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  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Non-SW Character stats & builds

Discussion in 'Archive: Games: RPG & Miniatures' started by Koohii, May 26, 2007.

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  1. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    I've seen threads for different stats for Wolverine, Superman, themselves and other characters from whatever movie was popular at the time. Some have been interesting and shown a great deal of time, effort, thought, and analysis.
    While we have a thread for toys, I thought a thread for characters for other movies might be interesting to have.
    Some thoughts on what might be interesting:
    Pirates of the Caribbean series (one set for each movie?)
    Nightmare on Elm Street
    The Black Hole (OK, I don't expect anyone else would care, but I like that movie--it has cheeze-factor)
    Mask of Zorro
    all the various Comic-book movies (Spider-Man, X-men, Superman, Batman, Avengers, Justice league, Ghost Rider, etc)

    Stats for D6 or D20 both welcome, of course.

    What does anyone else think? Other movies that might be interesting? Or is the whole thing a big, bad, idea?
     
  2. Magellan_the_Cat

    Magellan_the_Cat Jedi Padawan star 4

    Registered:
    Jul 21, 2003
    You mean like This thread?
     
  3. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    Pirates of the Caribean
    Name: Captain Jack Sparrow
    Type: Pirate
    Sex/Species: Male, Human
    Age: ~35
    Height: 1.78 or 5'10"
    Weight: ~85kg
    Description: Physically fit with heavily tanned skin, long tangled hair, extensive scarring and tatooing
    DEX 3D+2
    Firearms 6D
    Dodge 9D
    Melee 8D+1
    Melee Parry 8D+1
    Brawling Parry 4D+2
    Pickpocketing 5D+1
    KNO 3D
    Bureaucrasy 4D
    Culture 7D+1
    History: Pirates 5D+1
    Pirate Lore: 6D
    Value 6D+2
    Tactics 5D+2
    MEC 3D+2
    Navigation 6D+2
    Naval Ship Piloting 7D+1
    Boating 5D+1
    Riding 4D+2
    Cannons 5D
    PER 3D
    Command 6D+2
    Bargain 7D
    Con 10D+2
    Sneak 6D
    Search 7D+1
    Trail 5D+1
    STR 2D+2
    Brawling 4D+2
    Stamina 6D+1
    Climb/Jump 7D
    TEC 2D
    Fire-arm Repair 4D
    Sword Repair 5D+2
    Naval Ship Repair 5D+1
    SP 17
    FP 3
    DSP 3
    Equipment: Sword (STR+1D+2), Pirate outfit, Jewelry, Flintlock Pistol (4D)(One shot), Compass (Doesn't point North), Ship "Black Pearl" (Sometimes his...)
    Background: Captain Jack Sparrow has a number of tales told about him. Some of them may be partly true. Exactly what is and isn't is subject to debate. As is the Captain's sanity. On the other hand, Jack Sparrow has earned being a legend in his own time as few other pirates have. He is both a master mariner and a clever combatant.
    Personaliy: Slightly deranged, often appears drunk (and often IS drunk), may even be insane, but Captain Sparrow has the ability to persuade those with diametrically opposed outlooks to see his way (if only briefly), and cause opponents to underestimate his cunning and brilliant plots, schemes, and abilities.
    Objective: No one is really sure...
    A Quote: "You'll remember this as the day that you Almost caught Captain Jack Sparrow!" "Why is the Rum gone?"
    Connection to other characters: Good question

    Pirates of the Caribean
    Name: Will Turner
    Type: Weaponsmith
    Sex/Species: Male, Human
    Age: ~35
    Height: 1.81 or 5'11"
    Weight: ~88kg
    Description: Physically fit with lightly tanned skin, long fair hair, and rapier-thin frame
    DEX 4D
    Firearms 5D
    Dodge 6D
    Melee:Sword 9D
    Melee Parry 8D
    Brawling Parry 4D
    KNO 3D
    Culture 6D
    History: Nautical 4D+1
    Tactics 4D
    MEC 2D
    Navigation 4D
    Naval Ship Piloting 4D+1
    Boating 3D+1
    Riding 4D
    PER 3D
    Command 5D
    Bargain 6D
    Con 4D
    Sneak 5D
    Search 4D+1
    Trail 5D
    STR 3D
    Brawling 4D+2
    Stamina 4D
    Climb/Jump 5D
    TEC 3D
    Fire-arm Build/Repair 6D
    Sword Build/Repair 9D+2
    Naval Ship Repair 3D+2
    SP 12
    FP 3
    DSP 1
    Equipment: Sword (STR+1D+2), Nautical outfit, Knife (STR+1D+1)
    Background: The son of pirate "Bootstrap Bill Turner", Will is also the only survivor of an attack by the Black Perl on a merchant transport. Since orphaned, Will Turner has been apprenticed to a swordsmith. Motivated by his need for revenge on the pirates who killed his father and attacked him as a boy, Will Turner quickly surpassed his teacher's ability to craft weapons, as well as using them.
    Personaliy: Obsessed idealist. Needs to meet women.
    Objective: Kill all pirates, rescue Elizabeth Swann.
    A Quote: "I practice for 3 hours every day." "I am the son of Bill Turner."
    Connection to other characters: In love with Elizabeth Swann, trusts Capt. Sparrow out of necessity, romantic rivalry with Norton. Hates pirates.
     
