg was his father, he wanted to be reunited; if the cyborg was an imposter who had stolen such a famous name, the young Kaleesh wanted vengeance for the offense.
    Unfortunately, Karolus never was reunited with his father, but he learned that the fearsome cyborg was indeed the one and only Kaleesh warrior who had called himself Grievous. After learning of the General's gruesome death at the hands of Obi-Wan Kenobi, a fierce hatred for the Jedi began to grow inside Karolus and he was determined to recover what was left of the cyborg who had wrought havoc on the galaxy all those years; bring him home to Kalee to rest in peace. However, Grievous' remains changed hands a few times and were eventually resurrected as the droid N-K Necrosis, whom Karolus hunted relentlessly until the droid was destroyed by someone else. Seeing his chance to claim what was left of his father, Karolus moved in to do so, but was confronted by a powerful Sith lord, who could sense the Force in him and told him that the only way he could claim the remains of Grievous would be if he would surrender to the Sith Empire. Of course, to the Kaleesh, surrender is not an option and so a fight ensued in which the Sith lord overpowered Karolus and subdued him, then proceeded to torture him to try and break him. Karolus remained in stubborn refusal--until the Sith lord threatened to destroy the cybernetic remains of Grievous and melt them down. Only then did the stubborn Kaleesh surrender. He never knew just what he was surrendering to until he awakened encased in the cybernetic body of his father; a living, breathing (and sometimes coughing) replica of the fearsome cyborg who had opposed the Jedi. Upon surrender, he inherited all of his father's belongings by default with the exception of his Starfighter, the Soulless One. His prolonged time of unconsciousness had been induced by a drug viciously injected into his neck by the Sith lord the moment he surrendered.
    Much therapy was required upon his awakening and his stubborn will defied his captor, wishing to be returned to Kalee to die and thus give his father a proper resting place. Too tempted to kill his creation to deal with him any longer, the Sith lord found and reactivated Grievous' reconstructed medical droid, EV-A4-D, and left it to him to motivate Karolus to accept his fate. The droid, having worked closely with Karolus' father, was able to convince the young Kaleesh to rise and take up Grievous' torch and pick up where the cyborg general had left off.
    Once Karolus was motivated to live, the Sith lord proceeded with his plans of making the Kaleesh warrior into an indestructible menace. Many enhancements were performed and Karolus offered no resistance up until the third enhancement in which he was engineered to have unending strength and stamina. Feeling that this was an insult to the training of his culture, Karolus became angry and demanded to be left with the strength and stamina he had earned through his training. When the Sith lord refused, he was furious and attacked him with the intent to kill. Of course, he was inexhaustible because of the enhancements. The Sith lord had to blast him with a near-lethal dose of Force-lightning to bring him down and he ordered that the last enhancement be reversed, deeming Karolus to be too temperamental to be made nearly immortal and so, as the Kaleesh requested, he would function on his own hard-earned strength and stamina in battle. However, he was severely and brutally punished for turning on his captor, ultimately requiring more work and therapy to get him back on his feet again. Years later, broken to better submit to authority, he was presented for official service to the Sith Empire.
    Personality: Grievance is predominately standoffish with a tendency to be moody. He is dark and brooding and relatively quiet, but when he does speak, it is often to say something worthwhile. He is usually calm and calculating, but is also ill-tempered and can be provoked to rage, though it often takes an extensive attempt to get him there. He is honor-driven and refuses to compromise the ancient teachings of his culture, which is the force behind his broad stubborn streak. He is extremely reluctant to use the Force to the point that it can cross the line into deliberate defiance, preferring instead to rely on his instincts, experience, and ancient training to get him through his battles.
    Class: Warrior
    Level: Neophyte - Level One
    Tier Skills: Non-applicable until Grievance chooses to accept his "gift" of the Force. Is capable of the following:

    Tier I
    Force Meld
    Force Stealth
    Force Rage
    Fear
    Force Choke
    Meditate

