New Star Wars RPG Core Rulebook Coming!

Discussion in 'Games: RPG & Miniatures' started by Geoff1138, Jun 30, 2006.

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  1. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    No, the term "trakata" is/was fanon and got added to describe turning your blade off then on as you swing at someone. Kun (and does anyone else find the pronunciation "Koon" laughable? I mean, if someone pulled a goon (gun) on you, would you roon (run) away?) used a dual phase saber, as did Corran. Rules for this were in the NJO SB, IIRC.

    I'm keen to hear what dp4m thinks of the Condition track...

    E_S
  2. sithreaper Jedi Master

    Member Since:
    Oct 8, 2004
    star 3
    I got the new rulebook last Thursday & I?m making my way through it, at the moment I?m focusing on the force. I think it?s a vast improvement on the previous edition, the streamlined rules will make every thing so much quicker & less annoying. I think the destiny rule is superb, I love the Sith Lord feat Temptation, I love the way that by using a destiny point you can move something gargantuan like a space station, the inclusion of all light saber forms is also spot on. On the negative side Battle Meditation is really limited, I?m less then convinced that Jedi Masters should get the fearless feat as Kit Fisto was terrified before he locked horns with Palpatine + the NPC section is really disappointing.

    But overall I think it?s a vast improvement & well worth buying.
  3. Corporate_Jedi Jedi Master

    Member Since:
    Mar 25, 2002
    star 1
    I agree with the Fearless. Two options for a campaign could be that either you give him no levels in JM, just Jedi Knight, or give characters the option of dropping Fearless for a Feat slot.
  4. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    ???
    Was this in the novel or something?
  5. TaintedJedi Jedi Master

    Member Since:
    Mar 2, 2004
    star 4
    Yeah, I was wondering the same thing...? Wikipedia says the novelization has Anakin find Fisto's corpse decapitated by Sidious' work, but makes no mention of Kit quaking in his boots...

    -TJ
  6. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    aye, i don't recall it either, having read the novel before seeing the movie. Though I did only read it that one time. he did pretty well in the novel's version of the fight, but was pwned when he was decapitated and his head landed on palpies desk. lol
  7. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    I remember being pretty annoyed when I saw the movie and it seemed like the non-human jedi got cut down without a chance to do anything. From a practical standpoint, I can understand that choreographing a 3-1 fight might be difficult, even without the make-up, masks, etc, and it probablly wasn't worth the effort to CGI the thing, but it made these "Jedi Masters" seem pretty lame to me.


    ***sorry for hijacking thread***
    Feel free to ignore me and get back to posting about the book.
  8. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    I have to say, I'm hoping the description of Force Grip as not-Dark Side was a mistake and will be errata'd. Otherwise, that's ridiculous and a great way to cheapen the Dark Side - the Jedi Academy/KOTOR Munchkin way. Yes, I use Dark Side powers with hasty abandonment but I'm liek a good guy because my mom said so!

    Grip specifically says it is about choking the life out of someone. Yoda says the Force is used for knowledge and defence, never for attack. Draw your own conclusions, I say!

    E_S
  9. sithreaper Jedi Master

    Member Since:
    Oct 8, 2004
    star 3
    It?s in the ROTS Novel. Fisto comes across as been terrified on route to Palpatines office. He tells Tinn that he would feel better if Obi Wan or Yoda where there, were upon Mace shuts him up with a sharp ?We will suffice?.
  10. Jedi Merkurian Episode VII Thread-Reaper

    Manager
    Member Since:
    May 25, 2000
    star 6
    Based on some musings by Gary & Rodney on some of the WotC threads, that's pretty spot-on. As they've said, you can be a considered a Jedi Knight or Jedi Master by the Order without necessarily taking levels in either of those prestige classes.
  11. Moridin RPG Author

    VIP
    Member Since:
    Apr 13, 1999
    star 3
    It's specifically not dark side because you could use it on droids, inanimate objects, etc. without it being a dark side act. If, however, you use it to choke the life out of someone, well, I'd say if your dark side score doesn't go up then your GM isn't doing his job!
  12. dizfactor Jedi Grand Master

    Member Since:
    Aug 12, 2002
    star 5
    Droids are the victims of religious discrimination.
  13. Pawnnolonger Jedi Knight

    Member Since:
    Jun 22, 2005
    The force grip is also not dark side when used simply to disable someone, ala Luke and the Gamorean guards. Same with other powers like when Yoda force pushed the guards into the wall. Dark Side points come from the intent, not the act.
  14. Jedi_Rhysode Jedi Master

    Member Since:
    Jan 15, 2004
    star 2
    I don't know how well the force training feat method sits with me. It doesnt seem right that someone would have to take a feat in order to learn things like going into a dark rage and force grip. They seem like things any Jedi that's feeling worked up enough can do untrained. Also, why isn't force training a jedi bonus feat. And whatever happened to the dark side bonus when using a Force point?(nix that. just read the power of the dark side talent) The dark side got off easy in this new edition in terms of the penalties for going dark, if you ask me.