  4. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    Black Hole
    Name: V.I.N.Cent (Vital Information Necessary, Centralized
    Type: Information and Support Droid
    Sex/Species: Male, Droid
    Age: 15
    Height: 1.1
    Weight: ~85kg
    Description: Blobby, lumpy sphere with lots of retractable appendages
    DEX 3D+1
    Firearms 7D
    Dodge 9D
    Melee 4D+2
    Brawling Parry 4D+2
    KNO 5D
    Culture 8D
    History: Space Exploration 6D
    Robotics: 6D
    Intimidation 6D
    Willpower 6D
    MEC 1D
    Astrogation 4D
    PER 2D+1
    Bargain 4D
    Con 4D+1
    Sneak 3D
    STR 2D+1
    TEC 3D
    Starship Repair 5D
    Computer Prog/Repair 6D+2
    Droid Prog/Repair 5D
    SP 10
    FP 2
    FORCE-SENSATIVE
    Sense: 1D
    Receptive Telepathy, Projective Telepathy
    Equipment: 2 retractable Blasters(5D), 2 retractable Heavy Graspers (STR+1D), 2 retractable Heavy Grasper/Cutters (STR+1D+1), retractable Armor-Piercing Heavy Bore (STR+2D), Magnetic Repulsor-lift legs (Retractable), Magnetic Cable-line and Synthrope (10 meters), ESP Circuit (ESP Telepathy link to Organic Telepaths only), Status monitor, Vocabulator
    Background: V.I.N.Cent was built in Huston, Texas as part of the proud L.E.396. He was fitted with a Telepathy Circuit tuned to Dr. Kate McCrae. V.I.N.Cent was assigned to the exploration vessel Palamino, and been serving onboard ever since.
    When the Palamino encountered the long-lost vessel Cygnus, VINCent proptly made enemies with Maximillian and STAR, and a fast friendship with the earlier service moded BOB.
    Personaliy: VINCent is the educated foil, constantly producing quotes from obscure cultural icons to keep the crew on their mental toes. In their best interest of course. He looks after the smooth running of the ship and effects repairs.
    Objective: Looking after the physical and mental welfare of his shipmates.
    A Quote: "To Quote Cicero..." "Out of the Frying pan, hopefully not into the fire."
    "Were you programmed to irritate me?" "No, Mr Pizer, to educate you."
    Connection to other characters: Telepathic bond to Dr Kate McCrae, shipmates to Cpt Holland, Lt Pizer, Dr Durrant, and (can't remember his name). Emnity with STAR, enemy of Maximillian. Friend of "old" BOB.

    Name: Maximillain
    Type: Enforcer
    Sex/Species: Droid
    Age: ~18
    Height: 2.2
    Weight: 180kg
    Description: roughly humanoid, with 3 pairs of arms on swivels, red, with glowing photoreceptor, and sharp, angular features.
    DEX 4D
    Blaster 5D
    Dodge 6D
    Melee: shredders 6D
    Melee: magnetic grapplers 6D
    Brawling Parry 4D+2
    Flying 7D
    KNO 3D
    Starships: Cygnus 6D
    Planetary systems 4D+1
    Intimidation 6D
    MEC 1D
    PER 3D
    Command: Cygnus Security Robots 5D
    Search 6D
    STR 6D
    Brawling 8D
    TEC 1D
    Demolition 3D
    SP 5
    FP 0
    DSP 3
    Equipment: 2 Magnetic Grappler arms (4D Ionization), 2 Shredder ams (STR+1D+1), 2 fine Manipulator arms (DEX+1D), 2 Repulsorlift legs, Glowing photo-receptor, shiney red paint job, command protocol of all security robots on board Cygnus.
    Background: Built by Dr Hans Reinhart as the ultimate enforcer and commander of the robots on board the Starship Cygnus.
    Personaliy: Cold, agressive, domineering bully. Is totally loyal to Dr Reinhart.
    Objective: Dominance.
    A Quote: Maximillian has no vocabulator. All communication is done via pulses in his glowing red photoreceptor.
     