    Tier II
    Inspire
    Conceal Essence
    Consume Essence


    Ship Profile
    [​IMG]
    Name: Coup de Grâs
    Classification: Starfighter
    Length: 7.31 meters
    Armament: triple rapid-fire laser cannons
    Consumables: none
    Crew: Pilot, co-pilot
    Complement: Standard
    Passengers: Capacity for two besides the pilot; four or five if it's hostages
    Hyperdrive: Yes
    Description: Similar construction to Grievous' Soulless One, but has a sharper, more streamlined appearance and a larger cockpit with a small extension that can house a third passenger or a handful of hostages, depending on Grievance's mood.
     
  21. Jar-Jar Binks

    Jar-Jar Binks SWC Late Show With JJB Host star 8 VIP - Game Host

    Registered:
    Nov 17, 2016
    [​IMG]
    Name: Sky​
    Sex: male​
    Age: 31​
    Species: human​
    Home world: Alderaan​
    Occupation: Jedi Knight​
    Height: 6 feet​
    Weight: 200​
    Physical Attributes: brown hair, blue eyes​
    Clothing: Padawan clothing and Sith attire.​
    Abilities: Force Sensitive​
    Weapons/Tools: Lightsaber (Yellow)​

    Biography:

    Sky was born on Alderaan. He lived a good life with a good family, had pet cats and was loved. Sky's father was a chef to the Ambassadors to Kashyyyk. His mother was also the Ambassadors house keeper.

    When both Sky's parents were killed in the Battle of Kashyyyk he was taken in by an underground Wookie resistance. The Wookie's helped Sky deal with the lose of his parents and taught him a great many things like how to understand Wookie dialect.

    At a young age of 8 Sky demonstrated he was force sensitive and was then taken to Dagobah to be trained by an old Jedi Warrior. The training was rigorous and took a great deal of time and patience. After many years Sky's master granted him Knighthood and he left Dagobah looking for other force sensitive users.

    On route to an unknown location Sky was ship wrecked and discovered by the Lorekeeper on his way to the Temple of Izax on New Moraband. Sky has amnesia and can't remember he is a Jedi yet. Taken under the Lorekeeper's wing will Sky remember before his Sith master realizes he is a Jedi...
     
  22. Dagobahsystem

    Dagobahsystem Chosen One star 10

    Registered:
    Sep 25, 2015
    Name: Darth Saadi

    Sex: Male

    Age: 27

    Species: Clawdite

    Homeworld: Zolan/Coruscant

    Occupation: Assassin, Spy, Thief

    Height: 5'11"

    Weight: 175

    Physical attributes: Green skin with golden eyes. Very tall for a Clawdite. Fast, athletic and a high tolerance for physical discomfort.

    Clothing: Circumstances alter cases, but usually boots, trousers, tunic, cloak and hood. All black.

    Abilities: Changeling, Force Sensitive, Spy, Espionage, Thief, Expert Gambler, Manipulative

    Weapons/Tools: Various blasters, poisons, toxic darts, Kouhun, explosives and a single, red-bladed lightsaber.

    Family: Parents murdered on Zolan. No siblings. Rescued by an aunt who left him in the care of a family on Coruscant.

    Associates: Darth Insipid
    Darth Arach

    Biography: Saadi's parents were murdered on Zolan during a raid of his Clawdite settlement by the native Zolanders. He was less than a week old and was rescued by his aunt and left in the care of a human family on Coruscant.

    His new father was force sensitive and recognized this quality in the infant and began training Saadi when he was a toddler.
    He was also trained to steal and spy by his father, until the age of 9, when his father was killed by a Jedi Knight while on a mission to kidnap a young Padawan.

    Saadi was left to survive on the streets of Coruscant alone and learned many hard lessons there while enduring much physical and psychological trauma.

    He never forgave the Jedi.

    Through meditation and great suffering, Saadi developed an exceptional mastery of shape shifting. He is able to minimize the intense discomfort this ability causes his species to such an extent, that he can even maintain his altered form during sleep, for extended periods.