    EDIT: Also, maybe I need to play it before I can really know, it seems like there's not enough talents to go around. You only get one every other level and for a Jedi, for example, the first few will likely go wasted on things like deflect and redirect and other very basic jedi abilities. Put on top of that the fact that you need to spent feats to learn force powers, and it doesnt look very likely that a Jedi will find the time to specialize much
  15. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    This is why I like the WEG rules:
    Disarm someone, lift a droid, etc: Telekenisis. No DSP
    Choak someone to death, injure someone, break a droid, etc: TK Injure/Kill. Automatic DSP.
    Did luke get DSP for choaking the Gamoreans in Jabba's fortress? YEP! But those 2 DSP came in handy with the +2D to all Force Powers when facing Vader & the Emperor.
  16. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Thanks for answering Moridin.

    The thing is, though, you guys worded it to say "You use the Force to choke or crush your enemies".

    Enemy implies sentience, and for my part - and you can blame my "Generation WEG" thinking here - you would be as justified using Force Lightning on a Droid as you would using Grip. ;)

    E_S

  17. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Yay for post-WEG, post-prequels relativism! Woo-hoo!

    The ends do not, and never will, justify the means for a Jedi. That's Sith thinking.

    E_S
  18. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Direct etc became redundant with the heroic approach to characters - reflexive defence is often high enough on Jedi that you don't need deflect.

    Also, reading the Talent trees, I'm getting the impression it's not like mine or dp's World of Warcraft build where I'm classed as Holy because I have 2/3rds of my talent points in that discipline. If I look at the Consular talent tree - I'd take Adept and Master Negotiator and then maybe branch off into a Sentinel or Force talent tree. By my 8th level I would be Jedi 7/Jedi Knight 1 and my talents would change until Jedi Master. Yes, I could max out all my Consular talents but my character wouldn't be as well rounded. The point of talents is not to start at one tree and completely absorb it, it's to define a character.

    Someone already pointed this out, and I'm so building a villain like this - max persuasion, skill focus (persuasion), 18 CHA, Adept/Master Negotiator and Force Persuade. Bugger lightning and lightsaber monkeyism, I'm crushing your will underfoot!

    E_S
  19. Jedi_Rhysode Jedi Master

    Member Since:
    Jan 15, 2004
    star 2
    Is the autofire overpowered? For some reason, anything that deals damage no matter what sounds like trouble to me. I can see myself stocking up on power packs and going to town. And where's the size modifier table? The index is general to the point of being unhelpful.
  20. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Page 166 covers sizes from Huge to Collossal; I can't remember where Large to Diminutive is located.

    E_S
  21. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    just to expand on what ender sai said, Luke got a Dark Side Point for that, he was going around cocksure of himself, on a sure thing to become just like his father. That was the point of the black outfit too, to demonstrate how close he was to falling.

    You could also use Force Grip to artifically pump someone's heart if they needed it restarting.
  22. TaintedJedi Jedi Master

    Member Since:
    Mar 2, 2004
    star 4
    Really? I never thought of it that way. I mean, I know Luke was trying to be a badass, but I don't know if he was actually flirting with turning to the darkside at the beginning of RoTJ. I liken it more to Bond trying to be a bad ass in parts of Casino Royale even when he's hurting like hell emotionally. Like putting on a brave front/bravado. But interesting observation. Sorry for hijacking the thread away from it's intended purpose.

    EDIT: That's what I get for not reading clearly enough. I see you're saying he wasn't intentionally doing it, but merely in danger of sliding that way because of his actions.

    -TJ
  23. Corporate_Jedi Jedi Master

    Member Since:
    Mar 25, 2002
    star 1
    I still feel that to some degree there aren't enough Talent slots to represent Jedi.

    Every Jedi we have seen wield a lightsaber in combat is able to deflect and redirect blaster bolts. So basically you need to spend your 1 and 3 Talents right off the bat to accurately represent just being a Padawan like Zett Jukasa. This means that you have to wait until lvl 5 just to start expanding your suite of Talents. I think for my games I will combine the two into one Talent and will make the same reccomendation to any GM I play with. Jedi don't wear armor, so they are relying on the Force and a lightsaber to protect them. Why the rules don't reflect this fact I don't understand.

    Unless of course the Jedi Temple doesn't let you out the door until you are level 3 or so. But this runs counter to the description of the Class.

    I think in the end this is my greatest gripe with level based gaming. I really like the flexibility of an experience point purchase system. The Talent/Feat invention is a good one, and the fact that every level now comes with a nice benefit was a wise choice.

  24. Jedi Merkurian Episode VII Thread-Reaper

    Manager
    Member Since:
    May 25, 2000
    star 6
    Kinda like D&D mages? o_O

    Actually, I think it makes Evasion useful in SW d20. In the RCR, Scouts had Evasion, but why? The only area-of-effect attacks were grenades. Also, a Jedi with the Deflect talent essentially has Improved Evasion vs. autofire weapons.
  25. dizfactor Jedi Grand Master

    Member Since:
    Aug 12, 2002
    star 5
    I think it would be entirely appropriate to stat Zett Jukassa as a Jedi 3. Read his bio on Wookieepedia.

    A Jedi 1 in the Prequel Era is probably a wet-behind-the-ears preteen leaving the Temple grounds for the first time.
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