  5. NJOfan215

    NJOfan215 Jedi Grand Master star 5

    Registered:
    May 17, 2003
    I had the stargate characters planned out, but i never did a full build on them. I've also been kick around ideas for a jack bauer build. If i get a chance maybe i'll do a few and post them.
     
  6. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    Red Dwarf (someone had to do it sooner or later)
    Name: Dave Lister
    Type: Bum
    Sex/Species: Male, Human (or near approximation)
    Age: ~25
    Height: 1.81 or 5'11"
    Weight: ~98kg
    Description: "Chronological age, mid-twenties, physical age 47. Grotesquely overweight, unnecessarily ugly, otherwise would recommend it for the museum"
    DEX 3D
    Heavy Weapons:Bazookoid 5D
    Dodge 6D
    Melee:pool cue/club 5D
    Melee Parry 4D+2
    Thrown weapons: Darts 5D+1
    KNO 2D
    Chemistry: Capsasum/Spices 4D+2
    Space Corps Regulations 3D
    Knowledge: Vindaloo & curries 8D+1
    Knowledge: Smeg 5D+1
    Pool 9D
    MEC 3D+2
    Space Transports:StarBug 6D+1
    Capitol Ship Piloting 4D+1
    Ground Vehicle 4D+1
    Spacebike: 4D+2
    PER 3D+1
    Command 4D
    Bargain 7D+1
    Con 6D+1
    Sneak 4D
    Search 4D+1
    STR 2D+1
    Brawling 3D+2
    Stamina 3D
    Resist Poison 6D+1
    TEC 3D+2
    Cooking 4D
    Cooking: Curry 7D+2
    Computer Program/Repair 6D
    Demolitions 4D
    Accidental Demolitions 8D+1
    Droid Program/Repair 4D+2
    Starship Repair 4D+2
    Video Games 4D
    Video Game cheat codes 9D
    SP 18
    FP 1
    Equipment: Space bike, scruffy outfit, curry
    Notes: Because of his gastronimic exposure to various curries, Lister has developed a resistance to all ingested toxins (except Rimmer's attempts to cook). Lister has severe athelete's foot, and is the only person ever to get his money back from the Odor-Eater manufacturers. His ability to defeat videogames by using cheat codes is astounding.
    Background: Lister is the lowest ranking member of the crew aboard the Jupiter Mining Ship Red Dwarf, (except for the robotic mice) and content to stay that way. Promotional prospects: zero. In spite of a total lack of Formal education(he went to 1 day of art college) and an even more total lack of ambition, Dave Lister has developed a number of more practical skills to a heightened ability. 7 years of near-total isolation with nothing better to do while on Red Dwarf has done much to spark this education. Lister was an orphan, abandoned under a pool table in a seedy Liverpool pub, and raised under less than sterling circumstances. Left a job as a grocery store trolley attendant after 3 years because of lack of interest. As punishment for violating numerous ships' regulations, Lister was put into statis for the remainded of the Red Dwarf's assigned cruise. Unfortunately, an improperly repaired drive plate and a cadnium radiation leak resulted in Lister being suspended in time for nearly 3 million years. During the long trip back, Lister's misadventures include having bounced back and forth in time, becoming his own father, discovered he was a diety to an entire race of humaniod evolved felines, giving birth to twins, and playing pool with planets. That he has remained relatively sane is a testament to either his firm grip on reality, or his total lack of attention.
    Personaliy: In spite of everything that has happened to him, Lister remains an idealist, and the moral compass of a ship badly in need of any kind of heading. His libido is the source of many jokes, but he is still obsessed with Navigation Officer 1st Class Christine Kochanski (though Wilma Flintsone is also in the running).
    Objective: Return to earth, open up a hotdog and donut stand (uniforms to include green hapts with pointy arrows sticking through them) on Fiji, own a farm, a sheep, and a cow, and breed horses. Marry Christine Kochanski.
    A Quote: "They're just usin' religion as an excuse to be totally crappy to each other." "Not this one. This one's mental. He's fixated of toast. Unless you want to eat like 11 rounds of toast every morning, he throws a major, major wabbler. That's what caused the accident in the first place. The accident involving me, the toaster, and a 12-pound lump-hammer." "It's Winnie the Pooh. They're tying him to the stake. He's refusing the blindfold. <gunfire> That is something that noone should ever have to see..." "It'll drive the conspiracy freeks nuts, but it's restore your name in history." "Ah Smeg! What the Smeggin' smeg's he smeggin' done? He's Smeggin' Killed me!"
    Connection to other characters: L
     
  7. Blithe

    Blithe Jedi Master star 4

    Registered:
    Jun 24, 2003
    X-Men
    Name: Magnus (May be not even his real name?still to be disclosed)
    Aliases: The Creator, Eric Lehnsherr, Lucifer, White Pilgrim
    Sex/Species: Human Male
    Age: ~ 50
    Height/Weight: 6'2'', 190lbs.
    Description: Physically fit for his age, white hair, and blue/gray eyes, elegant and well-groomed appearance.