    Saadi spent his late teenage years amassing great sums of wealth by cheating at sabacc, outright stealing and robbery, and through the use of manipulation and persuasion of the weak minded. This included his friends, none of whom did he trust, as he was frequently betrayed and worse by his friends and enemies alike.
    Now he is more comfortable dealing with humans and sentient beings of most species and has many underworld contacts on Coruscant. Saadi is incredibly loyal to the very few friends he has left.

    He is, however, most often alone, hidden in plain sight on whatever planet he is currently visiting, waiting to attack unnoticed. Often quiet and elusive, Saadi is always listening, watching and planning.

    Class: Assassin

    Level: Apprentice to God-Emperor, Darth Insipid
    Level 1 Apprentice to Darth Arach

    Tier I Skills:

    Force Stealth
    Force Push/Pull
    Force Shock
    Tutaminus
    Affect Mind
    Fear

    Tier II Skills:

    Conceal Essence
    Probe Mind
    Mind Shard

    addendum As shapeshifters are an issue for game balance, this ability will be avoided, except for mimetic clothing and perhaps the occasional usage, so long as game balance is preserved.
     
  23. Mostlymad

    Mostlymad Jedi Master star 4

    Registered:
    May 12, 2017
    Approved by the Triumvirate

    CHARACTER SHEET
    [​IMG]
    Name: Rororr'rkrur “Rook” Darth Valdimar
    Sex: Male
    Age: 32 (Born 27 BBY)
    Species: Tusken
    Homeworld: Tatooine
    Occupation: Bounty Hunting Alchemist turned Sith Apprentice
    Height: 6’
    Weight: 185 lbs
    Physical Attributes: Lithe and nimble but hides his physical features under his garb.
    Clothing: Traditional full body coverings of robes and rags of the Sand People dyed in black.
    Abilities: Rook is a capable Taräs Käsi practitioner and can hold his own in a lightsaber fight keeping others at a distance with the reach of his modified gaderffii lightsaber. His preferred tactics are to fight from afar using his bowcaster, alchemy, and empowering others to do his fighting for him. I
    Weapons/Tools: Carries his modified gaderffii lightsaber; Modified (Lighter) Wookie bowcaster; DX-2 Disruptor pistol; 1 Thermal Detonator; Swoop Bike; Alchemy Kit; Maintenance Tools
    [​IMG]
    Family: Mother - A'Shien Burdor’rkrur
    Father - Rkorrur'krruur'rkrur
    Brother - Ruurur'oaur’rkrur
    Associates: KkH'Oar'Rrhr; Other Members of the Grave Tuskens;
    Biography:
    It was within a particularly rough sandstorm on the Dune Sea of Tatooine that little Rororr'rkrur was brought into this galaxy. Born the youngest son of renown Tusken warrior Rkorrur'krruur'rkrur, his father was one of the top Teräs Käsi (a martial art known as ‘steel hand’) instructors in the tribe. His mother, A'Shien Burdor’rkrur, was a caring quiet type whose wisdom would arise in snarky ways. “Polish comes from cities; wisdom comes from desert,” was something she quoted often. As a child Rororr'rkrur was immediately thrust into the harsh upbringing that comes with being a Tusken Raider and more so the younger brother, by six years, of Ruurur'oaur’rkrur. The eldest took after their father; he was taller, stockier, and was extremely studious in their art. Ruurur'oaur’rkrur had been raised to be Rkorrur'krruur'rkrur’s successor.

    Being the younger sibling had it’s perks however and many times he’d be left to his own devices. Rook found that he rather enjoyed speaking with the older Tusken ladies and would sit and listen to their Tales of a foreigner, a warrior chieftain that banded the clans together and led them to great heights not to long ago. A human Jedi warrior named Sharad Hett had been the greatest warrior chieftain the raiders had ever known and tales of his exploits had him wondering if he could one day be that kind of leader for the Tusken raiders.