    DEX 2D
    Dodge 4D
    Brawling Parry 4D+1

    KNO 4D
    Bureaucracy 7D
    Business 5D
    Cultures 7D+1
    Genetic Manipulation 9D+2
    Intimidation 9D
    Languages 6D
    Machinery/Engineering 11D+1
    Law Enforcement 5D+1
    Streetwise 6D
    Willpower 10D


    MECH 3D
    Communications 4D
    Sensors 4D

    PER 4D
    Bargain 6D
    Command 8D
    Forgery 5D+1
    Hide/Sneak 5D+2
    Investigation 7D
    Persuasion 9D
    Search 6D+1


    STR 2D+1
    Brawling 4D
    Climb/Jump 3D
    Lifting 4D
    Stamina 3D+2

    TECH 4D
    Capital Starship Repair 5D
    Computer Programming/Repair 4D+2
    Ground Vehicle Repair 4D+1
    Security 5D+1

    Special Abilities: Control 10D+1, Sense 5D, Alter 12D
    Powers: Control: Absorb/Dissipate Energy, Concentration, Enhance Attribute**, Resist Stun
    Sense: Receptive Telepathy*, Life detection****
    Alter: Injure/Kill, Telekinesis
    Control and Sense: Projective Telepathy*
    Control and Alter: Lightning***, Inflict Pain,
    Control, Sense, and Alter: Create Ion Pulse, Telekinetic Kill
    Sense and Alter: Lesser Force Shield

    *Magneto has exhibited certain telepathic capabilities on limited occasions, and while he has claimed to be able to "control" the minds of others, this is without a doubt an exaggeration upon which Magneto tries to maintain that allusion through his talent for oration. It isn't clear, though, whether his basic telepathic sense derives from his natural mutant capability, or teaching from his good friend, Charles Xavier. **Magneto can use his abilities to augment his physical strength. He can add his control die to any strength checks he makes. ***Magneto has been seen to project what appears to be a bolt of lightning. Apparently this is through some bizarre manipulation of the electromagnetic spectrum. **** When concentration, Magneto can view the world in streams and patterns of electromagnetic energy, and can see the natural aura surrounding a living being.

    This character has the ability to manipulate the electro-magnetic spectrum.
    CP: 28
    FP: 6
    DSP: 7
    Equipment: Molecular suits, cape, helmet (+4D on Willpowers or Perception checks against Affect Mind)
    Background: (Meh, there's too many different variations of the continuity now, so I'll pass)
    Personality: Strong-willed, egotistical, and highly intelligent, and very charismatic; he can be positively charming as much as he can be excessively cruel.
    Objectives: Free mutant kind from the grips of human oppression and establish a totally mutant country or world. As time goes on, his plans become less and less cohesive, and appear more as vendettas for revenge than freedom fighting.
    A Quote: "Even and everyman with a kind heart becomes a rabid beast at the sight of that which he does not understand? it's simply human nature."
    Connection to other characters: Long time friend of Professor X, father of Scarlet Witch, Quicksilver, and Polaris.
     
  8. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    I like it. Nicely done.
    Haven't read comix in a while (about 13 years now), so I'm a little out of date.

    Also realized I'd forgotten to mention the Blake's 7 thread. D'OH:oops:

    Zorro
    Name: Don Diego De La Vega
    Type: Noble/Land owner
    Sex/Species: Male, Human
    Age: ~60
    Height: 1.71 or 5'3"
    Weight: ~84kg
    Description: Physically fit for his age with lightly tanned wrinkled skin, and long grey hair
    DEX 3D+1
    Dodge 6D
    Melee:Sword 11D+2
    Melee:Whip 6D+1
    Melee Parry 8D
    Brawling Parry 5D+2
    KNO 3D+2
    Cultures 8D
    History: Nautical 4D+1
    Languages: 5D+1
    Scholar: Philosophy 7D+2
    Tactics 5D+1
    Technology: 4D+2
    WillPower 6D+1
    MEC 2D
    Beast-Riding 6D+1
    PER 3D+2
    Command 6D
    Bargain 6D
    Con 8D
    Disguise 5D+2
    Investigation 8D+2
    Sneak 9D+1
    Search 5D+1
    Trail 7D+1
    STR 2D+2
    Brawling 4D+2
    Stamina 4D+2
    Climb/Jump:WireFu 6D+1
    TEC 2D+2
    SP 16
    FP 5
    DSP 0
    Equipment: Sword (STR+1D+2), Fashionable clothing, Whip (STR+1D+1, +1D Jumping, +1D disarm), Knife (STR+1D+1), Zorro costume, Hide-out, Horse (Phantom)
    Background: Though reared as a propper nobleman, Don Diego recognized the fundamental inequities of the Noble Class system, and saw the evils perpetrated by his fellow "nobles" at the expense of the people. Don Diego decided that the people must have someone to fight for them, so created an alternate personality who would stand up for them, and for whose actions neither he nor the people could be blamed. Zorro has been operating for years, thwarting every scheme the Governor Montoya could come up with.
    Personaliy: Egalitarian
    Objective: To protect the people.
    A Quote: "He considers himself a true nobleman. He will never look at a servant." "Excellent. Do it again." "Do you know how to use that thing?"
    Connection to other characters: True Father of Espieranza, Trainer of new Zorro