    Then, around 22BBY, his childhood fantasies started becoming a reality. A’Sharad Hett had returned and was banding the clans together again like his father Sharad Hett before him. It was also around this time that a teenage KkH'Oar'Rrhr was adopted into their clan at A’Sharad’s behest. Rkorrur'krruur'rkrur was ordered to train young KkH'Oar'Rrhr in Teräs Käsi and he would often let young Rook and his brother watch and observe. As Hett took on KkH'Oar'Rrhr as his apprentice Rororr'rkrur found himself constantly eavesdropping and spying on the pair. He was utterly fascinated by the force users and even began taking Galactic Basic lessons that Hett would give.

    A handful of years go by and the Tusken Raiders are on the warpath. Ever expanding their territory and driving out the moisture farmers and others who would encroach upon their land and, more importantly, their water. During this time Rook’s brother Ruurur'oaur’rkrur had befriended KkH'Oar'Rrhr as they had become sparring partners. His tales of the Demon who’d slaughtered all of the Rrhr clan angered him and young Rook strived to learn as much as he could while sparring at his level in hopes that one day he could help KkH'Oar'Rrhr avenge his family.

    Rook was ten when Hett’s Tuskens visited a small moisture farm where KkH'Oar'Rrhr’s clan had once raided five years ago. Before they could raid however their warparty was met by an old wizard. A’Sharad Hett, leading the clans from the front, rode out to confront the cloaked individual. Negotiations turned south and blue and green Lightsabers ignited before flaring in fury. Then, in a swift cleave of a blue lightsaber Hett’s arm fell to the floor. The wizard also grabbed Hett’s mask and flung it to the sand. Rook let out a gasp while KkH'Oar'Rrhr audibly ground his teeth. Shamed in front of the clans, the Tuskens turned their back on their leader and rode away leaving Hett to his fate at the hands of his enemy. As the others left, Rook slipped away and spied upon A’Sharad and the wizard and was amazed that their leader was spared death.

    Rushing back, Rook reported what he had seen to KkH'Oar'Rrhr. Infighting between the clans led to splits and KkH'Oar'Rrhr was torn in his loyalty. Does he abide by his people and lead them or does he go after his former master. There were others in the clan whom felt the same and soon KkH'Oar'Rrhr had made his decision... he would go after A’Sharad Hett. Several Tuskens pledged to join KkH'Oar'Rrhr in his search. Prominent Tuskens Rogg and Bordo also joined in as well as Ruurur'oaur’rkrur.

    Young and eager to prove himself, Rook’s brother defied his parents and left the clan in search of Hett. Rook, wanting so desperately to join his brother to go after his childhood idol, stowed away amongst their belongings and eventually upon the frigate they managed to steal. It wasn’t until halfway to the Outer Rim Territories that he was discovered and by then it was too late to go back.

    Years went by as they searched for Hett. As a young teen Rook apprenticed himself out to many beings as they searched. Being one of the brightest of the lot he learned the basics of Corellian engineering, piloting, and even studied alchemy from a Botham hermit they discovered while pillaging Toskan for supplies.

    By his late teens Rook’s crew had fallen on hard times and resorted to bounty hunting. Forming a swoop gang, the relentless sand people soon became known as the Grave Tuskens and their services were highly sought after. Their renown brought in non-Tusken recruits but they dressed as the Tusken originals to strike fear in the minds of their enemies. Their exploits and fame expanded not only their crew but they began to amass a small fleet as well. Even an experimental YT-2660 was captured and named Kterskt (Danger). Though the smallest of the ships in their possession it was the quickest, especially in the hands of its pilot, the young Rook.

    By his late twenties he had usurped all he could about the ways of the force that KkH'Oar'Rrhr could teach him. Not satisfied and with a hunger for more he dabbled in the dark side and slowly it corrupted him. It was around 4 ABY that KkH'Oar'Rrhr finally got word from A’Sharad Hett and he snuck away to meet privately with his former master. Angry that KkH'Oar'Rrhr didn't take him along, Rook and his brother stole the Kterskt and left to pursue ways to increase Rororr'rkrur power.