    Marvel Comics
    Name: Johnny Blaze/Ghost Rider
    Type: Stunt Driver
    Sex/Species: Male, Human
    Age: ~30
    Height: 1.89 or 6'1"
    Weight: ~91kg
    Description: Physically fit with lightly tanned skin, brown hair or a flaming skelleton in biker-leather
    DEX 2D+2
    Firearms 4D
    Dodge 6D
    Melee:Chains 6D
    Melee Parry 6D
    Brawling Parry 6D
    KNO 2D+2
    Technology:Motorcycles 8D
    Physics 5D
    Justice 6D+1
    Theology 5D+1
    MEC 4D
    BeastRiding 6D
    Ground Vehicles:Motorcycle 10D+2
    PER 3D
    Command 5D
    Investigation 5D+1
    Search 6D+1
    STR 3D+2
    Brawling 6D+2
    Stamina 6D
    Climb/Jump 5D
    TEC 3D
    MotorCycle Build/Repair 6D
    First Aid 3D+2
    SP 12
    FP 4
    DSP 3
    Force Sensative
    Control: 2D
    Sense: 5D
    Alter: 7D
    Powers: Pyrokenisis, Telekenisis, Projective Telepathy, Alter Senses, Affect Mind, Flight, Absorb/Dissipate Energy
    Note: most force powers are limited by Ghost Rider's need to be in contact with or used in conjuntion with either his motorcycle or using a chain.
    Equipment: MotocycleChains(STR+1D+2, +2D flame damage), biker outfit, Motor Cycles
    Background: Made a deal with the devil and has to pay the price by being the Devil's servant. In a warped way, the demon that possesses Johnny Blaze's body by night is a avenging dark angel of justice. He can only actively harm those guilty of crimes.
    Personaliy: Vigilantee
    Objective: Justice for the Innocent
    A Quote: "Guilty! Feel the pain you have inflicted on others" "Innocent"
    Connection to other characters: Annoyed with Lucifer/Azmodeus/Mephisto
     
  9. Blithe

    Blithe Jedi Master star 4

    Registered:
    Jun 24, 2003
    Thanks. I really like your Ghost Rider and Jack Sparrow, by the way.

    Naruto
    Name: Uzamaki Naruto (As of the Valley of the End Fight)
    Type: Kid/Shinobi
    Sex/Species: Male Human
    Age: 13
    Height: 147.5 cm
    Weight: 40.6 kg.
    Description: Short, physically fit, crazy blonde hair, blue-green eyes, orange combat jacket thing, cuffed pants.

    DEX 4D+1
    Dodge 6D
    Melee 6D+1
    Melee: Kunai Knife 8D
    Melee Parry 5D+2
    Thrown Weapons 8D+2
    Thrown Weapons: Kunai 10D+1
    Thrown Weapons: Shuriken 9D+2

    KNO 2D
    Shinobi Lore 3D+1
    Ninjutsu 3D
    Ninjutsu: Chakra 4D
    Taijutsu (Martial Arts) styles 4D+1
    Genjutsu (Illusion) 2D+1
    Genjutsu: Kage Bushin No Justsu (Art of the Doppleganger) 7D+2
    Dojutsu 4D
    Kuchiyose (Art of summoning)
    Tactics 5D+2

    MEC 3D
    Beast Riding: Giant Toads 5D+1

    PER 2D
    Hide/Sneak 4D+2
    Disguise 3D
    Search 4D
    Oratory: Inspiration 6D

    STR 4D+1
    Brawling 5D
    Brawling: Taijutsu 6D
    Stamina 11D+1
    Climb/Jump 8D+1
    Lifting 5D

    TEC 2D+1
    Explosive Tags 4D
    Wire traps 3D

    Special Abilities: Genjutsu, Kuchiyose, Ninjutsu
    Control 6D+2, Sense, 5D+1, Alter 7D+1
    Powers: Control: Accelerate Healing*, Concentration, Contort/Escape, Control Pain, Enhance Attribute, Force of Will, Rage**, Reduce Injury*, Remain Conscious, Remove Fatigue*, Resist Stun
    Control and Alter: Control Breathing,
    Control, Sense, and Alter: Doppleganger (Kage Bushin No Jutsu), Projected Fightning**, Enhanced Coordination***, Kuchiyose (Summoning)
    Sense and Alter: Lesser Force Shield*

    Equipment: Orange fight-suit getup, Konoha forehead protector (+1 STR to resist damage), Kunai Knife, Shurikens, Explosive tags, Weapon summoning Scrolls, The First Hokage's Bijuu (demon beast) Necklace, Goggles, Cup Ramen

    Bio/goal: An orphan born in Konoha-gakure (The Hidden Leaf Village) with the spirit of a nine-tailed demon fox sealed inside of him, Naruto is a lonely, yet high-spirited teenager with the aspiration to become the hokage, village leader and strongest ninja, so everyone will finally recognize him.
    Personality: Strong-willed (absolutely hates to lose), loves pranks, and despite a miserable and lonely childhood, is happy-go-lucky and fun-loving.
    Hobbies: Practical jokes, eating ramen, watering his flowers.
    A Quote: "I'll never go back on my word! That's my ninja way!"

    *Over time, the chakra of the nine-tailed fox has begun to merge and mix with Naruto's and formed a symbiotic state; because of this, Naruto has access to many of these abilities. Some of them are constantly in effect, such as Accelerate Healing, Reduce Injury, and Remove Fatigue (in addition to his amazing stamina); ** When Naruto loses control, these techniques have been known to manifest as well; also, Naruto's Accelerated healing has been seen to increase at an alarming rate, do to the Fox trying to maintain it's own existence by ensuring Naruto's survival. But it does so at the cost of Naruto's own lifespan.

    Note: Naruto, do to his symbiosis with the demon fox, and in no small part do to his large chakra pool and own determination, has an exceptional amount of stamina. He can add his Stamina dice (until he's left with his base Strength; e.g. Stamina 11D+1 ? 7D+1= STR) to his Control, Sense, or Alter codes.
     
  10. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    Myth Adventures
    As of beginning of "Another Fine Myth"
    Name: Skeeve
    Type: Peasant Mage
    Sex/Species: Male, Human
    Age: 13
    Height: 1.5M
    Weight: 65kg
    Description: Wirey child with thatch of unkempt strawberry hair

    DEX 3D+2
    Dodge 4D+2, Pickpocketing 4D+2
    KNO 2D+2
    Survival 3D+2, Mage Theory 3D+2
    MEC 2D
    PER 3D+2
    Sneak 4D+2
    STR 2D+2
    TEC 2D+2
    Cooking 3D+2
    SP 5
    FP 2
    DSP 0
    CONTROL: 1D
    SENSE: 1D
    ALTER: 1D
    Powers/Spells: Telekenisis, Pyrokenisis (well, almost)
    Equipment: Knife (STR+1D+1), peasant clothing
    Background: When Skeeve's master is killed while summoning a demon (a demonstration of power he might one day be able to harness himself), Skeeve is faced with two problems: the summoned demon, and finding a new teacher. Avenging the old teacher isn't a bad idea.
    Personaliy: Fish out of water
    Objective: learn majic, survive. Wealth, fame and riches would be good too.
    A Quote: "One of the best things about teachers is that occasionally, they can be fooled. It was true when my father tried to teach me to farm. It was true when my mother tried to teach me to read. And it's true now that I'm learning majic."
    Connection to other characters: Orphaned apprentice.
    D20 Conversion: lvl1 thief, lvl1 force adept or sorceror

    As of Ending of "Another Fine Myth"
    Name: Skeeve
    Type: Peasant Mage
    Sex/Species: Male, Human
    Age: 13
    Height: 1.5M
    Weight: 65kg
    Description: Wirey child with thatch of unkempt strawberry hair