    Only recently had they finally gotten a solid lead. Some place called New Moraband.

    Class: Priest
    Level: 1

    Tier I Skills:

    Concoction
    Meditate
    Affect Mind
    Force Meld
    Force Stealth
    Tutaminis


    Tier II Skills:

    Aberration
    Inspire
    Force Sight



    SHIP PROFILE
    [​IMG]
    Name: Kterskt (Danger)
    Classification: Corellian Engineering Corporation YT-2660 light transport
    Length: 34m
    Armament: Laser Cannon
    Consumables: 1 Month
    Crew: 3 (1 Minimum)
    Complement: Swoop Bike
    Passengers: 3-11
    Hyperdrive Equipped: Yes
    Description: A cross between a troop transport and a frigate, the Corellian YT-2660 is a small but very nimble craft perfect for navigating within tight spaces and spacious enough to carry ample cargo. It’s heavy titanium plating makes it durable enough to withstand considerable damage. And the Corellian Corp continues its tradition of allowing easy customization right off the assembly line allowing owners to add to the paltry armament of single laser cannon it comes with.
     
  24. Snokers

    Snokers Jedi Grand Master star 4

    Registered:
    Jul 8, 2015
    Thrice approved by our good Triumvirs!
    [​IMG]


    Name: Bo Etraa

    Sex: Male

    Age: 26

    Species: Human

    Homeworld: Naboo

    Occupation: Mercenary/Aspiring Sith

    Height: 5’10”

    Weight: 168lbs

    Physical Attributes: Clean-cut with an unmarked face, free of battle scars. Bright piercing green eyes and hair shaven close to the head but with a thin ponytail fashioned at the bottom. An athletic build but slender and lean.
    When not dressed for combat/training, he prefers to wear tunics of black and adorns his neck, fingers and wrists with jewellery from a diverse selection of places and cultures throughout the galaxy.

    Clothing: Silver and gold plated lightweight armour (including played gloves) with an elegantly fashioned holster on the back for his staff, lightweight combat bottoms with integrated knee pads, leather & steel high-top boots.
    When not dressed for combat/training, he prefers to wear tunics or doublets of black and adorns his neck, fingers and wrists with jewellery from a wide selection of planets and cultures throughout the galaxy.

    Abilities: Some martial arts training, Force sensitive

    Weapons/Tools: Retractable combat staff. A sharp tongue and an even sharper mind.

    Family: Kade Etraa (Darth Anark): Twin brother
    Associates: Various connections in the Ring of Kafrene

    Biography: Born to a Jedi Knight who fought in the Clone Wars, Bo Etraa and his twin brother were separated and sent to live with surrogate families at the age of five. He could certainly think of much worse places to be sent to live on than Naboo. The mid-rim world offered security, diversity, possibility. Not to mention the warm climate and spectacular scenery.

    Raised in a noble family with four siblings, his adopted father was an adviser on the council in the Palace court while his mother stayed at home to raise him and his siblings. They moved to the heart of the city of Theed when he was a boy of seven. He was taught how to dress and smile and bow and schmooze as the son of a man in the Queen’s employ. His parents even insisted upon all the children taking part in self-defence and martial arts classes which he continued well into his late teens. Bo’s parents were always honest and open with him about the reasons behind his Jedi father’s actions and the death of his young mother at the hands of the Empire. He was told he had a brother whom he’d shared a womb with but that they were fraternal twins, not identical and that his name was Kade. His brother’s location was never revealed to him, and if he was honest, it didn’t weigh all that heavy on his mind until he reached his teenage years.

    Etraa studied language and politics at the university in Theed, starting at age seventeen he progressed from his secondary schooling early as a result of his impeccable grades and lust for learning. His nose was forever in a book even when his friends and siblings beckoned him to join them in their Shaak rides in the open fields of the lake country. That was just boring to him. His mother Thia would treat the Shaak when they suffered from sudden bouts of blue shadow virus. A disease transmitted through water which was fatal if not attended to immediately. The other children would cheer when she successfully revived one for them to saddle.

    Within the span of just a few years he became fluent in Muun, Zabraki, Durese, and most notably, partially fluent in the Old Tongue of The Sith – a notion that disturbed all who knew him to be studying it.

    Bo might have been the product of a politician but he was not ignorant, even as an adolescent. He knew that his father being a sworn knight in the ranks of the Jedi order meant that he too was likely sensitive to the Force. His parents shunned the topic whenever it was brought up, time and again he would request books and writings on the subject and time and again his wishes would be trampled. He was to become either a language instructor at the great university or enter into the world of politics and remain on Naboo and forget the hocus pocus nonsense his father deemed him obsessed with.

    Word spread like wildfire of his son’s cult-like fascination with the so called Dark Side of the Force. To Bo’s mind his studies in this area somehow connected to Kade, he supposed his brother would be Force sensitive too and perhaps this was the key to their reunion. This caused great resentment between him and his father. Father was affronted, being sneered at behind his back from his subordinates in the court.

    The presence of Palpatine’s Empire on his world was gaining traction midway through his college years. The traditional monarchy of Naboo had been dissolved. Bo did not see this as any great tragedy however. He liked the new way of the galaxy, the order and simplicity it brought to things.

    Bo left home for nigh on a year at the age of twenty three to take up residence in Varykino, acting as an interpreter for a Muun running a finance project for His Royal Majesty. Half his days were spent fetching refreshments for the wrinkly old foreigner and the other half was spent attempting to teach Galactic Basic to the Muun’s inferior-witted colleagues. Suffice it to say that all those years of study and commitment to laying the foundations of his future were beginning to seem pointless. This angered the young man but he kept smiling and bowing, taking boat to the public library in Theed whenever he had a rest day and refining his knowledge of the ancient legends of the Sith.

    He had no idea where this fascination came from but his thoughts also dwelled on his brother during his studies and he found himself beginning to yearn for him. Or yearning at least for some clue of his whereabouts. What was he like? Where had life taken him? Was he even still living?

    One day, a grand feast was held in the Varykino palace. The Emperor was coming. Bo was determined not to become flustered by the excitement of the prospect of meeting Emperor Palpatine. He would use this as an opportunity. His Majesty had been known to take a certain shine to some and act on instinct rather than stern policy. He was the Emperor after all, he could do as he liked.

    Upon entering the great hall, Bo was thrown and confused to see that it was business as usual. The old Muun was sitting at the banquet table having breakfast.

    “Where is the Emperor?” Bo asked, his lips tightening.

    The old Muun replied in his native language.

    “Forgive me, I may have gotten my dates mixed up.” He laughed a hearty laugh, long grey cheeks shivering, still full of food.

    “The Emperor has been and gone. Yesterday.” I couldn’t have him plagued by your ever wagging tongue. I did you a favour, he may have had your tongue out. His Majesty and the Royal Guards would not take kindly to being plagued by the likes of you…”

    What the ugly old alien said next hit the rawest of nerves.

    “Bootlicker.”

    The other of their kind in the room chuckled under their breaths. Bo felt blood fill his cheeks but yanked back his composure. He showed them a toothy grin and offered an understanding nod of the head. The old Muun went back to his eating and his writings and Bo glided out of the hall leaving an invisible storm of rage in his wake.

    On his next rest day, which happened to be the eve of his last day of employment at the Varykino, he did not take his usual boat ride to the library. Instead he spent a day at home with his mother and siblings. His father had been summoned off-world the day before.

    When he returned to the palace, the Muun’s attempted one last mockery by holding a feast in his name – which he was to serve at – he wore a beautiful white doublet with green ivory lace embroidered into the fabric in a swirling pattern that traced from the nape of his neck, around and down to his knees where the garment stopped. Bo clinked a glass twice with the jewel encrusted ring on his middle finger. “A toast to my parting, my Lords.”