    DEX 3D+2
    Dodge 4D+2, Pickpocketing 4D+2
    KNO 2D+2
    Demons 3D+1, Survival 3D+2, Mage Theory 4D+1
    MEC 2D
    PER 3D+2
    Disguise 4D+1, Sneak 4D+2
    STR 2D+2
    TEC 2D+2
    Cooking 3D+2
    SP 12
    FP 2
    DSP 0
    CONTROL: 1D+1
    SENSE: 2D
    ALTER: 3D
    Powers/Spells: Telekenisis, Pyrokenisis, Sense Force Line, Levatate, Disguise self or other, Sense Aura
    Equipment: Knife (STR+1D+1), peasant clothing, decorative sword, isolated inn with large winecellar
    Background: Having survived his first encounter with very powerful forces, Skeeve is learning more about power and the dimensions.
    Personaliy: Fish out of water
    Objective: learn majic, survive. Wealth, fame and riches would be good too.
    A Quote: "I don't want to learn to fly. I'm affraid of heights for one thing."
    Connection to other characters: Apprentice to Aahz, has crush on Tananda, owner of Buttercup, Pet of 'Gleep', minor nuisance to Istvan.
    D20 Conversion: lvl1 thief, lvl2 force adept or sorceror




    As of beginning of "Myth Conceptions"
    Name: Skeeve
    Type: Peasant Mage
    Sex/Species: Male, Human
    Age: 14
    Height: 1.5M
    Weight: 65kg
    Description: Wirey child with thatch of unkempt strawberry hair

    DEX 3D+2
    Dodge 4D+2, Pickpocketing 4D+2
    KNO 2D+2
    Demons 3D+2, Survival 3D+2, Mage Theory 4D+1
    MEC 2D
    PER 3D+2
    Command 4D+2, Bargain 4D, Con 4D+1, Disguise 4D+1, Sneak 4D+2
    STR 2D+2
    stamina 3D+1
    TEC 2D+2
    Cooking 3D+2
    SP 19
    FP 2
    DSP 1
    CONTROL: 2D+1
    SENSE: 3D
    ALTER: 5D
    Powers/Spells: Telekenisis, Pyrokenisis, Sense Force Line, Levatate, Disguise self or other, Sense Aura
    Equipment: Knife (STR+1D+1), peasant clothing, decorative sword, Title: Court Majician of Posseltum
    Background: Aahz persuades Skeeve to apply to the post of Court Majician of Posseltum. Unfortunately the reason the post is open is that the greatest army ever seen in this dimension is approaching Posseltum's boarder. Skeeve and a force of 6 recruited Demons have to stop them. Skeeve discovers that anger can make him more powerful.
    Personaliy: Fish out of water
    Objective: Defeat the largest army ever to grace the dimension of Klah.
    A Quote: "I'm not much for fighting, and the thought of taking on an entire army by myself--but I digress..."
    Connection to other characters: Apprentice to Aahz, has crush on Tananda, owner of Buttercup, Pet of 'Gleep', contract employer of Ajax, Gus, Berfert, Brockhurst, Tananada, and an unnammed Gremlin.
    D20 Conversion: lvl1 thief, lvl3 force adept or sorceror

    [hr]

    As of beginning of "Myth Directions"
    Name: Skeeve
    Type: Peasant Mage
    Sex/Species: Male, Human
    Age: 15
    Height: 1.5M
    Weight: 65kg
    Description
     
  11. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    Myth Adventures
    Name: Aahz
    Type: Pervect Majician
    Sex/Species: Male, Pervect
    Age: old. At least 60. Has grandchildren
    Height: 1.35M
    Weight: 80kg
    Description: Muscular humanoid with shiney green scales golden eyes (they're coppery when hung over), and razer sharp teeth--lots of them
    DEX 3D
    Dodge 6D+2, Brawling Parry 7D, Melee 6D+1, Melee Parry 6D, Thrown Weapons 5D, Crossbow 5D+2
    KNO 2D
    Demons 7D, Dimensions 8D, Mage Theory 7D+2, Majical Devices 5D+2
    MEC 2D
    PER 3D+1
    Command 5D+1, Bargain 6D, Con 8D+2, Intimidation 7D, Teaching 4D, Disguise 5D, Sneak 7D+2, Gambling 7D
    STR 5D+2
    Brawling 8D+2, Lifting 6D, Stamina 7D+2
    TEC 2D
    SP 30
    FP 2
    DSP 0
    CONTROL: ? SENSE: ? ALTER: ?
    Powers/Spells: Telekenisis, Pyrokenisis, Sense Force Line, Levatate, Disguise self or other, Sense Aura, Sleep, Dimension Travel, Cross-Dimensional Summoning
    (note: due to Garkin's last practical joke, all of Aahz's powers are suspended for the next century, so an exact list of what he is capable of doing is unknown.
    Equipment: Sword (STR+1D+2), clothing, 2 knives, Skeeve's reputation
    Background: Aahz was a collegue of Garkin, Skeeve's old teacher. When Garkin was killed, and he discovered that his own powers were no longer functional, Aahz took on Skeeve as his apprentice and set about to stop Istvan. Along the way, and since, much bewildering fun was had.
    Personaliy: Gruff bully or smooth-talking opportunist
    Objective: Wealth, wealth, and more wealth. You can never have too much gold. Since he can't get to the top of the majician's food chain himself, he's going to get his new pupil there, even if it kills them both.
    A Quote: "Do you realy want to rely on my physical prowess and your majic to get us through this alive?"
    Connection to other characters: Old drinking buddy of Garkin, former lover of Tanda, friend of Chumly, Gus, and others, old enemy of Istvan
    D20 Conversion: lvl4 fighter/warrior/soldier, lvl4 force adept or sorceror
    Racial notes: Pervects have much higher strength than humans (can survive being hung by the neck just by flexing muscles). +4 str for D20
    Pervects have a natural physical armor (+2D physical (or +4AC for D20 with -4 Damage reduction)
    Pervects have keen senses of hearing (can hear a fly landing a mile away, but not hear polite requests, no matter how loudly they're shouted at) +2 to hearing and spot checks and perception rolls involving those senses.
    Reputation: Pervects have (well deserved) reputations for physical violence. Other rumors circulate about their personal habits. While excellent for intimidation (+2D or +5), they do diminish other demons desire to spend time in a Pervect (or PerVERT)'s presence. (2D penalty or -5 CHA when dealing with non-Pervect).

    PERV:
    The dimension of Perv has advanced both Technologically and Majically at roughly the same pace. This makes the dimension very powerful, and very dangerous. There are technological counters to most majic, and majic sollutions to most technology.




    Myth Adventures
    Name: Tananda "Tanda"
    Type: Trollup Assassin
    Sex/Species: Female, Trollian
    Age: 30?
    Height: 1.7M
    Weight: 80kg
    Description: Slightly olive skinned, Green hair, voluptuous, every fan-boy's dream of the perfect female body.
    DEX 4D
    Dodge 8D, Brawling Parry 5D, Melee 7D+2, Melee Parry 6D, Thrown Weapons 8D, Crossbow 5D+2
    KNO 2D+2
    Cultures 6D, Demons 7D, Dimensions 10D, Mage Theory 5D, Majical Devices 4D
    MEC 2D
    PER 3D+2
    Command 5D, Bargain 6D, Con 8D, Disguise 7D, Sneak 7D+2, Gambling 7D+2, Search 7D
    STR 3D+2
    Brawling 5D+2
    TEC 2D
    SP 20
    FP 3
    DSP 0
    CONTROL: 2D SENSE: 3D ALTER: 3D
    Powers/Spells: Dimension Travel, detect weapon, seach person (note: May know other spells, but has never demonstrated any use of them)
    Equipment: Fashionable clothing
    Background: Another of the associates who put Istvan in his place last time he made a bit to conquer the dimensions, Tanda has had a number of romantic flings, including one with Aahz, another with Quimbly the Demon-hunter, and another with the Chancellor of the Exchequor of the Kindgom of Possiltum. She
     
  12. Koohii

    Koohii Jedi Master star 5

    Registered:
    May 30, 2003
    Myth Adventures
    Name: Vic
    Type: Vampire Artist
    Sex/Species: Male, Vampire
    Age: 20s (?)
    Height: 1.6M
    Weight: 77kg
    Description: Young adult, fairly non-descript except for red-rimmed eyes, pale skin and preferance for nocturnal activities
    DEX 2D+2
    Dodge 3D+2, Brawling Parry 4D+2, Flying 4D+1
    KNO 3D+1
    Demons 3D, Cultures 5D+1, Business 4D+2, Magic Theory 4D+2
    MEC 3D
    Ground Vehicles 4D
    PER 3D+2
    Bargain 4D+2, Persuasion 5D+1, Sneak 4D+1, Search 4D
    STR 3D
    TEC 2D+1
    Painting 4D, Design 4D
    SP 12
    FP 2
    DSP 0
    Equipment: Sun Glasses, fake teeth (to look more human), fashionable wardrobe, blood supply(animal).
    Background: Vic is a young vampire trying to make his way in the dimensions. Unfortunately, his first sojourn out runs him afoul of the law when his partners turn out to be scam artists, and his escape plan brings down the rath of one of the most powerful magicians in the known dimensions. Contrary to popular stereotypes, Vic loves garlic.
    Personaliy: Clever, resourceful, and reliable. Vic has been arround and seen a lot, but somehow managed to retain some of his innocence and idealism. He is probablly one of the most educated and ethical people Skeeve has run into who is not a regular member of Skeeve's troop.
    Objective: To make an honest living.
    A Quote: "Fine, I may not be able to escape, but you're going to have to work for your kill!"
    Connection to other characters: unwitting dupe of Matt and his partner, outside contractor for Skeeve, indepentant contractor operating from the Bizarre at Deva.
    D20 Conversion: lvl2 fringer
     
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