    The nine Muun’s at the table elbowed each other and exchanged whispers in their native tongue, snorting and smirking. They each raised their glass of wine in unison and drank deep.

    “And to yours.” Bo said with a glint in his eye as he swigged his own glass.”

    There was a cough. And another. And then another again.

    Nine glasses dropped to the floor and smashed all at once. They each grabbed at their throats and began to gasp for air. Bo wiped his lips and set his glass down perfectly in the centre of the table and started to walk around to where the old wretch was sat. He wasn’t entirely sure it would even work, especially on a non-human species – the enhanced strain of blue shadow virus he’d acquired from his jaunt home the prior day. But it was working. It had come together beautifully.

    The other eight had all fallen to the floor and lay still by the time Bo had sauntered over to the other side of the table where his ugly old grey friend sat. He was foaming at the mouth, his eyes glazing over and a harrowing gasp escaping his opened jaw. Bo patted him on his elongated bald head and walked out the exit of the great hall.

    --

    At the age of twenty four he had given up on any sort of career on Naboo, moreover, he had given up on the planet altogether and sought fresh ground in the Thand Sector. Bo had been passing through the Ring of Kafrene only to fuel his small freighter but naturally made some ‘friends’ within a half hour of stopping in one of its many tap houses for a drink. After a few too many he had regaled a group of roughly dressed mercenaries with the tale of how he’d poisoned the smug faced financial bosses on Naboo. One thing led to another and Bo Etraa, with his sound political mind, impressive judge of character and martial arts training, became somewhat of a hire gun, an assassin.

    At first he used the blood credits he was paid for taking out petty criminals and unloved imperial officers to buy exquisite new garments to add to his collection. That was until the yearning for his long lost brother became less of an itch and more of a rash he couldn’t shed. He was probably being hunted by the authorities after the atrocity he’d committed on Naboo, he had no blood relatives to speak of back on that rock, his peers either mocked him or avoided him completely after hearing about his dabbling in the legends of the ancient Sith tyrants, his account was full of credits, and his freighter was full of fuel. Why not?!

    Bo Etraa made it his mission to look upon his twin brother again after nineteen years.
     
  25. Quinlan Vos

    Quinlan Vos Jedi Knight star 2

    Registered:
    Oct 24, 2017
    TRIUMVIRATE APPROVED

    Name: Darth Francium

    Sex: Male

    Age: Unknown, looks to be around 30

    Species: Kiffar

    Homeworld: Kiffu

    Occupation: Sith Apprentice

    Height: 6’1”

    Weight: 181 lbs

    Physical Attributes: Tan with a yellow stripe beneath the eyes, yellow eyes, and black hair. Has scars covering his face. Very muscular build.

    Clothing: Long black robe, under which he wears a sleeveless, skin-tight, armored shirt and black pants tucked into his long, dark brown boots.

    Abilities: Renowned for Psychometry, a rare ability to be able to sense memories by touching an object that had been in that event. Strong lightsaber combatant.

    Weapons/Tools: Single Wrist-Hilt Dual Phase Saber powered by a Crimson Vexxtal Crystal. 2 small Shoto Darksabers on either hip, each powered by kyber crystals.

    Family: Father disappeared before birth, mother killed before her son’s very eyes at the age of nine by a drunkard.

    Associates: Darth Alva (Master), Asaaj Ventress

    Biography: Francium was born on Kiffu years before the fall of the Galactic Republic. He was renowned on Kiffu for his uncanny ability to use Psychometry, and was taken in by the Jedi, who recognized his ability as being the force. The Kiffar didn’t like the Jedi way, and attempted to defect to the Sith multiple times before finally being successful.

    Class: Warrior
    Level: 1

    Tier I Skills:
    - Force Rage
    - Force Choke
    - Force Shock
    - Force Push/Pull
    - Fear
    - Eye of Madness

    Tier II Skills:

    - Force Lightning
    - Force Wave
    - Touch of Chaos

    Tier III Skills:
    - N/A